Navigation:
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
 
accessory guide
 
episode guide
 
timeline
 
lists & stats

Dusty



File Name: Ronald W. Tadur of Las Vegas, Nevada.
Grades: Army E-4 (1985-1988); E-5 (1991); E-4 (2000-2008)
various SNs: 371-11-4605; 371-1146-RT05; 371-11-RT05
Notes: The name Tadur is the reverse of Hasbro artist Ron Rudat's last name. Las Vegas is near the state's southern point, in the Mojave Desert in a basin surrounded by mountains. Thunderwing is also from Las Vegas. The 2002/I filecard identifies Dusty as Jerry Paquette of North Kingstown, Rhode Island, but the bio is otherwise nearly identical to Tadur's and so is probably intended to be the same character. The whole-team cover of America's Elite #36 includes both Tadur and Paquette in the picture.

chronological: Quick Kick<< Dusty >>Alpine
alphabetical: Duke<< Dusty >>Eel

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Neil Ross332,546 seconds2521,945
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
???7801 seconds103815
Reel FX VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Alessandro Juliani (Spy Troops)
Andrew Toth (Valor vs. Venom)
3395 seconds29165

Sunbow's Dusty wore his 1985 outfit, but with green camo spots. His hair was sometimes black (Lights! Camera! Cobra!) and sometimes reddish brown (The Traitor). His 1988 outfit was animated for the Tiger Force ad. Dialogue in The Traitor gave Dusty's full name as Specialist Ronald W. Rudat, though his mother still called him Dusty. The DiC series used Dusty's 1991 outfit as well as that version's red hair. The model used in the Reel FX films was most similar to the 2002 Sand Razor version in paler shades but had brown spots like the 1985 outfit, which were revealed to be only dirt at the end of Valor vs. Venom.

 

Season 1 Opening (Sunbow)7 seconds(silent)flying a Sky Hawk, launching a bazooka, on Skystriker in final pose
The Pyramid of Darkness, Part 143 seconds2 linescommanding space shuttle, captured in space station takeover
The Pyramid of Darkness, Part 2189 seconds22 lineson space station, running off to control room, rewiring station communications
The Pyramid of Darkness, Part 314 seconds2 lineson space station as cubes activate
The Pyramid of Darkness, Part 44 seconds(silent)on space station when Dreadnoks take control from Zartan
The Pyramid of Darkness, Part 542 seconds3 lineshelping retake Space Station Delta, freeing Duke, rigging proton beam
Lights! Camera! Cobra!89 seconds8 linesJoe consultant on movie set, hospitalized after hyena attack; at premiere
Satellite Down216 seconds28 linesin Skystriker, fighting Storm Shadow, tracking satellite, with Primords
Synthoid Conspiracy, Part 218 seconds(silent)among the Joes returning to Headquarters
The Greenhouse Effect21 seconds(silent)fighting vegetables in Chicago
The Viper Is Coming4 seconds(silent)fighting Cobra at West Point
The Funhouse134 seconds8 linesassaulting Cobra base, paired with Airtight
Lasers in the Night15 seconds(silent)at briefings on Gung-Ho's disappearance and theft of the guidance system
The Germ67 seconds11 linesat HQ, flying Skystrikers against germ
Captives of Cobra, Part 128 seconds5 linestesting power of explosive crystals in desert
Captives of Cobra, Part 246 seconds7 linesdriving A.W.E. Striker to protect crystal convoy
The Traitor, Part 1433 seconds35 linesselling secrets to Cobra, caught while in Mauler, tried but rescued by Cobra
The Traitor, Part 2468 seconds35 linesdriving Water Moccasin & Ferret; actually a triple agent; at hospital with Duke
Cobra CLAWs Are Coming to Town115 seconds9 linesdelivering toys, at HQ on Christmas, captured, driving a Cobra ATV
An Eye for an Eye9 seconds(silent)watching TV at HQ; fighting at Cobra base
Hearts and Cannons303 seconds47 linesjumping from cargo plane; rescuing Dr. Winters; driving Stinger; given medal
The Invaders147 seconds15 linesdriving Silver Mirage; at Oktober Guard HQ; on Brekhov's team; defending Kremlin
Cold Slither6 seconds1 linein A.W.E. Striker to raid vault
The Great Alaskan Land Rush16 seconds(silent)in DC convoy; at HQ during broadcast
Season 2 Opening (Sunbow)1 second(silent)leaving U.S.S. Flagg (0:08)
Arise Serpentor Arise Part 250 seconds10 linesleading team to defend tomb of Xanoth Amon-Toth in Egypt
Arise Serpentor Arise Part 32 seconds(silent)in H.A.V.O.C. to defend tomb of Genghis Khan (16:57-58)
Once Upon a Joe2 seconds(silent)helping rebuild orphanage (7:20-21)
G.I. Joe and the Golden Fleece8 seconds(silent)pinned down during battle at Suez Canal
Knowing Is Half the Battle PSAs17 seconds4 linesalmost hitting bicyclists with his jeep
G.I. Joe: The Movie, Part 115 seconds(silent)at B.E.T. test; driving A.W.E. Striker to pursue Cobra
G.I. Joe: The Movie, Part 25 seconds(silent)captured by Cobra-La
G.I. Joe: The Movie, Part 312 seconds(silent)trying to escape ice dome; trapped by carnal trees
General Confusion231 seconds38 linesdriving Hammer in jungle and at Battle World
I Found You...Evy197 seconds22 lineson desert recon mission, in General (error)
The Greatest Evil Part I2 seconds(silent)in wide shot of Joe/Cobra briefing (14:04-05)
Shadow of a Doubt21 seconds(silent)defending new Headquarters, flying Battle Copter to attack Cobra
Cobra World332 seconds43 linesflying Storm Eagle, attacking parade, at Joe HQ, sneaking into park, hijacking Ice Sabre, captured & freed
Basic Training4 seconds(silent)seen in flashback
The Legend of Metal-Head14 seconds(silent)seen in flashback
Spy Troops: The Movie117 seconds3 linesdriving H.I.S.S., at 3 briefings, flying Chopper & Air Assault, storming Cobra Mountain
Valor vs. Venom271 seconds26 linesplaying paintball, at zoo, at briefing, flying Tigerhawk, in Ice Sabre 3, in final battle
Ninja Battles7 seconds(silent)seen in flashbacks

 

Dusty's coyote Sandstorm made 4 appearances in the Sunbow series, with a total of 309 seconds on screen. He seemed to have multiple designs and colors (all in the brown-to-grey range), even within the same scene. It often appears the animators had no idea what a coyote is supposed to look like.

Sandstorm was also the name of an Autobot Triple Changer originally released in 1986.

 

Season 1 Opening (DiC)1 secondchasing Cobras (0:29)
General Confusion188 secondswith Dusty in Hammer in jungle, at HQ, and at Battle World
I Found You...Evy119 secondson desert recon mission
Season 2 Opening (DiC)1 secondin footage created for DiC season 1 opening (0:28)

Classic Marvel Comic Appearances

By my count, Dusty was discernible in 222 panels in 24 issues from Mar. 1986 to Oct. 1992: Yearbook 2, Order of Battle 1, #58, 59, 63, 64, 67, 72, SM 13, 78, SM 17, 83, 90, SM 25, 100, 111, 112, 113, 114, 120, 122, 123, 128, and 129.

Figure Releases

Versions: 1. 1985
2. 1988 (Tiger Force)
3. 1991 (w/ Sandstorm)
4. 2000 (RAHC)
5. 2002/I (Night Rhino)
6. 2002/II (Convention)
7. 2002/III (JvC Wave 2)
8. 2002/IV (Sand Razor)
9. 2002/V (JvC Wave 4)
10. 2004/I (Valor vs. Venom)
11. 2004/II (Desert Patrol)
12. 2008 (DVD)
Version 1: spring 1985 regular carded figure assortment
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and air-conditioning maintenance [52C]
  • head: Dusty (85, 88)
  • arms: Dusty (85, 88)
  • torso: Dusty (85, 88)
  • waist: Dusty (85, 88)
  • legs: Dusty (85, 88), Claymore (86)
Accessories: black FAMAS F-1 rifle and A-shaped bipod (new), tan backpack with two engraved canteens (new).
Dusty loves the desert. It is clean, pure, and unforgiving. Unlike Vegas which is always willing to give you a second chance, Dusty was working as a refrigerator repairman and studying desert ecology at night when his pre-enlistment application for the G.I. Joe Team was approved. He took Basic at Fort Bliss, TX and loved every minute of it.
Qualified expert: M-16, M-14, M-1911A1, M-60.
"It's not enough nowadays to have a rapid-reaction force responsive instantaneously to explosive situations in far flung corners of the globe. That force must be capable of surviving in a diverse array of hostile environments to accomplish its objectives. If that means having one expert for every type of environment on every team to take on survival responsibilities on that terrain, then so be it."
Toy Notes: Item #6442. The prototype in the commercials had much darker brown camo spots and raccoon-like face paint.
Version 2: summer 1988 Tiger Force carded figure assortment
Tiger Force Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and air-conditioning maintenance [52C]
  • head: Dusty (85, 88)
  • arms: Dusty (85, 88)
  • torso: Dusty (85, 88)
  • waist: Dusty (85, 88)
  • legs: Dusty (85, 88), Claymore (86)
Accessories: black rifle and bipod (85 Dusty's), light green backpack (85 Dusty's).
DUSTY loves the desert. It is clean, pure, unforgiving, and always full of challenges. Dusty was working as a refrigerator repairman and studying desert ecology at night when his pre-enlistment application for the G.I. Joe Team was approved. He took Basic at Fort Bliss in Texas and loved every minute of it. When Tiger Force was in need of a desert combat specialist, Dusty wasted no time in signing up for it!
"It's not enough nowadays to have a rapid-reaction force able to respond instantaneously to explosive situations in far flung corners of the globe. That force must be capable of surviving in a diverse array of hostile environments to accomplish its objectives. If the Tiger Force team was confronted by a numerically superior Cobra battalion, Dusty would hop on the Tiger Paw and automatically take the point to spearhead the counterattack!"
Toy Notes: Item #6697-3.
Version 3: spring 1991 Wave 1 carded figure assortment
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and Air-conditioning Maintenance [52C]
  • head: Dusty (91, 00, 02/I, 02/II)
  • upper arms: Dusty (91, 00, 02/II), Guile (93/I, 93/II), Storm Shadow (05/IV)
  • lower arms: Dusty (91, 00, 02/II), Guile (93/I, 93/II)
  • torso: Dusty (91, 00, 02/II)
  • waist: Dusty (91, 00, 02/I, 02/II)
  • legs: Dusty (91, 00, 02/I, 02/II)
Accessories: red-brown semi-automatic pistol with textured grip and prominent hammer (new), red-brown MAT-49 submachine gun with grooves for sliding gun stock (new), light grey coyote in crouching stance (new, "Sandstorm"), red-brown backpack with engraved grenades and roll at bottom.
DUSTY knows that the very thought of desert training induces terminal belly aching in even the most seasoned troopers. The blistering heat during the day, freezing cold at night, snakes, scorpions, sheet lightning, dust storms, and dry, gritty sand - none of these things faze Dusty and his coyote Sandstorm because they are the natural trappings of what they consider to be their home. Fluent in Arabic and Hebrew, Dusty is also conversant in Kazahk and Khalkha (Eastern Mongolian). [Languages spoken in the great desert regions of the world. (Yes, we know that Australia has a desert to dwarf most, but most Australians speak English.)]
"Dusty can track like a hungry wolf, go to ground like a spooked prairie dog and fight like a wounded bobcat. He's got the patience of a Diamondback rattler, the social graces of a gila monster, and the taste buds of a coyote. In short, he's not much use for anything except sneaking up behind bad guys in the desert, and popping a can of firefight."
Qualified Expert: M-16A2 5.56mm rifle, M1911A1 .45 automatic pistol, M-203 40mm grenade launcher. Familiar with all NATO and friendly forces small arms.
Licensed to operate: Locust, Hammer, Retaliator.
Toy Notes: Item #6580.
Version 4: summer 2000 Real American Hero Collection Wave 1 figure two-pack assortment
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and air-conditioning maintenance [52C]
  • head: Dusty (91, 00, 02/I, 02/II)
  • upper arms: Dusty (91, 00, 02/II), Guile (93/I, 93/II), Storm Shadow (05/IV)
  • lower arms: Dusty (91, 00, 02/II), Guile (93/I, 93/II)
  • torso: Dusty (91, 00, 02/II)
  • waist: Dusty (91, 00, 02/I, 02/II)
  • legs: Dusty (91, 00, 02/I, 02/II)
Accessories: black pistol (91 Dusty's), black backpack (91 Dusty's), black figure stand (common).
Dusty loves the desert. It is clean, pure, and unforgiving. Unlike Vegas which is always willing to give you a second chance. Dusty was working as a refrigerator repairman and studying desert ecology at night when his pre-enlistment application for the G.I. Joe Team was approved. He took Basic at Fort Bliss, Texas and loved every minute of it.
It's not enough nowadays to have a rapid-reaction force respond instantaneously to explosive situations in far flung corners of the globe. That force must be capable of surviving in a diverse array of hostile environments to accomplish its objectives. If that means having one expert for every type of environment on every team to take on survival responsibilities on that terrain, then so be it. Qualified expert: M-16, M-14, M-60.
Toy Notes: Carded in a two-pack with Law. Item #57729.
Version 5: April 2002 boxed Night Rhino vehicle (02/I)
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and Air Conditioning Maintenance [52C]
  • head: Dusty (91, 00, 02/I, 02/II)
  • arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
  • torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
  • waist: Dusty (91, 00, 02/I, 02/II)
  • legs: Dusty (91, 00, 02/I, 02/II)
Accessories: none
DUSTY loves the desert. It is clean, pure, and unforgiving - and always full of challenges. DUSTY was working as a refrigerator repairman and studying desert ecology at night when his pre-enlistment application for the G.I. Joe team was approved. The blistering heat during the day, the freezing cold at night, snakes, scorpions, sheet lightning, dust storms, and gritty sand - none of these things bother DUSTY. That's because, to him, the desert is his home - every hot and sandy bit of it. He is fluent in the languages spoken in the desert regions around the world. He took Basic at Fort Bliss in Texas and loved every minute of it.
"If the enemy thinks they can hide in the desert, are they wrong! I can track them silently, then sneak up on them at the right time and pop a can of firefight!"
Toy Notes: Boxed with a Toys 'R Us recolor of the Warthog A.I.F.V.. Item #53094. Though naturally regarded as part of Night Force, neither figure nor vehicle is officially designated as such; the packaging simply labels the release for the Real American Hero Collection.
Version 6: lage June 2002 Legacy of Valor special release (02/II)
Desert Paratrooper
  • head: Dusty (91, 00, 02/I, 02/II)
  • upper arms: Dusty (91, 00, 02/II), Guile (93/I, 93/II), Storm Shadow (05/IV)
  • lower arms: Dusty (91, 00, 02/II), Guile (93/I, 93/II)
  • torso: Dusty (91, 00, 02/II)
  • waist: Dusty (91, 00, 02/I, 02/II)
  • legs: Dusty (91, 00, 02/I, 02/II)
Accessories: dark green backpack (87 Jinx's) with attached silver parachute.
[This is one of the few figures released without a filecard.]
Toy Notes: Bagged as an exclusive at the 2002 G.I. Joe Collector's Convention in Norfolk, VA.
Version 7: August 2002 Joe vs. Cobra Wave 2 figure two-pack assortment (02/III)
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and Air Conditioning Maintenance [52C]
  • head: Dusty (02/III, 02/IV, 02/V)
  • arms: Dusty (02/III, 02/IV, 02/V)
  • torso: Dusty (02/III, 02/IV, 02/V)
  • waist: Dusty (02/III, 02/IV, 02/V)
  • legs: Dusty (02/III, 02/IV, 02/V)
Two-Pack/Mission Disc Accessories: black rifle (86 Leatherneck's), black RPG launcher with silver grenade (new, with Sound Attack tab), grey bandolier with grenades and red pads (new), tan backpack (91 Big Ben's).
Op. Avalanche Individual Accessories: grey bandolier with red pads (02 Dusty's)
Op. Avalanche Shared Accessories: black pistol (03 Beachhead's), black shotgun (03 Destro's), black rifle (02 Duke's), black rifle (02 Neo-Viper's), black backpack (85 Tele-Viper's, no hose pin), black backpack (92 Gung-Ho's).
The U.S. Army must be equipped to fight for American values in any climate. To do that, they have trained a special breed of soldier: desert infantry soldiers who rigorously train in the harshest conditions. They brave blazing sun and freezing cold to carry out their objectives. DUSTY is no stranger to hardship, as danger is everywhere in the desert landscape: snakes, scorpions, dust storms, and the extremes in temperature from day to night. These perils might test the resolve of the common soldier, but as for DUSTY, they only strengthen his determination to hunt down and defeat the evil forces of COBRA. He is especially determined to stop desert-equipped COBRA C.L.A.W.S., nasty troopers whose toughness is exceeded only by DUSTY's ability to find them wherever they may hide.
"Training to be a soldier is the toughest task you'll ever take on, but it's also the greatest."
Toy Notes: Carded in a two-pack with Desert Cobra C.L.A.W.S.. Item #57397.
Reissues: Carded in March 2003 with Mission Disc #2 (Item #55436). Also boxed in the Kmart-exclusive Operation Avalanche set with Snake Eyes, Storm Shadow, Iron Grenadier, a cannon variant of the Assault Quad, and two silver Air Assault gliders. The Mission Disc and Operation Avalanche filecards lack the sentence about the C.L.A.W.S.
Version 8: August 2002 boxed Sand Razor vehicle (02/IV)
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and Air Conditioning Maintenance [52C]
  • head: Dusty (02/III, 02/IV, 02/V)
  • arms: Dusty (02/III, 02/IV, 02/V)
  • torso: Dusty (02/III, 02/IV, 02/V)
  • waist: Dusty (02/III, 02/IV, 02/V)
  • legs: Dusty (02/III, 02/IV, 02/V)
Accessories: metallic green bandolier with silver grenades (02 Dusty's).
The U.S. Army must be equipped to fight for American values in any climate. To do that, they have trained a special breed of soldier: desert infantry soldiers who rigorously train in the harshest conditions. They brave blazing sun and freezing cold to carry out their objectives. DUSTY is no stranger to hardship, as danger is everywhere in the desert landscape: snakes, scorpions, dust storms, and the extremes in temperature from day to night. These perils might test the resolve of the common soldier, but as for DUSTY, they only strengthen his determination to hunt down and defeat the evil forces of COBRA. He is especially determined to stop desert-equipped COBRA forces, nasty troopers whose toughness is exceeded only by DUSTY's ability to find them wherever they may hide.
"Training to be a soldier is the toughest task you'll ever take on, but it's also the greatest."
Toy Notes: Item #54735.
Version 9: November 2002 Joe vs. Cobra Wave 4 figure two-pack assortment (02/V)
Desert TrooperMOS 1: Infantry [11B]
MOS 2: Refrigeration and Air Conditioning Maintenance [52C]
  • head: Dusty (02/III, 02/IV, 02/V)
  • arms: Dusty (02/III, 02/IV, 02/V)
  • torso: Dusty (02/III, 02/IV, 02/V)
  • waist: Dusty (02/III, 02/IV, 02/V)
  • legs: Dusty (02/III, 02/IV, 02/V)
Accessories: black rifle (86 Leatherneck's), brown RPG with silver grenade (02 Dusty's), yellow bandolier with grey grenades (02 Dusty's), green backpack (91 Big Ben's).
DUSTY is a special breed of soldier: a desert infantry soldier who rigorously trains in the harshest conditions. He braves blazing sun and freezing cold to carry out his objectives. DUSTY is no stranger to hardship, as danger is everywhere in the desert landscape: snakes, scorpions, dust storms, and the extremes in temperature from day to night. These perils might test the resolve of the common soldier, but for DUSTY, they only strengthen his determination to hunt down and defeat the evil forces of COBRA. He loves the desert, every hot and sandy inch of it. But he does get hot under the collar about the SHOCK VIPERS, fire assault troops who burn up anything that gets in their way.
"If the enemy thinks they can hide, they're wrong! I can sneak up on them at the right time and show them some real heat!"
Toy Notes: Carded in a two-pack with Shock Viper. Item #57505.
Version 10: May 2004 Valor vs. Venom Wave 3 figure two-pack assortment (04/I)
Desert Warfare SpecialistMOS 1: Infantry [11B]
MOS 2: Refrigeration & Air Conditioning Maintenance [52C]
  • head: Dusty (04/I)
  • arms: Dusty (04/I)
  • torso: Dusty (04/I)
  • waist: Dusty (04/I)
  • legs: Dusty (04/I)
Two-Pack Accessories: bronze pistol (03 Black Out's), bronze rifle (03 Tunnel Rat's), bronze rifle (02 Dreadnok Ripper's), cream combat helmet with black goggles on brim and tan plastic "cloth" (new), tan bandolier with three black grenades (new), black communications gauntlet (04 Duke's).
2005 Single-Pack Accessories: black pistol (91 Dusty's), black rifle (02 Duke's), cream helmet with black goggles and tan cloth (04 Dusty's), black backpack (85 Flint's).
DUSTY feels totally at home in the desert, but he also knows that it is an unforgiving environment to those who take it for granted. He trains hard to keep himself in top physical condition, and he is not too proud to ask other more experienced team members for tips in field-craft and combat-readiness. Simply making it through the day in the harshest desert conditions is extremely difficult, especially if you are carrying up to a hundred pounds of weapons, ammo, food, water, and equipment. To DUSTY, it's just a stroll through his back yard. He doesn't fight his environment, he coexists with it.
"ZARTAN might think he's blending in with the desert, but he doesn't spend as much time studying the desert as I do. He's not getting one over on me, not by a long shot."
Toy Notes: Carded in a two-pack with Zartan. Item #55945.
Reissues: Carded in April 2005 in the Wave 3 discount figure single-pack assortment (Item #06117), and again without accessories in July 2008 in the Wave 4 discount figure single-pack assortment (Item #35370).
Version 11: November 2004 Desert Patrol Squad carded set (04/II)
Desert Warfare SpecialistMOS 1: Infantry [11B]
MOS 2: Refrigeration & Air conditioning maintenance [52C]
  • head: Stretcher (90), Sgt. Lifeline (04), Dusty (04/II)
  • arms: Stretcher (90), Sideswipe (02), Sgt. Lifeline (04), Dusty (04/II)
  • torso: Stretcher (90), Sideswipe (02), Sgt. Lifeline (04), Dusty (04/II)
  • waist: Stretcher (90), Sideswipe (02), Sgt. Lifeline (04), Dusty (04/II)
  • legs: Stretcher (90), Sideswipe (02), Sgt. Lifeline (04), Dusty (04/II)
Accessories: black rifle (03 Black Out's)
DUSTY feels totally at home in the desert, but he also knows that it is an unforgiving environment to those who take it for granted. He trains hard to keep himself in top physical condition, and he is not too proud to ask other more experienced team members for tips in field-craft and combat-readiness. Simply making it through the day in the harshest desert conditions is extremely difficult, especially if you are carrying up to a hundred pounds of weapons, ammo, food, water, and equipment. To DUSTY, it's just a stroll through his back yard. He doesn't fight his environment, he coexists with it.
"ZARTAN might think he's blending in with the desert, but he doesn't spend as much time studying the desert as I do. He's not getting one over on me, not by a long shot."
Toy Notes: Carded in a Toys 'R Us-exclusive set with Tunnel Rat, Sgt. Stalker, Gung Ho, Snake Eyes, and Ambush. Item #00676.
Version 12: November 2008 DVD Battles multipack assortment, #3
Desert Warfare SpecialistMOS 1: Infantry [11B]
MOS 2: Refrigeration & Air conditioning maintenance [52C]
  • head: Dusty (08)
  • arms: Dusty (08)
  • body: Dusty (08)
  • legs: Dusty (08)
Accessories: grey rifle and bipod (85 Dusty's), brown rifle (83 Snow Job's), tan helmet with brown stripes and heavy brown neck cloth (new), black goggles with round lenses (new), grey belt with tan jacket hem with brown stripes (new), black chest straps for backpack (new), black backpack with two engraved canteens and two large pouches (new), black Joe figure stand.
DUSTY feels totally at home in the desert, but he also knows that it is an unforgiving environment to those who take it for granted. Simply making it through the day, subjected to extreme heat and lack of water, is almost impossible. Add a hundred pounds of weapons and battle gear that you have to carry, plus he devious unpredictability of COBRA, and you have a challenge only a G.I. JOE team specialist can handle. His expertise with the desert is why DUSTY is sent to guard the tomb of the Egyptian general Xanoth Amon-Toth, after the G.I. JOE team learns COBRA plans to raid it for their own undoubtedly nefarious reasons.
"Sandstorms, scorpions, searing heat, freezing nights - you can't avoid any of it, but you can learn to adapt to it. That's the only way you'll survive."
Variations: Many early copies were missing the chest straps.
Toy Notes: Boxed with Cobra B.A.T., Serpentor, Montezuma's Skeleton, M.A.S.S. Device control turret, and Arise, Serpentor, Arise! DVD. Item #33559.