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Hawk

(aka General Hawk; G.I. JOE Hawk; General Tomahawk; General Abernathy)

File Name: Clayton M. Abernathy of Denver, Colorado.
Grades: Army O-6 (1982); O-7 (1986-1991); O-8 (1992); O-7 (1993-2000); O-8 (2002-2008/I); O-7 (2008/II-2009)
various SNs: RA212754036; 142-27-CM46; 212-75-CM36
Notes: Denver is in the north central part of the state, with Buckley Air Force Base in the vicinity. Denver is also the hometown of Mace.




Previous character: Cobra Officer
Next character: Grand Slam

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Ed Gilbert
(but by John Stephenson in The Spy Who Rooked Me)
292,307 seconds3443,934
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Ed Gilbert (season 1)
David Kaye (season 2)
202,623 seconds3634,193
Reel FX VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Phil Hayes1340 seconds22175

Notes: Sunbow's Hawk had black hair and wore his 1986 outfit, with brown boots and opaque white-lensed goggles on his helmet. Early ads for Marvel comics featured the 1982 outfit with brown straps and belt, and with a cap rather than a helmet. In the DiC series, Hawk had brown hair and wore his 1991 flight outfit in season 1 and his Battle Commanders outfit in season 2, although his flight pack also appeared in the second-season episodes The Sword and A Is for Android. The season 2 outfit's pants usually had brown triangles but sometimes had orange camo spots or were plain tan. The color of his hat also varied. He wore his Version 11 outfit in Valor vs. Venom, in which he spent much of the movie transformed into Venomous Maximus.

 

Season 2 Opening (Sunbow)5 seconds (silent)
Arise Serpentor Arise Part 1146 seconds24 lines
Arise Serpentor Arise Part 274 seconds21 lines
Arise Serpentor Arise Part 373 seconds15 lines
Arise Serpentor Arise Part 439 seconds5 lines
Arise Serpentor Arise Part 577 seconds10 lines
Last Hour to Doomsday45 seconds4 lines
Sink the Montana356 seconds44 lines
Cobrathon94 seconds12 lines
The Rotten Egg17 seconds3 lines
The Spy Who Rooked Me24 seconds2 lines
My Brother's Keeper20 seconds3 lines
My Favorite Things25 seconds4 lines
Raise the Flagg!137 seconds30 lines
G.I. Joe and the Golden Fleece37 seconds4 lines
The Most Dangerous Thing in the World109 seconds16 lines
Ninja Holiday25 seconds5 lines
Nightmare Assault250 seconds40 lines
Joe's Night Out141 seconds16 lines
Second-Hand Emotions144 seconds19 lines
Not a Ghost of a Chance35 seconds3 lines
Sins of Our Fathers166 seconds27 lines
Into Your Tent I Will Silently Creep53 seconds7 lines
Knowing Is Half the Battle PSAs10 seconds3 lines
G.I. Joe: The Movie Opening2 seconds (silent)
G.I. Joe: The Movie, Part 253 seconds4 lines
G.I. Joe: The Movie, Part 326 seconds5 lines
G.I. Joe: The Movie, Part 450 seconds7 lines
G.I. Joe: The Movie, Part 574 seconds11 lines
Season 1 Opening (DiC)3 seconds (silent)
Revenge of the Pharaohs111 seconds15 lines
Granny Dearest1 second (silent)
Victory at Volcania Part 1182 seconds20 lines
Victory at Volcania Part 2232 seconds28 lines
Pigskin Commandos7 seconds (silent)
Injustice and the Cobra Way2 seconds (silent)
That's Entertainment416 seconds50 lines
I Found You...Evy64 seconds10 lines
An Officer and a Viperman96 seconds12 lines
Season 2 Opening (DiC)6 seconds (silent)
The Sword80 seconds13 lines
Long Live Rock and Roll Part I131 seconds8 lines
Long Live Rock and Roll Part II36 seconds4 lines
The Sludge Factor Part I78 seconds15 lines
The Sludge Factor Part II133 seconds18 lines
A Is for Android548 seconds73 lines
Shadow of a Doubt220 seconds33 lines
Basic Training268 seconds64 lines
The Legend of Metal-Head9 seconds (silent)
Valor vs. Venom340 seconds22 lines

Headcanon

Born August 8, 1943. The son of wealthy business owners, Hawk earned an engineering degree at the University of Colorado before enlisting. He succeeded Gen. Joseph B. Colton as a G.I. Joe agent following his heroic actions in Operation Tail-Wind in Nigeria in 1970. Whereas G.I. Joe had been a code name given to individual agents, following the emergence of Cobra in 1979, Hawk was assigned to redefine G.I. Joe as a mobile strike force. The Joe Team's first live mission was in June 1980. Hawk's appearance is represented by Version 13 from 1980 through 1982, changing to Version 15 in 1983, Version 3 in late 1986, and Version 8 in late 1987. When Cobra went silent in 1989 and the Joe Team was disbanded, Hawk spent his time investigating Cobra influence and corruption in the Pentagon and various media outlets. When Cobra resurfaced in 1991, Hawk reactivated about sixty Joes. During this time he had his Version 11 appearance. Following Cobra's defeat in 1994, Hawk worked in the Pentagon another five years before retiring to help promote his family's business.

Figure Releases

Versions: 1. 1982 (MMS)
2. 1986
3. 1991
4. 1992 (Battle Commanders)
5. 1993/I (Armor-Tech)
6. 1993/II (Mail)
7. 1997 (A-10 Thunderbolt)
8. 2000 (RAH Collection)
9. 2002 (JvC Wave 1.5)
10. 2004/I (Comic #3)
11. 2004/II (Valor vs. Venom)
12. 2005 (Comic #74)
13. 2008/I (Comic #1)
14. 2008/II (Senior Ranking Officers)
15. 2008/III (post-25th Wave 9)
16. 2009 (Joe Collector 5 Pack)
Version 1: 1982 boxed MMS accessory
Fig. #0012: Missile CommanderMOS 1: Artillery [14A]
MOS 2: Radar [formerly 0140]
  • head: Short-Fuze (82, 97), Flash (82), Hawk (82), Steeler (82), Starduster (87)
  • upper arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Snow Job (83), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • lower arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • torso: Stalker (82, 97, 04/II, 05/I), Breaker (82, 05), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Grunt (82, 83, 97), Hawk (82, 04/I), Zap (04), Infantry Divison (05/I, 05/II, 05/IV, 05/VI), Cobra Mortal (06), Sparks (07)
  • waist: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97), Flash (82), Rock 'n Roll (82), Grunt (82, 83, 97), Hawk (82), Grand Slam (82, 83), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
  • legs: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Zap (82, 97), Rock 'n Roll (82), Grunt (82, 83), Hawk (82), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
Accessories: dark green helmet (small standard, with visor holes); clear visor (standard)
Hawk comes from a well established (real loaded) family. He's a West Point graduate, top of class and has seen action in a number of trouble spots. Graduated: Advanced Infantry Training; Covert Ops School. Served on Cadre, North Atlantic Range Command, and USA ENG COM EVR Missile and Radar Training; (classified). Qualified Expert: M-16, M-1911A1 auto-pistol.
"He is keenly intelligent and perceptive and quite capable of totally selfless acts in support of his team-mates. An excellent leader!"
Variations: Re-tooled in 1983 to accommodate swivel-arm battle grip and a new waistpiece design. Yojoe.com lists swivel-arm Hawk as version 1.5. The prototype in the 1982 catalog had gold straps and shoulder pockets, and a solid black visor.
Toy Notes: Item #6054.
Re-releases: Also available by mail at some point (per red-backed filecard). Recolored versions were released in Argentina as Redmack and in India as Hawk.
Version 2: 1986 regular carded assortment
Fig. #0091: G.I. Joe CommanderMOS 1: Artillery [14A]
MOS 2: Radar [formerly 0140]
  • head: Hawk (86, 97), Breaker (97), Rock 'n Roll (97)
  • arms: Hawk (86, 97)
  • torso: Hawk (86, 97, 05)
  • waist: Hawk (86, 97, 05)
  • legs: Hawk (86, 97), Breaker (97)
Accessories: light green helmet (new, with goggles); light green backpack (new, with canteen and several pouches); black pistol (Keel Haul's semi-automatic)
Hawk was the original field commander of the Joe Team before he got his General's star and was booted upstairs to honcho the entire G.I. Joe Operation. He's a West Point graduate and has a list of special education credits as long as his arm, but he still managed to get the main body of his experience out there where it counts - on the battle field.
"Hawk's the type of commander who goes out and gets shot at like everyone else. Troops respect that. They know he won't ask them to do anything he isn't willing to do himself. And that's why they are willing to do anything Hawk tells them."
Variations: Hawk's helmet has black goggles in the 1986 catalog and commercials but was produced with green goggles. Mail-order Hawks came with a gold '91 Cobra Commander' submachine gun instead of the pistol, and no helmet or backpack.
Toy Notes: Item #6468. Featured in the Devilfish commercial.
Re-releases: Also available by mail in 1992 through the Terror on the Tundra offer. A slightly different version was released in India. Some parts were used to create the India-exclusive figure Super Cop.
Version 3: 1991 Wave 1 regular carded assortment
Fig. #0282: G.I. Joe Commander (code name: General Hawk)
  • head: Gen. Hawk (91, 93/II)
  • arms: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
  • torso: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
  • waist: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
  • legs: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
Accessories: gold flight helmet (new, dome-shaped) with detachable clear visor; grey backpack (new, jet with missile tabs on folding wings); grey machine gun (new, double-barreled); four gold missiles (new)
As a rule, General Officers direct battle from the safety of the rear echelons, but the commander of a tighly coordinated, rapid deployment force like the G.I. Joe Team has to be right on top of the action at all times, ready to make split-second decisions on tactical developments as they happen. The combination of jet pack and communications helmet allows HAWK to survey the progress of battle as well as keep in constant radio contact with all elements of his command!
"Some Generals like to come out and give a nice rousing speech before a fight, full of 'go-get-'em' and 'yay team,' and that's the last you see of them until the dust settles and they're back up from the rear again, handing out medals and trying to look as battle-weary as they can in starched fatigues. When Hawk takes you into a hairy situation, he's usually in FRONT of you yelling, 'Follow me!'"
Toy Notes: Item #6583.
Version 4: 1992 Battle Commanders premium carded assortment
Fig. #0313: G.I. Joe Commander (code name: General Hawk)
  • head: Gen. Hawk (92, 00, 02), Zartan (04/IV)
  • arms: Gen. Hawk (92, 00, 02, 05), Big Ben (03), Zartan (04/III, 04/IV)
  • torso: Gen. Hawk (92) - screw holes removed: Gen. Hawk (00, 02), Big Ben (03), Zartan (04/III, 04/IV)
  • waist: Gen. Hawk (92, 00, 02), Big Ben (03), Zartan (04/III, 04/IV)
  • legs: Gen. Hawk (92, 00, 02, 04/I, 05), Big Ben (03), Sgt. Stalker (04/II, 05/I, 06), Zartan (04/III, 04/IV), Zap (04), Rock 'n Roll (05), Breaker (05)
Accessories: gold talking backpack (new, attached with screws); gold battlefield pistol (new, .45-cal.); gold rifle (new, with large scope); black figure stand
One thing the G.I. Joes know for certain, when they hear HAWK give the command to "MOVE OUT!" he'll be giving it from in front of them and not from the rear! As commanding officer of the G.I. Joe Team with the rank of a 2-star General, Hawk could command his unit from an armored bunker or a high-flying aircraft, but that's not his style. He's a West Point graduate who's smart enough to know that 10 minutes with his soldiers on a real battlefield is worth more than a year in the classroom, and such an act will do more for their morale than a regiment of donut dollies ever could - well, almost. Hawk enjoys directing the combat action from the G.I. Joe Patriot or from G.I. Joe's Fort America!
Toy Notes: Released before Christmas 1991 in some areas but first listed in the 1992 insert catalog. Yojoe.com lists the figure as a 1991 release. Item #6751. To remove the backpack, unscrew the pack's outer screws. The screws attaching the pack to the figure are inside, along with the batteries.
Version 5: 1993 Star Brigade Armor-Tech boxed Armor Bot accessory (93/I)
Fig. #0410: G.I. Joe Commander
General Hawk
MOS 1: Strategic Command Operations [USSTRATCOM]
MOS 2: Armor Bot Commander
  • head: Gen. Hawk (93/I)
  • left arm: Gen. Hawk (93/I)
  • right arm: Duke (93/II), Heavy Duty (93), Gen. Hawk (93/I)
  • body: Duke (93/II), Gen. Hawk (93/I)
  • legs: Robo-JOE (93), Duke (93/II), Gen. Hawk (93/I)
Accessories: gold space helmet (93/II Duke's) with clear visor; pink machine gun (91 Flint's)
In space warfare, there's no such thing as a designated battle perimeter - the whole universe is on the front-line field of fire! Even when replenishing your oxygen supply or recharging a laser pistol, you MUST stay on alert, and no one does that better than GENERAL HAWK. He watches his own back as well as those of his men. "He's just one of those guys you tend to feel safe with," says Rock 'n Roll. "Even those dumb ol' Cobra B.A.A.T.'s aren't lame enough to try a sneak attack with Hawk around!" Hawk has seen plenty of interstellar combat, and was even present during the brutal battle to liberate the moon from Cobra. According to Hawk, "That lunar nightmare was one of [the] toughest fights ever, if I'd only had the Armor Bot then, I could have vaporized B.A.A.T.s by the hundreds!"
Motto: "If you can't stand the heat, stay away from the sun!"
Variations: Some copies came with a rifle that was black rather than pink.
Toy Notes: Item #6186.
Version 6: 1993 special mail-order (93/II)
Fig. #0427: G.I. Joe Commander (code name: General Hawk)
  • head: Gen. Hawk (91, 93/II)
  • arms: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
  • torso: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
  • waist: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
  • legs: Gen. Hawk (91, 93/II), Roadblock (93/II, 94)
Accessories: yellow helmet (91 Gen. Hawk's) with clear gold visor; black Sonic backpack (92 Maj. Bludd's); bright green machine gun (91 Gen. Hawk's); black figure stand
As a rule, General Officers direct battle from the safety of the rear echelons, but the commander of a tighly coordinated, rapid deployment force like the G.I. Joe Team has to be right on top of the action at all times, ready to make split-second decisions on tactical developments as they happen. The combination of jet pack and communications helmet allows HAWK to survey the progress of battle as well as keep in constant radio contact with all elements of his command!
"Some Generals like to come out and give a nice rousing speech before a fight, full of 'go-get-'em' and 'yay team,' and that's the last you see of them until the dust settles and they're back up from the rear again, handing out medals and trying to look as battle-weary as they can in starched fatigues. When Hawk takes you into a hairy situation, he's usually in FRONT of you yelling, 'Follow me!'"
Toy Notes: Available from Hasbro Direct in 1993-94 through the Menace in the Wilderness offer. Also bagged for a 1994 convention.
Version 7: 1997 boxed A-10 Thunderbolt vehicle
Fig. #0512: G.I. Joe Commander
General Hawk
MOS 1: Strategic Command Operations [USSTRATCOM]
MOS 2: Artillery [14A]
  • head: Gen. Hawk (86, 97)
  • arms: Hawk (86, 97)
  • torso: Hawk (86, 97, 05)
  • waist: Hawk (86, 97, 05)
  • legs: Hawk (86, 97), Breaker (97)
Accessories: green helmet (small standard, with visor holes); black backpack (86 Hawk's); black figure stand
In his childhood, Hawk always looked to the sky. He was fascinated by the man-made objects streaking over his head with such speed and power. He joined the military and graduated from Officers Candidate School at West Point. Served on cadre with the North Atlantic Command and USA ENG COM EVR missile and Radar training station. He held the position of Missile Commander until he received his General's star and was offered command over G.I. Joe operations. His list of credits are as long as his arm, most of his experience comes from where it counts - on the battlefield. General HAWK is the type of commander who goes out and gets shot at like everyone else. Troops respect that. They know he won't ask them to do anything he isn't willing to do himself. When the government closed down the G.I. Joe program, he was forced to work behind a desk. Using this as a forum, all his efforts went to prove terrorist organizations, such as COBRA, were still a threat and required a special unit to combat them. It didn't take long for the results to be shown, as enemy forces were once again on the rise. The call to arms and return of the G.I. Joe Team was all General Hawk needed. You can find him standing on top of the MAULER Battle Tank as it rolls into battle.
FILE EXCERPT from the JOINT-CHIEFS-OF-STAFF: "General Hawk is keenly intelligent and perceptive, quite capable of selfless acts in support of his team. An excellent leader!"
Motto: "May the wings of freedom, never lose a feather."
Toy Notes: Boxed with the Toys 'R Us exclusive A-10 Thunderbolt, which also included Ace (97). Item #28019. It is unknown whether Hasbro-Kenner intended to release a new version of the Mauler, but the similar MOBAT would be released the following year.
Version 8: 2000 Real American Hero Collection Wave 1 two-pack assortment
Fig. #0540: G.I. Joe Commander
General Tomahawk
MOS 1: Artillery [14A]
MOS 2: Radar [formerly 0140]
  • head: Gen. Hawk (92, 00, 02), Zartan (04/IV)
  • arms: Gen. Hawk (92, 00, 02, 05), Big Ben (03), Zartan (04/III, 04/IV)
  • torso: Gen. Hawk (92) - screw holes removed: Gen. Hawk (00, 02), Big Ben (03), Zartan (04/III, 04/IV)
  • waist: Gen. Hawk (92, 00, 02), Big Ben (03), Zartan (04/III, 04/IV)
  • legs: Gen. Hawk (92, 00, 02, 04/I, 05), Big Ben (03), Sgt. Stalker (04/II, 05/I, 06), Zartan (04/III, 04/IV), Zap (04), Rock 'n Roll (05), Breaker (05)
Accessories: silver battlefield pistol (92 Hawk's .45-cal.); silver assault rifle (86 Dial-Tone's HK 53); silver rifle (92 Hawk's); black figure stand
He's the same superb, spirited leader with a different name and a new mission. A recent unprecedented collapse in G.I. Joe's top secret, personnel data system forced the issuance of new code names to several top G.I. Joe brass. Hawk was one of them. Known for his distinguished and exemplary military service and leadership qualities, Gen. Tomahawk now commands a highly trained, undercover special ops unit whose mission is to penetrate COBRA's sophisticated defense network and sabotage their efforts to control the world wide web. Clicking and dragging may be new battlefield strategies, but Gen. Tomahawk is up for the challenge. Anything to make that serpent's evil existence as miserable as possible.
Gen. Tomahawk's career spans over three decades. Guts and glory are synonymous with his name, no matter what he's called. His unique brand of leadership mixes battlefield instincts with a dash of cunning that keeps COBRA dazed and defeated, even beyond the peripheral bounds of cyberspace.
Toy Notes: Carded in a two-pack with Dial Tone (00). Item #57730. A recolored version was released in India. Copyright issues are believed responsible for the name changes from this point forward, since competing The Corps! figures by Lanard have a figure named "Hawk."
Version 9: 2002 Joe vs. Cobra Wave 1.5 two-pack assortment
Fig. #0620: G.I. Joe Commander
General Tomahawk
MOS 1: Ranger [prob. 18A]
MOS 2: Military Intelligence [35B]
  • head: Gen. Hawk (92, 00, 02), Zartan (04/IV)
  • arms: Gen. Hawk (92, 00, 02, 05), Big Ben (03), Zartan (04/III, 04/IV)
  • torso: Gen. Hawk (92) - screw holes removed: Gen. Hawk (00, 02), Big Ben (03), Zartan (04/III, 04/IV)
  • waist: Gen. Hawk (92, 00, 02), Big Ben (03), Zartan (04/III, 04/IV)
  • legs: Gen. Hawk (92, 00, 02, 04/I, 05), Big Ben (03), Sgt. Stalker (04/II, 05/I, 06), Zartan (04/III, 04/IV), Zap (04), Rock 'n Roll (05), Breaker (05)
Accessories: black backpack (91 Dusty's); silver battlefield pistol (92 Hawk's .45-cal.); black submachine gun (91 Dusty's MAT-49) with stock; black figure stand
When GENERAL TOMAHAWK orders his men into battle, he stands in front of them to lead the way. He believes that a general should be among his men, showing them how to fight and how to win. Under his command, soldiers learn to be courageous defenders of peace. A West Point graduate and two-star general, he has seen plenty of action in conflicts around the world. The United States Army relies on men like GENERAL TOMAHAWK to carry on the proud, tough tradition of America's fighting forces. He has been after the elusive HEADMAN for some time. He wants to stop the smuggler and thief from his corrupt undertakings, which have threatened the peace of many nations.
"The commander of any team must be an example to his troops in courage, dedication, and skill."
Toy Notes: Carded in a two-pack with Headman (02). Item #57470.
Version 10: 2004 Wave 1 comic three-pack assortment (04/I)
Fig. #0886: G.I. Joe Commander (code name: General Abernathy)
  • head: Gen. Abernathy (04/I), Grunt (07)
  • upper arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Snow Job (83), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • lower arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • torso: Stalker (82, 97, 04/II, 05/I), Breaker (82, 05), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Grunt (82, 83, 97), Hawk (82, 04/I), Zap (04), Infantry Divison (05/I, 05/II, 05/IV, 05/VI), Cobra Mortal (06), Sparks (07)
  • waist: Roadblock (86), Guile (93/I, 93/II), Breaker (97, 05), Rock 'n Roll (97, 05), Snake Eyes (97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Gen. Abernathy (04/I), Sgt. Stalker (04/II, 05/I, 06), Zap (04), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Cobra Mortal (06)
  • legs: Gen. Hawk (92, 00, 02, 04/I, 05), Big Ben (03), Sgt. Stalker (04/II, 05/I, 06), Zartan (04/III, 04/IV), Zap (04), Rock 'n Roll (05), Breaker (05)
Accessories: black handgun (03 Beachhead's); black assault rifle (shared with Cobra Trooper; M16 with strap clips on stock and barrel); two black grenades (91 Big Ben's)
When GENERAL ABERNATHY, also known as Hawk, orders his men into battle, he stands in front of them to lead the way. He believes that a general should be among his men, showing them how to fight and how to win. Under his command, soldiers learn to be courageous defenders of peace. A West Point graduate and two-star general, he has seen plenty of action in conflicts around the world. The United States Army relies on men like GENERAL ABERNATHY to carry on the proud, tough tradition of America's fighting forces. He has been after the COBRA forces, and COBRA COMMANDER in particular, for some time. He wants to stop this dangerous organization and the criminal running it, once and for all.
"The commander of any team must be an example to his troops in courage, dedication, and skill."
Toy Notes: Carded in a three-pack with Double Clutch (04), Sgt. Stalker (04/II), and a reprint of Marvel #3. Item #30361.
Version 11: 2004 Valor vs. Venom Wave 4 two-pack assortment (04/II)
Fig. #0913: G.I. JOE Commander
General Abernathy
MOS 1: Strategic Command Operations [USSTRATCOM]
MOS 2: Artillery [14A]
  • head: Gen. Abernathy (04/II)
  • arms: Gen. Abernathy (04/II)
  • torso: Gen. Abernathy (04/II)
  • waist: Gen. Abernathy (04/II)
  • legs: Gen. Abernathy (04/II)
Accessories: grey pistol (03 Black Out's Desert Eagle); grey machine gun (92 Shockwave's M-33); two grey grenades (91 Big Ben's); black communications gauntlet (common for VvV Joes)
When GENERAL ABERNATHY orders his men into battle, he stands in front of them to lead the way. He believes that a general should be among his men, showing them how to fight and how to win. Under his command, soldiers learn to be courageous defenders of peace. Comrades and enemies alike call him by his nickname "Hawk." A West Point graduate and two-star general, he has seen plenty of action in conflicts around the world. The United Stats Army relies on men like GENERAL ABERNATHY to carry on the proud, tough tradition of America's fighting forces. Kidnapped by DESTRO, he becomes one of the DNA-venom test subjects of DR. MINDBENDER and is changed into VENOMOUS MAXIMUS, a ferocious, hybridized monster controlled by COBRA COMMANDER. Only with the help of the G.I. JOE Team can he hope to escape this fate.
"I am proud to lead the finest fighting force in the world. Together, we will defeat the COBRA organization and put an end to its evil plans."
Toy Notes: Carded in a two-pack with Over Kill (04). Item #55990.
Version 12: 2005 Wave 3 comic three-pack assortment
Fig. #1057: Commander
General Abernathy
MOS 1: Strategic Command Operations [USSTRATCOM]
MOS 2: Artillery [14A]
  • head: Gen. Abernathy (05), CLASSIFIED (06)
  • arms: Gen. Hawk (92, 00, 02, 05), Big Ben (03), Zartan (04/III, 04/IV)
  • torso: Hawk (86, 97, 05)
  • waist: Hawk (86, 97, 05)
  • legs: Gen. Hawk (92, 00, 02, 04/I, 05), Big Ben (03), Sgt. Stalker (04/II, 05/I, 06), Zartan (04/III, 04/IV), Zap (04), Rock 'n Roll (05), Breaker (05)
Accessories: green helmet (new, with grey goggles); black pistol (03 Black Out's Desert Eagle); black assault rifle (04 Cobra Trooper's M16); black knife (91 Low-Light's)
When GENERAL ABERNATHY orders his men into battle, he stands in front of them to lead the way. He believes that a general should be among his men, showing them how to fight and how to win. Under his command, soldiers learn to be courageous defenders of peace. Comrades and enemies alike call him by his nickname "Hawk." A West Point graduate and two-star general, he has seen plenty of action in conflicts around the world. His troops know he won't ask them to do anything he isn't willing to do himself. That's why they are willing to do anything he tells them.
"I am proud to lead the finest fighting force in the world. Together, we will defeat the COBRA organization and put an end to its evil plans."
Toy Notes: Carded in a three-pack with Flint (05), Tunnel Rat (05/II), and a reprint of Marvel #74. Item #61207.
Version 13: 2008 Wave 1 comic two-pack assortment (08/I)
Fig. #1214: General
G.I. Joe Hawk
MOS 1: Strategic Command Operations [USSTRATCOM]
MOS 2: Artillery [14A]
  • head: G.I. Joe Hawk (08/I, 08/II), G.I. Joe Trooper (08/IV), Skyduster (08)
  • hands: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Duke (08/IV), Firefly (09/II)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: dark green helmet (08 Flash's); clear visor (08 Flash's); black webbing (07/II Snake Eyes's, with dark green grenade); black pistol (07/II Snake Eyes's); black laser rifle (83 Snow Job's XMLR-3A); black knife (07 Snake Eyes's, with silver blade); black Joe figure stand
When G.I. JOE HAWK orders his men into battle, he stands in front of them to lead the way. He believes that a general should be among his men, showing them how to fight and how to win. Under his command, soldiers learn to be courages defenders of peace. Comrades and enemies alike call him by his nickname "Hawk." A West Point graduate and two-star general, he has seen plenty of action in conflicts around the world. It was "Hawk" who led the G.I. JOE team on their first assault of COBRA Island. His troops know he won't ask them to do anything he isn't willing to do himself. That's why they are willing to do anything he tells them.
Toy Notes: Carded in a two-pack with Scarlett (08/I) and a reprint of Marvel #1. Item #28423.
Version 14: 2008 Senior Ranking Officers three-pack assortment (08/II)
Fig. #1243: General
G.&nbsnp;I. Joe Hawk
MOS 1: Artillery [14A]
MOS 2: Radar [formerly 0140]
  • head: G.I. Joe Hawk (08/I, 08/II), G.I. Joe Trooper (08/IV), Skyduster (08)
  • left arm: Cobra Officer (07, 08/I, 08/II, 08/III, 08/IV), Cobra Trooper (07/I, 07/II, 07/III, 08/I, 08/II, 08/III, 08/IV), Air Trooper (07), Vehicle Driver (07), Night Watch Officer (08), Night Watch Trooper (08/I, 08/II, 08/III, 08/IV), Grunt (08), G.I. Joe Hawk (08/II), Cobra Driver (08), Cobra Bazooka Trooper (08), Cobra Pilot (08), Scrap-Iron (08/I, 08/II), Short-Fuze (08), Steeler (08/II), Vehicle Gunner (08), Maj. Bludd (08/III), Cobra Viper (08/III), Cobra Paratrooper (08), Shockblast (09), Cobra Stinger Driver (09)
  • right arm: Cobra Officer (07, 08/I, 08/II, 08/III, 08/IV), Cobra Trooper (07/I, 07/II, 07/III, 08/I, 08/II, 08/III, 08/IV), Air Trooper (07), Vehicle Driver (07), Night Watch Officer (08), Night Watch Trooper (08/I, 08/II, 08/III, 08/IV), Grunt (08), G.I. Joe Hawk (08/II), Cobra Driver (08), Cobra Bazooka Trooper (08), Cobra Pilot (08), Scrap-Iron (08/I, 08/II), Short-Fuze (08), Steeler (08/II), Vehicle Gunner (08), Cobra Viper (08/III), Cobra Paratrooper (08), Shockblast (09), Cobra Stinger Driver (09)
  • Flint (07, 08/I, 09/I, 09/II), Duke (07, 08/I, 08/II, 08/III, 08/V, 08/VI), G.I. Joe Hawk (08/II), G.I. Joe Doc (08), Red Star (08), Lt. Falcon (08), Skyduster (08)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: dark green helmet (08 Flash's, with silver eagle on front); clear visor (08 Flash's); black webbing (07/II Snake Eyes's, with dark green grenade); black pistol (07/II Snake Eyes's); black laser rifle (83 Snow Job's XMLR-3A); black knife (07 Snake Eyes's, with silver blade); black Joe figure stand
G.I. JOE HAWK was the original field commander of the G.I. JOE team before he got his General's star and was booted upstairs to honcho the entire G.I. Joe operation. He's a West Point graduate and has a list of special education credits as long as his arm, but he still managed to get the main body of his experience out there where it counts - on the battle field.
"G.I. JOE HAWK is the type of commander who goes out and gets shot at like everyone else. Troops respect that. They know he won't ask them to do anything he isn't willing to do himself. And that's why they are willing to do anything he tells them."
Toy Notes: Boxed in a Toys 'R Us-exclusive three-pack with Duke (08/IV) and Grunt (08). Item #32149, set 1 of 3.
Version 15: 2008 post-25th Anniversary Wave 9 carded assortment (08/III)
Fig. #1300: General
G.&nbsnp;I. Joe Hawk
MOS 1: Artillery [14A]
MOS 2: Radar [formerly 0140]
  • head: G.I. Joe Hawk (08/III, 09)
  • arms: G.I. Joe Hawk (08/III, 09)
  • body: G.I. Joe Hawk (08/III, 09)
  • legs: G.I. Joe Hawk (08/III, 09)
Accessories: green helmet (new, slightly flared with black goggles); green backpack (new, with canteen and two grenades); black pistol (07 Flint's 9mm); black Joe figure stand
G.I. JOE HAWK was the original field commander of the G.I. JOE team before he got his General's star and was booted upstairs to honcho the entire G.I. Joe operation. He's a West Point graduate and has a list of special education credits as long as his arm, but he still managed to get the main body of his experience out there where it counts - on the battle field.
"G.I. JOE HAWK is the type of commander who goes out and gets shot at like everyone else. Troops respect that. They know he won't ask them to do anything he isn't willing to do himself. And that's why they are willing to do anything he tells them."
Toy Notes: Item #32485.
Version 16: 2009 G.I. Joe Collector 5 Pack boxed set (09)
Fig. #1414: G.I. Joe Commander
G.I. Joe Hawk
MOS 1: Artillery [14A]
MOS 2: Radar [formerly 0140]
  • head: G.I. Joe Hawk (08/III, 09)
  • arms: G.I. Joe Hawk (08/III, 09)
  • body: G.I. Joe Hawk (08/III, 09)
  • legs: G.I. Joe Hawk (08/III, 09)
Accessories: green helmet (08/III Hawk's, with silver goggles); bright green backpack (08/III Hawk's); black pistol (07 Flint's 9mm); black Joe figure stand
G.I. JOE HAWK was the original field commander of the G.I. JOE team before he got his General's star and was booted upstairs to honcho the entire G.I. JOE operation. He's a West Point graduate and has a list of special education credits as long as his arm, but he still managed to get the main body of his experience out there where it counts - on the battle field. G.I. JOE HAWK is the type of commander who goes out and gets shot at like everyone else. Troops respect that. They know he won't ask them to do anything he isn't willing to do himself. And that's why they are willing to do anything he tells them.
"A commander must be an example of courage and dedication to his team. He must also be wiling to take the heat for his troops -- not just the glory."
Toy Notes: Boxed with Flint (09/I), Lady Jaye (09), Shipwreck (09), and Snake Eyes (09/I). Item #36449.