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Desert CLAWS

(aka Desert COBRA C.L.A.W.S., stands for Covert Light Armored Weapons Specialist)









Previous character: Neo-Viper Commander
Next character: Dart

 

Animated Appearances

To my knowledge, Desert CLAWS were never animated.

Headcanon

Desert CLAWS were introduced to Cobra in 1991 as an arid-environment subset of the CLAWS forces, primarily to compensate for the limited number of Neo-Viper outfits available due to their unanticipated expense. Given only unreliable, recycled equipment and paid no better than ordinary CLAWS, they typically occupied stable encampments and desert fortresses, being too ill-equipped to roam far from a Cobra base. Their appearance is represented by Version 2.

Figure Releases

Versions: 1. 2002 (JvC Wave 2) 2. 2003 (Spy Troops) 3. 2004 (Single Pack)
Version 1: 2002 Joe vs. Cobra Wave 2 two-pack assortment
Fig. #0634: Heavy Weapons Trooper
Desert COBRA CLAWS
Combat Light Armored Weapons Specialist
  • head: CLAWS (02/I, 02/II, 02/IV, 04/I, 04/II, 04/III), Desert CLAWS (02, 03)
  • arms: CLAWS (02/I, 02/II, 02/III, 02/IV, 04/I, 04/II, 04/III), Desert CLAWS (02, 03)
  • torso: CLAWS (02/I, 02/II, 02/III), Desert CLAWS (02) - redesigned for O-ring: CLAWS (02/IV, 04/I, 04/II, 04/III), Desert CLAWS (03)
  • waist: CLAWS (02/I, 02/II, 02/III), Desert CLAWS (02) - redesigned for O-ring: CLAWS (02/IV, 04/I, 04/II, 04/III), Desert CLAWS (03)
  • legs: CLAWS (02/I, 02/II, 02/III), Desert CLAWS (02) - redesigned for O-ring: CLAWS (02/IV, 04/I, 04/II, 04/III), Desert CLAWS (03)
Accessories: black backpack (91 Dusty's); black pistol (86 Low-Light's Uzi); black heavy machine gun (90 SAW-Viper's, with Sound Attack tab)
COBRA C.L.A.W.S. are COBRA's new elite troops. They can take a lot of punishment and dish out even more. Suited up in specialized armor and packing heavy weapons, they move quickly into position to disable any G.I. JOE vehicle that stands in their way. The DESERT COBRA C.L.A.W.S. have technology to help them survive in the hottest, driest regions of the world—special suits with heat-deflection insulation and a body-cooling system. That means they can hide out where no one will find them, until it's time to strike. But they can't hide from G.I. JOE Team member DUSTY. He's tracked down their remote, hidden camps and crushed their evil plans, making him their number one enemy.
"We can survive in places where even rocks melt in the heat. The G.I. JOE team can never beat us."
Toy Notes: Carded in a two-pack with Dusty (02/III). Item #57397.
Version 2: 2003 Spy Troops Wave 7.75 two-pack assortment
Fig. #0758: Heavy Weapons Trooper
Desert COBRA CLAWS
Combat Light Armored Weapons Specialist
  • head: CLAWS (02/I, 02/II, 02/IV, 04/I, 04/II, 04/III), Desert CLAWS (02, 03)
  • arms: CLAWS (02/I, 02/II, 02/III, 02/IV, 04/I, 04/II, 04/III), Desert CLAWS (02, 03)
  • torso: CLAWS (02/I, 02/II, 02/III), Desert CLAWS (02) - redesigned for O-ring: CLAWS (02/IV, 04/I, 04/II, 04/III), Desert CLAWS (03)
  • waist: CLAWS (02/I, 02/II, 02/III), Desert CLAWS (02) - redesigned for O-ring: CLAWS (02/IV, 04/I, 04/II, 04/III), Desert CLAWS (03)
  • legs: CLAWS (02/I, 02/II, 02/III), Desert CLAWS (02) - redesigned for O-ring: CLAWS (02/IV, 04/I, 04/II, 04/III), Desert CLAWS (03)
Accessories: black backpack (91 Dusty's); black pistol (86 Low-Light's Uzi); black bazooka (89 HEAT Viper's); black sight cable (89 HEAT Viper's)
COBRA C.L.A.W.S. are the new elite troops of the COBRA organization. They can take a lot of punishment and dish out even more. Suited up in specialized armor and packing heavy weapons, they move quickly into position to disable any G.I. JOE vehicle that stands in their way. The DESERT COBRA C.L.A.W.S. have technology to help them survive in the hottest, driest regions of the world—special suits with heat-deflection insulation and a body-cooling system. That means they can hide out where no one will find them, until it's time to strike. But they can't hide from G.I. JOE Team member DUSTY. He's tracked down their remote, hidden camps and crushed their evil plans, making him their number one enemy.
"We can survive in places where even rocks melt in the heat. The G.I. JOE team can never beat us."
Toy Notes: Carded in a two-pack with Sand Viper (03/II). Item #56910. Essentially an O-ring rendition of version 1.
Version 3: 2004 Valor vs. Venom Wave 2 single pack assortment
Fig. #0951: Heavy Weapons Trooper
Desert COBRA CLAWS
Combat Light Armored Weapons Specialist
  • head: Sand Scorpion (04/I, 04/II), Neurotoxin (04), Desert CLAWS (04)
  • arms: Sand Scorpion (04/I, 04/II), Neurotoxin (04), Desert CLAWS (04), Jungle Viper (05/I, 05/II)
  • torso: Sand Scorpion (04/I, 04/II), Neurotoxin (04), Desert CLAWS (04)
  • waist: Sand Scorpion (04/I, 04/II), Neurotoxin (04), Desert CLAWS (04)
  • legs: Sand Scorpion (04/I, 04/II), Neurotoxin (04), Desert CLAWS (04)
Accessories: black backpack (84 Firefly's); black submachine gun (02 Neo-Viper's Skorpion); black assault rifle (02 Neo-Viper's AK-74)
COBRA C.L.A.W.S. are elite new COBRA troops. They can take a lot of punishment and dish out even more. Suited up in specialized armor and packing heavy weapons, they move quickly into position to disable any G.I. JOE vehicle that stands in their way. The DESERT COBRA C.L.A.W.S. have technology to help them survive in the hottest, driest regions of the world—special suits with heat deflection insulation and a body-cooling system. That means they can hide out where no one will find them, until it's time to strike. But they can't hide from G.I. JOE team member DUSTY. He's tracked down their remote, hidden camps and crushed their evil plans, making him their number one enemy.
"We can survive in places where even rocks melt in the heat. The G.I. JOE Team can never beat us."
Toy Notes: Item #01246.
Rereleases: Later carded without accessories as part of the 2008 wave of single-carded figures, but identified as Sand Viper.