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Headhunter
(aka Headhunter Guard)
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Animated Appearances
DiC Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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None | 3 | 176 seconds | 0 | 0
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Notes: DiC's Headhunters wore the 1992 outfit, a lavender shirt under the jacket, and a brown belt.
The Greatest Evil Part I | 66 seconds | selling drugs, defending distribution house, kidnapping Falcon and Cindi
| The Greatest Evil Part II | 105 seconds | defending distribution house, manning factory, taken prisoner, chasing Falcon and Cindi
| The Legend of Metal-Head | 5 seconds | seen in flashback
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Classic Marvel Comic Appearances
By my count, Headhunters were discernible in 23 panels in 4 issues from Apr. 1992 to Aug. 1992: #123, 124, 125, and 127.
Figure Releases
Versions:
| 1. 1992 (Headhunters)
| 2. 1993 (Battle Corps)
| 3. 2008 (Convention)
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Version 1: summer 1992 Drug Elimination Force premium carded figure assortment
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Headman's Narcotics Guard
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| - head: Headhunter (92, 93, 08), Headhunter Driver (08)
- arms: Headhunter (92, 93, 08), Headhunter Driver (08)
- torso: Headhunter (92, 93, 08), Headhunter Driver (08)
- waist: Headhunter (92, 93, 08), Headhunter Driver (08)
- legs: Headhunter (92, 93, 08), Headhunter Driver (08)
| Accessories: black sawed-off double-barreled shotgun (new), clear purple handheld light-up spring-loaded missile launcher (new), black spring missile with four fins on football-shaped tip (new), black backpack with engraved canister and holster on side for shotgun (new), black figure stand (common).
| The Headman recruits his personal bodyguards from the greediest, most ruthless drug dealers and criminals in the world! He offers them a big money stake in his global operation and a chance to live out their meanest fantasies in return for absolute loyalty and obedience. HEADHUNTERS are driven workaholics with evil ambitions. They are willing to undergo constant and rigorous training in advanced weapon systems and fighting styles to further their careers in the Headman's organization!
Motto: "If anyone so much as looks at Headman the wrong way, we'll just have to adjust that person's vision by knocking his lights out . . . literally!"
| Toy Notes: Item #6750. In the 1992 insert catalog, concept art appears instead of the actual figure. In the commercial, Headhunter's missile launcher was light blue.
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Version 2: late summer 1993 Battle Corps Wave 4 carded figure assortment, #35
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Cobra Street Trooper
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| - head: Headhunter (92, 93, 08), Headhunter Driver (08)
- arms: Headhunter (92, 93, 08), Headhunter Driver (08)
- torso: Headhunter (92, 93, 08), Headhunter Driver (08)
- waist: Headhunter (92, 93, 08), Headhunter Driver (08)
- legs: Headhunter (92, 93, 08), Headhunter Driver (08)
| Accessories: black shotgun (92 Headhunter's), purple spring missile launcher (92 Headhunter's, with no light up feature), black spring missile (92 Headhunter's), black backpack (92 Headhunter's), black figure stand (common).
| Cobra recruited these highly trained guards from the greediest, most ruthless criminal organizations in the world! They offered them a big money stake in Cobra's global operation and a chance to live out their meanest fantasies in return for absolute loyalty and obedience. HEADHUNTERS are driven workaholics with evil ambitions. They are willing to undergo constant and rigorous training in advanced weapon systems and fighting styles to further their careers in the Cobra's highly illegal—and totally ruthless—business ventures.
Motto: "If anyone so much as looks at us the wrong way, we'll just have to adjust that person's vision by knocking his lights out . . . literally!"
| Toy Notes: Originally intended as part of 1993's D.E.F. line, but moved into Battle Corps when it was canceled. The Australian release retained the D.E.F. packaging. Item #6186.
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Version 3: late June 2008 Cobra Headhunters boxed set
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Headhunter Guardians Headhunter Guard | MOS 1: Crime Boss Guardians MOS 2: Demolitions
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| - head: Headhunter (92, 93, 08), Headhunter Driver (08)
- arms: Headhunter (92, 93, 08), Headhunter Driver (08)
- torso: Headhunter (92, 93, 08), Headhunter Driver (08)
- waist: Headhunter (92, 93, 08), Headhunter Driver (08)
- legs: Headhunter (92, 93, 08), Headhunter Driver (08)
| Accessories: silver revolver with brown grip (02 Dr. Mindbender's), silver shotgun with brown grip and fore-end (07 Shipwreck's), silver rifle with brown grip and bayonet handle (02 Neo-Viper's), black backpack (92 Headhunter's), clear figure stand (common).
| HEADHUNTER GUARDS are recruited from the greediest, most ruthless criminal organizations in the world. GRISTLE offers them a big money stake in COBRA's global operations and a chance to live out their meanest fantasies in return for absolute loyalty and obedience. They are willing to undergo constant and rigorous training in advanced weapon systems and fighting styles to further their careers in COBRA's highly illegal and utterly ruthless business ventures.
Frightening in both their skill and number, they seize whole cities and infest them like rats, using civilian warehouses to stockpile contraband for worldwide distribution. They even provide fronts for international money laundering along with the manufacturing of illicit materials. Knowing the value of the often-hazardous goods they deal in, they are adept at setting up tripwires and booby trap devices to protect their inventory and take care of anyone foolish enough to enter their domain.
"We'd rather see the whole building blown sky high than let the authorities get their hands on what we're guarding!"
| Toy Notes: Two copies were boxed in a Convention-exclusive set with Gristle, six copies of Headhunter Stormtrooper, and six copies of Headhunter B.A.T..
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