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Alpine
(aka Albert "Alpine" Pine)
File Name: Albert M. Pine of Minidoka, Idaho.
Grades: Army E-4 (1985); E-5 (2004-2008)
SNs: 237-51-3844; 237-51-HG44
Notes: Minidoka is on the Snake River, 50 miles north of the border with Utah.
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Animated Appearances
Sunbow Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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Lee Weaver | 42 | 2,344 seconds | 233 | 1,865
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Sunbow's Alpine wore his 1985 outfit, with a brown shirt under his vest and a white chevron on his hat. He was the Joe Team's resident snarker and was frequently paired with Bazooka.
Season 1 Opening (Sunbow) | 11 seconds | (silent) | in Armadillo, grappling onto airship, running from the wreckage, in final pose
| The Pyramid of Darkness, Part 1 | 27 seconds | 4 lines | in J.U.M.P. defending shuttle, at Joe HQ during satellite attack
| The Pyramid of Darkness, Part 2 | 26 seconds | 3 lines | in Killer W.H.A.L.E. leaving U.S.S. Flagg
| The Pyramid of Darkness, Part 3 | 143 seconds | 22 lines | leading Joes at Mountain of Glass
| The Pyramid of Darkness, Part 4 | 134 seconds | 18 lines | rescued by Quick Kick, riding under a H.I.S.S., stealing a cargo plane
| The Pyramid of Darkness, Part 5 | 104 seconds | 12 lines | returning to Joe HQ, attacking Cobra base, yodeling to bring down Dragon
| Money to Burn | 127 seconds | 3 lines | playing poker at HQ; in Silver Mirage; saving Lily; in Armadillo against Cobra base
| The Phantom Brigade | 21 seconds | 2 lines | defending factory
| Synthoid Conspiracy, Part 2 | 4 seconds | (silent) | on risers at reinstatement behind Blowtorch
| Twenty Questions | 135 seconds | 16 lines | in A.W.E. Striker at maneuvers; playing pool in rec room; in Dragonfly for search party
| The Gamesmaster | 3 seconds | (silent) | present after island battle
| The Greenhouse Effect | 197 seconds | 25 lines | chasing CG, fighting vegetables at fair and in Chicago, stealing C.L.A.W.
| The Viper Is Coming | 102 seconds | 12 lines | at Barbecue's party, opening R&R base, climbing Enterprise Tower, meeting The Viper
| The Funhouse | 242 seconds | 25 lines | assaulting Cobra base, paired with Bazooka; rounding up Cobra prisoners
| Where the Reptiles Roam | 216 seconds | 17 lines | leading raid on info center, investigating ranch disguised as Big Bob Austin
| Lasers in the Night | 7 seconds | (silent) | at briefing on Gung-Ho's disappearance
| Captives of Cobra, Part 1 | 49 seconds | 1 line | flying Dragonfly to investigate crystals
| Bazooka Saw a Sea Serpent | 134 seconds | 18 lines | camping; on Flagg with Bazooka; driving a W.H.A.L.E. against sea serpent
| The Traitor, Part 1 | 24 seconds | (silent) | part of failed ambush, present when Dusty is rescued
| An Eye for an Eye | 55 seconds | 9 lines | escorting fusion-engine plane; fighting at Cobra base
| The Gods Below | 193 seconds | 22 lines | lured into pyramid; disguised as Crimson Guard; dies but revived during gods' trial
| Memories of Mara | 4 seconds | (silent) | at Mauler during island briefing; leading half the divers in undersea base
| The Wrong Stuff | 125 seconds | 7 lines | sparring with Bazooka; space training; flying Skystrikers against space station
| The Pit of Vipers | 5 seconds | (silent) | driving A.W.E. Striker to attack Watchdog
| Cold Slither | 37 seconds | 2 lines | flying Falcon Glider against fortress, eating at HQ
| Skeletons in the Closet | 22 seconds | 3 lines | delivering mail at Joe HQ
| There's No Place Like Springfield, Part 1 | 2 seconds | (silent) | escaping sinking Flagg in false flashback (11:04-05)
| Season 2 Opening (Sunbow) | 6 seconds | (silent) | scaling Terror Drome
| Arise Serpentor Arise Part 1 | 7 seconds | (silent) | second base in ball game; surrounded on airfield; on night-time run
| Arise Serpentor Arise Part 2 | 3 seconds | 1 line | guarding Vlad Tepes' tomb in Transyvlania
| Arise Serpentor Arise Part 3 | 17 seconds | 3 lines | digging out Beach Head and Mainframe; defending tomb of Genghis Khan
| Arise Serpentor Arise Part 5 | 17 seconds | (silent) | cheering Sarge at Terror Drome; at Joe HQ briefing; seen after DC battle
| Sink the Montana | 8 seconds | (silent) | boarding Montana and fighting B.A.T.S on board
| Once Upon a Joe | 2 seconds | (silent) | helping rebuild orphanage (7:16-17)
| The Most Dangerous Thing in the World | 23 seconds | (silent) | with new officers as attack begins; defending HQ; greeting Hawk; stealing a Stun
| Nightmare Assault | 43 seconds | 2 lines | at breakfast; in final dream
| Into Your Tent I Will Silently Creep | 5 seconds | (silent) | in line in mess hall
| Knowing Is Half the Battle PSAs | 13 seconds | 3 lines | helping a boy who has lost his brother at an amusement park
| G.I. Joe: The Movie Opening | 16 seconds | (silent) | fighting B.A.T.s, grappling onto Firebat
| G.I. Joe: The Movie, Part 1 | 5 seconds | (silent) | at B.E.T. test
| G.I. Joe: The Movie, Part 2 | 29 seconds | 3 lines | guarding Serpentor's cell; injured
| G.I. Joe: The Movie, Part 5 | 1 second | (silent) | charging toward palace (7:08)
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Classic Marvel Comic Appearances
By my count, Alpine was discernible in 64 panels in 10 issues from Mar. 1986 to Sept. 1989: #45, Yearbook 2, 46, 47, 49, 51, SM 2, Order of Battle 1, 64, and SM 25.
Figure Releases
Version 1: spring 1985 regular carded figure assortment
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Mountain Trooper | MOS 1: Mountain Trooper MOS 2: Finance Clerk [44C]
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| - head: Alpine (85)
- arms: Alpine (85)
- torso: Alpine (85)
- waist: Alpine (85)
- legs: Alpine (85)
| Accessories: black Beretta M12 submachine gun (new), black grappling hook rifle (new), large black pickaxe with loop below handle (new), tan backpack with engraved canteen and clip for axe (new), black pair of hooks on black string (new).
| From the middle of the flat dusty Snake River Plain where Alpine was born he could see the mountains on the horizon in almost every direction like a physical barrier between him and the world he wanted. He took up mountain climbing during college and continued as a recreational climber during his brief tenure as an accountant for a large publishing firm. The G.I. Joe team gave Alpine the most hazardous of all conditions: with COBRA shooting at him!
Graduated Ranger School, Fort Benning. Qualified Expert: M-16, M-14, M-60, M-1911A1.
"Every time Alpine scales a sheer cliff piton by piton, overcoming granite and gravity with muscle and persistance [sic], he is symbolically climbing out of the quagmire of his past. That's why we send him up first on vertical assaults. He doesn't take to being knocked down too easily."
| Toy Notes: Item #6443. Featured in 1985's Battle Stations commercial.
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Version 2: late March 2004 Valor vs. Venom Wave 2 figure two-pack assortment (04/I)
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Mountain Trooper | MOS 1: Mountaineering MOS 2: Finance Clerk [44C]
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| - head: Alpine (04/I, 04/II, 04/III)
- arms: Alpine (04/I, 04/II, 04/III), Footloose (05)
- torso: Duke (03/I, 04/VI), Alpine (04/I, 04/II, 04/III)
- waist: Duke (03/I, 04/VI), Alpine (04/I, 04/II, 04/III)
- upper legs: Duke (03/I, 04/VI, Alpine (04/I, 04/II, 04/III)
- lower legs: Alpine (04/I, 04/II, 04/III)
| Accessories: black pistol (03 Beachhead's), black rifle (92 Big Bear's), black communications gauntlet (04 Duke's), silver grappling hook on black string (03 Sgt. Hacker's), red-brown circular coil of rope (new).
| Civilian climbing is hard enough as it is. A military climber is further burdened with a weapon or two, ammunition, communications equipment, a laser-spotter, and body armor. He also has the added problem of having to climb while under enemy fire, usually in the dark or under unfavorable weather conditions. None of this fazes ALPINE, who simply loves the challenge of a sheer rock face as much as he loves auditing a battalion payroll. If it's large, made of granite, and you can pound pitons into it, ALPINE can climb it. If it has double-column entries, he can balance it. ALPINE approaches both climbing and accounting with the same enthusiasm. He never tires of reminding his teammates that the FBI brings more bad-guys to justice by examining bookkeeping than it does by kicking down doors.
"Anybody can jump out of an airplane. That's just giving in to gravity. What I do is an attempt to defy gravity."
| Toy Notes: Carded in a two-pack with Swamp Rat. Item #55915.
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Version 3: October 2004 Valor vs. Venom Wave 5 figure two-pack recolor assortment (Tiger Force, 04/II)
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Mountain Trooper | MOS 1: Mountaineering MOS 2: Finance Clerk [44C]
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| - head: Alpine (04/I, 04/II, 04/III)
- arms: Alpine (04/I, 04/II, 04/III), Footloose (05)
- torso: Duke (03/I, 04/VI), Alpine (04/I, 04/II, 04/III)
- waist: Duke (03/I, 04/VI), Alpine (04/I, 04/II, 04/III)
- upper legs: Duke (03/I, 04/VI, Alpine (04/I, 04/II, 04/III)
- lower legs: Alpine (04/I, 04/II, 04/III)
| Accessories: black rifle (02 Duke's), copper grappling hook on black string (03 Sgt. Hacker's), grey rope (04 Alpine's).
| Civilian climbing is hard enough as it is. A military climber is further burdened with a weapon or two, ammunition, communications equipment, a laser-spotter, and body armor. He also has the added problem of having to climb while under enemy fire, usually in the dark or under unfavorable weather conditions. None of this fazes ALPINE, who simply loves the challenge of a sheer rock face as much as he loves auditing a battalion payroll. If it's large, made of granite, and you can pound pitons into it, ALPINE can climb it. If it has double-column entries, he can balance it. ALPINE approaches both climbing and accounting with the same enthusiasm. He never tires of reminding his teammates that the FBI brings more bad-guys to justice by examining bookkeeping than it does by kicking down doors.
"Anybody can jump out of an airplane. That's just giving in to gravity. What I do is an attempt to defy gravity."
| Variations: Early figures had a bright pink skin tone.
| Toy Notes: Carded in a two-pack with Cross Hair. Item #03539.
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Version 4: late October 2004 Wave 2 discount figure single-pack assortment (04/III)
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Mountain Trooper | MOS 1: Mountaineering MOS 2: Finance Clerk [44C]
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| - head: Alpine (04/I, 04/II, 04/III)
- arms: Alpine (04/I, 04/II, 04/III), Footloose (05)
- torso: Duke (03/I, 04/VI), Alpine (04/I, 04/II, 04/III)
- waist: Duke (03/I, 04/VI), Alpine (04/I, 04/II, 04/III)
- upper legs: Duke (03/I, 04/VI, Alpine (04/I, 04/II, 04/III)
- lower legs: Alpine (04/I, 04/II, 04/III)
| Accessories: black pistol (88 Shockwave's), black rifle (02 Dreadnok Ripper's), black backpack (90 S.A.W.-Viper's), black rope (04 Alpine's).
| Civilian climbing is hard enough as it is. A military climber is further burdened with a weapon or two, ammunition, communications equipment, a laser-spotter, and body armor. He also has the added problem of having to climb while under enemy fire, usually in the dark or under unfavorable weather conditions. None of this fazes ALPINE, who simply loves the challenge of a sheer rock face as much as he loves auditing a battalion payroll. If it's large, made of granite, and you can pound pitons into it, ALPINE can climb it. If it has double-column entries, he can balance it. ALPINE approaches both climbing and accounting with the same enthusiasm. He never tires of reminding his teammates that the FBI brings more bad-guys to justice by examining bookkeeping than it does by kicking down doors.
"Anybody can jump out of an airplane. That's just giving in to gravity. What I do is an attempt to defy gravity."
| Variations: Some copies did not include the pistol or the rope.
| Toy Notes: Item #01248.
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Version 5: late December 2008 DVD Battles multipack assortment, #5
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Mountain Trooper Albert "Alpine" Pine | MOS 1: Mountaineering MOS 2: Finance Clerk [44C]
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| - head: Alpine (08)
- arms: Alpine (08)
- body: Alpine (08)
- legs: Alpine (08)
| Accessories: black rifle (83 Snow Job's), large black pickaxe with four-pronged grappling hook on black string (new), black belt with two side pockets and silver buckle (new), green vest with black pads and tan climbing rope (new), black backpack with engraved canteen and clip for axe (new), black Joe figure stand.
| Civilian climbing is hard enough as it is. A military climber is further burdened with a weapon or two, ammunition, communications equipment, a laser-spotter, and body armor. He also has the added problem of having to climb while under enemy fire, usually in the dark or under unfavorable weather conditions. None of this fazes Albert Pine, who simply loves the challenge of a sheer rock face. If it's large, made of granite, and you can pound pitons into it, Pine can climb it. For all that, he easily switches gears and climbs into a jet backpack to battle COBRA forces in the sky when they launch an attack from the air.
"For me it's all about defying gravity: It proves that anything is achievable if you put your strength, focus, and will into it."
| Toy Notes: Boxed with Duke, Cobra Commander, Cobra Paratrooper, small white Cobra C.L.A.W., M.A.S.S. Device beam emitter, and Best of 80s Episodes DVD. Item #35835. This set was short-packed and unevenly distributed so that it was considered a hard-to-find item at the time of its release.
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