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Quick Kick
File Name: MacArthur S. Ito of Los Angeles, California.
Grade: Army E-4 (1985-2008)
SNs: 631-42-7104; 631-42-MS71
Notes: Quick Kick's first name undoubtedly refers to General Douglas MacArthur of World War II and the Korean War. Los Angeles is the second largest city in the US. Other Joes from LA include Jinx, Skidmark, Steel Brigade Commander, Sure Fire, and Wreckage.
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Animated Appearances
Sunbow Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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François Chau | 29 | 1,960 seconds | 192 | 1,415
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Sunbow's Quick Kick wore his 1985 outfit (what there is of it) with dark blue-grey pants, but usually with no rising sun on the headband, and with larger wristbands. He usually incorporated movie impressions into his dialogue. Quick Kick's file name was mentioned in the episode Captives of Cobra, Part 1.
Season 1 Opening (Sunbow) | 9 seconds | (silent) | riding Sky Hawk, punching Tomax, in final pose
| The Pyramid of Darkness, Part 1 | 14 seconds | (silent) | erroneously seen at Joe HQ during satellite attack
| The Pyramid of Darkness, Part 4 | 165 seconds | 15 lines | rescuing Alpine & Bazooka, defeating Storm Shadow, riding under a H.I.S.S., stealing cargo plane
| The Pyramid of Darkness, Part 5 | 122 seconds | 13 lines | returning to Joe HQ, attacking Cobra base, yodeling to bring down Dragon
| Cobra's Candidate | 34 seconds | 1 line | in Dragonfly to help rescue captured Joes
| The Phantom Brigade | 83 seconds | 3 lines | meeting Roman Warrior; defending factory; on hovercraft; present at burial
| Synthoid Conspiracy, Part 1 | 45 seconds | (silent) | in F.L.A.K. defending Joe HQ; preventing synthoid Gen. Franks from shooting Mutt
| Synthoid Conspiracy, Part 2 | 24 seconds | 4 lines | rescued by Rock 'n Roll, attacking island base
| Spell of the Siren | 2 seconds | (silent) | entranced at Joe HQ (10:44-45, miscolored)
| Twenty Questions | 10 seconds | (silent) | at maneuvers; on obstacle course
| Lasers in the Night | 420 seconds | 61 lines | leading martial arts presentation; dating Amber; rescuing her from Snake Island
| The Germ | 2 seconds | (silent) | manning A.W.E. Striker against germ (20:07-08)
| Captives of Cobra, Part 1 | 74 seconds | 7 lines | with parents in Los Angeles, in Silver Mirage to escort crystals
| Captives of Cobra, Part 2 | 122 seconds | 8 lines | in Silver Mirage, diverting family from crystals, assaulting Cobra base
| Bazooka Saw a Sea Serpent | 135 seconds | 6 lines | in Skystriker to island; fighting on Cobra boat; swallowed by sea serpent
| Cobra Quake | 241 seconds | 33 lines | at training camp; fighting and pursuing Storm Shadow; disarming bomb; driving Silver Mirage
| Excalibur | 246 seconds | 29 lines | setting up radar system; pursuing & fighting Storm Shadow; rescuing Footloose
| Flint's Vacation | 68 seconds | (silent) | at HQ during broadcast; on U.S.S. Flagg and in Killer W.H.A.L.E.; in undersea base
| Season 2 Opening (Sunbow) | 5 seconds | (silent) | riding on Triple T, at top of Terror Drome
| Arise Serpentor Arise Part 1 | 6 seconds | (silent) | right field in ball game; on airfield during B.A.T. attack; at briefing on Dreadnoks
| Arise Serpentor Arise Part 2 | 11 seconds | (silent) | at command center; driving Recon Sled in Egypt
| The Most Dangerous Thing in the World | 5 seconds | (silent) | running from crashed Tomahawks
| Nightmare Assault | 2 seconds | (silent) | karate chopping his pillow to avoid sleep (12:34-35)
| Knowing Is Half the Battle PSAs | 16 seconds | 4 lines | catching a child falling from a poorly built treehouse
| G.I. Joe: The Movie Opening | 7 seconds | (silent) | fighting Vipers on the ground, in final pose
| G.I. Joe: The Movie, Part 1 | 48 seconds | 6 lines | at B.E.T. test; driving H.A.V.O.C. during attack and as part of Roadblock's unit
| G.I. Joe: The Movie, Part 2 | 8 seconds | (silent) | captured by Cobra-La
| G.I. Joe: The Movie, Part 3 | 27 seconds | 2 lines | witnessing Cobra Commander's punishment; trying to escape; trapped by carnal trees
| G.I. Joe: The Movie, Part 5 | 9 seconds | (silent) | freed from carnal trees; fighting Cobra in ice dome; charging toward palace; running during retreat
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Classic Marvel Comic Appearances
By my count, Quick Kick was discernible in 162 panels in 22 issues from Mar. 1986 to Dec. 1994: #45, 46, 47, 48, 49, 50, 52, 53, Order of Battle 2, 61, SM 6, 62, 63, 66, 67, 83, SM 27, 108, 109, 110, 112, and 155. He was killed in #109.
Figure Releases
Version 1: spring 1985 regular carded figure assortment
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Silent Weapons | MOS 1: Infantry [11B] Intelligence [35M]
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| - head: Quick Kick (85)
- arms: Quick Kick (85)
- torso: Quick Kick (85)
- waist: Quick Kick (85)
- legs: Quick Kick (85)
| Accessories: silver sword with lumpy hilt (new), small straight silver nunchaku with soft chain (new), dark grey backpack with slots for sword.
| Subject's Japanese father and Korean mother owned a grocery store in Watts. Not accepted by either the Japanese or Koreans because of his mixed ancestry and too short to play basketball, Quick Kick turned to martial arts. All martial arts. He is a ranking black belt in Tae Kwan Do, Go Ju Ryu, Southern Praying Mantis Kung-Fu, Tai-Chi Sword, Zen Sword, and Wing-Chun. He was working as a stunt man in Hollywood when he was recruited for the G.I. Joe team.
Qualified expert: All NATO and Warsaw Pact small arms.
"Here's the situation. You want to gain access to a fortified villa. Twelve foot tall continuous wall topped with razor-spiral and only one gate through it. Two inch steel plate on the gate, two sand-bagged guard houses with direct telephone link to the main house, four guards with submachine guns, two Dobermans, and a silent alarm hooked to a deadman's switch that one of the guards is leaning on at all times. How to do it? Have Quick Kick hit it, that's how!"
| Variations: Mail-order Quick Kicks were made with a slightly softer and brighter plastic.
| Toy Notes: Item #6441.
| Reissues: Reissued in mail offers 1991-1993 (Escape from Doom, Secret of the Dark Lagoon, Terrifying Lasers of Destruction).
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Version 2: November 2008 DVD Battles multipack assortment, #4
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Silent Weapons | MOS 1: Infantry [11B] Intelligence [35M]
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| - head: Quick Kick (08)
- arms: Quick Kick (08)
- body: Quick Kick (08)
- legs: Quick Kick (08)
| Accessories: tan sword with grooved grip and silver blade (new), smooth tan nunchuks on flexible silver chain (new), black belt with blue pockets and red sash with throwing stars (new), black pouch backpack with slots for sword (new), black Joe figure stand.
| His Japanese father and Korean mother owned a grocery store in Watts. He began studying martial arts when very young to dissuade neighborhood thugs from harassing him or robbing his family's store. Naturally gifted and a quick learner, he soon mastered several martial arts forms including Tae Kwan Do, Goju-Ryu, Southern Praying Mantis, Tai Chi Sword, and Wing Chun, among others. He was working as a stunt man in Hollywood when he found himself helping the G.I. JOE team; they were so impressed with his skills that they quickly recruited him.
"Get into a fortified villa with twelve-foot-high walls topped with razor spiral and guarded by dozens of COBRA guards armed to the teeth? Easy. Now give me something really challenging to do."
| Toy Notes: Boxed with Snake Eyes, Maj. Bludd, Cobra Commander, M.A.S.S. Device transport chassis, and The Pyramid of Darkness DVD. Item #33560.
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