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Cobra Commander

(aka Enemy Leader)









Previous character: Steeler
Next character: Major Bludd

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Chris Latta8510,026 seconds1,24413,492
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Chris Latta467,934 seconds8989,882
Reel FX VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Michael Dobson31,089 seconds1241,419

Notes: Sunbow's Cobra Commander alternated between his 1982 battle helmet and his 1984 hood throughout the series. (The hood first appeared in The Revenge of Cobra.) His medium blue outfit had several differences from the toys: a vertical white stripe on the center top of the helmet (also on official character art); a crease down the center of face mask, a red Cobra emblem on his hood, a light blue shirt collar underneath the jacket, and the belt across stomach was often white. Black gloves extended nearly to the elbow and there was no red or gold stripe on the pant legs. Early ads for Marvel comics gave the Commander a yellow belt and blue gloves. Having been tranformed into a snake in the Movie, he was returned to reptilian-humanoid form in Operation Dragonfire, at which time he wore his 1987 outfit through DiC's first season. For the second season he changed to his 1992 outfit, with a white belt buckle instead of red.

 

A Real American Hero Opening15 seconds (silent)
A Real American Hero, Part 1184 seconds16 lines
A Real American Hero, Part 2183 seconds18 lines
A Real American Hero, Part 354 seconds4 lines
A Real American Hero, Part 4165 seconds20 lines
A Real American Hero, Part 5185 seconds17 lines
The Revenge of Cobra Opening4 seconds (silent)
The Revenge of Cobra, Part 1243 seconds20 lines
The Revenge of Cobra, Part 2118 seconds15 lines
The Revenge of Cobra, Part 342 seconds4 lines
The Revenge of Cobra, Part 4121 seconds11 lines
The Revenge of Cobra, Part 5145 seconds15 lines
Season 1 Opening (Sunbow)6 seconds (silent)
Cobra's Creatures224 seconds30 lines
Countdown for Zartan108 seconds14 lines
Cobra Soundwaves143 seconds21 lines
Cobra Stops the World152 seconds17 lines
Jungle Trap192 seconds26 lines
Haul Down the Heavens73 seconds11 lines
The Pyramid of Darkness, Part 1164 seconds23 lines
The Pyramid of Darkness, Part 233 seconds4 lines
The Pyramid of Darkness, Part 316 seconds2 lines
The Pyramid of Darkness, Part 4175 seconds13 lines
The Pyramid of Darkness, Part 5246 seconds27 lines
Battle for the Train of Gold20 seconds4 lines
Operation Mind Menace114 seconds19 lines
Lights! Camera! Cobra!181 seconds22 lines
Cobra's Candidate30 seconds5 lines
Red Rocket's Glare48 seconds5 lines
Satellite Down29 seconds4 lines
Money to Burn48 seconds10 lines
The Phantom Brigade144 seconds22 lines
The Synthoid Conspiracy, Part 1162 seconds21 lines
The Synthoid Conspiracy, Part 285 seconds15 lines
Spell of the Siren100 seconds13 lines
Twenty Questions91 seconds13 lines
The Gamesmaster258 seconds21 lines
The Greenhouse Effect71 seconds12 lines
The Funhouse327 seconds37 lines
Where the Reptiles Roam153 seconds20 lines
Lasers in the Night134 seconds16 lines
Captives of Cobra, Part 142 seconds8 lines
Bazooka Saw a Sea Serpent130 seconds15 lines
The Traitor, Part 177 seconds13 lines
The Traitor, Part 2332 seconds44 lines
Cobra Quake70 seconds9 lines
Excalibur45 seconds6 lines
Worlds Without End Part I68 seconds6 lines
Worlds Without End Part II139 seconds17 lines
Cobra CLAWs Are Coming to Town168 seconds28 lines
Eau de Cobra102 seconds20 lines
An Eye for an Eye188 seconds27 lines
Primordial Plot198 seconds26 lines
Flint's Vacation209 seconds38 lines
The Gods Below284 seconds39 lines
Memories of Mara86 seconds6 lines
The Wrong Stuff126 seconds17 lines
The Pit of Vipers127 seconds18 lines
The Invaders53 seconds11 lines
Cold Slither266 seconds36 lines
There's No Place Like Springfield, Part 124 seconds4 lines
There's No Place Like Springfield, Part 2108 seconds13 lines
Season 2 Opening (Sunbow)2 seconds (silent)
Arise Serpentor Arise Part 1156 seconds23 lines
Arise Serpentor Arise Part 374 seconds13 lines
Arise Serpentor Arise Part 4212 seconds25 lines
Arise Serpentor Arise Part 5169 seconds15 lines
Last Hour to Doomsday130 seconds22 lines
Computer Complications86 seconds15 lines
Cobrathon18 seconds1 line
Once Upon a Joe22 seconds5 lines
Glamour Girls34 seconds4 lines
My Favorite Things143 seconds12 lines
Raise the Flagg!65 seconds12 lines
Ninja Holiday62 seconds8 lines
Second-Hand Emotions53 seconds4 lines
Not a Ghost of a Chance115 seconds10 lines
Sins of Our Fathers135 seconds16 lines
Into Your Tent I Will Silently Creep124 seconds17 lines
G.I. Joe: The Movie Opening26 seconds1 line
G.I. Joe: The Movie, Part 1188 seconds21 lines
G.I. Joe: The Movie, Part 247 seconds6 lines
G.I. Joe: The Movie, Part 3219 seconds17 lines
G.I. Joe: The Movie, Part 437 seconds5 lines
G.I. Joe: The Movie, Part 581 seconds4 lines
Operation Dragonfire Opening3 seconds (silent)
Operation Dragonfire: Day 125 seconds (silent)
Operation Dragonfire: Day 2141 seconds8 lines
Operation Dragonfire: Day 3150 seconds15 lines
Operation Dragonfire: Day 4317 seconds35 lines
Operation Dragonfire: Day 595 seconds15 lines
Season 1 Opening (DiC)4 seconds (silent)
United We Stand269 seconds35 lines
Revenge of the Pharaohs193 seconds26 lines
Granny Dearest96 seconds11 lines
Victory at Volcania Part 1188 seconds20 lines
Victory at Volcania Part 2129 seconds16 lines
The Nozone Conspiracy274 seconds32 lines
Pigskin Commandos160 seconds21 lines
Cold Shoulder234 seconds27 lines
Injustice and the Cobra Way21 seconds2 lines
General Confusion98 seconds6 lines
Night of the Creepers169 seconds13 lines
That's Entertainment303 seconds37 lines
An Officer and a Viperman323 seconds33 lines
D-Day at Alcatraz Part 1254 seconds24 lines
D-Day at Alcatraz Part 2105 seconds17 lines
The Mind Mangler4 seconds (silent)
BIOK193 seconds20 lines
Stuck on You506 seconds51 lines
Season 2 Opening (DiC)2 seconds (silent)
The Eliminator292 seconds44 lines
Chunnel310 seconds45 lines
The Sword70 seconds10 lines
El Dorado–The Lost City of Gold261 seconds27 lines
Kindergarten Commandos231 seconds29 lines
Long Live Rock and Roll Part I121 seconds12 lines
Long Live Rock and Roll Part II172 seconds17 lines
The Sludge Factor Part I111 seconds18 lines
The Sludge Factor Part II154 seconds11 lines
Messenger from the Deep251 seconds41 lines
The Greatest Evil Part I138 seconds15 lines
The Greatest Evil Part II134 seconds12 lines
Infested Island79 seconds8 lines
A Is for Android154 seconds18 lines
Shadow of a Doubt320 seconds40 lines
Keyboard Warriors59 seconds6 lines
Cobra World385 seconds47 lines
Metal-Head's Reunion160 seconds19 lines
Basic Training11 seconds (silent)
The Legend of Metal-Head265 seconds15 lines
Spy Troops: The Movie515 seconds57 lines
Valor vs. Venom509 seconds64 lines
Ninja Battles65 seconds3 lines

Headcanon

Born June 7, 1876, retroactively unnamed as part of his exile from Cobra-La. Originally a Cobra-La scientist, Cobra's leader suffered the lab accident depicted in G.I. Joe: The Movie in 1936 and by special arrangement had his banishment turned into a commission to raise an army in the guise of a man to conquer the world for Cobra-La. He studied human warfare in China until 1948 and then began acquiring financial resources in the West. For most of the 1950s and 60s he neglected his assignment and lived in the lap of luxury. Compelled by threat to attend to his mission, he returned to China in 1967 and situtated himself in the research arm of the nation's War Department. He began working with Destro in 1972, and the two began recruiting agents in 1975. Following a series of private assassinations in 1978, Cobra began conducting public terroristic operations in 1979.

Cobra Commander's appearance is represented by Versions 1 and 9. He was displaced by Serpentor in August 1983 and turned into a snake in May 1984, during the events of G.I. Joe: The Movie. He returned to quasi-human form and regained command of Cobra two years later, represented by Version 29 and changing to Version 4 in 1988. In August 1989, frustrated with Cobra's lack of progress, the Commander had Cobra go fully underground, ceasing any public activities and devoting its resources to influencing the military and the media against the need for G.I. Joe. Once the Joe Team was disbanded, Cobra resumed operations in May 1991, with the Commander's appearance represented by Version 16. However, the Joes were unofficially reinstated and ultimatey defeated Cobra in November 1994. Cobra Commander himself escaped, and his whereabouts are unknown.

Figure Releases

Versions: 1. 1982 (Mail)/carded 1983
2. 1984 (Mail, Hooded)
3. 1987
4. 1991
5. 1992 (Battle Commanders)
6. 1993 (Battle Corps)
7. 1994 (Star Brigade)
8. 1997 (3-Pack)
9. 2000 (RAH Wave 1)
10. 2001 (RAH Wave 3)
11. 2002/I (JvC Wave 1)
12. 2002/II (JvC Wave 1.35)
13. 2002/III (JvC Wave 3)
14. 2003/I (Convention)
15. 2003/II (JvC Wave 7.75)
16. 2003/III (JvC Wave 8)
17. 2004/I (VvV Wave 1)
18. 2004/II (Comic #1)
19. 2004/III (VvV Wave 5)
20. 2004/IV (Built to Rule)
21. 2005/I (VvV Wave 7)
22. 2005/II (Comic #76)
23. 2005/III (Imperial)
24. 2005/IV (Comic #9)
25. 2007/I (25th Wave 1)
26. 2007/II (25th Cobra set)
27. 2007/III (Cobra Legions)
28. 2008/I (Comic #24)
29. 2008/II (25th Wave 6)
30. 2008/III (Sr Ranking Officers, red)
31. 2008/IV (Sr Ranking Officers, blue)
32. 2008/V (GIJCC)
33. 2008/VI (post-25th Wave 8)
34. 2008/VII (SDCC)
35. 2008/VIII (Comic Wave 5)
36. 2008/IX (DVD #4)
37. 2008/X (Ultimate Battle Pack)
38. 2008/XI (Comic Wave 7)
39. 2008/XII (DVD #5)
40. 2009/I (post-25th Wave 13)
41. 2009/II (Cobra Collector 5 Pack)
42. 2009/III (Greatest Battles)
43. 2009/IV (Resolute 5-pack)
Version 1: 1982 special mail-order
Fig. #0016: Enemy LeaderMOS 1: Intelligence
MOS 2: Ordinance [sic, should be Ordnance. Yes, I'll point this out every time it comes up.] (Experimental Weaponry)
  • head: Cobra Commander (82)
  • arms: Cobra Officer (82, 04), Cobra Commander (82, 84), Stinger Driver (84), Python Trooper (89)
  • torso: Cobra Commander (82, 84)
  • waist: Cobra Commander (82, 84), Rip It (07)
  • upper left leg: Cobra Commander (82, 84), Cobra Infantry Trooper (04/I, 04/II, 04/III, 04/IV); Cobra Squad Leader (04/I, 04/II, 05/I, 05/II), Scrap-Iron (04, 05/I), Horror Show (05)
  • upper right leg: Cobra Commander (82, 84)
  • lower legs: Cobra Commander (82, 84)
Accessories: dark grey laser pistol (new, with grilled muzzle)
Absolute power! Total control of the world . . . its people, wealth, and resources - that's the objective of COBRA Commander. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA Commander is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Variations: Re-tooled in 1983 to accommodate swivel-arm battle grip and a new waistpiece design. The earliest straight-arm releases had a sloppier Cobra emblem (shown left); this variation is dubbed "Mickey Mouse Cobra Commander" and is a high-demand item.
Toy Notes: Featured in 1984's Cobra CLAW commercial.
Re-releases: Also boxed with the Sears-exclusive Missile Command Headquarters, which also included Cobra (82) and Cobra Officer (82), all straight-arms. Additionally boxed in a J.C. Penney-exclusive three-pack with Cobra (82) and Cobra Officer (82). The latter is extremely rare, but one extant example sold on eBay in 2008. The swivel-arm version was carded with the 1983 assortment (Item #6425). A recolored version was released in Europe as Red Laser.
Version 2: 1984 special mail-order
Fig. #0050: Enemy LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (84)
  • arms: Cobra Officer (82, 04), Cobra Commander (82, 84), Stinger Driver (84), Python Trooper (89)
  • torso: Cobra Commander (82, 84)
  • waist: Cobra Commander (82, 84), Rip It (07)
  • upper left leg: Cobra Commander (82, 84), Cobra Infantry Trooper (04/I, 04/II, 04/III, 04/IV); Cobra Squad Leader (04/I, 04/II, 05/I, 05/II), Scrap-Iron (04, 05/I), Horror Show (05)
  • upper right leg: Cobra Commander (82, 84)
  • lower legs: Cobra Commander (82, 84)
Accessories: black laser pistol (82 Cobra Commander's)
Absolute power! Total control of the world . . . its people, wealth, and resources - that's the objective of COBRA Commander. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA Commander is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Toy Notes: Available by mail almost continuously from late 1984 until 1989; thus perhaps the most common Joe figure. Last included as a "mystery figure" with 1993's G.I. Joe Collector's Kit. The Commander's use of the hood goes back to Marvel #1.
Version 3: 1987 regular carded assortment
Fig. #0112: with Battle Armor
  • head: Cobra Commander (87, 97, 01)
  • arms: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • torso: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • waist: Cobra Commander (87, 97, 01, 05/II)
  • legs: Cobra Commander (87, 97, 01, 05/II)
Accessories: silver backpack (new, spiny); black auto-assault pistol (new); black air tube (new, segmented)
Cobra Commander likes to be up front in the thick of the action when his VIPERS, EELS, and Siegies confront the G.I. Joe Team. To protect their leader in the heat of battle, the best technical minds of Destro's armament factory created a special suit of body armor that combines flexible bullet-proof polymer fabrics with beryllium steel plate components. The entire suit is air-conditioned, solvent-resistant, and ray-shielded. The helmet is fitted with an integral commo-system, internal read-outs for environmental quality and a miniaturized computer display.
"At least we don't have to worry about Cobra outfitting whole units with these suits. Each one costs as much as a jet fighter! The plate parts can withstand a direct hit from a heavy machine-gun and the flexible parts will stop anything up to a .357 magnum. We suspect that the helmet has an anti-tamper device with a direct hook-up to a half-pound of plastic explosive!"
Toy Notes: Item #6474. Featured in the Pogo commercial. This version's character art and its 25th-anniversary reproduction place the backpack upside-down, perhaps by confusing his outfit's shoulder spines with the spines on the pack.
Re-releases: A slightly recolored version was released in India.
Version 4: 1991 Wave 2 regular carded assortment
Fig. #0300: Cobra Leader
  • head: Cobra Commander (91)
  • arms: Cobra Commander (91)
  • torso: Cobra Commander (91)
  • waist: Cobra Commander (91)
  • legs: Cobra Commander (91)
Accessories: gold submachine gun (new, no stock and long magazine); blue glider launcher (new, with orange triggers) and orange bipod; clear plastic glider (new, 2 pieces with painted orange and blue design); black figure stand
Totally ruthless and utterly devoid of conscience, COBRA COMMANDER wants nothing less than to completely dominate the world through terrorism, social tyranny, and economic slavery! He is basically an ingenious hustler and junk-bond salesman with visions of grandeur, backed by legions of Cobra Vipers, a small air force and navy. A stickler for detail, Cobra Commander keeps track of his most remote Vipers with his radio-controlled, buzz-bomb, flying surveillance weapon equipped with wide-scan view monitor and thermal image enhancements.
"Most dictators and would-be Napoleon types are hampered by the need to pretend they are pursuing a noble and just cause. Cobra Commander doesn't have that problem. This guy's in it for the money and the power, and if anybody else is interested in these things, he can pick up an assault rifle and get in line behind him!"
Variations: Cobra Commander was available with a red or orange faceplate, and with or without eyebrows.
Toy Notes: Item #6596. The 1991 Wave 2 assortment did not appear in Hasbro's insert catalogs.
Re-releases: A slightly recolored version was released in India.
Version 5: 1992 Battle Commanders premium carded assortment
Fig. #0315: Cobra Leader
  • head: Cobra Commander (92, 93, 00, 03/I)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (92) - screw holes removed: Cobra Commander (00, 03/I, 04/II, 05/III, 05/IV)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: black talking backpack (new, attached with screws); black laser rifle (new); black missile launcher (new, with wrist supports); two black missiles (new); black figure stand
Supreme commander of the Cobra Legions, contraband arms merchant, international terrorist, and real estate swindler, COBRA COMMANDER is the ultimate foe of G.I. Joe. Although no Cobra Vipers, or even his most trusted officers have ever seen the face of Cobra Commander, they are all too familiar with the nasty sound of his voice, screeching the Cobra battle cry while exhorting the Viper Legions to attack or shout dire threats! Implicit in every word he utters, this ruthless leader's principle desire is to totally crush the G.I. Joe Team! Cobra Commander can operate any Cobra Vehicle in the organization's arsenal. He especially enjoys operating the Cobra Rat and the Parasite, which he named himself.
Toy Notes: Item #6753. Released before Christmas 1991 in some areas but first listed in the 1992 insert catalog. Yojoe.com lists the figure as a 1991 release. To remove the backpack, unscrew the pack's outer screws. The screws attaching the pack to the figure are inside, along with the batteries. The prototype shown in the catalog has a blue backpack instead of black.
Version 6: 1993 Battle Corps Wave 2 carded assortment, #24
Fig. #0383: Cobra Supreme Leader
  • head: Cobra Commander (92, 93, 00, 03/I)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (93)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: silver rifle (88 Toxo-Viper's); silver submachine gun (88 Voltar's modified Uzi); silver sniper rifle (90 Rock-Viper's PSG-1); silver flamethrower (91 Incinerator's); red spring missile launcher (shared with Crimson Guard Commander and Eel; T-shaped profile with black trigger); two silver missiles (shared with Crimson Guard Commander and Eel, with smooth capsule-shaped tip); silver figure stand
Supreme commander of the Cobra Legions, contraband arms merchant, international terrorist, and real estate swindler, COBRA COMMANDER is the ultimate enemy of G.I. Joe. Although no COBRA VIPERS or even his most trusted CRIMSON GUARD COMMANDERS have ever seen his face, they know the man behind the mask is the most diabolical villain imaginable. This ruthless leader's principle [sic] desire is to totally crush the G.I. Joe Team, and take over the world while he's at it! His numerous attempts to accomplish this distorted dream of world dominance have so far been foiled by the Joes, but they are always on the alert because Cobra Commander keeps coming back stronger and stronger, with incredibly destructive weapons and vehicles!
Motto: "Aggghhhh! Why don't those Joes get out of my way and let me rule the world like a tyrant should!"
Toy Notes: Item #6776. (If it is not evident in the photo, this version is black, as opposed to the dark blue of the 2000 version.)
Version 7: 1994 Star Brigade carded assortment, #24
Fig. #0472: Cobra Supreme Leader
  • head: Cobra Commander (94)
  • arms: Cobra Commander (94)
  • torso: Cobra Commander (94)
  • waist: Cobra Commander (94)
  • legs: Cobra Commander (94)
Accessories: black helmet (new, swept-back design with yellow visor); yellow shotgun (90 Capt. Grid-Iron's); black and yellow crawler (new, fits over torso, with suction-cup wheel)
Supreme commander of the Cobra Legions, COBRA COMMANDER is the ultimate enemy of G.I. Joe. Although no one knows his true identity, it's common knowledge that he's the most diabolical villain imaginable! Because he has failed so far in his plans to take over the Earth (thanks of course to the courage, skill, and firepower of the G.I. Joe forces), Cobra Commander is heading into space to set up battle stations on the moon and strengthen his troops. G.I. Joe's Star Brigade must stop him before he gains power, or risk destruction of Earth, space, and the entire human race!
Toy Notes: Item #81056.
Version 8: 1997 three-pack assortment
Fig. #0504: Supreme LeaderMOS 1: Supreme Leader of COBRA
  • head: Cobra Commander (87, 97, 01)
  • arms: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • torso: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • waist: Cobra Commander (87, 97, 01, 05/II)
  • legs: Cobra Commander (87, 97, 01, 05/II)
Accessories: black laser pistol (82 Cobra Commander's); black figure stand
Cobra Commander actually started out as a used car dealer, but increasingly began to believe that governments and big business were "out to get the little guy." He was determined to find a way to climb to the "top of the heap" by any means necessary. Already an unstable personality, the man who would be Cobra Commander went completely around the bend when his brother was fatally wounded in a traffic accident with a soldier's family. It mattered not that it had been his brother who caused the accident. Building an organization of malcontents and financing it with everything from pyramid schemes to selling household products door-to-door, Cobra Commander gradually realized his dream of forming a terrorist organization with the will and firepower to cause chaos around the world. Today, Cobra is regarded as the number-one terrorist threat across the globe. Cobra Commander is utterly dedicated to starting conflict, overthrowing nations, and doing everything possible to bring down the governments of the world. With his desire to conquer the planet under his iron fist, Cobra Commander is unquestionably the most dangerous and ruthless man on the face of the Earth.
From G.I. Joe Files: "One wonders how something like this could have happened; how an otherwise innocuous person could have built up such a horrible and frightening entity as Cobra, under his complete and total control. It's not the first time something like this has happened. Probably won't be the last, either. It's up to the Joes to stop the likes of Cobra Commander, no matter how long it takes!"
Toy Notes: Carded in a Cobra Command Team three-pack with Baroness (97) and Destro (97). Item #28017. Card art and pre-production photos show that this figure was intended to be a recolor of the 1982 version.
Version 9: 2000 Real American Hero Collection Wave 1 two-pack assortment
Fig. #0543: Enemy LeaderMOS 1: Intelligence
MOS 2: Ordinance [sic, should be ordnance] (Experimental Weaponry)
  • head: Cobra Commander (92, 93, 00, 03/I)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (92) - screw holes removed: Cobra Commander (00, 03/I, 04/II, 05/III, 05/IV)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: black laser rifle (92 Cobra Commander's); black missile launcher (92 Cobra Commander's); two black missiles (92 Cobra Commander's); black figure stand
Absolute power! Total control of the world . . . its people, wealth, and resources - that's the objective of COBRA Commander. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
Toy Notes: Carded in a two-pack with Chameleon (00). Item #57731.( If it is not evident in the photo, this version is dark blue, as opposed to the black of the 2000 version.)
Re-releases: A recolored version was released in India.
Version 10: 2001 Real American Hero Collection Wave 3 two-pack assortment
Fig. #0563: Enemy LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (87, 97, 01)
  • arms: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • torso: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • waist: Cobra Commander (87, 97, 01, 05/II)
  • legs: Cobra Commander (87, 97, 01, 05/II)
Accessories: silver backpack (87 Cobra Commander's); black pistol (82 Snake Eyes's Uzi); black air tube (87 Cobra Commander's); black figure stand
As if he weren't vicious enough, Cobra Commander has once again enlisted Destro and his best technical minds to enhance his one-of-a-kind, battle armor with miniaturized laser weapons that emit invisible beams of explosive firepower, and protective infra-red sensor barriers, so he can stand front and center in any battle using the latest laser technology. That suit can resist a zap from as much as 40 feet away. If it were anyone else, you'd have to give the guy credit for having guts, but where Cobra Commander is concerned, it's all about control - of everything! Only thing standing in his way is the G.I. Joe Team. As long as they're around, his reign of power is only for those stupid enough to believe he'll give them a piece of the action.
Toy Notes: Carded in a two-pack with Laser Viper (01). Item #53041. Very similar to the 1987 version, but darker with a slight black marbled appearance.
Re-releases: A recolored version was released in India.
Version 11: 2002 Joe vs. Cobra Wave 1 two-pack assortment (02/I)
Fig. #0580: Supreme COBRA LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • arms: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • torso: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • waist: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • legs: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
Accessories: black pistol (82 Snake Eyes's Uzi); black pistol (90 Ambush's grenade launcher); black assault rifle (90 Ambush's EM-2 bullpup)
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants to destroy the G.I. JOE team. Money and power are what he's after and he'll do anything to get them. He demands complete loyalty from his forces and gives out strong punishments to anyone who questions him. He hates DUKE, the leader of the G.I. JOE team. He believes that if he can capture DUKE, then all his evil plans will fall into place.
"COBRA COMMANDER is as cunning and dangerous as the reptile for which he is named. Like a snake, he is always shedding his skin, escaping danger then rebuilding his operations overnight."
Toy Notes: Carded in a two-pack with Duke (02/I). Item #53024. Actual release was delayed until February due to production problems.
Version 12: 2002 Joe vs. Cobra Wave 1.35 two-pack assortment (02/II)
Fig. #0605: Supreme COBRA LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • arms: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • torso: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • waist: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • legs: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
Accessories: black pistol (82 Snake Eyes's Uzi); black pistol (90 Ambush's grenade launcher); black assault rifle (90 Ambush's EM-2 bullpup)
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants to destroy the G.I. JOE team. Money and power are what he's after and he'll do anything to get them. He demands complete loyalty from his forces and gives out strong punishments to anyone who questions him. He hates DUKE, the leader of the G.I. JOE team. He believes that if he can capture DUKE, then all his evil plans will fall into place.
"COBRA COMMANDER is as cunning and dangerous as the reptile for which he is named. Like a snake, he is always shedding his skin, escaping danger then rebuilding his operations overnight."
Toy Notes: Carded in a two-pack with Duke (02/II). Item #53024.
Version 13: 2002 Joe vs. Cobra Wave 3 two-pack assortment (02/III)
Fig. #0664: Supreme COBRA LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • arms: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • torso: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • waist: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • legs: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
Two-Pack/Mission Disc Accessories: black backpack (85 Tele-Viper's); silver laser pistol (82 Cobra Commander's); black speargun (85 Eel's); gold scepter (new, with snake head and Sound Attack tab)
Single Pack Accessories: silver laser pistol (82 Cobra Commander's); silver pistol (90 Ambush's grenade launcher); black assault rifle (02/IV Neo-Viper's AK-74); gold scepter (same as above, but no tab)
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants two simple things: to take over the world through his COBRA organization, and to destroy the G.I. JOE team. Money and power are what he's after, and he'll do anything to get them. He demands complete loyalty from his forces and gives out strong punishments to anyone who questions him. He knows that SNAKE EYES is after him, but he loves a challenge and looks forward to fighting - and beating - the annoying ninja from the G.I. JOE team.
"COBRA COMMANDER is as cunning and dangerous as the reptile for which he is named. Like a snake, he is always shedding his skin, escaping danger then rebuilding his operations overnight."
Variations: The single-pack release has slightly darker shades of all its colors.
Toy Notes: Carded in a two-pack with Snake Eyes (02/IV). Item #53041. Essentially an O-ring rendition of version 11.
Re-releases: Around Christmas 2003, Cobra Commander (with no accessories) was carded with Duke (02/III) and Snake Eyes (02/IV) with the VHS edition of Spy Troops: The Movie (Item #60217). Also available in 2004's first wave of single packs (Item #58240). The VHS and single-pack filecards are identical to that of 04/I Cobra Commander, but with this version's character art.
Version 14: 2003 Operation: Anaconda boxed set (03/I)
Fig. #0728: Cobra Island Supreme RulerMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (92, 93, 00, 03/I)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (92) - screw holes removed: Cobra Commander (00, 03/I, 04/II, 05/III, 05/IV)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: red cape (02 Dr. Mindbender's); black assault rifle (92 Firefly's Cobra NA-55); clear figure stand
COBRA COMMANDER first learned of the BLACK DRAGON organization when their leader petitioned for an alliance between the two subversive groups, destroying the G.I. JOE Mobile Strike Headquarters as a "gift" to prove their worth. While COBRA COMMANDER routinely squashes any threat to his leadership, he has allowed the two groups to form a tenuous partnership, a relationship which will exist solely to serve the selfish interests of the Almighty Hooded One!
For decades, COBRA COMMANDER has had his plans foiled by the G.I. JOE Team. On the eve of this historic union, he has taken no chances, increasing Cobra Island perimeter patrols by SWAMP-VIPER team members and doubling the overhead Flight Pods piloted by AIR-VIPER members. Finally, with the unstoppable might of the BLACK DRAGON organization to be used as pawns at his disposal, he plans to eliminate G.I. JOE once and for all, freeing himself to conquer the world unchallenged in his own selfish pursuit of power and riches!
"This day has been a long time coming, but soon I will taste the sweet nectar of victory. BLACK DRAGON does not dare challenge my authority, and no Joes would be foolish enough to attack me on my own island!"
Toy Notes: Boxed in a convention-exclusive set with Lt. Falcon (03), Lady Jaye (03/I), Maj. Storm (03), Black Dragon (03), five copies of Swamp-Viper, and five copies of Black Dragon Trooper (03).
Version 15: 2003 Spy Troops Wave 7.75 two-pack assortment (03/II)
Fig. #0763: Supreme COBRA LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • arms: Cobra Commander (02/I, 02/II, 02/III, 03/II)
  • torso: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • waist: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
  • legs: Cobra Commander (02/I, 02/II) - redesigned for O-ring: Cobra Commander (02/III, 03/II)
Accessories: black backpack (85 Tele-Viper's); silver laser pistol (82 Cobra Commander's); silver speargun (85 Eel's); gold staff (02 Cobra Commander's, with Sound Attack tab)
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants two simple things: to take over the world through his COBRA organization, and to destroy the G.I. JOE team. Money and power are what he's after and he'll do anything to get them. He demands complete loyalty from his forces and gives out strong punishments to anyone who questions him. He hates DUKE, the leader of the G.I. JOE team. He believes that if he can capture DUKE, then all his evil plans will fall into place.
"COBRA COMMANDER is as cunning and dangerous as the reptile for which he is named. Like a snake, he is always shedding his skin, escaping danger then rebuilding his operations overnight."
Toy Notes: Carded in a two-pack with BAT (03/III). Item #56920. Essentially an O-ring rendition of version 12.
Version 16: 2003 Spy Troops Wave 8 two-pack assortment (03/III)
Fig. #0775: Battlefield Command Uniform
  • head: Cobra Commander (03/III, 04/I, 04/III)
  • arms: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • torso: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • waist: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • legs: Cobra Commander (03/III, 04/I, 04/III, 05/I)
Accessories: blue half-cape (new, plastic with red interior); black personal defense weapon (03 CLAWS Commander's CBJ-MS); black assault rifle (03 Sgt. Hacker's); gold scepter (02 Cobra Commander's, no tab)
The supreme leader of all COBRA legions is convinced that it is his destiny to rule the world with an iron hand! He stands at the very center of his own universe, smugly congratulating himself on his use of greed and fear to achieve his terrible aims. Ruthless and unimaginative, self-involved and unrepentant, vengeful and unforgiving, he combines the worst traits of humanity with the moral rectitude of a corporate executive, the honesty of a politician, and the compassion of an HMO administrator. His battlefield command uniform is actually an artfully disguised suit of high-tech armor. The "fabric" parts are laminates of flexible bulletproof polymer composites and the helmet is bonded with beryllium steel plates. The suit is completely airtight, climate controlled, solvent resistant, ray-shielded, and impervious to boring insects. It has long been suspected that the helmet contains an anti-tamper device wired to plastic explosives.
"How can the G.I. JOE team expect to beat my legions? They are barely paid minimum wage and all their equipment is built by the lowest bidder!"
Toy Notes: Carded in a two-pack with Switch Gears (03). Item #55441.
Version 17: 2004 Valor vs. Venom Wave 1 two-pack assortment (04/I)
Fig. #0792: Commander of COBRA ForcesMOS 1: Unknown; MOS 2: Unknown
  • head: Cobra Commander (03/III, 04/I, 04/III)
  • arms: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • torso: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • waist: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • legs: Cobra Commander (03/III, 04/I, 04/III, 05/I)
Accessories: black half-cape (03 Cobra Commander's, with red interior); black pistol (02 Shipwreck's with silencer); black shotgun (03 Burn Out's M4 Super 90); gold staff (new, twisted with bright green venom vial)
COBRA COMMANDER is the ruthless egomaniac who leads the evil forces of COBRA in their bid for world domination. Devoid of conscience or scruples, he will stop at nothing to achieve his terrible goals, going so far as to order the twisted genius DR. MINDBENDER to experiment with combining human and animal DNA to produce more savage warriors for his legions. A roiling mass of contradictions, COBRA COMMANDER is intelligent, yet oblivious to reality; passionate about his nasty aims, yet cold to people; perceptive of the minor faults of others, yet blind to his own foibles. He is basically a small-time hustler and card-cheat who has risen to greater power than was ever expected - but the same could be said for many infamous dictators of the past.
"The G.I. JOE team has no chance against us. What do they stand for, fairness and honor? Euphemisms for weakness!"
Toy Notes: Carded in a two-pack with Duke (04/I). Item #55465.
Version 18: 2004 Wave 1 comic three-pack assortment (04/II)
Fig. #0881: Commander of COBRA Forces
  • head: Cobra Commander (04/II, 05/III, 05/IV)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (92) - screw holes removed: Cobra Commander (00, 03/I, 04/II, 05/III, 05/IV)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: black laser pistol (82 Cobra Commander's); black pistol (85 Tomax/Xamot's)
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants two simple things: to take over the world through his COBRA organization, and to destroy the G.I. JOE Team. Money and power are what he's after, and he'll do anything to get them. He demands complete loyalty from his forces and metes out strong punishments to anyone who questions him. He likes to be in the middle of the action when his forces go up against the G.I. JOE Team. He despises DUKE, the leader of the G.I. JOE Team, for stopping many of his evil plans. He believes that if he can capture DUKE, then all his evil plans will fall into place.
"COBRA COMMANDER is as cunning and dangerous as the reptile for which he is named. Like a snake, he is always shedding his skin, escaping danger then rebuilding his operations overnight."
Variations: Early releases were missing the stripe on the right leg.
Toy Notes: Carded in a three-pack with Baroness (04/II), Cobra Trooper (04), and a reprint of Marvel #1. Item #60355.
Version 19: 2004 Valor vs. Venom Wave 5 two-pack assortment (04/III)
Fig. #0928: Commander of COBRA Forces
  • head: Cobra Commander (03/III, 04/I, 04/III)
  • arms: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • torso: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • waist: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • legs: Cobra Commander (03/III, 04/I, 04/III, 05/I)
Accessories: dark grey half-cape (03 Cobra Commander's, with grey interior); black pistol (03 Black Out's Desert Eagle); black shotgun (03 Burn Out's M4 Super 90); gold staff (04/I Cobra Commander's)
COBRA COMMANDER is the ruthless egomaniac who leads the evil forces of COBRA in their bid for world domination. Devoid of conscience or scruples, he will stop at nothing to achieve his terrible goals, going so far as to order the twisted genius DR. MINDBENDER to experiment with combining human and animal DNA to produce more savage warriors for his legions. A roiling mass of contradictions, COBRA COMMANDER is intelligent, yet oblivious to reality; passionate about his nasty aims, yet cold to people; perceptive of the minor faults of others, yet blind to his own foibles. He is basically a small-time hustler and card-cheat who has risen to greater power than was ever expected - but the same could be said for many infamous dictators of the past.
"The G.I. JOE team has no chance against us. What do they stand for, fairness and honor? Euphemisms for weakness!"
Toy Notes: Carded in a two-pack with Duke (04/IV). Item #03541.
Version 20: 2004 Built-to-Rule boxed HISS vehicle (04/IV)
Fig. #0944: Commander of COBRA ForcesSkills: Sabotage, Infantry Command
  • head: Cobra Commander (04/IV) - very similar to 03/III
  • arms: Cobra Commander (04/IV)
  • torso: Cobra Commander (04/IV) - very similar to 03/III
  • waist: Cobra Commander (04/IV)
  • legs: Cobra Commander (04/IV)
Accessories: none
[The 2004 Built-to-Rule filecards had no main text.]
Toy Notes: Item #6992. Due to uneven distribution, this vehicle is considered a hard-to-find item (though not especially high-demand).
Version 21: 2005 Valor vs. Venom Wave 7 two-pack assortment (05/I)
Fig. #1025: Commander of COBRA ForcesMOS 1: Unknown; MOS 2: Unknown
  • head: Cobra Commander (05/I)
  • arms: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • torso: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • waist: Cobra Commander (03/III, 04/I, 04/III, 05/I)
  • legs: Cobra Commander (03/III, 04/I, 04/III, 05/I)
Accessories: light blue helmet (new, with silver faceplate); light blue hood (new, with eye holes); silver pistol (new, long trigger guard); gold staff (04 Cobra Commander's)
COBRA COMMANDER is the ruthless egomaniac who leads the evil forces of COBRA in their bid for world domination. Devoid of conscience or scruples, he will stop at nothing to achieve his terrible goals, going so far as to order the twisted genius DR. MINDBENDER to experiment with combining human and animal DNA to produce more savage warriors for his legions. A roiling mass of contradictions, COBRA COMMANDER is intelligent, yet oblivious to reality; passionate about his nasty aims, yet cold to people; perceptive of the minor faults of others, yet blind to his own foibles. He is basically a small-time hustler and card-cheat who has risen to greater power than was ever expected - but the same could be said for many infamous dictators of the past.
"The G.I. JOE team has no chance against us. What do they stand for, fairness and honor? Euphemisms for weakness!"
Toy Notes: Carded in a two-pack with Dr. Link Talbot (05). Item #56240.
Version 22: 2005 Wave 3 comic three-pack assortment (05/II)
Fig. #1060: COBRA Supreme LeaderMOS 1: Inteligence
MOS 2: Ordnance (Experimental Weapons)
  • head: Cobra Commander (05/II), Grand Slam (07)
  • arms: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • torso: Cobra Commander (87, 97, 01, 05/II), Imperial Guard (05)
  • waist: Cobra Commander (87, 97, 01, 05/II)
  • legs: Cobra Commander (87, 97, 01, 05/II)
Accessories: silver helmet (new, 87 Cobra Commander design, with grey air tube); black assault rifle (03 Sgt. Hacker's); black battle rifle (03 Flint's XM-29 OICW)
COBRA COMMANDER likes to be up front in the thick of the action when his troops confront the G.I. JOE Team. To protect their leader in the heat of battle, the best techincal minds at the armament factory run by DESTRO and a "Siegie" known as Fred VII have created a special suit of body armor. This self-contained masterpiece combines flexible bulletproof polymer fabrics with beryllium steel plate components. The entire suit is air-conditioned, solvent-resistant, and ray-shielded. The helmet is fitted with an integral communications system, internal read-outs for environmental quality, and a miniaturized computer display. The plate parts can withstand a direct hit from a heavy machine-gun, and the flexible parts will stop anything up to a .357 magnum.
"Several members of the COBRA hierarchy have become suspicious, since it could be anyone hidden under the helmet. However, no one would dare confront COBRA COMMANDER or try to remove his helmet, since it has an anti-tamper device with a direct hook-up to a half-pound of plastic explosive!"
Toy Notes: Carded in a three-pack with Zarana (05), Zartan (05), and a reprint of Marvel #76. Item #61209.
Version 23: 2005 Imperial Procession carded set (05/III)
Fig. #1070: Commander of COBRA ForcesMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weapons)
  • head: Cobra Commander (04/II, 05/III, 05/IV)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (92) - screw holes removed: Cobra Commander (00, 03/I, 04/II, 05/III, 05/IV)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: black cloth cape (new, decorated with red snakes, Cobra emblems, and lightning bolts); black throne (new, plastic seat with red cushion)
COBRA COMMANDER is the ruthless egomaniac who leads the evil forces of COBRA in their bid for world domination. Devoid of conscience or scruples, he will stop at nothing to achieve his terrible goals, going so far as to order the twisted genius DR. MINDBENDER to experiment with combining human and animal DNA to produce more savage warriors for his legions. A roiling mass of contradictions, COBRA COMMANDER is intelligent, yet oblivious to reality; passionate about his nasty aims, yet cold to people; perceptive of the minor faults of others, yet blind to his own foibles. He is basically a small-time hustler and card-cheat who has risen to greater power than was ever expected - but the same could be said for many infamous dictators of the past.
"The G.I. JOE team has no chance against us. What do they stand for, fairness and honor? Euphemisms for weakness!"
Toy Notes: Carded in a Toys 'R Us-exclusive set with Baroness (05/II) and four copies of Imperial Guard (05). Item #07254.
Version 24: 2005 Wave 4 comic three-pack assortment (05/IV)
Fig. #1100: COBRA Supreme LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weapons)
  • head: Cobra Commander (04/II, 05/III, 05/IV)
  • arms: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • front torso: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
  • back torso: Cobra Commander (92) - screw holes removed: Cobra Commander (00, 03/I, 04/II, 05/III, 05/IV)
  • waist: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV), Rip It (00)
  • legs: Cobra Commander (92, 93, 00, 03/I, 04/II, 05/III, 05/IV)
Accessories: black laser pistol (82 Cobra Commander's)
COBRA COMMANDER leads the evil forces of COBRA in their quest for world domination. He has no conscience or honor, and he will stop at nothing to achieve his terrible goals. He has built a large network of spies who supply him with information about governments and businesses around the globe. He uses this information to expand his empire and increase his power. The one group stopping him from complete victory is the G.I. JOE Team. He despises their sense of justice and honor. In the mind of COBRA COMMANDER, he is sure they will fail and he will win. Why? Because to him, you don't rule with kindness and decency; instead, you force people to obey you with threats and fear. The fact that he is wrong has never occurred to him.
"I learned long ago how to get what I want. Take it by persuasion, by force, by any way you can. No one else matters. That's how you win."
Toy Notes: Carded in a three-pack with Breaker (05), Agent Scarlett (05), and a reprint of Marvel #9. Item #61657.
Version 25: 2007 25th Anniversary Wave 1 carded assortment (07/I)
Fig. #1163: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordinance [sic, should be ordnance] (Experimental Weaponry)
  • head: Cobra Commander (07/I, 08/III, 08/VIII, 09/III)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: black laser pistol (82 Cobra Commander's); black Cobra figure stand
Absolute power! Total control of the world. . . its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA COMMANDER is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Variations: Early releases had a darker hood. Late releases had a slightly more intricate paint scheme on the legs.
Toy Notes: Item #25180.
Version 26: 2007 25th Anniversary Cobra boxed set (07/II)
Fig. #1174: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordinance [sic, should be ordnance] (Experimental Weaponry)
  • head: Cobra Commander (07/II, 07/III, 08/I, 08/IV, 08/VI, 08/X)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: blue helmet (new, flared in back, straight along front); black laser pistol (82 Cobra Commander's); black Cobra figure stand
Absolute power! Total control of the world. . . its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA COMMANDER is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Toy Notes: Boxed in a set with Baroness (07), Cobra (07/I), Destro (07/II), and Storm Shadow (07/II), as well as a sound box that played a portion of the cartoon theme music. Item #26758. Distinguishing features: no stripe on helmet; black belt; red stripe on legs.
Re-releases: Carded singly in winter 2007-08 as part of the 25th Anniversary Wave 4 assortment.
Version 27: 2007 25th Anniversary Cobra Legions boxed set (07/III)
Fig. #1181: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (07/II, 07/III, 08/I, 08/IV, 08/VI, 08/X)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: black helmet (07/II Cobra Commander's, with gold Cobra emblem); black laser pistol (82 Cobra Commander's); black Cobra figure stand
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants two simple things; to take over the world through his COBRA organization, and to destroy the G.I. JOE team. Money and power are what he's after, and he'll do anything to get them. He demands complete loyalty from his forces and delivers strong punishments to anyone who questions him. He hates DUKE, the leader of the G.I. JOE team. He believes that if he can capture DUKE, then all his evil plans will fall into place.
"COBRA COMMANDER is as cunning and dangerous as the reptile for which he is named. Like a snake, he is always shedding his skin, escaping danger then rebuilding his operations overnight."
Toy Notes: Boxed in a set with Air Trooper (07), Cobra (07/III), Storm Shadow (07/III), and Vehicle Driver (07), as well as a sound box that played a portion of the animated movie's theme music. Item #26758.
Version 28: 2008 Wave 1 comic two-pack assortment (08/I)
Fig. #1217: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance, Experimental Weaponry
  • head: Cobra Commander (07/II, 07/III, 08/I, 08/IV, 08/VI, 08/X)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: light blue helmet (07/II Cobra Commander's, with red Cobra emblem); black laser pistol (82 Cobra Commander's); black Cobra figure stand
Absolute power! Total control of the world. . . its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan, for world control, relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA COMMANDER is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Toy Notes: Carded in a two-pack with Duke (08/I) and a reprint of Marvel #24. Item #28424.
Version 29: 2008 25th Anniversary Wave 6 carded assortment (08/II)
Fig. #1222: With Battle Armor
  • head: Beachhead (07), Cobra Commander (08/II)
  • arms: Cobra Commander (08/II, 08/XI), Iron Grenadier (08/I, 08/II), Iron Grenadier Officer (08)
  • body: Cobra Commander (08/II, 08/XI), Iron Grenadier (08/I, 08/II), Iron Grenadier Officer (08)
  • upper legs: Cobra Commander (08/II, 08/XI), Iron Grenadier (08/I, 08/II), Iron Grenadier Officer (08)
  • lower legs: Cobra Commander (08/II, 08/XI)
Accessories: silver helmet (new, with red Cobra emblem) and detachable black air tube; dark red belt (new, with holster); silver backpack (new, very large and spiny); silver auto-assault pistol (new); black Cobra figure stand
COBRA COMMANDER likes to be up front in the thick of the action when his COBRA VIPER forces, COBRA EELS, and "Siegies" confront the G.I. JOE team. To protect the commander in the heat of battle, DESTRO had the best technical minds in his armament factory create a special suit of body armor that combines flexible bullet-proof polymer fabrics with beryllium steel plate components. The entire suit is air-conditioned, solvent-resistant, and ray-shielded. The helmet is fitted with an integral com-system, internal read-outs for environmental quality and a miniaturized computer display.
"At least we don't have to worry about COBRA outfitting whole units with these suits. Each one costs about as much as a jet fighter. The plate parts can withstand a direct hit from a heavy machine-gun and the flexible parts will stop anything up to a .367 magnum. We suspect that the helmet has an anti-tamper device with a direct hook-up to a half-pound of plastic explosive!"
Toy Notes: Item #29251.
Version 30: 2008 Senior Ranking Officers Wave 1 three-pack assortment (08/III)
Fig. #1244: Cobra Elite Leader
  • head: Cobra Commander (07/I, 08/III, 08/VIII, 09/III)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: black laser pistol (82 Cobra Commander's); black Cobra figure stand
COBRA COMMANDER is the ruthless egomaniac who leads the evil forces of COBRA in their bid for world domination. Devoid of conscience or scruples, he will stop at nothing to achieve his terrible goals. A rolling mass of contradictions, COBRA COMMANDER is intelligent, yet oblivious to reality; passionate about his nasty aims, yet cold to people; perceptive of the minor faults of others, yet blind to his own foibles. He is basically a small-time hustler and card-cheat who has risen to greater power than was ever expected - but the same could be said for many infamous dictators of the past.
"The G.I. JOE team has no chance against us. What do they stand for, fairness and honor? Euphemisms for weakness!"
Toy Notes: Boxed in a Toys 'R Us-exclusive three-pack with Crimson Guard Officer (08) and Crimson Guard Trooper (08/III). Item #32151, Set 2 of 3.
Version 31: 2008 Senior Ranking Officers Wave 1 three-pack assortment (08/IV)
Fig. #1247: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (07/II, 07/III, 08/I, 08/IV, 08/VI, 08/X)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: light blue helmet (07/II Cobra Commander's, with white stripe); black laser pistol (82 Cobra Commander's); black Cobra figure stand
Absolute power! Total control of the world. . . its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan, for world control, relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA COMMANDER is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Toy Notes: Boxed in a Toys 'R Us-exclusive three-pack with Cobra Officer (08/II) and Cobra Trooper (08/I). Item #32150, set 3 of 3. Distinguishing features: stripe on helmet; silver belt; no stripe on legs.
Version 32: 2008 Collector's Club annual exclusive (08/V)
Fig. #1253: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/V)
  • arms: Cobra Commander (08/V)
  • torso: Cobra Commander (08/V)
  • waist: Cobra Commander (08/V)
  • legs: Cobra Commander (08/V)
Accessories: black hood (new, with red Cobra emblem on forehead); black cape (new, leathery trench coat length); metallic war hammer (Venomous Maximus's); metallic knife (03 Over Kill's).
COBRA COMMANDER is always looking for the latest technology in his pursuit of global domination. Only the G.I. JOE team has stood in his way. To defeat them, he has contracted the B.A.T. Mechanic HOTWIRE to design a new cybernetic battle suit. This cyber-armor will provide COBRA COMMANDER with enhanced strength and a voice command communications system that links him directly to his personal army of Battle Android Troopers.
"I'll show you the power of greed, ambition, and ruthlessness!"
Toy Notes: Free to paid club members who joined before spring 2008. This mold was originally developed for a light-blue outfit intended for release in 2005. The figure Hotwire would be released at that summer's convention.
Version 33: 2008 post-25th Anniversary Wave 8 carded assortment (08/VI)
Fig. #1266: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (07/II, 07/III, 08/I, 08/IV, 08/VI, 08/X)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: light blue helmet (07/II Cobra Commander's, with white stripe); black laser pistol (82 Cobra Commander's); red element canister; black Cobra figure stand
Absolute power! Total control of the world. . . its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader has hired or kidnapped scientists and ordered them to create weapons that will help him achieve his diabolical goal. One of these inventions is the M.A.S.S. Device that allows someone to transport matter anywhere. With this weapon, COBRA COMMANDER can manipulate, steal, capture, or control anyone or anything! This weapon brings the Commander closer and closer to world domination. . . unless the G.I. JOE team can stop him.
"COBRA COMMANDER is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Toy Notes: Item #30409. Distinguishing features: stripe on helmet; black belt; no stripe on legs.
Version 34: 2008 San Diego Comic Convention exclusive (08/VII)
Fig. #1298: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/VII)
  • arms: Cobra Commander (08/VII)
  • torso: Cobra Commander (08/VII)
  • waist: Cobra Commander (08/VII)
  • legs: Cobra Commander (08/VII)
Accessories: black rostrum (new, with red paper Cobra banner) and detachable silver mic stand; black microphone
The rise of COBRA began with one man. Bitter about a lifetime of failures, resentful of those who wielded power, he began a systematic revenge against the world that he believed had wronged him. He started as a small-time salesman, traveling from town to town, holding meetings in which he recruited people as disillusioned with their lives as he was with his own. His face masked by a hood, he spoke with sibilant persuasion of his twisted vision for a new global empire. A few dozen people joined him, then several dozen more. And then, his dazzling lies mesmerized the entire town of Springfield, which became the birthplace of the evil COBRA organization.
"I won't stop until my organization coils around the whole world like a giant cobra!"
Variations: An official variant with a blue jacket and khaki pants was produced at lower (but undisclosed) quantities and sold alongside the black-suited figure. This variant is considered a high-demand item.
Toy Notes: Available at the summer San Diego Comic Convention. This is considered a moderately high-demand item. Item #35221 (black) or #35222 (blue).
Version 35: 2008 Wave 5 comic two-pack assortment (08/VIII)
Fig. #1310: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (07/I, 08/III, 08/VIII, 09/III)
  • arms: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII, 09/III), Crimson Guard Squad Leader (08) body: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII, 09/III), Crimson Guard Squad Leader (08)
  • upper legs: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII), Crimson Guard Squad Leader (08), Cobra Commander (09/III)
  • lower legs: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII), Crimson Guard Squad Leader (08)
Accessories: blue cape (new); gold belt (new, with holster and scabbard); gold pistol (new); gold sword (new, with snake-head tip and silver blade); black Cobra figure stand
His goal is simple, really: absolute power. Total control of the world - its people, wealth, and resources - is the objective of COBRA COMMANDER. This fanatical leader rules a vast empire of evil and demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He has personaly led uprisings around the globe, heating up already-hot spots and turning once-peaceful regions into turmoil. He has kidnapped scientists, businessmen, and military leaders to mine them for their secrets and skills, but his reliance on others can sometimes be hazardous to his health when one of his "evil geniuses" makes a critical mistake.
"I am surrounded by fools and idiots!"
Toy Notes: Carded in a two-pack with Tripwire (08) and an original comic (#9). Item #31524.
Version 36: 2008 DVD Battles assortment, #4 (08/IX)
Fig. #1359: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/IX, 09/II)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: black laser pistol (82 Cobra Commander's); silver scepter (new, short with snake); clear purple cube (new, with Cobra emblem); black Cobra figure stand
Absolute power! Total control of the world...its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader will stop at nothing to achieve his goals, and uses technology in ingenious yet evil ways to make his dark dreams a reality. Who else but this megalomaniac could conceive a plan to destroy all electrical power around the world, then construct the technology to make it happen? Only one thing stands in his way: the G.I. JOE team and their unrelenting capacity to right wrongs and thwart his plans. But one day, he will finish them; then no one will stand in his way.
"At last the G.I. JOE team is doomed - and it's all because of my superb leadership!"
Toy Notes: Boxed with Snake Eyes (08/IX), Maj. Bludd (08/II), and Quick Kick (08), MASS Device transport chassis, and The Pyramid of Darkness DVD. Item #33560.
Version 37: 2008 Ultimate Battle Pack boxed set (08/X)
Fig. #1363: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (07/II, 07/III, 08/I, 08/IV, 08/VI, 08/X)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: dark blue helmet (07 Cobra Commander's, with silver stripe); black laser pistol (82 Cobra Commander's); black Cobra figure stand
Absolute power! Total control of the world. . . its people, wealth, and resources - that's the objective of COBRA COMMANDER. This fanatical leader rules with an iron fist. He demands total loyalty and allegiance. His main battle plan for world control relies on revolution and chaos. He personally led uprisings in the Middle East, Southeast Asia, and other trouble spots. Responsible for kidnapping scientists, businessmen, and military leaders, then forcing them to reveal their top level secrets.
"COBRA COMMANDER is hatred and evil personified. Corrupt. A man without scruples. Probably the most dangerous man alive!"
Toy Notes: Sold in a Target-exclusive boxed set with Short-Fuze (08), Sgt. Stalker (08/II), Steeler (08/II), Destro (08/V), Cobra HISS Driver (08/II), and Cobra Vehicle Gunner (08), plus a MOBAT, a blue Flight Pod, and a red HISS Tank. Item #34106.
Version 38: 2008 Wave 7 comic two-pack assortment (08/XI)
Fig. #1375: Cobra Leader (Imposter)
Cobra Commander (Fred VII)
MOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Crimson Guard (08/II, 08/VI), Cobra Commander (08/XI)
  • arms: Cobra Commander (08/II, 08/XI), Iron Grenadier (08/I, 08/II), Iron Grenadier Officer (08)
  • body: Cobra Commander (08/II, 08/XI), Iron Grenadier (08/I, 08/II), Iron Grenadier Officer (08)
  • upper legs: Cobra Commander (08/II, 08/XI), Iron Grenadier (08/I, 08/II), Iron Grenadier Officer (08)
  • lower legs: Cobra Commander (08/II, 08/XI)
Accessories: silver helmet (08/II Cobra Commander's, with red Cobra emblem) and detachable red tube; red belt (08/II Cobra Commander's); silver backpack (08/II Cobra Commander's); grey auto-assault pistol (08/II Cobra Commander's); black Cobra figure stand
Anyone could be beneath that mask... Fred VII, a former member of the CRIMSON GUARD, has dedicated his life to the COBRA organization. He has given up his name, face, and identity to help COBRA COMMANDER achieve his dream of world conquest. He's furious when the commander decides to walk away from it all, and in his anger, violently attacks the head snake. Fred VII then launches a bold scheme: to impersonate the commander and take over COBRA. Once just another face in a crowd of crimson uniforms, Fred VII now reaches for the pinnacle of power - leader of COBRA!
"If COBRA COMMANDER taught me anything, he taught me to seize an opportunity when it presents itself, by any means necessary."
Toy Notes: Carded in a two-pack with Gung Ho (08) and a reprint of Marvel #64. Item #37622.
Version 39: 2008 DVD Battles assortment, #5 (08/XII)
Fig. #1390: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/XII, 09/I, 09/IV)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (08/XII, 09/I, 09/II, 09/IV)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: blue flared helmet (new, with silver stripe); white parachute backpack (new, with red Cobra emblem); silver time bomb (new, reads 00:01); black Cobra figure stand
COBRA COMMANDER is totally ruthless and without a conscience. The leader of the COBRA forces, he wants two simple things: to take over the world through his COBRA organization, and to destroy the G.I.  JOe team. Money and power are what he's after, and he'll do anything to get them. And it won't be anything on a small scale - no, he likes his attacks and destruction to be on a big scale. He'll even attempt to take over a major city. He relished sweeping past the Statue of Liberty in a COBRA C.L.A.W. assault glider to show that he is taking control of the liberty and freedom of the entire world.
"Soon everyone will raise their fists to the sky and proclaim their loyalty to COBRA!"
Toy Notes: Boxed with Albert "Alpine" Pine (08), Duke (08/VI), Cobra Paratrooper (08/VII), MASS Device beam emitter, and Best of 80s Episodes DVD. Item #35835. This set was short-packed and unevenly distributed so that it was considered a hard-to-find item at the time of its release.
Version 40: 2009 post-25th Wave 13 carded assortment (G.I. Joe Resolute, 09/I)
Fig. #1399: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/XII, 09/I, 09/IV)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (08/XII, 09/I, 09/II, 09/IV)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (09/I, 09/IV)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (09/I, 09/IV)
Accessories: blue helmet (08/XII Cobra Commander's); blue cape (new, with red Cobra emblem); black laser pistol (new, with large grip); black sword (new, with gold guard and silver blade); black Cobra figure stand
COBRA COMMANDER has always believed that vast wealth will give him his greatest desire: limitless power. But lately, he has come to realize that he must first achieve complete control over every nation on Earth. Once he holds the world in his fist, the money will be his to enjoy. He used technological sabotage to bring the world to its knees, and demanded that every country turn over control to him. His hunger for power and wealth have utterly corrupted him, to the point where he will easily obliterate cities without even a twitch of remorse.
"Do not move against me. Do not disobey me. Do as I command and you will receive unimaginable rewards."
Toy Notes: Item #37102.
Version 41: 2009 Cobra Collector 5 Pack boxed set (09/II)
Fig. #1409: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/IX, 09/II)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (08/XII, 09/I, 09/II, 09/IV)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/II)
Accessories: dark blue cape (08/VIII Cobra Commander's); black laser pistol (82 Cobra Commander's); gold staff (new, with coiled snake top); black Cobra figure stand
Power. Influence. Money. These are ambitions that drive the leader of the COBRA organization. The misofrtunes of his past have distorted his mind and soul, creating a selfish, ruthless leader; nevertheless, he easily convinces others to embrace his twisted visions. He uses people and circumstances to achieve his goals, regardless of the chaos and misery his actions may cause. In fact, he thrives on destruction and enjoys creating advanced weapons capable of great power and devastation. His nemesis is the G.I. JOE team, which thwarts his megalomaniac dreams and irritates him with their "ridiculous" fight to uphold freedom and justice.
"I will rule the world, and anyone who tries to stop me will be crushed in the iron coils of COBRA!"
Toy Notes: Boxed with Baroness (09), Storm Shadow (09/II), Cobra Viper (09/I), and Zartan (09/I). Item #36448.
Version 42: 2009 Greatest Battles DVD boxed set (09/III)
Fig. #1423
  • head: Cobra Commander (07/I, 08/III, 08/VIII, 09/III)
  • arms: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII, 09/III), Crimson Guard Squad Leader (08) body: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII, 09/III), Crimson Guard Squad Leader (08)
  • upper legs: Crimson Guard (08/I, 08/II, 08/III, 08/IV, 08/V, 08/VI, 09), Crimson Guard Officer (08), Cobra Commander (08/VIII), Crimson Guard Squad Leader (08), Cobra Commander (09/III)
  • lower legs: HISS Driver (08/I, 08/II), HISS Commander (08), Deep Six (08/I), Cobra Commander (09/III)
Accessories: dark blue cape (08/VIII Cobra Commander's); black belt (08/VIII Cobra Commander's, with grey scabbard); black laser pistol (82 Cobra Commander's); black pistol (08/VIII Cobra Commander's); gold sword (08/VIII Cobra Commander's, with silver blade); black Cobra figure stand
[This set did not include filecards. The following text appears on the box back.] This masked villain is the leader of Cobra. His diabolical goals are to control all the money and power in the world - and destroy the G.I. Joe team.
Toy Notes: Boxed with Duke (09/II), Snake Eyes (09/II), Storm Shadow (09/III), and Greatest Battles DVD. Item #38905.
Version 43: 2009 G.I. Joe Resolute boxed set (G.I. Joe Resolute, 09/IV)
Fig. #1427: Cobra LeaderMOS 1: Intelligence
MOS 2: Ordnance (Experimental Weaponry)
  • head: Cobra Commander (08/XII, 09/I, 09/IV)
  • left arm to wrist: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • left hand: Cobra Commander (08/XII, 09/I, 09/II, 09/IV)
  • right arm: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • body: Cobra Commander (09/I, 09/IV)
  • upper legs: Cobra Commander (07/I, 07/II, 07/III, 08/I, 08/III, 08/IV, 08/VI, 08/IX, 08/X, 08/XII, 09/I, 09/II, 09/IV)
  • lower legs: Cobra Commander (09/I, 09/IV)
Accessories: black helmet (08/XII Cobra Commander's, with red stripe); red cape (09/I Cobra Commander's, with red Cobra emblem); two black laser pistols (09/I Cobra Commander's); grey missile launcher (new, cylindrical with hinged cap on front) with mount and tripod, and red missile (new, with four grooves along the side); black Cobra figure stand
COBRA COMMANDER has always believed that vast wealth will give him his greatest desire: limitless power. But lately, he has come to realize that he must first achieve complete control over every nation on Earth. Once he holds the world in his fist, the money will be his to enjoy. He used technological sabotage to bring the world to its knees, and demanded that every country turn over control to him. His hunger for power and wealth have utterly corrupted him, to the point where he will easily obliterate cities without even a twitch of remorse.
"Do not move against me. Do not disobey me. Do as I command and you will receive unimaginable rewards."
Toy Notes: Boxed in a set with Duke (09/III), Cobra BAT (09), Cobra Officer (09), and Cobra Trooper (09/II). Item #39183.