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Duke

(aka Night Force Duke)

File Name: Conrad S. Hauser of Saint Louis, Missouri.
Grades: Army E-8 (1983-1994); E-9 (1997); E-8 (2001-2009)
various SNs: RA213757793; 234-0955-GI89; RA 213-7577-DU93; 234-55-GI89; 234-095-GI89
Notes: St. Louis, along the Mississippi River in the east central part of the state, is the largest metro area in the state. Spearhead and Storm Shadow are also from St. Louis.



Previous character: Ace
Next character: Mutt

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Michael Bell687,419 seconds8808,001
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Ted Harrison181,780 seconds1872,012
Reel FX VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
John Payne31,183 seconds1601,729

Sunbow's Duke wore his 1983 outfit, with brown chest straps and belt, meeting in the back in the manner seen on the Cobra figure. The pants were slightly brighter, and the boots were sometimes black. His helmet, rarely worn, is seen in A Real American Hero part 1 and The Invaders. In the absence of Colonel Hawk, Duke acted as leader of the Joe team, taking assignments from Colonel Sharp, throughout the first season. Duke's file name was mentioned in the episodes Worlds Without End, Part 1, and The Traitor, Part 2. The 1988 outfit makes a brief appearance in the Tiger Force ad. The DiC series used a pastel recoloring of the 1983 outfit in the first season, switching to the 1992 outfit in the second season. Both Sunbow and DiC romantically paired Duke with Scarlett. The Reel FX films gave Duke an outfit loosely based on the third 2002 version.

 

A Real American Hero Opening10 seconds1 line
A Real American Hero, Part 1315 seconds24 lines
A Real American Hero, Part 2282 seconds11 lines
A Real American Hero, Part 3218 seconds30 lines
A Real American Hero, Part 4117 seconds11 lines
A Real American Hero, Part 5204 seconds15 lines
The Revenge of Cobra Opening14 seconds1 line
The Revenge of Cobra, Part 154 seconds8 lines
The Revenge of Cobra, Part 2111 seconds5 lines
The Revenge of Cobra, Part 433 seconds4 lines
The Revenge of Cobra, Part 588 seconds12 lines
Season 1 Opening (Sunbow)5 seconds1 line
Cobra Stops the World256 seconds37 lines
Jungle Trap369 seconds39 lines
Haul Down the Heavens107 seconds18 lines
The Pyramid of Darkness, Part 137 seconds2 lines
The Pyramid of Darkness, Part 213 seconds3 lines
The Pyramid of Darkness, Part 36 seconds (silent)
The Pyramid of Darkness, Part 516 seconds2 lines
Battle for the Train of Gold300 seconds34 lines
Operation Mind Menace173 seconds22 lines
Lights! Camera! Cobra!33 seconds (silent)
The Phantom Brigade214 seconds24 lines
The Synthoid Conspiracy, Part 1281 seconds44 lines
The Synthoid Conspiracy, Part 2355 seconds37 lines
Spell of the Siren70 seconds4 lines
Twenty Questions62 seconds7 lines
The Gamesmaster128 seconds18 lines
The Viper Is Coming8 seconds (silent)
Lasers in the Night181 seconds25 lines
Captives of Cobra, Part 1157 seconds31 lines
Captives of Cobra, Part 2119 seconds36 lines
Bazooka Saw a Sea Serpent94 seconds17 lines
The Traitor, Part 1194 seconds25 lines
The Traitor, Part 226 seconds5 lines
Excalibur202 seconds29 lines
Worlds Without End Part II15 seconds2 lines
Cobra CLAWs Are Coming to Town198 seconds26 lines
The Gods Below299 seconds36 lines
Memories of Mara100 seconds12 lines
The Wrong Stuff168 seconds23 lines
The Invaders299 seconds44 lines
Cold Slither112 seconds18 lines
The Great Alaskan Land Rush364 seconds38 lines
Skeletons in the Closet3 seconds (silent)
There's No Place Like Springfield, Part 114 seconds (silent)
There's No Place Like Springfield, Part 21 second (silent)
Season 2 Opening (Sunbow)1 second1 line
Arise Serpentor Arise Part 165 seconds3 lines
Arise Serpentor Arise Part 238 seconds8 lines
Arise Serpentor Arise Part 325 seconds8 lines
Arise Serpentor Arise Part 422 seconds2 lines
Arise Serpentor Arise Part 527 seconds1 line
Last Hour to Doomsday66 seconds6 lines
Computer Complications61 seconds6 lines
Sink the Montana13 seconds (silent)
Cobrathon153 seconds17 lines
The Million Dollar Medic99 seconds13 lines
My Favorite Things2 seconds (silent)
The Most Dangerous Thing in the World38 seconds (silent)
Not a Ghost of a Chance2 seconds1 line
Into Your Tent I Will Silently Creep8 seconds (silent)
Knowing Is Half the Battle PSAs3 seconds (silent)
G.I. Joe: The Movie Opening31 seconds1 line
G.I. Joe: The Movie, Part 1104 seconds6 lines
G.I. Joe: The Movie, Part 280 seconds10 lines
G.I. Joe: The Movie, Part 338 seconds3 lines
G.I. Joe: The Movie, Part 4118 seconds13 lines
Operation Dragonfire Opening0 seconds1 line
Victory at Volcania Part 128 seconds (silent)
D-Day at Alcatraz Part 244 seconds (silent)
The Mind Mangler279 seconds29 lines
Stuck on You29 seconds4 lines
Season 2 Opening (DiC)3 seconds (silent)
The Eliminator173 seconds22 lines
Chunnel94 seconds15 lines
El Dorado–The Lost City of Gold120 seconds11 lines
Kindergarten Commandos59 seconds7 lines
Long Live Rock and Roll Part II13 seconds (silent)
Messenger from the Deep224 seconds15 lines
The Greatest Evil Part I325 seconds42 lines
The Greatest Evil Part II222 seconds24 lines
Keyboard Warriors44 seconds4 lines
Cobra World74 seconds10 lines
Basic Training20 seconds1 line
The Legend of Metal-Head29 seconds2 lines
Spy Troops: The Movie350 seconds61 lines
Valor vs. Venom710 seconds95 lines
Ninja Battles123 seconds4 lines

Headcanon

Born September 3, 1942. Duke joined the Joe Team in September 1981, and his appearance is represented by Version 25 from 1980 through 1984, changing to Version 3 in 1985. He was among the Joes reactivated in June 1991, with his Version 18 appearance.

Figure Releases

Versions: 1. 1983 (Mail)/carded 1984
2. 1988 (Tiger Force)
3. 1992
4. 1993/I (Battle Corps)
5. 1993/II (Armor-Tech)
6. 1994 (Star Brigade)
7. 1997 (Silver Mirage)
8. 2001 (RAH Collection)
9. 2002/I (JvC Wave 1)
10. 2002/II (JvC Wave 1.35)
11. 2002/III (JvC Wave 3)
12. 2003/I (BTR Armadillo)
13. 2003/II (Night Force)
14. 2004/I (Action Attack)
15. 2004/II (Wal-Mart)
16. 2004/III (Anti-Venom)
17. 2004/IV (VvV Wave 4)
18. 2004/V (Single Pack)
19. 2004/VI (Voice FX)
20. 2005/I (Desert Humvee)
21. 2005/II (VvV Wave 7)
22. 2005/III (Comic #24)
23. 2005/IV (Heavy Assault)
24. 2005/V (BTR Outpost)
25. 2007 (25th Joe set)
26. 2008/I (Comic #24)
27. 2008/II (Senior Ranking Officers)
28. 2008/III (25th Wave 7)
29. 2008/IV (Comic #6)
30. 2008/V (post-25th Wave 10)
31. 2008/VI (DVD #5)
32. 2009/I (post-25th Wave 13)
33. 2009/II (Greatest Battles)
34. 2009/III (Resolute 5-pack)
Version 1: 1983 special mail-order
Fig. #0032: First SergeantMOS 1: Airborne Infantryman [prob. 11Z]
MOS 2: Small-Arms Armorer [45B]
  • head: Duke (83, 88, 97, 04/III, 05/IV)
  • arms: Doc (83), Duke (83)
  • front torso: Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • back torso: Doc (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • waist: Doc (83), Duke (83)
  • upper legs: Maj. Bludd (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: light green helmet (standard; mail version had no visor holes); tan backpack (83 Airborne's); light green submachine gun (82 Stalker's M-32); black binoculars (new, with strap)
Duke was fluent in French, German, and English when he enlisted in 1967. Graduated top of his class at airborne school, Fort Benning. Opted for U.S. Army Special Language School. Specialized in Han Chinese and South East Asian dialects. Went Special Forces in 1969. Worked with tribesmen in the boonies of South Vietnam. Ran four different Special Forces schools. Turned down a commission in 1971. Commands by winning respect. Current assignment: Acting First Sergeant, G.I. Joe team.
Statement after declining commission: "They tell me that an officer's job is to impel others to take the risks - so that the officer survives to take the blame in the event of total catastrophe. With all due respect, sir . . . if that's what an officer does, I don't want any part of it."
Variations: Early mail-in versions did not have visor-holes in the helmet.
Toy Notes: Featured in the Sky Hawk commercial.
Re-releases: Carded for general release with the 1984 regular assortment (Item #6422). Slightly different versions were released in China and Japan.
Version 2: 1988 Tiger Force carded assortment
Fig. #0188: Tiger Force First Sergeant, Squad LeaderMOS 1: Airborne Infantryman [prob. 11Z]
MOS 2: Small-Arms Repairman [45B]
  • head: Duke (83, 88, 97, 04/III, 05/IV)
  • arms: Hit & Run (88), Duke (88)
  • front torso: Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • back torso: Doc (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • waist: Cobra (82, 89), Cobra Officer (82, 89), HISS Driver (83), Viper Pilot (83), Stinger Driver (84), Steel Brigade (87 D-E-F), Duke (88), Cobra Infantry Trooper (04/I, 04/II, 04/III, 04/IV), Cobra Squad Leader (04/I, 04/II)
  • upper legs: Maj. Bludd (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: tan helmet (standard, with visor holes); light green backpack (83 Airborne's); black submachine gun (82 Stalker's M32); black binoculars (83 Duke's)
DUKE was fluent in French, German, and English when he enlisted. Graduated top of his class at the Fort Benning Airborne School. Opted for U.S. Army Special Language School where he specialized in Han Chinese and South East Asian dialects. Upon graduation, he served in the Army's Special Forces unit in South East Asia where he received the Congressional Medal of Honor and 2 Bronze Stars for single-handedly rescuing 34 POW's from a heavily guarded enemy compound.
"The man's a walking legend! He's got more combat experience than some of those generals in the Pentagon! Duke's the kind of grunt you want to have right by your side when the going gets rough! He can assess any hostile situation with lightning speed and act upon it quicker than you can say 'Tiger Force!' The man doesn't know the meaning of the word fear! In fact, I don't think he has ever heard of the word at all!"
Toy Notes: Featured in the Tiger Force commercial, which opened with the line, "Duke is back!" Item #6697-1.
Re-releases: A slightly different version of Tiger Force Duke was released in Brazil as Duque.
Version 3: 1992 Wave 1 regular carded assortment
Fig. #0323: Master SergeantMOS 1: Ranger [prob. 18B]
MOS 2: Military Intelligence [35X]
  • head: Duke (92, 01) - modified: Agent Faces (03/II)
  • upper arms: Duke (92, 01), Leatherneck (01), Agent Faces (03/II), Crimson Guard (04/I, 04/II, 04/III, 05/I), Sgt. Stalker (04/III), Crimson Shadow Guard (05)
  • lower arms: Duke (92, 01), Leatherneck (01), Sgt. Stalker (04/III)
  • torso: Duke (92, 01), Leatherneck (01), Sgt. Stalker (04/III), Steel Brigade Paratrooper (05)
  • waist: Duke (92, 01), Leatherneck (01), Sgt. Stalker (04/III), Steel Brigade Paratrooper (05)
  • legs: Duke (92, 01), Sgt. Stalker (04/III), Steel Brigade Paratrooper (05)
Accessories: tan helmet (new, flattened top); brown battle rifle (new, G3 7.62mm); tan spring missile launcher (new, with red trigger) with red seat and brown tripod; red missile (new, with cylindrical tip); brown knife (new, with angled guard and curved tip); black figure stand
It takes a special type of old Army sergeant to be the "top-kick" or "first-shirt" of an elite unit like the G.I. Joe team, and DUKE fits the bill. He's got to be the main disciplinarian, the guidance counselor, the big brother, and offensive coach to a whole outfit of specialists who are the very best at what they do. How does he do it? By doing what he does best - kicking butt! During intense engagements with Cobra, Duke's authorized to operate the Fort America and Battle Cycle combat vehicles.
Motto: "I'm going to rush that machine gun nest, and when I get there, all you useless profiles better be behind me!"
Toy Notes: Item #6725. The DiC episode Chunnel included a low-built cycle vehicle operated by Big Bear. This may be the "Battle Cycle" referred to on Duke's filecard, but it was never released in toy form.
Version 4: 1993 Battle Corps Wave 2 carded assortment, #19 (93/I)
Fig. #0378: Battle CommanderMOS 1: Ranger [prob. 18B]
MOS 2: Military Intelligence [35X]
  • head: Duke (93/I)
  • arms: Duke (93/I), Double Clutch (04)
  • torso: Duke (93/I)
  • waist: Duke (93/I)
  • legs: Duke (93/I)
Accessories: black shotgun (88 Muskrat's M4 Super 90); black machine gun (91 Grunt's); black submachine gun (91 Tracker's MP5K); gold spring missile launcher (shared with Frostbite; L-shaped with black trigger); two black missiles (common for 93 Joes); black machete (88 Muskrat's); black figure stand
DUKE is a natural leader, and nobody knows that better than his men. He passed up an officer's commission because he wanted to stay where the action was on the front lines, not twiddling his thumbs back at some fancy officer's club. Instead of sitting around talking with a bunch of boring brass, he'd rather split some K-rations with a platoon of grunts in a battlefield foxhole. He's a firm believer in discipline and the "no pain, no gain" work ethic. His men may complain from time to time about sore muscles, but when the bullets start to fly, you can bet every one of them thanks Duke for the rigorous training he put them through.
Motto: "A real G.I. Joe should be on the front lines with his men, which is where you'll find me!"
Toy Notes: Item #6771.
Version 5: 1993 Star Brigade Armor-Tech premium carded assortment, #2 (93/II)
Fig. #0396: Star Brigade CommanderMOS 1: Battle Commander [prob. 11Z]
MOS 2: Military Intelligence [35X]
  • head: Duke (93/II)
  • left arm: Duke (93/II), Heavy Duty (93)
  • right arm: Duke (93/II), Heavy Duty (93), Gen. Hawk (93/I)
  • body: Duke (93/II), Gen. Hawk (93/I)
  • legs: Robo-JOE (93), Duke (93/II), Gen. Hawk (93/I)
Accessories: silver space helmet (new, with clear rectangular visor); red submachine gun (91 Cloudburst's MP5); red plasma rifle (91 Flint's); two red missiles (93 Backblast's); red knife (93 Beach-Head's); red figure stand
DUKE passed up an officer's commission because he wanted to follow the action, and as commander of the Star Brigade Force, action is just what he gets! Using his Robotic Battle Armor - a technological breakthrough - there isn't a place in space Duke can't go to weed out Cobra enemies. He charges into their galactic base camps only to have their bullets and lasers bounce off him like harmless pebbles. And with the added muscle enhancing power the armor provides, his strength becomes that of ten ordinary men! How does Duke feel about this new armor-plated technology? "It's great . . . like wearing a portable fortress!" he boasts. "I just wish they'd put in some air conditioning next time."
Motto: "G.I. Joes with Robotic Battle Armor are like M-1 tanks, but we pack more firepower!"
Toy Notes: Item #6784.
Version 6: 1994 Star Brigade carded assortment, #21
Fig. #0469: Star Brigade CommanderMOS 1: Battle Commander [prob. 11Z]
MOS 2: Military Intelligence [35X]
  • head: Duke (94)
  • arms: Duke (94), Sgt. Flash (07), Grand Slam (07)
  • torso: Duke (94), Dragonsky (05), Sgt. Flash (07), Grand Slam (07)
  • waist: Sky Creeper (91), Duke (94)
  • upper legs: Sky Creeper (91), Duke (94)
  • lower legs: Sky Creeper (91), Duke (94), Dragonsky (06)
Accessories: clear helmet (new, with black frame, attaches to backpack); orange backpack (new, thin with missile slot); black laser pistol (87 Blaster's); orange spring missile launcher (new, with front-mounted handle and black trigger); black missile (common for 93 Joes)
DUKE passed up an officer's commission because he wanted to follow the action, and as commander of the Star Brigade Force, action is just what he gets! He's respected by five star generals and privates alike, and few G.I. Joes have vaporized Cobras with the efficiency and skill of a top-notch soldier such as Duke. Ordinary sergeants aren't given the high-pressure responsibility to command in the dangerous depths of outer space, but Duke is no ordinary sergeant!
Toy Notes: Item #81052.
Version 7: 1997 carded Army Recon Mission set
Fig. #0506: First SergeantMOS 1: Airborne Infantryman [prob. 11Z]
MOS 2: Artillery [13Z]
  • head: Duke (83, 88, 97, 04/III, 05/IV)
  • upper left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Trooper (04, 06/II), Zarana (05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II)
  • upper right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97)
  • lower left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Flint (04/I, 05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II), CLASSIFIED (06), Lonzo Wilkinson (06)
  • lower right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), CLASSIFIED (06), Lonzo Wilkinson (06)
  • front torso: Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • back torso: Doc (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • waist: Gung-Ho (83, 97), Steel Brigade (87 A-B-C), Duke (97, 04/III, 05/III, 05/IV)
  • upper legs: Maj. Bludd (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: green helmet (small standard, with visor holes); clear visor (standard); black backpack (86 Hawk's); black submachine gun (82 Stalker's M32); black binoculars (83 Duke's); black figure stand
Although not one of the original Joes, Duke quickly rose to the task of being the G.I. Joe team's first sergeant and field commander. Duke is, at his core, a man of action and a highly educated and experienced soldier. He speaks five languages, graduated top of his class at airborne school at Fort Benning, and joined the Special Forces not long after. He served overseas in several areas of Southeast Asia. Duke commands by winning respect and by understanding his team as well as making sure they follow procedure. He's tough as nails, but not so unyielding that he is unable to work with the unusual diversity of a group such as the G.I. Joe team. Duke has turned down several commissions over the years so he could stay in the field. He has absolutley no interest in an officer's rank or a desk job. He wants to be out there with his troops kicking Cobra around wherever they appear.
From General Hawk's File: "One of the best additions this outfit has ever had is Duke. The man is a perfect field commander, adaptive to any situation while maintaining control. I can't think of a better soldier to have in the field, watching over the troops and getting the job done. If the Joes are the 'best of the best,' then Duke is one of them."
Toy Notes: Carded in a Toys 'R Us-exclusive vehicle pack with the Silver Mirage (97). Item #28012.
Version 8: 2001 Real American Hero Collection Wave 2 two-pack assortment
Fig. #0553: First SergeantMOS 1: Airborne Infantryman [prob. 11Z]
MOS 2: Artillery [13Z], Small-Arms Armorer [45B]
  • head: Duke (92, 01) - modified: Agent Faces (03/II)
  • upper arms: Duke (92, 01), Leatherneck (01), Agent Faces (03/II), Crimson Guard (04/I, 04/II, 04/III, 05/I), Sgt. Stalker (04/III), Crimson Shadow Guard (05)
  • lower arms: Duke (92, 01), Leatherneck (01), Sgt. Stalker (04/III)
  • torso: Duke (92, 01), Leatherneck (01), Sgt. Stalker (04/III), Steel Brigade Paratrooper (05)
  • waist: Duke (92, 01), Leatherneck (01), Sgt. Stalker (04/III), Steel Brigade Paratrooper (05)
  • legs: Duke (92, 01), Sgt. Stalker (04/III), Steel Brigade Paratrooper (05)
Accessories: dark green helmet (92 Duke's); black figure stand
Duke's the kind of soldier that knows how to get a mission accomplished fast and with minimal casualties. After 30 years of dedicated service to G.I. Joe and the fight for freedom, he continues to lead the G.I. Joe team against COBRA and its attempts to imprison the world in its evil grasp! Since joining the G.I. Joe team, Duke has applied his foreign language expertise, Special Forces experience, and leadership qualities to accomplish objectives most would label as impossible!
Feared by his enemies, but respected by his peers, Duke doesn't take any assignment lightly. From planning strategy to leading the troops into battle, Duke can overcome whatever obstacles impede his efforts to thwart Cobra's diabolical schemes. As the saying goes, "It's tough to keep a good man down." That fits Duke to a tee.
Toy Notes: Released before Christmas 2000 in a few areas but not until 2001 in most of the US. Yojoe.com lists this figure as a 2000 release. Carded in a two-pack with Side Track (01). Item #57757
Version 9: 2002 Joe vs. Cobra Wave 1 two-pack assortment (02/I)
Fig. #0579: First Sergeant / G.I. Joe Field CommanderMOS 1: Ranger [prob. 18B]
MOS 2: Military Intelligence [35X]
  • head: Duke (02/I, 02/II)
  • arms: Duke (02/I, 02/II)
  • torso: Duke (02/I, 02/II)
  • waist: Duke (02/I, 02/II)
  • legs: Duke (02/I, 02/II)
Accessories: dark green backpack (84 Roadblock's) with attached ammo box; black pistol (91 Dusty's 9mm); black submachine gun (91 Dusty's MAT-49) with stock; black walkie-talkie (84 Firefly's)
DUKE is a natural leader, and nobody knows that more than the soldiers he commands. Trained as an Airborne Infantryman, DUKE served in Southeast Asia with the Army's Special Forces Unit, where he earned numerous medals for his selfless heroism. He passed up an officer's commission when he was given the opportunity to handpick the best of the best to form the core of the G.I. JOE team. He believes in leading by example, which is why he's always alongside his troops in the thick of battle. DUKE does not let his feelings come before the mission's goals - but he does take the battle against COBRA COMMANDER personally.
"I'm out to stop the guy at the top of COBRA because in the end, he is responsible for all the evil done by his forces."
Toy Notes: Delayed until February due to production problems. Carded in a two-pack with Cobra Commander (02/I). Item #53024.
Version 10: 2002 Joe vs. Cobra Wave 1.35 two-pack assortment (02/II)
Fig. #0604: First Sergeant / G.I. Joe Field CommanderMOS 1: Ranger [prob. 18B]
MOS 2: Military Intelligence [35X]
  • head: Duke (02/I, 02/II)
  • arms: Duke (02/I, 02/II)
  • torso: Duke (02/I, 02/II)
  • waist: Duke (02/I, 02/II)
  • legs: Duke (02/I, 02/II)
Accessories: dark green backpack (84 Roadblock's) with attached ammo box; black pistol (91 Dusty's 9mm); black submachine gun (91 Dusty's MAT-49) with stock; black walkie-talkie (84 Firefly's)
DUKE is a natural leader, and nobody knows that more than the soldiers he commands. Trained as an Airborne Infantryman, DUKE served in Southeast Asia with the Army's Special Forces Unit, where he earned numerous medals for his selfless heroism. He passed up an officer's commission when he was given the opportunity to handpick the best of the best to form the core of the G.I. JOE team. He believes in leading by example, which is why he's always alongside his troops in the thick of battle. DUKE does not let his feelings come before the mission's goals - but he does take the battle against COBRA COMMANDER personally.
"I'm out to stop the guy at the top of COBRA because in the end, he is responsible for all the evil done by his forces."
Toy Notes: Carded in a two-pack with Cobra Commander (02/II). Item #53024.
Version 11: 2002 Joe vs. Cobra Wave 4 two-pack assortment (02/III)
Fig. #0665: First Sergeant / G.I. Joe Field CommanderMOS 1: Ranger [prob. 18B]
MOS 2: Military Intelligence (G-2) [35X, military/ground]
  • head: Duke (02/III, 03/II, 04/II, 04/V, 04/VI)
  • arms: Duke (02/III, 03/II, 04/V, 04/VI)
  • torso: Duke (02/III, 03/II, 04/V, 04/VI)
  • waist: Duke (02/III, 03/II, 04/V, 04/VI)
  • legs: Duke (02/III, 03/II, 04/V, 04/VI)
Two-Pack Accessories: blue-green flight helmet (new, with black goggles and gold mask); black pistol (91 Dusty's 9mm); brown-grey battle rifle (92 Duke's G3 with Sound Attack tab); black carbine (new, M4 with scope)
Single-Pack Accessories: black backpack (91 Dusty's); black submachine gun (86 Beach Head's XF-7); black machine gun (91 Big Ben's M240); black machine gun (92 Shockwave's M-33)
DUKE is a natural leader, and nobody knows that more than the soldiers he commands. Trained as an Airborne Infantryman, DUKE served in Southeast Asia with the Army's Special Forces Unit, where he earned numerous medals for his selfless heroism. He passed up an officer's commission when he was given the opportunity to handpick the best of the best to form the core of the G.I. JOE team. He believes in leading by example, which is why he's always alongside his troops in the thick of battle. There are three things that make DUKE see red: ignorance, disorder, and deliberate evil. In his mind, DREADNOK RIPPER personifies all three.
"I'm out to stop the guy at the top of COBRA because in the end, he is responsible for all the evil done by his forces."
Variations: The VHS and single-pack releases have the same color scheme but are somewhat less shiny. The VHS Duke came only with a black assault rifle (91 Red Star's AK-103), and the Gum Bits release had only the brown-grey G3 battle rifle
Toy Notes: Carded in a two-pack with Dreadnok Ripper (02). Item #57485.
Re-releases: Also available in early 2003 with a Mission Disc (Item #55434) and in early 2004 with chewing gum (Item #50401), or in a single pack (Item #60089). The Mission Disc and chewing gum filecards read, "DUKE is what every combat unit's 'first shirt' should be; a rough and rugged leader by example, a careful listener and a precise giver of orders, a wealth of lore and knowledge, and a fair settler of disputes. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. "There's a big difference between calling me 'top' and calling me 'sir.' To me, 'top' always had a homier ring to it." A veteran of countless top-secret special operations missions, DUKE also created and ran several classified Special Forces schools. He spends his spare time reading history, because he feels that history books are catalogues of other people's mistakes, and he doesn't intend to repeat any of them." The Mission Disc/chewing gum filecard also has the motto, "Nobody owes me any respect. I have to earn it. Just the way everybody else has to earn mine." Around Christmas 2003, Duke was available with Snake Eyes (02/IV) and Cobra Commander (02/III), packaged with the VHS edition of Spy Troops: The Movie (Item #60217). The VHS filecard is identical to that of version 14, and the single-pack filecard is identical to that of the version 15, but stops after the words "no matter what the cost."
Version 12: 2003 Built-to-Rule boxed Armadillo vehicle (03/I)
Fig. #0771: First Sergeant / G.I. Joe Field CommanderMOS 1: Ranger [prob. 18B]
MOS 2: Military Intelligence (G-2) [35X, military/ground]
  • head: Duke (03/I, 05/V)
  • arms: Duke (03/I, 05/V)
  • torso: Duke (03/I, 05/V), Alpine (04/I, 04/II, 04/III)
  • waist: Duke (03/I, 05/V), Alpine (04/I, 04/II, 04/III)
  • upper legs: Duke (03/I, 05/V), Alpine (04/I, 04/II, 04/III)
  • lower legs: Duke (03/I, 05/V)
Accessories: none
DUKE is a natural leader, and nobody knows that more than the soldiers he commands. Trained as an Airborne Infantryman, DUKE served in Southeast Asia with the Army's Special Forces Unit, where he earned numerous medals for his selfless heroism. He passed up an officer's commission when he was given the opportunity to handpick the best of the best to form the core of the G.I. JOE team. He believes in leading by example, which is why he's always alongside his troops in the thick of battle. There are three things that make DUKE see red: ignorance, disorder, and deliberate evil.
The ARMADILLO ASSAULT VEHICLE is one heavy-duty piece of hardware, made even more useful by its SPY TROOPS mode. Converting into two separate attack vehicles, the G.I. JOE team now is more maneuverable than ever before.
"We don't know where COBRA forces will strike next, but we're prepared for anything. The only predictable thing about COBRA is their unpredictability."
Toy Notes: Item #6508. I can't help but wonder whether characterizing Duke rather than Hawk as the original leader of the Joe team is due to ignorance, disorder, or deliberate evil.
Version 13: 2003 Spy Troops Wave 8 two-pack assortment (Night Force, 03/II)
Fig. #0778: First Sergeant / G.I. Joe Field Commander
Night Force Duke
MOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (02/III, 03/II, 04/II, 04/V, 04/VI)
  • arms: Duke (02/III, 03/II, 04/V, 04/VI)
  • torso: Duke (02/III, 03/II, 04/V, 04/VI)
  • waist: Duke (02/III, 03/II, 04/V, 04/VI)
  • legs: Duke (02/III, 03/II, 04/V, 04/VI)
Accessories: black helmet (03 Scalpel's, "Alley Viper" disguise); silver visor (93 Alley Viper's); left and right black gauntlets (03 Shipwreck's); two black greaves (03 Tunnel Rat's); dark brown ghillie suit (common for 03 figures); grey pistol (86 Lifeline's 9mm); black carbine (02 Duke's M4)
DUKE is what every combat unit's "first shirt" should be; a rough and rugged leader by example, a careful listener and a precise giver of orders, a wealth of lore and knowldege, and a fair settler of disputes. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. "There's a big difference between calling me 'top' and calling me 'sir.' To me, 'top' always had a homier ring to it." A veteran of countless top-secret special operations missions, DUKE also created and ran several classified Special Forces schools. He speaks Han Chinese, Russian, and Farsi fluently, but is only moderately conversant in Spanish and French. He spends his spare time reading history, because he feels that history books are catalogues of other people's mistakes, and he doesn't intend to repeat any of them.
"Nobody owes me any respect. I have to earn it. Just the way everybody else has to earn mine."
Toy Notes: Carded in a two-pack with Pit Viper (03). Item #55452. This filecard does not mention Duke's middle initial.
Re-releases: Also available with some copies of the Spy Troops movie.
Version 14: 2004 Valor vs. Venom Wave 1 two-pack assortment (04/I)
Fig. #0791: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (04/I, 04/IV, 05/II)
  • arms: Duke (04/I, 04/IV, 05/II)
  • torso: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
  • waist: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
  • legs: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
Accessories: black pistol (02 Shipwreck's Uzi); black chain weapon (new, two pieces); black communications gauntlet (common for VvV Joes)
The calm and determined battlefield commander of the G.I. JOE team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the the [sic] latest COBRA threat, human-animal hybrids, by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a two-pack with Cobra Commander (04/I). Item #55465. This version is specially constructed for a spring-loaded Action Attack move.
Version 15: 2004 Valor vs. Venom special two-pack assortment (04/II)
Fig. #0815: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (02/III, 03/II, 04/II, 04/V, 04/VI)
  • arms: Snake Eyes (02/IV, 05/I), Duke (04/II), Gallows (06), Grim Skull (06)
  • torso: Snake Eyes (02/IV, 05/I), Duke (04/II), Gallows (06), Grim Skull (06)
  • waist: Snake Eyes (02/IV, 05/I), Duke (04/II), Gallows (06), Grim Skull (06)
  • legs: Snake Eyes (02/IV, 05/I), Duke (04/II), Gallows (06), Grim Skull (06)
Accessories: brown-grey battle rifle (92 Duke's G3); light brown spring missile launcher (shared with Gung Ho and Roadblock, with large green trigger); green missile (shared with Gung Ho and Roadblock, thin and smooth)
The calm and determined battlefield commander of the G.I. JOE team is always out front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat, human-animal hybrids, by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a Wal-Mart-exclusive two-pack with Iron Grenadier (04). Item #55339. This figure is considered a moderately high-demand item.
Version 16: 2004 Anti-Venom Strike Force carded set (04/III)
Fig. #0891: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (83, 88, 97, 04/III, 05/IV)
  • upper left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Trooper (04, 06/II), Zarana (05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II)
  • upper right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97)
  • lower left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Flint (04/I, 05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II), CLASSIFIED (06), Lonzo Wilkinson (06)
  • lower right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), CLASSIFIED (06), Lonzo Wilkinson (06)
  • front torso: Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • back torso: Doc (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • waist: Gung-Ho (83, 97), Steel Brigade (87 A-B-C), Duke (97, 04/III, 05/III, 05/IV)
  • upper legs: Maj. Bludd (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: black helmet (common to Anti-Venom Joes; with dark green visor and name in white); black pistol (86 Lifeline's 9mm); black machine gun (03 Torpedo's); black figure stand
The calm and determined battlefield commander of the G.I. JOE team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat - human-animal hybrids - by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a Toys 'R Us-exclusive set with Barricade (04), Charbroil (04), Sgt. Lifeline (04), Sgt. Mutt (04/II), and Roadblock (04/III). Item #53914.
Version 17: 2004 Valor vs. Venom Wave 4 two-pack assortment (04/IV)
Fig. #0909: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (04/I, 04/IV, 05/II)
  • arms: Duke (04/I, 04/IV, 05/II)
  • torso: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
  • waist: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
  • legs: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
Wave 4 Accessories: grey pistol (86 Lifeline's 9mm); grey carbine (new, four-piece M4 with M203 grenade launcher); silver knife (04 Hi-Tech's); black communications gauntlet (common for VvV Joes).
Wave 5 Accessories: two black pistols (02 Shipwreck's Uzi); black chain weapon (04/I Duke's); black communications gauntlet (common for VvV Joes)
The calm and determined battlefield commander of the G.I. JOE team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat - human-animal hybrids - by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a two-pack with Venomous Maximus. Item #55975.
Re-releases: Also carded in a Wave 5 two-pack with Cobra Commander (04/III). Item #03541.
Version 18: 2004 Valor vs. Venom Wave 2 single-pack assortment (04/V)
Fig. #0958: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (02/III, 03/II, 04/II, 04/V, 04/VI)
  • arms: Duke (02/III, 03/II, 04/V, 04/VI)
  • torso: Duke (02/III, 03/II, 04/V, 04/VI)
  • waist: Duke (02/III, 03/II, 04/V, 04/VI)
  • legs: Duke (02/III, 03/II, 04/V, 04/VI)
Accessories: black backpack (85 Tele-Viper's); black pistol (02 Shipwreck's with silencer); black shotgun (03 Burn Out's M4 Super 90)
The calm and determined battlefield commander of the G.I. JOE team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat - human-animal hybrids - by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Item #01253.
Version 19: 2004 boxed Voice FX Duke 12-inch figure (04/VI)
Fig. #0971: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (02/III, 03/II, 04/II, 04/V, 04/VI)
  • arms: Duke (02/III, 03/II, 04/V, 04/VI)
  • torso: Duke (02/III, 03/II, 04/V, 04/VI)
  • waist: Duke (02/III, 03/II, 04/V, 04/VI)
  • legs: Duke (02/III, 03/II, 04/V, 04/VI)
Accessories: blue-green flight helmet (02 Duke's, with black visor and gold air mask); black pistol (91 Dusty's 9mm); black carbine (02 Duke's M4)
The calm and determined battlefield commander of the G.I. JOE team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat - human-animal hybrids - by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Item #01699. Boxed with the Toys 'R Us-exclusive release of the twelve-inch version of Duke, the first time articulated Joe figures of both sizes were available in the same package. (The closest precedent is the Micro Figures of the late 1980s.)
Version 20: 2005 Valor vs. Venom Wave 6 boxed Desert Humvee vehicle (05/I)
Fig. #0993: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (05/I)
  • arms: Rollbar (04, 05), Duke (05/I), Lt. Falcon (09)
  • torso: Rollbar (04, 05), Duke (05/I), SAW Viper (06), Lt. Falcon (09)
  • waist: Rollbar (04, 05), Duke (05/I), SAW Viper (06), Lt. Falcon (09)
  • legs: Rollbar (04, 05), Duke (05/I), SAW Viper (06), Lt. Falcon (09)
Accessories: light brown helmet (04 Rollbar's, with reddish brown spots)
The calm and determined battlefield commander of the G.I. JOE Team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE Team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat, human-animal hybrids, by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Item #55496.
Version 21: 2005 Valor vs. Venom Wave 7 two-pack assortment (05/II)
Fig. #1026: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (04/I, 04/IV, 05/II)
  • arms: Duke (04/I, 04/IV, 05/II)
  • torso: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
  • waist: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
  • legs: Duke (04/I) - Action Attack removed: Duke (04/IV, 05/II)
Accessories: black submachine gun (new, MP5K); black light machine gun (new, Stoner 63A); black knife (91 Low-Light's); black communications gauntlet (common for VvV Joes)
The calm and determined battlefield commander of the G.I. JOE Team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE Team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat, human-animal hybrids, by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a two-pack with Over Kill (05/I). Item #56250.
Version 22: 2005 Wave 2 comic three-pack assortment (05/III)
Fig. #1041: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (05/III)
  • upper left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Trooper (04, 06/II), Zarana (05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II)
  • upper right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97)
  • lower left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Flint (04/I, 05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II), CLASSIFIED (06), Lonzo Wilkinson (06)
  • lower right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), CLASSIFIED (06), Lonzo Wilkinson (06)
  • front torso: Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • back torso: Doc (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • waist: Gung-Ho (83, 97), Steel Brigade (87 A-B-C), Duke (97, 04/III, 05/III, 05/IV)
  • upper legs: Maj. Bludd (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: black handgun (03 Beachhead's); black laser rifle (83 Snow Job's XMLR-3A); black assault rifle (04 Cobra Trooper's M16)
The calm and determined battlefield commander of the G.I. JOE Team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE Team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. He hopes to defeat the latest COBRA threat - human-animal hybrids - by building advanced combat systems that are linked closely to their human operators.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a three-pack with Roadblock (05/I), Destro (05/I), and a reprint of Marvel #24. Item #61062.
Version 23: 2005 Heavy Assault Squad carded set (05/IV)
Fig. #1082: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (83, 88, 97, 04/III, 05/IV)
  • upper left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Trooper (04, 06/II), Zarana (05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II)
  • upper right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97)
  • lower left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Flint (04/I, 05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II), CLASSIFIED (06), Lonzo Wilkinson (06)
  • lower right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), CLASSIFIED (06), Lonzo Wilkinson (06)
  • front torso: Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • back torso: Doc (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Starduster (87 B-C), Steel Brigade (87 C-D-E-F), Lonzo Wilkinson (06)
  • waist: Gung-Ho (83, 97), Steel Brigade (87 A-B-C), Duke (97, 04/III, 05/III, 05/IV)
  • upper legs: Maj. Bludd (83), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: silver pistol (86 Low-Light's Uzi); black shotgun (03 Destro's SPAS-12)
The calm and determined battlefield commander of the G.I. JOE Team is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. His experience and coolness under fire bolsters morale and gives the G.I. JOE Team a firm anchor to hold onto even in the worst situations. Offered a battlefield commission, he turned down the chance to be an officer because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost. A veteran of countless top-secret special operations missions, DUKE also created and ran several classified special forces schools. He spends his spare time reading history, because he feels that history books are catalogues of other people's mistakes, and he doesn't intend to repeat any of them.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Carded in a Toys 'R Us-exclusive set with Roadblock (05/II), Snake Eyes (05/VI), and three versions of the Infantry Division (05/I, 05/III, and 05/VI). Item #11235. The set also came with accessories for the included greenshirts: black attack rifle (92 Big Bear's AK-88); black assault rifle (02 Neo-Viper's AK-74); black assault rifle (02 BAT's Vektor CR-21); black saw rifle (86 Zarana's, undersized with softer spurs)
Version 24: 2005 Built-to-Rule boxed Freedom Defense Outpost playset (05/V)
Fig. #1108: G.I. JOE First SergeantMOS 1: Infantry: [11Z]
MOS 2: Intelligence [35X]
  • head: Duke (03/I, 05/V)
  • arms: Duke (03/I, 05/V)
  • torso: Duke (03/I, 05/V), Alpine (04/I, 04/II, 04/III)
  • waist: Duke (03/I, 05/V), Alpine (04/I, 04/II, 04/III)
  • upper legs: Duke (03/I, 05/V), Alpine (04/I, 04/II, 04/III)
  • lower legs: Duke (03/I, 05/V)
Accessories: none
[The 2004-05 Built-to-Rule filecards had no main text.]
Toy Notes: Appeared in the 2004 BTR catalog but thought unreleased until the items surfaced in 2005. Some resources may list this as a 2004 release. Item #6874. This set is considered a high-demand, hard-to-find item.
Version 25: 2007 25th Anniversary G.I. Joe boxed set
Fig. #1165: First SergeantMOS 1: Airborne Infantryman: [prob. 11Z]
MOS 2: Artillery [13Z], Small-Arms Armorer [45B]
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Red Star (08), Lt. Falcon (08)
  • lower legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II)
Accessories: green helmet (shared with Roadblock, like standard, with visor bumps); green strap (new, with gold grenade); black pistol (07 Flint's 9mm); black assault rifle (new, one-piece M16 with trigger guard and M203 grenade launcher); black binoculars (new, tiny with no strap); black Joe figure stand
DUKE was fluent in French, German, and English when he enlisted in 1967. Graduated top of his class at airborne school, Fort Benning. Opted for US Army Special Language School. Specialized in Han Chinese and South East Asian dialects. Went Special Forces in 1969. Worked with tribesmen in the boonies of South Vietnam. Ran four different Special Forces schools. Turned down a commission in 1971. Commands by winning respect. Current assignment: Acting First Sergeant, G.I. JOE team.
Statement after declining commission: "They tell me that an officer's job is to impel others to take the risks - so that the officer survives to take the blame in the event of total catastrophe. With all due respect, sir, if that's what an officer does, I don't want any part of it."
Variations: The single-carded version included a blue-green backpack (07 Gung-Ho's).
Toy Notes: Boxed in a set with Gung Ho (07), Roadblock (07), Agent Scarlett (07), and Snake Eyes (07/II), as well as a sound box that played a portion of the cartoon theme music. Item #26757. Duke's gun does not quite fit into his leg holster. If forced, it can become stuck. (The binoculars don't quite fit, either.)
Re-releases: Carded singly in winter 2007-08 as part of the 25th Anniversary Wave 4 assortment.
Version 26: 2008 Wave 1 comic two-pack assortment (08/I)
Fig. #1216: First SergeantMOS 1: Airborne Infantryman: [prob. 11Z]
MOS 2: Small-Arms Armorer [45B]
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Red Star (08), Lt. Falcon (08)
  • lower legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II)
Accessories: bright green helmet (07 Duke's); yellow-green strap (07 Duke's, with silver grenade); bright green backpack (07 Gung-Ho's); black pistol (07 Flint's 9mm); black laser rifle (83 Snow Job's XMLR-3A); black Joe figure stand
DUKE was fluent in French, German, and English when he enlisted in 1967. Graduated top of his class at airborne school, Fort Benning. Opted for US Army Special Language School. Specialized in Han Chinese and South East Asian dialects. Went Special Forces in 1969. Worked with tribesmen in the boonies of South Vietnam. Ran four different Special Forces schools. Turned down a commission in 1971. Commands by winning respect. Current assignment: Acting First Sergeant, G.I. Joe team.
Statement after declining commission: "They tell me that an officer's job is to impel others to take the risks - so that the officer survives to take the blame in the event of total catastrophe. With all due respect, sir, if that's what an officer does, I don't want any part of it."
Toy Notes: Carded in a two-pack with Cobra Commander (08/I) and a reprint of Marvel #24. Item #28424.
Version 27: 2008 Senior Ranking Officers Wave 1 three-pack assortment (08/II)
Fig. #1241: First SergeantMOS 1: Airborne Infantryman: [prob. 11Z]
MOS 2: Artillery [13Z], Small-Arms Armorer [45B]
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Red Star (08), Lt. Falcon (08)
  • lower legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II)
Accessories: green helmet (07 Duke's); dark grey strap (07 Duke's, with silver grenade); black pistol (07 Flint's 9mm); black submachine gun (07 Snake Eyes's Uzi); black laser rifle (83 Snow Job's XMLR-3A); black binoculars (07 Duke's); black Joe figure stand
DUKE was fluent in French, German, and English when he enlisted in 1967. Graduated top of his class at airborne school, Fort Benning. Opted for US Army Special Language School. Specialized in Han Chinese and South East Asian dialects. Went Special Forces in 1969. Worked with tribesmen in the boonies of South Vietnam. Ran four different Special Forces schools. Turned down a commission in 1971. Commands by winning respect. Current assignment: Acting First Sergeant, G.I. Joe team.
Statement after declining commission: "They tell me that an officer's job is to impel others to take the risks - so that the officer survives to take the blame in the event of total catastrophe. With all due respect, sir, if that's what an officer does, I don't want any part of it."
Toy Notes: Boxed in a Toys 'R Us-exclusive three-pack with Grunt (07) and Gen. Hawk (08/II). Item #32149, set 1 of 3.
Version 28: 2008 25th Anniversary Wave 7 carded assortment (08/III)
Fig. #1256: First SergeantMOS 1: Airborne Infantry: [prob. 11Z]
MOS 2: Small-Arms Repair [45B]
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Red Star (08), Lt. Falcon (08)
  • lower legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II)
Accessories: dark green helmet (07 Duke's); grey backpack (from 82 JUMP); silver strap (07 Duke's, with gold grenade); grey pistol (07 Flint's 9mm); silver laser rifle (83 Snow Job's XMLR-3A); US flag on grey flagpole (fits into stand); grey Joe figure stand
DUKE was fluent in French, German, and English when he enlisted in 1967. Graduated top of his class at airborne school, Fort Benning. Opted for US Army Special Language School. Specialized in Han Chinese and South East Asian dialects. Upon graduation, he served in the Army's Special Forces unit in Southeast Asia where he received the Medal of Honor and two Bronze Stars for single-handedly rescuing 34 POWs from a heavily guarded enemy compound.
"DUKE has more combat experience than some of those generals in the Pentagon. He's the kind of grunt you want to have right by your side when the going gets rough. He can assess any hostile situation with lightning speed and act upon it instantly. The man doesn't know the meaning of the word fear. In fact, I don't think he has ever heard of the word at all."
Toy Notes: Item #30277.
Version 29: 2008 Wave 4 comic two-pack assortment (08/IV)
Fig. #1272: First SergeantMOS 1: Infantry [11B]
MOS 2: Intelligence [35X]
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms to wrist: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Duke (08/IV), Firefly (09/II)
  • hands: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Duke (08/IV), Firefly (09/II)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: olive helmet (07 Duke's); brown strap (07 Duke's, with silver grenade); black pistol (new, small with textured grip); black assault rifle (04 Cobra Trooper's M16); black knife (08 Spirit's, with silver blade); black binoculars (new, with brown strap); black Joe figure stand
DUKE is fluent in several languages and graduated top of his class at Airborne School, Fort Benning. Calm and determined, he commands by winning respect. He turned down a battlefield commission because it would distance him from his troops -- and from the center of the action. As the G. I. JOE team's field commander, DUKE demands only top-notch performances from everyone, but it's nothing he doesn't also require of himself. He met his equal in RED STAR of the OKTOBER GUARD, respecting the Russian soldier even as he fought to defeat him whenever they crossed paths.
"Nobody owes me any respect. I have to earn it. Just the way everybody else has to earn mine."
Toy Notes: Carded in a two-pack with Red Star (08) and an original comic (#6). Item #32163.
Version 30: 2008 post-25th Anniversary Wave 10 carded assortment (Tiger Force, 08/V)
Fig. #1320: Tiger Force First SergeantMOS 1: Airborne Infantry [prob. 11Z]
MOS 2: Small-Arms Repair [45B]
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms: Duke (08/V, 08/VI)
  • body: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Red Star (08), Lt. Falcon (08)
  • lower legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II)
Accessories: light green helmet (07 Duke's); brown strap (07 Duke's, with black grenade); light green backpack (new, based on 83 Airborne's, with brown shovel); black pistol (07 Flint's 9mm); black submachine gun (82 Stalker's); light green binoculars (83 Duke's); black Joe figure stand
DUKE was fluent in French, German, and English when he enlisted. He graduated top of his class at the Fort Benning Airborne School. He opted for U.S. Army Special Languages School, specializing in Han Chinese and Southeast Asian dialects. Upon graduation, he served in the Army's Special Forces unit in Southeast Asia, where he received the Medal of Honor and two Bronze Stars for single-handedly rescuing 34 POWs from a heavily guarded enemy compound. As squad leader of the TIGER FORCE commandos, DUKE leads this top-secret rapid-response unit on missions to defuse explosive situations around the world.
"DUKE has more combat experience than some of those generals in the Pentagon. He's the kind of grunt you want to have right by your side when the going gets rough. He can assess any hostile situation with lightning speed and act upon it instantly. The man doesn't know the meaning of the word fear. In fact, I don't think he has ever heard of the word at all."
Toy Notes: Item #34116.
Version 31: 2008 DVD Battles assortment, #5 (08/VI)
Fig. #1389: First SergeantMOS 1: Infantry: [11B]
MOS 2: Intelligence [35X]
  • head: Duke (08/VI)
  • arms: Duke (08/V, 08/VI)
  • body: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Red Star (08), Lt. Falcon (08)
  • lower legs: Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II)
Accessories: green helmet (07 Duke's); silver backpack (from 82 JUMP); silver strap (new, X-shaped and joins in the middle front); black pistol (07 Flint's 9mm); black laser rifle (83 Snow Job's XMLR-3A); US flag on grey flagpole (08/III Duke's); grey Joe figure stand
DUKE is always out in front, leading by example, never asking a team member to do a job he wouldn't do himself. That's why he's in right in the thick battle when COBRA forces swoop in to capture a major metropolis. His experience and coolness under fire bolsters morale and gives the G.I. JOE team a firm anchor to hold onto even in the worst situations. He turned down a battlefield commission because he felt it would distance himself from his troops. A hard charger, but understanding and fair, he believes in his heart that decency, honor, and freedom must always prevail over malevolence, deceit, and tyranny, no matter what the cost.
"We're the good guys and they're the bad guys. The job of the good guys is to put the bad guys out of business."
Toy Notes: Boxed with Albert "Alpine" Pine (08), Cobra Commander (08/XII), Cobra Paratrooper (08/VII), MASS Device beam emitter, and Best of 80s Episodes DVD. Item #35835. This set was short-packed and unevenly distributed so that it was considered a hard-to-find item at the time of its release.
Version 32: 2009 post-25th Anniversary Wave 13 carded assortment (G.I. Joe Resolute, 09/I)
Fig. #1398: First SergeantMOS 1: Infantry [prob. 11Z]
MOS 2: Intelligence [35X]
  • head: Duke (09/I, 09/III)
  • arms: Duke (09/I, 09/III)
  • body: Duke (09/I)
  • legs: Duke (09/I, 09/III)
Accessories: green vest (new, with pockets in front); black miniature pistol (new, with textured grip); black assault rifle (new, with silver stock, cartridge, and barrel); black Joe figure stand
A leader is always in the position of making the tough calls and hard decisions. DUKE, as the head of the G.I. JOE team, understands the burden of leadership all too well. When it's the duty of the team to respond to a threat against the world, DUKE must be the one to make sure that the priorities are clear: the mission comes first and everything else comes a distant second. He demands a lot from his team, but doesn't ask anything of them that he isn't willing to give himself. His hard-won experience and unflinching determination have earned him the respect and loyalty of his team.
"We're the G.I. JOE team. Now we show COBRA why it's a mistake to go up against us."
Toy Notes: Item #37101.
Version 33: 2009 Greatest Battles DVD boxed set (09/II)
Fig. #1421
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms to wrist: Flint (08/I, 08/II, 09/I, 09/II), Skyduster (08), G.I. Joe Cutter (08), Cobra Ninja Viper (08), Ssgt. Rock 'n Roll (08/II), Tunnel Rat (09), Duke (09/II), Outback (09)
  • hands: Flint (08/I, 08/II, 09/I, 09/II), Skyduster (08), G.I. Joe Cutter (08), Cobra Ninja Viper (08), Ssgt. Rock 'n Roll (08/II), Tunnel Rat (09), Duke (09/II)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Mutt (08), Lift Ticket (09), Duke (09/II)
Accessories: black vest (new, with brown trim); black backpack (08/V Duke's); black binoculars (83 Duke's); black submachine gun (82 Stalker's); black pistol (07 Flint's 9mm)
[This set did not include filecards. The following text appears on the box back.] Duke is the leader of the G.I. Joe team. Courageous and strong, he has fought in many battles against Cobra and led the team to many victories.
Toy Notes: Boxed with Snake Eyes (09/II), Cobra Commander (09/III), Storm Shadow (09/III), and Greatest Battles DVD. Item #38905.
Version 34: 2009 G.I. Joe Resolute boxed set (G.I. Joe Resolute, 09/III)
Fig. #1425: First SergeantMOS 1: Infantry [prob. 11Z]
MOS 2: Intelligence [35X]
  • head: Duke (09/I, 09/III)
  • arms: Duke (09/I, 09/III)
  • body: Duke (09/III)
  • legs: Duke (09/I, 09/III)
Accessories: black flight helmet (new, with silver vents); black flight backpack (new, with silver trim and hinged wings); black belt (new, with pockets in back); black pistol (new, resembles 07 Flint's with no trigger guard); black assault rifle (09/I Duke's, with silver trim); black Joe figure stand
A leader is always in the position of making the tough calls and hard decisions. DUKE, as the head of the G.I. JOE team, understands the burden of leadership all too well. When it's the duty of the team to respond to a threat against the world, DUKE must be the one to make sure that the priorities are clear: the mission comes first and everything else comes a distant second. He demands a lot from his team, but doesn't ask anything of them that he isn't willing to give himself. His hard-won experience and unflinching determination have earned him the respect and loyalty of his team.
"We're the G.I. JOE team. Now we show COBRA why it's a mistake to go up against us."
Toy Notes: Boxed in a set with Cobra BAT (09), Cobra Commander (09/IV), Cobra Officer (09), and Cobra Trooper (09/II). Item #39183.