|
|
Headman
|
Animated Appearances
DiC Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
|
---|
Unknown | 4 | 313 seconds | 24 | 369
|
Notes: DiC's Headman wore a departure from his 1992 outfit, with a cape, alternately yellow-green or tan lapels, no stripes, and sunglasses in place of the domino mask. He holds the distinction of being the first significant character to die in G.I. Joe animation.
Season 2 Opening (DiC) | 2 seconds | (silent) | in footage from DiC season 2 (0:52-53)
| The Greatest Evil Part I | 97 seconds | 7 lines | laughing at citizens, counting money, at desert factory
| The Greatest Evil Part II | 207 seconds | 17 lines | at factory, trying to recruit Falcon, taking Spark
| Basic Training | 7 seconds | (silent) | seen in flashback
|
Classic Marvel Comic Appearances
By my count, Headman was discernible in 21 panels in 4 issues from Apr. 1992 to Aug. 1992: #123, 124, 125, and 127.
Figure Releases
Versions:
| 1. 1992 (Headhunters)
| 2. 2002 (JvC Wave 1.5)
|
|
Version 1: summer 1992 Drug Elimination Force premium carded figure assortment
|
---|
Drug Kingpin
|
| - head: Headman (92, 02)
- arms: Headman (92, 02), Gen. Flagg (04), Shrage (05), Tomax (05), Xamot (05), Lt. Gorky (06)
- torso: Headman (92, 02), Gen. Flagg (04), Tomax (05), Xamot (05)
- waist: Headman (92, 02), Gen. Flagg (04), Tomax (05), Xamot (05)
- legs: Headman (92, 02), Tomax (05), Xamot (05)
| Accessories: gold Heckler & Koch G11 assault rifle with small scope (new), clear red light-up spring-loaded missile launcher with attached bipod (new), gold spring missile with four triangular fins on tip (new), black figure stand (common).
| The HEADMAN started out mugging old ladies for their Social Security checks, moved on to robbing convenience stores, then learned the ropes about drug dealing while serving time in the state penitentiary. A hardened criminal if there ever was one, Headman wouldn't think twice about annihilating anything or anyone who gets in his way. Nothing is sacred to him...nothing! A truly evil villain with a fixation on order and control, he created a drug empire based upon paramilitary standards with strict discipline and a rigid chain of command. The result was an organization that quickly devoured its competition and now threatens to spread its addictive poison throughout the entire world!
Motto: "I am above the law! I rule this block! I rule this city!"
| Toy Notes: Featured in 1992's D.E.F. commercial. Item #6749. In the 1992 insert catalog, concept art appears instead of the actual figure.
|
Version 2: June 2002 Joe vs. Cobra Wave 1.5 figure two-pack assortment
|
---|
International Smuggler | MOS 1: Smuggler MOS 2: Thief
|
| - head: Headman (92, 02)
- arms: Headman (92, 02), Gen. Flagg (04), Shrage (05), Tomax (05), Xamot (05), Lt. Gorky (06)
- torso: Headman (92, 02), Gen. Flagg (04), Tomax (05), Xamot (05)
- waist: Headman (92, 02), Gen. Flagg (04), Tomax (05), Xamot (05)
- legs: Headman (92, 02), Tomax (05), Xamot (05)
| Accessories: black pistol (91 Dusty's), black grenade launcher and chamber (90 Range-Viper's), black knife (90 Range-Viper's), black figure stand (common).
| HEADMAN started out robbing convenience stores, then learned the ropes of high-end thievery while serving time in prison. A hardened criminal, HEADMAN doesn't think twice about removing anyone who gets in the way of his plans. He steals anything for the right price—government secrets, weapon system specifications, and priceless art treasures. His thefts have undermined the safety of countries and satisfied greedy private art collectors at the expense of museums around the world. He has managed to escape GENERAL TOMAHAWK time and again, but the relentless G.I. JOE commander has caused him to abandon some plans, losing money. He wants to remove the threatening general from his trail, once and for all.
"I am a master of crime who can steal anything, and never get caught."
| Toy Notes: Carded in a two-pack with Gen. Tomahawk. Item #57470.
|
|