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Gung-Ho

(aka Gung Ho)

File Name: Etienne R. LaFitte of Fer-de-lance, Louisiana.
Grades: Marine E-7 (1983-1987); E-9 (1992-1993); E-7 (1997); E-9 (2001); E-7 (2002-2005/I); E-9 (2005/II); E-7 (2007-2008)
various SNs: MC56488390; MC-564-88-3900; 65-2459-ER89; 656-2456-ER89; RA 564-88-3900; 656-2456-KR89; 656-24-ER89
Notes: Eight filecards spell the first name Ettiene and capitalize the D in the birthplace. The 1987 filecard spells the name Etienne La Fitte. Fer-de-lance is a fictional location, most likely along the Mississippi, Red River, or Ouachita River given its swampy topography. (The fer-de-lance, French for spearhead, is a kind of snake.)

chronological: Torpedo<< Gung-Ho >>Doc
alphabetical: Guillotine<< Gung-Ho >>Gyro-Viper

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Chris Latta674,095 seconds3602,705
Reel FX VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Scott McNeil2212 seconds12101

Notes: Sunbow's Gung-Ho wore his 1983 outfit with a (usually) cleft chin and a darker mustache and hat, and the hat's angles were more pronounced. There was no detail on the vest, and the camo spots on his pants were very dark green and sometimes triangular. The belt was usually green, sometimes brown. Gung-Ho's file name was mentioned in the episode Captives of Cobra, Part 2. In the Valor vs. Venom film, he had a strong Cajun accent and his outfit resembled the 2002 Wave 1.35 version, but with camo spots.

 

A Real American Hero Opening8 seconds(silent)on battlefield with Duke, lifting weights, in final pose
A Real American Hero, Part 132 seconds(silent)at airfield during Bludd's assault, fighting at farm
A Real American Hero, Part 211 seconds(silent)at HQ for Tanu Island broadcast
A Real American Hero, Part 31 second(silent)working on Joes' M.A.S.S. Device
A Real American Hero, Part 4172 seconds18 lineslosing rifle in M.A.S.S. test, interrupting surrender, leading Dragonflies at Ring of Fire
A Real American Hero, Part 553 seconds5 linesguarding captives, at HQ, in J.U.M.P. during assault, capturing Cobra Cmdr., cheering
The Revenge of Cobra Opening6 seconds(silent)riding in V.A.M.P.2, part of final assault, in final pose
The Revenge of Cobra, Part 192 seconds13 linesdriving V.A.M.P. in convoy, escorting Cobra Cmdr, flying Sky Hawk, at HQ
The Revenge of Cobra, Part 243 seconds6 linesat Doc's demonstration, leading greenshirts in DC, driving V.A.M.P.2
The Revenge of Cobra, Part 3115 seconds7 linesat HQ when Flint returns, part of team to Palace of Doom, falling into crevice
The Revenge of Cobra, Part 472 seconds4 linesrescued by Lady Jaye, in Polar Battle Bear to Roof of the World
The Revenge of Cobra, Part 544 seconds3 linesrescued by Lady Jaye, at HQ when temple located, driving V.A.M.P.2 against temple
Season 1 Opening (Sunbow)9 seconds(silent)on battlefield in flashback, in final pose
Countdown for Zartan144 seconds15 linesat Joe HQ, flying Sky Hawk to defense center, looking for bomb, fighting during attack
Cobra Soundwaves276 seconds22 linesin Skystriker pursuing Rattlers, captured, escaping, in boat to rescue Sheik Ali; at banquet
Haul Down the Heavens18 seconds3 linesat HQ during sabotage; in W.H.A.L.E. turret against Cobra base
The Pyramid of Darkness, Part 120 seconds1 linedriving Slugger to defend shuttle, at Joe HQ during satellite attack
The Pyramid of Darkness, Part 5107 seconds11 linesin charge at Joe HQ, in Silver Mirage attacking Cobra base
Battle for the Train of Gold213 seconds27 linesin Silver Mirage outside Bureau; at Fort Knox; leading train chase on horseback
Lights! Camera! Cobra!14 seconds portrayed in movie; actual character does not appear
Red Rocket's Glare5 seconds(silent)in Silver Mirage to prevent missile launches
The Phantom Brigade104 seconds7 linesin convoy defending factory; parachuting to assault castle; present at burial
Synthoid Conspiracy, Part 158 seconds2 linesin Whirlwind defending Joe HQ; at Franks' inspection
Synthoid Conspiracy, Part 248 seconds1 lineat briefing, stealing fuel trucks, flying Skystriker against island base
Spell of the Siren29 seconds(silent)entranced at pipeline; training at mountain hideout
Twenty Questions105 seconds12 linesin Mauler at maneuvers; at shooting range; in Dragonfly for search party
The Gamesmaster85 seconds7 linesin A.W.E. Striker to capture Zartan; parachuting and with Duke for island battle
The Viper Is Coming75 seconds4 linesat Barbecue's party, at R&R base, meeting The Viper
The Funhouse85 seconds6 linesassaulting South American base; escaping in Skystriker
Lasers in the Night58 seconds4 linescaptured on Snake Island; escaping with Amber's help
The Germ23 seconds1 linein Flint's convoy, capturing Eels in last scene
Captives of Cobra, Part 1124 seconds11 linesrecalled from vacation to investigate crystals, transporting them in ATV
Captives of Cobra, Part 2123 seconds17 linesdriving ATV, checking in on family when Baroness seeks revenge
Bazooka Saw a Sea Serpent2 seconds(silent)flying Dragonfly against sea serpent (11:57-58)
The Traitor, Part 173 seconds3 linesat chemical attack, briefing, failed ambush, oil rig raid, and Dusty's rescue
The Traitor, Part 28 seconds(silent)defending chemical plant; at hospital with Duke
Cobra Quake78 seconds14 linesflying decoy plane; disarming bomb
Eau de Cobra2 seconds(silent)at HQ during SOS (3:51-52)
An Eye for an Eye5 seconds1 linefighting at Cobra base
Primordial Plot332 seconds41 linesflying Skystriker to dinosaur island; attacking fortress
Memories of Mara32 seconds4 lineshelping Shipwreck in water; rescuing Duke; at Mauler during island briefing
The Wrong Stuff36 seconds(silent)lifting weights; space training
The Pit of Vipers5 seconds(silent)in A.W.E. Striker with Flint's team in Everglades
The Invaders336 seconds37 linesdriving Silver Mirage; at Oktober Guard HQ; on spy plane; defending White House
Cold Slither13 seconds1 linein A.W.E. Striker to raid vault, swimming at HQ
The Great Alaskan Land Rush219 seconds18 linesin DC convoy; at HQ during broadcast; sent to Alaska for seal; captured by Romanov crew
Skeletons in the Closet45 seconds3 lineschasing Destro; at HQ receiving notice of past-due car payment; on U.S.S. Flagg; at tavern
Season 2 Opening (Sunbow)4 seconds(silent)leaving U.S.S. Flagg, in Silver Mirage, in final pose
Arise Serpentor Arise Part 18 seconds(silent)catcher in ball game; on airfield during B.A.T. attack
Arise Serpentor Arise Part 220 seconds1 linedriving A.W.E. Striker in Paris
Arise Serpentor Arise Part 38 seconds1 linedefending tomb of Genghis Khan
Arise Serpentor Arise Part 53 seconds(silent)in final shot
Last Hour to Doomsday4 seconds(silent)at Joe HQ during Cobra broadcast; possibly miscolored as Leatherneck at undersea base
Let's Play Soldier218 seconds17 linespart of team in Thailand
Computer Complications16 seconds1 lineat diner during Dreadnok attack
Sink the Montana5 seconds(silent)on deck of Constitution; boarding Montana and fighting B.A.T.s on board
The Million Dollar Medic1 second(silent)at dinner when Lifeline receives new uniform (10:17)
Once Upon a Joe4 seconds(silent)helping rebuild orphanage
Iceberg Goes South5 seconds(silent)at arctic research base when Beach Head assembles rescue team
Grey Hairs and Growing Pains136 seconds4 linespresent at briefings; turned into an old man
The Most Dangerous Thing in the World29 seconds(silent)running from crashed Tomahawks; defending Joe HQ
Sins of Our Fathers3 seconds(silent)flying Tomahawk to rescue Flint and Dial-Tone
Into Your Tent I Will Silently Creep14 seconds(silent)in mess hall eating with Scarlett and Cover Girl
Knowing Is Half the Battle PSAs10 seconds4 linesteaching children not to pre-judge others
G.I. Joe: The Movie Opening6 seconds(silent)flying Sky Hawk, in final pose
G.I. Joe: The Movie, Part 17 seconds1 lineat B.E.T. test
G.I. Joe: The Movie, Part 236 seconds2 linesguarding Serpentor's cell; injured
Valor vs. Venom210 seconds12 linesat Brazil citadel, escaping, in final battle
Ninja Battles2 seconds(silent)in team pose (0:29-0:30)

Figure Releases

Versions: 1. 1983
2. 1987 (Dress Blues)
3. 1992
4. 1993/I (Battle Corps)
5. 1993/II (Mega-Marines)
6. 1997 (Slugger)
7. 2001 (RAHC)
8. 2002/I (JvC Wave 1)
9. 2002/II (JvC Wave 1.35)
10. 2002/III (Assault Quad)
11. 2003/I (Built to Rule)
12. 2003/II (JvC Wave 8)
13. 2004/I (Walmart)
14. 2004/II (VvV Wave 4)
15. 2004/III (Night Force)
16. 2004/IV (Desert Patrol)
17. 2005/I (VvV Wave 7)
18. 2005/II (Convention)
19. 2007 (Battle Pack)
20. 2008 (Comic #64)
Version 1: spring 1983 regular carded figure assortment
MarineMOS 1: Recondo [0321]
MOS 2: Jungle Warfare Training Instructor [8513]
  • head: Gung-Ho (83, 97)
  • upper left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Trooper (04, 06/II), Zarana (05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II)
  • upper right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97)
  • lower left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II), Lonzo Wilkinson (06), CLASSIFIED (06)
  • lower right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Flint (04/I, 05), Lonzo Wilkinson (06), CLASSIFIED (06)
  • torso: Gung-Ho (83, 97)
  • waist: Gung-Ho (83, 97), Steel Brigade (87 A-B-C), Duke (97, 04/III, 05/III, 05/IV)
  • upper legs: Gung-Ho (83, 97)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: black XM-76 grenade launcher with strap (new), tall light blue backpack with three side pockets (new).
Born into a large back-swamp Cajun clan. Gung-Ho moved to New Orleans and won a reputation as a bare-knuckle brawler and knife-fighter to be reckoned with. Joined the Marines at 18 and graduated top of class from boot camp at Parris Island. Attended: Airborne School, Recondo School, and Marine Ordnance School. Qualified Expert: All NATO infantry small arms and most Warsaw Pact infantry weapons, XM-76 Grenade Launcher.
ZAP says, "All marines are crazy but Gung-Ho is the hairiest, scariest, craziest jarhead that ever scratched, kicked, and bit his way out of that hole-in-the-swamp they call Parris Island!"
Toy Notes: Featured in the Polar Battle Bear commercial. In the commercial, Gung-Ho had a thicker moustache and a more complex camouflage pattern. Item #6414.
Reissues: Reissued in fall 1983 in a J.C. Penney three-pack with Airborne and Doc.
Version 2: spring 1987 regular carded figure assortment
Marine Dress BluesMOS 1: Recondo Instructor [0321]
MOS 2: Jungle Warfare Training Instructor [8513]
  • head: Gung-Ho (87)
  • arms: Gung-Ho (87)
  • torso: Gung-Ho (87)
  • waist: Gung-Ho (87)
  • legs: Gung-Ho (87)
Accessories: gold curved saber with knuckle guard (new). The cap is glued on and may not stay on after being removed. Stickers were either already applied to the figure or on a separate sheet.
Gung-Ho was born and raised in a swamp, went to boot camp in a swamp, and spent most of his Marine Corps career sneaking around in other countries' swamps with a grenade launcher in his hands. He can low-crawl through the nastiest black-water, stinking mud and bubbling slime for a week with half his body covered in leeches and the other half raw with bug bites and still make an 0700 inspection formation with polished brass, spit-shined shoes, razor creases, and a mean look in his eye. That's a Marine.
Toy Notes: Item #6486.
Version 3: summer 1992 Wave 2 carded figure assortment
U.S. MarineMOS 1: Reconnaissance [0321]
MOS 2: Battle Wagon Driver
  • head: Gung-Ho (92, 93/I, 01, 04/IV)
  • arms: Gung-Ho (92, 93/I, 01, 04/IV), Mercer (06), Red Dog (06), Taurus (06), Sgt. Slaughter (06)
  • torso: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • waist: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • legs: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
Accessories: black M60 machine gun with thick stock and handle on top (new), black spring missile launcher with shoulder notch under box-like back end and blue trigger (new), blue spring missile with wide flared tip (new), small United States flag on black flagpole (new), black backpack with canteen, rope, and two grenades engraved on right side (new), black figure stand (common).
When the going gets rough, that's when the Marine Corps gets sent in. The same is true for G.I. Joe. When his buddies have their backs against the wall, that's when GUNG-HO moves in to do some heavy butt-kicking. The other G.I. Joes claim Gung-Ho is the scariest, craziest jar-head who ever kicked and clawed his way out of the Corps' ultimate hole in the swamp - Parris Island! What kind of hard-case considers an anti-tank missile launcher a personal weapon? Gung-Ho, that's who!
Motto: "I thought you wanted the job done right. Isn't that why you called in the Marines?"
Toy Notes: Item #6740. In the 1992 insert catalog, concept art appears instead of the actual figure.
Reissues: Reissued in winter 1993 on a Battle Corps card along with the new Wave 1 figures.
Version 4: spring 1993 Battle Corps Wave 2 carded figure assortment, #16 (93/I)
U.S. MarineMOS 1: Reconnaissance [0321]
MOS 2: Tank Annihilator [0352]
  • head: Gung-Ho (92, 93/I, 01, 04/IV)
  • arms: Gung-Ho (92, 93/I, 01, 04/IV), Mercer (06), Red Dog (06), Taurus (06), Sgt. Slaughter (06)
  • torso: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • waist: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • legs: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
Accessories: black machine gun (92 Gung-Ho's), black spring launcher with blue trigger (92 Gung-Ho's), blue spring missile (92 Gung-Ho's), US flag on black flagpole (92 Gung-Ho's), black backpack (92 Gung-Ho's), black figure stand (common).
When the going gets rough, that's when the Marine Corps gets sent in. The same is true for G.I. Joe. When his buddies have their backs against the wall, that's when GUNG-HO moves in to do some heavy butt-kicking. The other G.I. Joes claim Gung-Ho is the scariest, craziest jar-head who ever kicked and clawed his way out of the Corps' ultimate hole in the swamp - Parris Island! What kind of hard-case considers an anti-tank missile launcher a personal weapon? Gung-Ho, that's who!
Motto: "I thought you wanted the job done right. Isn't that why you called in the Marines?"
Toy Notes: Item #6767.
Version 5: summer 1993 Mega-Marines premium carded figure assortment (93/II)
Mega-Marine CommanderMOS 1: Bio-Military Expert [5711?]
MOS 2: Heavy Weapons [0331]
  • head: Gung-Ho (93/II, 05/II)
  • arms: Gung-Ho (93/II, 05/II)
  • torso: Gung-Ho (93/II, 05/II)
  • waist: Gung-Ho (93/II, 05/II)
  • legs: Gung-Ho (93/II, 05/II)
Accessories: black submachine gun (91 Tracker's), black machine gun (91 Grunt's), black shotgun (88 Muskrat's), orange-red spring launcher with orange trigger (93 Duke's), two black spring missiles (93 Bazooka's), black machete (88 Muskrat's), orange communications helmet with attached mic and neck shield (new), neon yellow hinged Bio-Armor mold with horizontal padding pattern (new), black figure stand (common).
Born on the bayou, GUNG-HO's background in hostile environments and experiences in the U.S. Marine Corps made him a natural choice to command the MEGA-MARINE forces. Gung-Ho knows you can never be sure where or when a MEGA-MONSTER will turn up, so you have to be prepared at all times. He demands that his Mega-Marines sleep with one eye open, that way they won't think it's just a nightmare they're having when the Mega-Monsters really attack! Gung-Ho is known for his effectiveness in neutralizing the most dangerous enemies - a skill that will be put to the test fighting these genetically enhanced creeps!
Motto: "This isn't just another 'bug-hunt' - it's war!"
Toy Notes: Item #6767. Featured in the Mega-Marines commercial.
Version 6: fall 1997 boxed Mobile Artillery Cannon (Slugger) vehicle
MarineMOS 1: Reconnaissance [0321]
MOS 2: Jungle Warfare
  • head: Gung-Ho (83, 97)
  • upper left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Trooper (04, 06/II), Zarana (05), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II)
  • upper right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97)
  • lower left arm: Gung-Ho (83, 97), Roadblock (84, 88, 04/II, 05/I), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Double Blast (01, 02), Cobra Squad Leader (05/I, 05/II), Night Trooper (05/I, 05/II), Lonzo Wilkinson (06), CLASSIFIED (06)
  • lower right arm: Gung-Ho (83, 97), Duke (97, 04/III, 05/III, 05/IV), Breaker (97), Flint (04/I, 05), Lonzo Wilkinson (06), CLASSIFIED (06)
  • torso: Gung-Ho (83, 97)
  • waist: Gung-Ho (83, 97), Steel Brigade (87 A-B-C), Duke (97, 04/III, 05/III, 05/IV)
  • upper legs: Gung-Ho (83, 97)
  • lower legs: Gung-Ho (83, 97), Duke (83, 88, 97, 04/III, 05/III, 05/IV), Tollbooth (85), Alley Viper (97, 02/I, 02/II, 03, 04), Clutch (07)
Accessories: black grenade launcher (83 Gung-Ho's), brown backpack with light blue and silver detail (83 Gung-Ho's), black figure stand (common).
Gung-Ho was born into a large back-swamp Cajun clan. He held both the reputation and the scars as a bare-knuckle brawler and knife-fighter in New Orleans. He joined the Marines at 18 and graduated top of his class from boot camp at Parris Island. When the going gets tough, that's when the Marine corps gets sent in. Gung-Ho is the G.I. Joe's scariest, craziest jar-head of the team. He likes nothing better than racing into battle and catching the enemy off guard. Attended: Airborne school, Recondo school, and Marine ordinance [sic, should be ordnance] school. Qualified expert: All NATO Infantry small arms and most Warsaw Pact weapons. He carries the XM-79 grenade launcher as his personal weapon of choice. No man or obstacle stands in his way.
From General Hawk's Files: "When the G.I. Joe team has their backs against the wall, that's where Gung-Ho moves in to do some heavy butt-kicking. He fears no enemy and enjoys nothing better than showing off his tattoos before every fight. He's a lean, mean fighting machine. If he ever invites you over for dinner, never let him talk you into trying his special family recipe for Gumbo soup..."
Motto: "If you want the job done right the first time, you call me!"
Toy Notes: Boxed as a Toys 'R Us-exclusive with a recolor of the Slugger. Item #28009.
Version 7: fall 2001 Real American Hero Collection Wave 4 figure two-pack assortment
Marine Recon
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Jungle Warfare Training Instructor [8513]
  • head: Gung Ho (92, 93/I, 01, 04/IV)
  • arms: Gung Ho (92, 93/I, 01, 04/IV), Mercer (06), Red Dog (06), Taurus (06), Sgt. Slaughter (06)
  • torso: Gung Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • waist: Gung Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • legs: Gung Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
Accessories: black machine gun (92 Gung-Ho's), black backpack (92 Gung-Ho's), black figure stand (common).
This guy may look like someone out of a Hollywood war movie, but he's no actor - he's the real deal. Gung-Ho has more guts than sense. He has no problem walking through a fierce COBRA artillery barrage just to get a better look at his target. Sound crazy? Maybe, but when it comes to describing the terms bravery, courage, and determination, Gung-Ho is the perfect example. His "esprit de corps" attitude and drive to be the best keeps [sic] him and his fellow G.I. Joes on their toes, ready to go into battle when called. He's so keyed up all the time that the only way he unwinds is when he and Leatherneck get liberty to go out and compare notes with the Navy S.E.A.L.s. The funny thing is that their version of winding down usually results in heated outbursts with their Naval counterparts. What do you expect? They're Marines through and through.
Toy Notes: Carded in a two-pack with Leatherneck. Item #53060.
Version 8: January 2002 Joe vs. Cobra Wave 1 figure two-pack assortment (02/I)
Marine Recon Commander
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0311]
  • head: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • upper arms: Gung-Ho (02/I, 02/II, 02/III, 04/I)
  • lower arms: Gung-Ho (02/I, 02/II, 02/III, 04/I), Reservist (02)
  • torso: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • waist: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • legs: Gung Ho (02/I, 02/II, 02/III, 04/I)
Accessories: silver revolver (92 Gen. Hawk's), black machine gun (91 Big Ben's), black knife (91 Low-Light's), black backpack (91 Dusty's).
GUNG-HO grew up in the Louisiana swamps, in a large Cajun clan that held huge zydeco camps known for having lots of music and fist fighting. He's at home in brown water environments and thrives on all the heat, humidity, bugs, and alligators. He graduated top of his class from boot camp at Parris Island, then went on to join the G. I. JOE team, where he's called in when things get extra rough. In a covert operation, GUNG-HO blew up DESTRO's major advanced-technology weapons plant. The explosion destroyed DESTRO's personal fortune and set his operations back for years - and made him DESTRO's sworn enemy.
"I like things hot: my food and my missions! Send me where it's meanest - that's why I'm a Marine!"
Toy Notes: Carded in a two-pack with Destro. Item #53099.
Version 9: May 2002 Joe vs. Cobra Wave 1.35 figure two-pack recolor assortment (02/II)
Marine Recon CommanderMOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • upper arms: Gung-Ho (02/I, 02/II, 02/III, 04/I)
  • lower arms: Gung-Ho (02/I, 02/II, 02/III, 04/I), Reservist (02)
  • torso: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • waist: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • legs: Gung Ho (02/I, 02/II, 02/III, 04/I)
Accessories: silver revolver (92 Gen. Hawk's), black machine gun (91 Big Ben's), black knife (91 Low-Light's), black backpack (91 Dusty's).
GUNG-HO grew up in the Louisiana swamps, in a large Cajun clan that held huge zydeco camps known for having lots of music and fist fighting. He's at home in brown water environments and thrives on all the heat, humidity, bugs, and alligators. He graduated top of his class from boot camp at Parris Island, then went on to join the G. I. JOE team, where he's called in when things get extra rough. In a covert operation, GUNG-HO blew up DESTRO's major advanced-technology weapons plant. The explosion destroyed DESTRO's personal fortune and set his operations back for years - and made him DESTRO's sworn enemy.
"I like things hot: my food and my missions! Send me where it's meanest - that's why I'm a Marine!"
Variations: Some copies of the figure did not have a beard.
Toy Notes: Carded in a two-pack with Destro. Item #53099.
Version 10: August 2002 carded Assault Quad vehicle (02/III)
Marine Recon Commander
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • upper arms: Gung-Ho (02/I, 02/II, 02/III, 04/I)
  • lower arms: Gung-Ho (02/I, 02/II, 02/III, 04/I), Reservist (02)
  • torso: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • waist: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • legs: Gung Ho (02/I, 02/II, 02/III, 04/I)
Accessories: none
The core values of the Marines are honor, courage, and commitment. Those are the qualities that stand out in GUNG HO. He grew up in the Louisiana swamps, a place with lots of heat, humidity, bugs, and alligators. Coming from a tough environment like that, Marine Boot Camp seemed like more of the same. It's the most challenging training in the armed forces, but GUNG HO relished every sweaty, painful minute of it. He knew if he made it to the end, he would be a Marine - one of the good guys in the battle against evil and injustice. He brings iron-fisted dedication to the G.I. Joe team and has led many elite operations against COBRA.
"Send me where it's meanest - that's why I'm a Marine!"
Toy Notes: Item #53150.
Version 11: September 2003 Built-to-Rule boxed Rock Crusher vehicle (03/I)
Marine Recon Commander
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung Ho (03/I)
  • arms: Gung Ho (03/I)
  • torso: Gung Ho (03/I)
  • waist: Gung Ho (03/I)
  • legs: Gung Ho (03/I)
Accessories: none
GUNG HO grew up in the Louisiana swamps, in a large family that held huge zydeco camps known for having lots of music and fist fighting. He's at home in brown water environments and thrives on all the heat, humidity, bugs, and alligators. He graduated top of his class from boot camp at Parris Island, then went on to join the G.I. JOE team, where he's called in when things get extra rough.
The ROCK CRUSHER ATV is the vehicle of choice for GUNG HO. Light and fast, it can convert to a SPY TROOPS land luge. During one recent mission, GUNG HO went undercover to foil a DREADNOK weapons-smuggling scheme, using the luge's stealthy attack mode to slip behind enemy lines undetected and unseen.
"I like things hot: my food and my missions! Send me where it's meanest - that's why I'm a Marine!"
Toy Notes: Item #6503.
Version 12: November 2003 Spy Troops Wave 8 figure two-pack assortment (03/II)
Marine
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung Ho (03/II, 04/III)
  • arms: Gung Ho (03/II, 04/III)
  • torso: Gung Ho (03/II, 04/III)
  • waist: Gung Ho (03/II, 04/III)
  • legs: Gung Ho (03/II, 04/III)
Accessories: black pistol (86 Lifeline's), black machine gun (03 Chief Torpedo's), grey knife (91 Low-Light's), grey upright soldier's cap (new), grey vest (03 Cross Hair's).
GUNG HO is just about the toughest Marine who ever slogged his way out of that vacation paradise otherwise known as Parris Island, but he doesn't put on any airs about it. His toughness isn't in bravado or swagger. His toughness is internal and deep. Every member of the G.I. JOE team knows that when COBRA pops an ambush, GUNG HO can be counted on to lay down a covering counter-fire with his grenade launcher without hesitation. They know he'll do his job under fire, and there's nothing better you can say about any soldier - or Marine. Once you are a Marine, you are a Marine for life. Anybody who ever wore the "ball and bird," sang the "hymn" like he meant it, and never "took no guff when the going got rough" belongs to an exclusive club that needs no secret handshake because the members know each other by the look in their eyes and the roll in their walk. They pass each other on the street, at the bowling alley, in the halls of the Senate, and all that needs to pass between them is a softly spoken "Semper Fi."
"COBRA is throwing everything they have at us in a full-frontal assault? Good. That means I only have to shoot in one direction."
Variations: The beard was blond on some copies and brown on others.
Toy Notes: Carded in a two-pack with Zarana. Item #55453.
Version 13: February 2004 special figure two-pack assortment (04/I)
MarineMOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • upper arms: Gung-Ho (02/I, 02/II, 02/III, 04/I)
  • lower arms: Gung-Ho (02/I, 02/II, 02/III, 04/I), Reservist (02)
  • torso: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • waist: Gung Ho (02/I, 02/II, 02/III, 04/I)
  • legs: Gung Ho (02/I, 02/II, 02/III, 04/I)
Accessories: silver revolver (92 Gen. Hawk's), black machine gun (91 Big Ben's), tan spring missile launcher with green trigger (04 Roadblock's), green spring missile (04 Roadblock's), black knife (91 Low-Light's), black backpack (91 Dusty's).
GUNG HO is just about the toughest Marine who ever slogged his way out of that vacation paradise otherwise known as Parris Island, but he doesn't put on airs about it. His toughness isn't in bravado or swagger. His toughness is internal and deep. Every member of the G.I. JOE team knows that when COBRA forces pop an ambush, GUNG HO can be counted on to lay down a covering counter-fire with his grenade launcher without hesitation. They know he'll do his job under fire, and there's nothing better you can say about any soldier - or Marine. As a Marine, he belongs to an exclusive club that needs no secret handshake because the members know each other by the look in their eyes, the roll in their walk, and their courage under fire.
"COBRA is throwing everything they have at us in a full frontal assault? Good. That means I only have to shoot in one direction."
Toy Notes: Carded in a Walmart-exclusive two-pack with Neo-Viper. Item #55340. This figure is considered a moderately high-demand item. This version's code name is hyphenated on the package front and filecard heading, but not in the promotional art or main filecard text.
Version 14: September 2004 Valor vs. Venom Wave 4 figure two-pack assortment (04/II)
Marine Recon
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung-Ho (04/II, 05/I)
  • arms: Gung-Ho (04/II, 05/I), Red Zone (06)
  • torso: Gung Ho (04/II) - Action Attack removed: Gung Ho (05/I), Red Zone (06)
  • waist: Gung Ho (04/II) - Action Attack removed: Gung Ho (05/I), Red Zone (06)
  • legs: Gung Ho (04/II) - Action Attack removed: Gung Ho (05/I), Red Zone (06)
Accessories: grey pistol (03 Beachhead's), grey grenade launcher (03 Beachhead's), silver knife (91 Low-Light's), green flat soldier's cap (new), black vest with rectangular cut-out in back (new), black communications gauntlet (04 Duke's).
Although he is courteous, soft-spoken, and kind to small animals, this does not prevent GUNG HO from being an in-your-face snarling fighting machine when it comes to a major head-to-head with COBRA forces. He has even been known to help COBRA prisoners pick up their teeth after the fight. GUNG HO can sleep in a wet foxhole and wake up alert when it's his turn to pull perimeter patrol. He can make a meal out of a dead snake, and he can drink water that's thick enough to float a purification tablet. He will also willingly sprint across a withering COBRA cross fire to help a fellow G.I. JOE soldier. He can do all this without having his DNA altered by venom serum like the so-called "special" COBRA V-TROOPS.
"The only genetic altering I ever received was at beautiful scenic Parris Island where I was transformed from a shy adolescent into a tough-as-leather Marine."
Toy Notes: Carded in a two-pack with Wild Weasel. Item #55995.
Version 15: October 2004 Valor vs. Venom Wave 5 figure two-pack recolor assortment (Night Force, 04/III)
Marine Recon
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung Ho (03/II, 04/III)
  • arms: Gung Ho (03/II, 04/III)
  • torso: Gung Ho (03/II, 04/III)
  • waist: Gung Ho (03/II, 04/III)
  • legs: Gung Ho (03/II, 04/III)
Accessories: black pistol (86 Lifeline's), black machine gun (03 Chief Torpedo's), black knife (91 Low-Light's), black hat (03 Gung Ho's), black vest (03 Cross Hair's).
Although he is courteous, soft-spoken, and kind to small animals, this does not prevent GUNG HO from being an in-your-face snarling fighting machine when it comes to a major head-to-head with COBRA forces. He has even been known to help COBRA prisoners pick up their teeth after the fight. GUNG HO can sleep in a wet foxhole and wake up alert when it's his turn to pull perimeter patrol. He can make a meal out of a dead snake, and he can drink water that's thick enough to float a purification tablet. He will also willingly sprint across a withering COBRA cross fire to help a fellow G.I. JOE soldier. He can do all this without having his DNA altered by venom serum like the so-called "special" COBRA V-TROOPS.
"The only genetic altering I ever received was at beautiful scenic Parris Island where I was transformed from a shy adolescent into a tough-as-leather Marine."
Toy Notes: Carded in a two-pack with Grunt. Item #03538.
Version 16: November 2004 Desert Patrol Squad carded set (04/IV)
Marine
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung-Ho (92, 93/I, 01, 04/IV)
  • arms: Gung-Ho (92, 93/I, 01, 04/IV), Mercer (06), Red Dog (06), Taurus (06), Sgt. Slaughter (06)
  • torso: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • waist: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
  • legs: Gung-Ho (92, 93/I, 01, 04/IV), CLASSIFIED (06), Sgt. Slaughter (06)
Accessories: black rifle (03 Sand Viper's).
Although he is courteous, soft-spoken, and kind to small animals, this does not prevent GUNG HO from being an in-your-face snarling fighting machine when it comes to a major head-to-head with COBRA forces. He has even been known to help COBRA prisoners pick up their teeth after the fight. GUNG HO can sleep in a wet foxhole and wake up alert when it's his turn to pull perimeter patrol. He can make a meal out of a dead snake, and he can drink water that's thick enough to float a purification tablet. He will also willingly sprint across a withering COBRA cross fire to help a fellow G.I. JOE soldier. He can do all this without having his DNA altered by venom serum like the so-called "special" COBRA V-TROOPS.
"The only genetic altering I ever received was at beautiful scenic Parris Island where I was transformed from a shy adolescent into a tough-as-leather Marine."
Toy Notes: Carded in a Toys 'R Us-exclusive set with Dusty, Tunnel Rat, Sgt. Stalker, Snake Eyes, and Ambush. Item #00676.
Version 17: March 2005 Valor vs. Venom Wave 7 figure two-pack assortment (05/I)
Marine
Gung Ho
MOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung-Ho (04/II, 05/I)
  • arms: Gung-Ho (04/II, 05/I), Red Zone (06)
  • torso: Gung Ho (04/II) - Action Attack removed: Gung Ho (05/I), Red Zone (06)
  • waist: Gung Ho (04/II) - Action Attack removed: Gung Ho (05/I), Red Zone (06)
  • legs: Gung Ho (04/II) - Action Attack removed: Gung Ho (05/I), Red Zone (06)
Accessories: black pistol (03 Beachhead's), black grenade launcher with thick stock and forward grip on barrel (new), black paintball marker (05 Frostbite's), dark green hat (04 Gung Ho's), black vest (04 Gung Ho's), black communications gauntlet (04 Duke's).
Although he is courteous, soft-spoken, and kind to small animals, this does not prevent GUNG HO from being an in-your-face snarling fighting machine when it comes to a major head-to-head with COBRA forces. He has even been known to help COBRA prisoners pick up their teeth after the fight. GUNG HO can sleep in a wet foxhole and wake up alert when it's his turn to pull perimeter patrol. He can make a meal out of a dead snake, and he can drink water that's thick enough to float a purification tablet. He will also willingly sprint across a withering COBRA cross fire to help a fellow G.I. JOE soldier. He can do all this without having his DNA altered by venom serum like the so-called "special" COBRA V-TROOPS.
"The only genetic altering I ever received was at beautiful scenic Parris Island where I was transformed from a shy adolescent into a tough-as-leather Marine."
Toy Notes: Carded in a two-pack with Cobra Viper. Item #56235.
Version 18: late June 2005 Convention-exclusive Steel Brigade Command figure three-pack (05/II)
G.I. JOE Marine ReconMOS 1: Reconnaissance [0321]
MOS 2: Heavy Weapons [0331]
  • head: Gung-Ho (93/II, 05/II)
  • arms: Gung-Ho (93/II, 05/II)
  • torso: Gung-Ho (93/II, 05/II)
  • waist: Gung-Ho (93/II, 05/II)
  • legs: Gung-Ho (93/II, 05/II)
Accessories: dark grey submachine gun (91 Tracker's), dark grey grenade launcher with detachable chamber (90 Range-Viper's), black helmet with metallic blue visor (93 Gung-Ho's), clear figure stand (common).
GUNG-HO may be the toughest G.I. JOE of all time - just ask anyone who has ever been at the receiving end of the ragin' Cajun's fists. He is always the first out of the transport, the first to take down enemy guards, and the first to run out of ammo. His fighting spirit makes him an inspiration to his fellow soldiers, but also his own worst enemy; he has been promoted for heroism and later demoted for off-duty brawling so many times, his superiors often are at a loss as to what his current rank should be.
Gung-Ho was on vacation in a Russian SAMBO camp, learning the secret Soviet martial arts, when he got the orders to take charge of a STEEL BRIGADE Team and help foil DESTRO's latest scheme. Normally, cutting short his "rest and relaxation" would be infuriating, but for GUNG-HO, putting down the IRON GRENADIERS is almost as much fun. The Marine seems to be making a habit of crushing DESTRO's plans, and working with the STEEL BRIGADE and OKTOBER GUARD just adds more spice to the gumbo.
"I don't care what kind of fancy armor that tin-plated capon has. I'll crush him like a crawfish in a vise grip."
Toy Notes: Carded in a convention-exclusive three-pack with Dragonsky and Steel Brigade Commander. This figure is considered a high-demand item.
Version 19: August 2007 25th Anniversary G.I. Joe Battle Pack boxed set
Marine
Gung Ho
MOS 1: Recondo [0321]
MOS 2: Jungle Warfare
  • head: Gung Ho (07, 08), Leatherneck (08), G.I. Joe Cutter (08)
  • arms: Gung Ho (07, 08), Dreadnok Torch (08, 09), Storm Shadow (08/III)
  • body: Gung Ho (07, 08), Dreadnok Torch (08, 09), Storm Shadow (08/III), Zartan (08, 09/I, 09/II)
  • upper legs: Gung Ho (07, 08), Dreadnok Torch (08, 09), Sgt. Airborne (08)
  • lower legs: Gung Ho (07, 08), Sgt. Airborne (08)
Accessories: black pistol (06 Med Alert's), black hinged grenade launcher with flip-up sight and no handle (new), light blue open vest with grenade on right side (new), light blue pouch backpack with large side pockets (new), black Joe figure stand.
Born into a large back-swamp Cajun clan, GUNG HO moved to New Orleans and won a reputation as a bare-knuckle brawler and knife-fighter to be reckoned with. Joined the Marines at 18 and graduated top of class form boot camp at Parris Island. Attended: Airborne School, Recondo School, and Marine Ordnance School. Qualified Expert: All NATO infantry small arms and most Warsaw Pact infantry weapons, XM-76 Grenade Launcher.
His team members say, "All Marines are crazy but GUNG HO is the hairiest, scariest, craziest jarhead that ever scratched, kicked, and bit his way out of that hole-in-the-swamp they call Parris Island!"
Toy Notes: Boxed in a set with Duke, Agent Scarlett, Snake Eyes, Roadblock, and a sound box that played a portion of the cartoon theme music. Item #26757. GH's code name is hyphenated on the figure stand.
Reissues: Part of December 2007's 25th Anniversary Wave 4 carded reissue assortment. Item #30410.
Version 20: December 2008 Wave 7 comic two-pack assortment
Marine
Gung Ho
MOS 1: Recondo [0321]
MOS 2: Jungle Warfare
  • head: Gung Ho (07, 08), Leatherneck (08), G.I. Joe Cutter (08)
  • arms: Gung Ho (07, 08), Dreadnok Torch (08, 09), Storm Shadow (08/III)
  • body: Gung Ho (07, 08), Dreadnok Torch (08, 09), Storm Shadow (08/III), Zartan (08, 09/I, 09/II)
  • upper legs: Gung Ho (07, 08), Dreadnok Torch (08, 09), Sgt. Airborne (08)
  • lower legs: Gung Ho (07, 08), Sgt. Airborne (08)
Accessories: black pistol (06 Med Alert's), black grenade launcher (07 Gung Ho's), green vest with brown camo (07 Gung Ho's), green backpack (07 Gung Ho's), black Joe figure stand.
Born into a large Cajun clan in the Louisiana swamps, GUNG HO moved to New Orleans and won a reputation as a fearsome bare-knuckle brawler and knife-fighter. He joined the Marines at age 18 and graduated at the top of class form boot camp at Parris Island. He attended Airborne School, Recondo School, and Marine Ordnance School. He's a qualified expert in all NATO infantry small arms, most Warsaw Pact infantry weapons, and XM-76 grenade launchers. He's meaner than a Louisiana black bear in battle and faces imminent danger with a big grin; in other words, he's a Marine.
"COBRA is throwing everything they have at us in a full frontal assault? Good. That means I only have to shoot in one direction."
Toy Notes: Carded in a two-pack with Cobra Commander and a reprint of Marvel #64. Item #37622. GH's code name is hyphenated on the figure stand.