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Dial-Tone
(aka Dial Tone)
File Name: Jack S. Morelli of Eugene, Oregon.
Grades: Army E-4 (1986-2000); E-6 (2002-2003)
various SNs: RA 428-71-3360; 428-7133-BA60; 428-713-BA60; 858-9142-92KH; 858-91-KH92
Notes: Eugene is in the west central part of the state, about 65 miles south of Salem.
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Animated Appearances
Sunbow Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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Hank Garrett | 29 | 2,054 seconds | 194 | 1,714
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Sunbow's Dial-Tone wore his first 1986 outfit, with a plain black beret, a brighter yellow shirt, and green pants with black boots and kneepads.
Arise Serpentor Arise Part 1 | 36 seconds | 2 lines | playing video games; on airfield; sparring; night-time run; detecting Night Raven
| Arise Serpentor Arise Part 2 | 76 seconds | 3 lines | at command center; guarding Montezuma's tomb in the Yucatan
| Arise Serpentor Arise Part 3 | 2 seconds | 1 line | at tomb of Genghis Khan; detecting approach of Cobra's cargo plane (17:54, 19:08)
| Arise Serpentor Arise Part 4 | 10 seconds | (silent) | one of volunteers sent to Cobra Island
| Arise Serpentor Arise Part 5 | 8 seconds | (silent) | assaulting Terror Drome command center; at HQ briefing
| Last Hour to Doomsday | 6 seconds | 1 line | monitoring Cobra activities in air convoy
| Let's Play Soldier | 42 seconds | 1 line | sending report to U.S.S. Flagg; at air base; part of rescue team
| Cobrathon | 138 seconds | 13 lines | intercepting telethon signal and tracing its source; on rescue team to Vegas
| The Million Dollar Medic | 22 seconds | (silent) | securing Lifeline and Bree during HQ attack
| The Rotten Egg | 20 seconds | 2 lines | attacking weapons lab; at command center
| Once Upon a Joe | 27 seconds | 2 lines | playing pool; left with orphan children during second Cobra raid
| Glamour Girls | 191 seconds | 17 lines | helping Low-Light's sister move; investigating disappearances; captured with Flint's team
| Iceberg Goes South | 34 seconds | 7 lines | trying to contact Iceberg; part of rescue team at Tropodome
| The Spy Who Rooked Me | 183 seconds | 12 lines | on Armadillo to deliver nerve gas; captured; returning with H.A.V.O.C.
| Grey Hairs and Growing Pains | 252 seconds | 14 lines | fighting Dreadnoks; arriving by Devilfish; interviewing Brett Tinker; turned into a child
| My Brother's Keeper | 54 seconds | 4 lines | using Devilfish to infiltrate Cobra Island, tapping into transmission
| My Favorite Things | 63 seconds | 9 lines | with Netherlands team; flying Falcon Glider at Castle Dracula; locating Serpentor
| G.I. Joe and the Golden Fleece | 0 seconds | 1 line | radioing Slip-Stream (audio only)
| The Most Dangerous Thing in the World | 152 seconds | 17 lines | promoted to colonel on forged orders; leading H.A.V.O.C.s; helping retake Joe HQ
| Nightmare Assault | 95 seconds | 7 lines | flying Conquest in dream; rescuing hostages on oil rig; in gym; at breakfast; in final dream
| Joe's Night Out | 277 seconds | 36 lines | arranging triple date; driving Recon Sled; inside Club Open Air
| Not a Ghost of a Chance | 1 second | 2 lines | summoning fighters to their craft (1:12)
| Sins of Our Fathers | 258 seconds | 27 lines | in Killer W.H.A.L.E.; denied reenlistment; hired by Cobra; rescued and reinstated by Joes
| In the Presence of Mine Enemies | 8 seconds | 2 lines | communicating with Slip-Stream
| Into Your Tent I Will Silently Creep | 6 seconds | 2 lines | playing self-designed video game with Mainframe
| Knowing Is Half the Battle PSAs | 18 seconds | 4 lines | warning to use proper ventilation when spray painting
| G.I. Joe: The Movie, Part 1 | 49 seconds | 6 lines | at B.E.T. test; covering Duke during attack
| G.I. Joe: The Movie, Part 4 | 14 seconds | 1 line | monitoring communications at Joe HQ; hiding B.E.T.
| G.I. Joe: The Movie, Part 5 | 12 seconds | 1 line | locating Cobra-La's ice dome
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Classic Marvel Comic Appearances
By my count, Dial-Tone was discernible in 103 panels in 28 issues from Jun. 1986 to Oct. 1993: #48, SM 2, 54, Order of Battle 1, 56, GIJTF 2, GIJTF 3, 57, 58, SM 7, 65, 67, SM 11, 73, 74, 75, 76, 77, 79, 93, 109, 110, 113, 130, 131, 137, 140, and 141.
Figure Releases
Versions:
| 1. 1986/I (Carded)
2. 1986/II (Brazil)
3. 1990 (Sonic Fighters)
| 4. 1994 (Battle Corps)
5. 2000 (RAHC)
| 6. 2002 (Sound Attack)=2003 (A.W.E. Striker)
7. 2003 (Tiger Force)
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Version 1: spring 1986 regular carded figure assortment (86/I)
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Communications | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (86/I, 86/II, 90, 00, 02, 03)
- arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
- torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
- waist: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
- legs: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
| Accessories: light grey HK53 compact assault rifle with silencer and long grip (new), light grey tall curved communications backpack with peg for mic (new), light grey large curved mic (new).
| Dial-Tone built his own crystal set when he was ten. By fourteen he was part of a CB net, and had his own ham station by the time he was sixteen. Dial-Tone made all his own equipment, buying parts with quarters earned bagging groceries. He saw the army as a means to furthering his education in his chosen field and quickly found that instead of a stepping stone, it was a goal in itself. Manning a radio in the field wasn't just passing time - it was a job with a purpose.
"One of the scariest things that can happen to you out in the field is to lose contact with your base. That means you are ALONE. No artillery support, no air strikes, no medvac, no extraction, no NOTHING! The cavalry ain't comin' until the man with the radio tells 'em to."
| Toy Notes: Featured in 1986's Battle Stations commercial, manning the L.A.W. Item #6471.
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Version 2: summer 1986 Special Mission: Brazil boxed set (86/II)
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Communications | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (86/I, 86/II, 90, 00, 02, 03)
- arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
- torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
- waist: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
- legs: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
| Accessories: light grey rifle (86 Dial-Tone's), light grey backpack (86 Dial-Tone's), light grey mic (86 Dial-Tone's).
| Dial-Tone built his own crystal set when he was ten. By fourteen he was part of a CB net, and had his own ham station by the time he was sixteen. Dial-Tone made all his own equipment, buying parts with quarters earned bagging groceries. He saw the army as a means to furthering his education in his chosen field and quickly found that instead of a stepping stone, it was a goal in itself. Manning a radio in the field wasn't just passing time - it was a job with a purpose.
"One of the scariest things that can happen to you out in the field is to lose contact with your base. That means you are ALONE. No artillery support, no air strikes, no medvac, no extraction, no NOTHING! The cavalry ain't comin' until the man with the radio tells 'em to."
| Toy Notes: Boxed in a Toys 'R Us-exclusive set with Claymore, Leatherneck, Mainframe, Wet-Suit, and an audio cassette. Item #6691.
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Version 3: fall 1990 Sonic Fighters premium carded figure assortment
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Communications | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (86/I, 86/II, 90, 00, 02, 03)
- arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
- torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
- waist: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
- legs: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
| Accessories: black pistol (87 Blocker's), black rifle (86 Dial-Tone's), black grenade launcher and chamber (88 Hardball's), black flamethrower (88 Charbroil's), black sonic backpack with radar dish on top (new).
| DIAL-TONE's been fixing and building communication systems since he was knee high to a Thyratron. Ten years experience and advanced forces training has also made him an expert in the field of laser technology. To Dial-Tone, bouncing a message off a satellite halfway around the globe, and firing a high-intensity laser burst at a moving target, are essentially the same thing. So when he heard the high command was looking for seasoned troopers with specialized skills, Dial-Tone said, 'Hold my calls!' Dial-Tone is also the unofficial electronics repairman for the team.
"Out in the field, Dial-Tone used to be the guy caught in the fire fight, huddled in the mud somewhere, screaming at headquarters for reinforcement. Now, he's the reinforcement, and the only message this guy sends is, 'Duck!'"
Assigned Armaments: Multi-Burst Laser Pistol, XML-3000 Laser Rifle, 40mm XML-2000 Grenade Launcher, and 5.56mm Submachine Gun.
Weapons Qualification: Sharpshooter.
| Variations: Some backpacks had a raised edge around the buttons.
| Toy Notes: Item #6313.
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Version 4: spring 1994 Battle Corps Wave 5 carded figure assortment, #2
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Communications | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (94)
- arms: Dial-Tone (94)
- torso: Dial-Tone (94)
- waist: Clean-Sweep (91), Dial-Tone (94)
- legs: Clean-Sweep (91), Dial-Tone (94)
| Accessories: neon yellow pistol (87 Psyche-Out's), neon yellow rifle (86 Dial-Tone's), neon yellow machine gun (92 Gung-Ho's), silver gun-shaped spring missile launcher with long grip and neon yellow trigger (new), two neon yellow spring missiles (93 Keel-Haul's), neon yellow knife (88 Hit & Run's), blue high-tech helmet with attached mic and neon yellow visor (new), neon yellow figure stand (common).
| DIAL-TONE is an electronic communications expert with a thirst for combat. He can tune in on enemy transmitter frequencies, locate their coordinates, then attack with pinpoint accuracy. He's like a walking Tomahawk missile, he just zeros in on enemy locations then blasts into battle with unstoppable firepower. He is also very dedicated to his G.I. Joe team members. He stays in constant radio contact with them to make sure no one gets lost behind enemy lines. Whether they're calling for assistance or asking for an airstrike, Dial-Tone delivers loud and clear.
Motto: "My top 40 hit list doesn't consist of the most popular songs, it consists of the most wanted Cobras!"
| Variations: First sold on 1993-style packaging with a normal-sized filecard, then on 1994-style packaging with a baseball card-sized filecard with abbreviated text. Some copies have a blue shirt under the vest instead of a green one.
| Toy Notes: Item #81002.
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Version 5: summer 2000 Real American Hero Collection Wave 1 figure two-pack assortment
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Communications Expert Dial Tone | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (86/I, 86/II, 90, 00, 02, 03)
- arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
- torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
- waist: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
- legs: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
| Accessories: black submachine gun and stock (91 Dusty's), black backpack (91 Dusty's), black walkie-talkie (84 Firefly's), black figure stand (common).
| Dial Tone served as a telecommunications expert for years before volunteering for duty with the G.I. Joe team. He can tune in on enemy transmitter frequencies, locate their coordinates, then attack with pinpoint accuracy. An expert electronics repairman, he also holds the record for setting up a mobile satellite transmitter under battlefield conditions in less than three minutes. Dial Tone's main responsibility is to stay in touch with H.Q. and get the team to the correct extraction site. In environments where there is no radio contact, no reinforcements or evacuation, you're just a sitting duck. That's not a problem for Dial Tone, since he always delivers the message loud and clear.
Here's a guy that has to man the radio and be part of a firefight, in a place where you can't see ten feet in front of you. It takes a soldier with keen instinct and ability. Lucky for us - he has both.
| Variations: Some copies have brown grenades on the chest instead of silver ones, and most do not have silver details on the belt.
| Toy Notes: Carded in a two-pack with Gen. Tomahawk. Item #57730.
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Version 6: September 2002 Sound Attack boxed set
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Communications Expert Dial Tone | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (86/I, 86/II, 90, 00, 02, 03)
- arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
- torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
- waist: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
- legs: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
| 8-Pack Accessories: silver rifle (86 Leatherneck's), silver RPG (02 Dusty's, with Sound Attack tab), silver bandolier (02 Dusty's), black backpack (91 Big Ben's).
A.W.E. Striker Accessories: black submachine gun (84 Firefly's, with Sound Attack tab).
| DIAL TONE served as a telecommunications expert for years before volunteering for duty with the G.I. JOE team. He can tune in on enemy transmitter frequencies and locate their coordinates, then attack with pinpoint accuracy. An expert electronics repairman, he also holds the record for setting up a mobile satellite transmitter under battlefield conditions in less than three minutes. His main responsibility is to stay in touch with headquarters and get the team to the correct extraction site. Nothing stops him from doing his job - he even finds ways to get his team out even when there is no radio contact.
"I make sure my message gets out loud and clear."
| Toy Notes: Boxed in a B.J.'s-exclusive set with Roadblock, Snake Eyes, Wet-Suit, Fast Blast Viper, Firefly, Storm Shadow, and Undertow. Item #53227.
| Reissues: Boxed in May 2003 with the Toys 'R Us-exclusive A.W.E. Striker.
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Version 7: February 2003 Tiger Force carded set
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Communications Expert Dial Tone | MOS 1: Radio Telecommunications MOS 2: Infantry [11B]
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| - head: Dial-Tone (86/I, 86/II, 90, 00, 02, 03)
- arms: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I), Sparks (07)
- torso: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Dusty (02/I)
- waist: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
- legs: Dial-Tone (86/I, 86/II, 90, 00, 02, 03), Crossfire (01), Sparks (07)
| Accessories: black rifle (91 Red Star's), black backpack (92 Gung-Ho's).
| DIAL TONE served as a telecommunications expert for years before volunteering for duty with the G.I. JOE team. He can tune in on enemy transmitter frequencies and locate their coordinates, then attack with pinpoint accuracy. And expert electronics repairman, he also holds the record for setting up a mobile satellite transmitter under battlefield conditions in less than three minutes. His main responsibility is to stay in touch with headquarters and get the team to the correct extraction site. Nothing stops DIAL TONE from doing his job - he even finds ways to get his team out even when there is no radio contact.
"I make sure my message gets out loud and clear."
| Variations: Early releases of the figure had pale skin rather than the more common pink.
| Toy Notes: Carded in a Toys 'R Us-exclusive set with Sgt. Stalker, Big Brawler, Wreckage, and Agent Jinx. Item #53263.
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