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Viper

(aka COBRA Viper, Python Viper, Python Patrol Viper)









Previous character: Zarana
Next character: Claymore

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Various27985 seconds29132
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
None1167 seconds00
Reel FX VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Various268 seconds13

Notes: Sunbow's Vipers wore 1986 outfits with white lenses on their goggles. When drawn in fine detail, they had red skull patches on their shoulders. DiC's Operation Dragonfire gave them the 1989 outfit as part of Python Patrol. The Reel FX films used the last 2002 version as the basis for their Viper model.

 

Season 2 Opening (Sunbow)9 seconds 
Arise Serpentor Arise Part 222 seconds 
Arise Serpentor Arise Part 316 seconds2 lines
Arise Serpentor Arise Part 472 seconds3 lines
Arise Serpentor Arise Part 5111 seconds4 lines
Last Hour to Doomsday21 seconds 
Let's Play Soldier44 seconds1 line
Sink the Montana2 seconds 
Cobrathon76 seconds1 line
The Million Dollar Medic2 seconds 
The Rotten Egg23 seconds 
Glamour Girls119 seconds9 lines
The Spy Who Rooked Me9 seconds 
Grey Hairs and Growing Pains64 seconds1 line
My Favorite Things36 seconds2 lines
Raise the Flagg!16 seconds 
G.I. Joe and the Golden Fleece164 seconds2 lines
The Most Dangerous Thing in the World9 seconds 
Nightmare Assault5 seconds 
Joe's Night Out9 seconds 
Second-Hand Emotions4 seconds 
Sins of Our Fathers45 seconds2 lines
G.I. Joe: The Movie Opening21 seconds 
G.I. Joe: The Movie, Part 14 seconds 
G.I. Joe: The Movie, Part 321 seconds 
G.I. Joe: The Movie, Part 442 seconds1 line
G.I. Joe: The Movie, Part 519 seconds1 line
Operation Dragonfire: Day 4 167 seconds 
Spy Troops: The Movie67 seconds1 line
Ninja Battles1 second 

Headcanon

Vipers were introduced to the Cobra forces in late 1982, with somewhat more training and sophistication than Cobra Toopers and eventually forming a whole parallel corps of Cobra forces. However, generic Vipers did not receive distinctive uniforms until 1983, at which time their appearance is represented by Version 23, changing to Version 4 in 1988, and to Version 14 in 1991.

They constitute the fourth tier of Viper ranks and form a pool of soldiers who are either horizontally assigned or promoted to "Prefix-Viper" roles, many of which require some form of genetic or surgical modification. There is a lower-ranking, fifth tier of Vipers reserved for disciplinary assignments such as Toxo-Vipers, Desert Scorpions, etc.

Figure Releases

Versions: 1. 1986
2. 1989 (Python Patrol)
3. 1991 (Sonic Fighters)
4. 1994 (Battle Corps)
5. 1997 (Trubble Bubble)
6. 2002/I (JvC Wave 1.5)
7. 2002/II (Crimson Strike Team)
8. 2002/III (JvC Wave 2.5)
9. 2003/I (Venom Cycle I)
10. 2003/II (Venom Cycle II)
11. 2003/III (JvC Wave 7.75)
12. 2004/I (VvV Wave 1)
13. 2004/II (VvV Wave 5)
14. 2005 (VvV Wave 7)
15. 2006/I (Viper Pit silver)
16. 2006/II (Viper Pit gold)
17. 2008/I (25th Wave 7)
18. 2008/II (CLAW/FANG)
19. 2008/III (Arctic)
20. 2008/IV (Heavy Weapons)
21. 2009/I (Cobra Collector 5 Pack)
22. 2009/II (Conquest X-30)
23. 2009/III (Hall of Heroes)
Version 1: 1986 regular carded assortment
Fig. #0096: Cobra Infantry
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: Viper (86, 89, 91), Dr. Mindbender (93)
  • legs: Viper (86, 89, 91), Dr. Mindbender (93)
Accessories: black backpack (new, with Cobra emblem, canteen, and two grenades); light grey assault rifle (new, with grenade launcher and two grips)
Vipers are the backbone of the Cobra Legions. They are highly motivated, superbly trained, and formidably equipped. All Vipers are issued a combination assault rifle/grenade launcher; the rifle part of which can function as a short burst assault weapon, a sustained fire cover support weapon, or a long range sniper rifle with an advanced light-intensification night vision telescopic sight with a built-in range-finder. Multi-layer body armor and wraparound acrylic/composite helmets with built-in RTO gear are standard issue.
"If you want to get anywhere in Cobra, you have to start out as a Viper. That's the bottom of the pyramid, and serving in the Cobra infantry is a small price to pay to gain access to the glittering prizes at the top. Cobra doesn't reward success with parades and medals. They offer material wealth, power, and an outlet for the terrible urges that drive the greedy, the envious, and the cruel. If that doesn't make a Viper a dangerous opponent, nothing does!"
Variations: Early packaging gave the figure's name as "Viper"; later cards read, "Vipers."
Toy Notes: Featured in 1986's Battle Stations commercial. Item #6473.
Version 2: 1989 Python Patrol carded assortment
Fig. #0222: Python Patrol Assault Viper
Python Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: Viper (86, 89, 91), Dr. Mindbender (93)
  • legs: Viper (86, 89, 91), Dr. Mindbender (93)
Accessories: black backpack (86 Viper's); black assault rifle (86 Viper's)
The PYTHON VIPER is the backbone of the Python Patrol. He is highly motivated, superbly trained, and formidably equipped. Due to the Pythonizing Process [a process in which personnel and/or vehicles are outfitted with a primary layer of radar-resistant black-ball paint, then blanketed with a thermal-wave dispersal grid], this particular viper is equipped with stealth-like capabilities, whereby he can penetrate enemy areas undetected! His combination rifle/grenade launcher has been retro-fitted with a passive, infrared seeker and the barrel rifling has been changed to accept hyper-velocity discarding ammunition.
"If you want to get anywhere in the Python Patrol, you have to start out as a Python Viper. That's the bottom line of the pyramid, and serving in the Python infantry is a small price to pay to gain access to the glittering prizes at the top. The Python Command doesn't reward success with parades and medals. They offer material wealth, power, and an outlet for the terrible urges that drive those who are greedy, envious, and cruel. If that doesn't make a Python Viper a dangerous opponent, nothing does!"
Toy Notes: Item #6623-2. The 1989 insert catalog shows a grey rifle instead of a black one.
Version 3: 1991 Sonic Fighters premium carded assortment
Fig. #0275: Cobra Infantryman
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: Viper (86, 89, 91), Dr. Mindbender (93)
  • legs: Viper (86, 89, 91), Dr. Mindbender (93)
Accessories: gold Sonic backpack (new, with roll and pouch); gold pistol (88 Shockwave's); gold submachine gun (88 Hit & Run's Colt 635); gold submachine gun (89 Annihilator's); gold mortar (89 Downtown's)
VIPERS are the grunts of the Cobra Legions. If there's a dirty job that needs Cobra-built, knock-off imitations of G.I. Joe's sonic weapons, which in itself should have earned each and every one of them the Cobra Medal of Villainous Valor with Bronze Serpent Clusters, considering how easy it was for these shoddy copies to self-destruct when fired. Outfitted with multi-layered body armor and wrap-around acrylic/composite helmets with built-in RTO gear, Vipers are now armed with multi-burst laser pistols, 5.56 Colt Commando Rifles, 60mm surface-to-surface grenade launchers, and stadard issue 9mm Cobra service pistols.
"When you know the equipment you're carrying could jam or explode at any minute, you get a little edgy. Especially when hand-to-hand combat is the only safe way to neutralize hostile forces. Sure these guys were tough fighters before, but now, they're unbelievable!"
Toy Notes: Released before Christmas 1990 in some areas but listed in 1991's catalog and included a 1991-style filecard. Yojoe.com lists this figure as a 1990 release. Item #6315.
Version 4: 1994 Battle Corps Wave 4 carded assortment, #5
Fig. #0460: Cobra Infantry Trooper
  • head: Viper (94), Iron Anvil (05)
  • arms: Viper (94), Iron Anvil (05)
  • torso: Viper (94), Iron Anvil (05)
  • waist: Viper (94), Iron Anvil (05)
  • legs: Viper (94), Iron Anvil (05)
Accessories: red pistol (91 Sludge Viper's); red pistol (92 Spirit's assault gun); red trident gun (86 Monkeywrench's); yellow spring missile launcher (93 Alley Viper's, with black trigger); two red missiles (common for 93 Cobras); red knife (88 Hydro-Viper's); red figure stand
Vipers are the grunts of the Cobra Legions. If there's an especially dirty job that needs to be carried out, these guys aren't asked to do it, they VOLUNTEER for it! They are highly motivated, superbly trained, and formidably equipped. All Vipers are issued a combination laser rifle/rocket launcher; the laser part of which can function as a short burst assault weapon, a sustained fire cover support weapon, or a long range sniper rifle. They're also equipped with multi-layer body armor and blast resistant helmets with built-in night vision visors. Fighting them is like fighting any tough-as-nails Army grunt, except these guys NEVER show mercy!
Motto: "If you want to get anywhere in Cobra, you have to start out as a Viper."
Variations: First sold on 1993-style packaging with a normal-sized filecard, then on 1994-style packaging with a baseball card-sized filecard with abbreviated text.
Toy Notes: Item #81006.
Version 5: 1997 carded Cobra Viper Team set
Fig. #0508: Cobra Infantry Trooper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: black backpack (86 Viper's); black submachine gun (82 Stalker's M32); black figure stand
Vipers are the backbone of the Cobra Legions. They are the bottom of the pyramid, which leads to the hierarchy of material wealth and power within the organization. When COBRA Commander received word that G.I. Joe operations had been shut down by the U.S. Government, he promptly began recruiting more soldiers. Within weeks, the most cruel, greedy, back-stabbing lot joined the ranks; tripling the original size of their ground forces. All Vipers are issued a combination assault rifle/grenade launcher, along with a three day field pack. Multi-layered body armor and wrap-around acrylic/composite helmets with built-in radio telecommunications gear are standard issue.
This equipment and a bad attitude makes them very dangerous opponents. Vipers are highly motivated, and superbly trained. However, to make them follow orders, the punishment for failure is to be left on battlefield when the B.A.T.S. (Battle Andriod Troopers) are deployed. This is due to the fact, these Androids are programmed to shoot and incinerate anything that moves in front of them. That is the last thing any Viper would want, better to take his chances with the real enemy. Vehicle Specialty: COBRA Flight Pod a.k.a. "Trouble Bubbles" [sic].
"If you want to get anywhere in Cobra, you have to start out as a Viper. That's the bottom of the pyramid, and serving in the Cobra infantry is a small price to pay to gain access to the glittering prizes at the top. Cobra doesn't reward success with parades and medals. They offer material wealth, power, and an outlet for the terrible urges that drive the greedy, the envious, and the cruel. If that doesn't make a Viper a dangerous opponent, nothing does!"
Toy Notes: Carded in a Toys 'R Us-exclusive vehicle pack with the Trubble Bubble (97). Item #28016.
Version 6: 2002 Joe vs. Cobra Wave 1.5 two-pack assortment (02/I)
Fig. #0619: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: black backpack (90 SAW-Viper's); black laser rifle (84 Baroness's); black knife (91 Low-Light's); black figure stand
COBRA VIPERS are the grunts of the COBRA legions. If there's a dirty job that needs doing, these guys are first in line. They wear mutli-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. They know that they're looked down upon by the more elite COBRA groups, but that just makes them fight harder, so they can prove to everyone that plain rottenness gets the job done as well as fancy training. They're ready at a moment's notice to cause harm and do damage anywhere that COBRA COMMANDER sends them. when MIRAGE from the G.I. JOE team defeated them despite their massive weaponry, they vowed revenge.
"G.I. JOE be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Carded in a two-pack with Mirage (02/I). Item #57460.
Re-releases: Also carded in a Kmart-exclusive three-pack with Sure Fire (02) and Slice (02).
Version 7: 2002 Crimson Strike Team boxed set (02/II)
Fig. #0627: Crimson Strike Team TrooperMOS 1: Infantry
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: black backpack (86 Viper's); black assault rifle (91 Red Star's AK-103)
COBRA VIPERS have always been the backbone of the COBRA Legions. But taken from their ranks are troopers who have been recruited into the Crimson Strike Team - an elite group of shock troops and bodyguards loyal only to the secret cabal formed by the BARONESS and TOMAX & XAMOT. They are hand-selected not only for their superior skills and ruthless efficiency, but also for their overwhelming greed. Untraceable financial incentives from the Crimson Twins, and brainwashing from the BARONESS, ensure their unswerving loyalty - even to the point of following the orders of the treacherous trio in direct opposition of COBRA COMMANDER himself. These COBRA VIPERS are ready to lay down their lives for the BARONESS and their Crimson Commanders, if not out of fanaticism then for the substantial mission bonuses!
"Although they are not artificially enhanced like COBRA NEO-VIPERS, the COBRA VIPERS of the Crimson Strike Team are no less formidable. their hand-to-hand combat training renders them so deadly that weapons and armor are virtually unnecessary. Nonetheless, they carry specially modified Viper gear: assault rifles, a wide variety of small arms, the latest energy-displacing body armor, and helmets with built-in night vision visors and radio telecommunications gear (specifically tuned to their crimson commander's secret frequencies)."
"We attack like a crimson tide washing over the battlefield, leaving only destruction in our wake."
Variations: Early releases (the majority) were mistakenly colored a pinkish fuchsia. The last run of the figure sets was the correct crimson color. "Fuchsia Vipers" are of only average convention-exclusive value.
Toy Notes: Twelve copies were boxed in a convention-exclusive set with Baroness (02/I), Tomax (02/II), and Xamot (02/II). This figure, known to fans as "Crimson Viper," is considered a high-demand item. (Note: Some sellers also refer to versions 10 and 11 as Crimson Vipers because of their red torsos.)
Version 8: 2002 Joe vs. Cobra Wave 2.5 two-pack assortment (02/III)
Fig. #0644: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: metallic backpack (90 SAW-Viper's); metallic laser rifle (84 Baroness's); metallic knife (91 Low-Light's); metallic figure stand
COBRA VIPERS are the grunts of the COBRA legions. If there's a dirty job that needs doing, these guys are first in line. They wear mutli-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. They know that they're looked down upon by the more elite COBRA groups, but that just makes them fight harder, so they can prove to everyone that plain rottenness gets the job done as well as fancy training. They're ready at a moment's notice to cause harm and do damage anywhere that COBRA COMMANDER sends them. when MIRAGE from the G.I. JOE team defeated them despite their massive weaponry, they vowed revenge.
"G.I. JOE be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Carded in a two-pack with Mirage (02/II). Item #57460.
Version 9: 2003 Spy Troops Wave 5 carded Venom Cycle vehicle (03/I)
Fig. #0694: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: none
COBRA VIPER members are the grunts of the COBRA legions. If there's a dirty job that needs doing, these guys are first in line. They wear multi-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. They know that they're looked down upon by the more elite COBRA groups, but that just makes them fight harder, so they can prove to everyone that plain rottenness gets the job done as well as fancy training. They're ready at a moment's notice to cause harm and do damage anywhere that COBRA COMMANDER sends them. Ripping up the roads on their COBRA VENOM CYCLE vehicles, COBRA VIPER members like to think of themselves as a biker gang with the most technologically advanced "hogs" on the planet.
"G.I. JOE team be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Item #57479.
Version 10: 2003 Spy Troops Wave 7 carded Venom Cycle vehicle (03/II)
Fig. #0749: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: none
COBRA VIPER members are the grunts of the COBRA legions. If there's a dirty job that needs doing, these guys are first in line. They wear multi-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. They know that they're looked down upon by the more elite COBRA groups, but that just makes them fight harder, so they can prove to everyone that plain rottenness gets the job done as well as fancy training. They're ready at a moment's notice to cause harm and do damage anywhere that COBRA COMMANDER sends them. Ripping up the roads on their COBRA VENOM CYCLE vehicles, COBRA VIPER members like to think of themselves as a biker gang with the most technologically advanced "hogs" on the planet.
"G.I. JOE team be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Item #57479. Due to uneven distribution and high demand, this vehicle was considered a moderately hard-to-find item at the time of its release.
Version 11: 2003 Spy Troops Wave 7.75 two-pack assortment (03/III)
Fig. #0755: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories: metallic backpack (90 SAW-Viper's); metallic laser rifle (84 Baroness's); metallic knife (91 Low-Light's); metallic figure stand
COBRA VIPER troops are the grunts of the COBRA legions. If there's a dirty job that needs doing, these guys are first in line. They wear multi-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. They know that they're looked down upon by the more elite COBRA groups, but that just makes them fight harder, so they can prove to everyone that plain rottenness gets the job done as well as fancy training. They're ready at a moment's notice to cause harm and do damage anywhere that COBRA COMMANDER sends them.
"G.I. JOE team be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Carded in a two-pack with Alley Viper (03). Item #56900.
Version 12: 2004 Valor vs. Venom Wave 1 two-pack assortment (04/I)
Fig. #0802: Cobra Infantryman
COBRA Viper
  • head: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • arms: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • torso: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • waist: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • legs: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
Accessories: red and black weapons pod (new, separate top and base); black assault rifle (03 Sand Viper's G36); black knife (91 Low-Light's)
COBRA VIPER forces are the most recent wave of COBRA infantry. Chosen for their independent thinking, initiative, and daring, they are expected to carry the fight far inside G.I. JOE territory. They are equipped with armored climate-control suits that enable them to function efficiently in extreme environments, and they are given advanced training in deep battle tactics, survival procedures, and high-tech weapon-systems management. They are aggressive, yet wary; attentive to detail, yet practical; sneaky, yet trustworthy; ferocious in combat, yet willing to retreat tactically. This combination of traits makes them formidable foes, and the last thing that the G.I. JOE team wants to have sneaking up on them from their left flank. These qualities also make them favorable candidates for the DNA experiments of DR. MINDBENDER, a fact that has the COBRA VIPER troops volunteering for long away missions and assiduously avoiding the doctor's presence.
"Nothing makes our day like watching the G.I. JOE team roll right past us while we are under cover and camouflaged. Especially when we call artillery in on them!"
Toy Notes: Carded in a two-pack with Alley Viper II (04/I). Item #55470.
Version 13: 2004 Valor vs. Venom Wave 5 two-pack assortment (Python Patrol, 04/II)
Fig. #0923: Cobra Infantryman
COBRA Viper
  • head: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • arms: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • torso: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • waist: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • legs: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
Accessories: black assault rifle (02 Neo-Viper's AK-74); black assault rifle (03 Sand Viper's G36); black knife (91 Low-Light's)
COBRA VIPER forces are the most recent wave of COBRA infantry. Chosen for their independent thinking, initiative, and daring, they are expected to carry the fight far inside G.I. JOE territory. They are equipped with armored climate-control suits that enable them to function efficiently in extreme environments, and they are given advanced training in deep battle tactics, survival procedures, and high-tech weapon-systems management. They are aggressive, yet wary; attentive to detail, yet practical; sneaky, yet trustworthy; ferocious in combat, yet willing to retreat tactically. This combination of traits makes them formidable foes, and the last thing that the G.I. JOE team wants to have sneaking up on them from their left flank. These qualities also make them favorable candidates for the DNA experiments of DR. MINDBENDER, a fact that has the COBRA VIPER troops volunteering for long away missions and assiduously avoiding the doctor's presence.
"Nothing makes our day like watching the G.I. JOE team roll right past us while we are under cover and camouflaged. Especially when we call artillery in on them!"
Toy Notes: Carded in a two-pack with Tele-Viper (04). Item #03535.
Version 14: 2005 Valor vs. Venom Wave 7 two-pack assortment
Fig. #1023: Cobra Infantryman
COBRA Viper
  • head: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • arms: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • torso: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • waist: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
  • legs: Cobra Viper (04/I, 04/II, 05), Viper Guard (06)
Accessories: black submachine gun (02 Neo-Viper's Skorpion); black assault rifle (02 Neo-Viper's AK-74); black knife (91 Low-Light's)
COBRA VIPER forces are the most recent wave of COBRA infantry. Chosen for their independent thinking, initiative, and daring, they are expected to carry the fight far inside G.I. JOE territory. They are equipped with armored climate-control suits that enable them to function efficiently in extreme environments, and they are given advanced training in deep battle tactics, survival procedures, and high-tech weapon-systems management. They are aggressive, yet wary; attentive to detail, yet practical; sneaky, yet trustworthy; ferocious in combat, yet willing to retreat tactically. This combination of traits makes them formidable foes, and the last thing that the G.I. JOE team wants to have sneaking up on them from their left flank. These qualities also make them favorable candidates for the DNA experiments of DR. MINDBENDER, a fact that has the COBRA VIPER troops volunteering for long away missions and assiduously avoiding the doctor's presence.
"Nothing makes our day like watching the G.I. JOE team roll right past us while we are under cover and camouflaged. Especially when we call artillery in on them!"
Toy Notes: Carded in a two-pack with Gung Ho (05/I). Item #56235.
Version 15: 2006 Viper Pit carded set (06/I)
Fig. #1137: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories (for four of the figures): black backpack (92 Gung-Ho's); light grey bullpup rifle (90 Ambush's EM-2); red figure stand
COBRA VIPER troopers are the grunts of the COBRA legions. If there's a low-level, down-and-dirty job that needs doing, these are the guys who are sent in to do it. They wear multi-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. Even though they are superbly trained and formidably equipped, they are looked down upon by the more elite COBRA groups, simply because of their "basic infantry" status. However, this actually makes them fight even harder, just to prove that plain rottenness gets the job done as well - or better than - all that "specialized" training. They're ready, willing, and able to cause harm and do damage anywhere that COBRA COMMANDER sends them.
"G.I. JOE be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Five copies were carded in a Direct-to-Consumer/Toys 'R Us-exclusive set with one copy of Viper (06/II). Item #18498.
Version 16: 2006 Viper Pit carded set (06/II)
Fig. #1138: Cobra Infantryman
COBRA Viper
  • head: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • arms: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • torso: Viper (86, 89, 91, 97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • waist: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
  • legs: BAT (86), Viper (97, 02/I, 02/II, 02/III, 03/I, 03/II, 03/III, 06/I, 06/II), Cobra Officer (98), Cobra Trooper (98)
Accessories (for two of the figures): black backpack (92 Gung-Ho's); light grey submachine gun (05 Duke's MP5K); black mini-machine gun (06 SAW-Viper's M249 SAW); red figure stand
COBRA VIPER troopers are the grunts of the COBRA legions. If there's a low-level, down-and-dirty job that needs doing, these are the guys who are sent in to do it. They wear multi-layered body armor and wrap-around helmets with built-in radio telecommunications gear, and carry multi-burst laser pistols, commando rifles, and grenade launchers. Even though they are superbly trained and formidably equipped, they are looked down upon by the more elite COBRA groups, simply because of their "basic infantry" status. However, this actually makes them fight even harder, just to prove that plain rottenness gets the job done as well - or better than - all that "specialized" training. They're ready, willing, and able to cause harm and do damage anywhere that COBRA COMMANDER sends them.
"G.I. JOE be warned! We have more weapons and more guts than you could ever hope to have."
Toy Notes: Carded in a Direct-to-Consumer/Toys 'R Us-exclusive set with five copies of Viper (06/I). Item #18498.
Version 17: 2008 25th Anniversary Wave 7 carded assortment (08/I)
Fig. #1258: Infantry
COBRA Viper
  • head: Cobra Viper (08/I, 08/II, 08/III, 08/IV, 09/II), Cobra Trooper (08/V)
  • upper arms: Cobra Viper (08/I, 08/II, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08)
  • lower arms: Cobra Viper (08/I, 08/II, 09/II), Tele-Viper (08/I)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Cobra Trooper (08/IV)
Accessories: black goggles (new, small with strap and square lenses); black vest (new, with red padding and dark red grenades); black backpack (new, rectangular with canteen and dark red grenades), light grey assault rifle (new, similar to 86 Viper's); black Cobra figure stand
COBRA VIPERS are the backbone of the COBRA Legions. They are highly motivated, superbly trained, and formidably equipped. All COBRA VIPERS are issued a combination assault rifle/grenade launcher; the rifle part of which can function as a short burst assault weapon, a sustained fire cover support weapon, or a long range marksman rifle with an advanced light-intensification night vision telescopic sight with a built-in range-finder. Multi-layer body armor and wraparound acrylic/composite helmets with built-in RTO (radio telecommunications) gear are standard issue.
"If you want to get anywhere in COBRA, you have to start out as a COBRA VIPER. That's the bottom of the pyramid, and serving in the COBRA infantry is a small price to pay to gain access to the glittering prizes at the top. COBRA doesn't reward success with parades and medals. They offer material wealth, power, and an outlet for the terrible urges that drive the greedy, the envious, and the cruel. If that doesn't make a COBRA VIPER a dangerous opponent, nothing does!"
Toy Notes: Item #30279.
Version 18: 2008 boxed FANG and CLAW vehicle set (08/II)
Fig. #1340: Air Trooper
COBRA Viper
MOS 1: Pilot
  • head: Cobra Viper (08/I, 08/II, 08/III, 08/IV, 09/II), Cobra Trooper (08/V)
  • upper arms: Cobra Viper (08/I, 08/II, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08)
  • lower arms: Cobra Viper (08/I, 08/II, 09/II), Tele-Viper (08/I)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Cobra Trooper (08/IV)
Accessories: grey goggles (08/I Viper's, with red lenses); grey vest (08/I Viper's, with green grenades); grey backpack (08/I Viper's, with green grenades), black assault rifle (08/I Viper's); black Cobra figure stand
COBRA VIPER troopers are the backbone of the COBRA Legions. These frontline forces are heavily equipped and highly trained for battle. Within their vast ranks are subdivisions that have received focused preparation for land, sea, and air combat. COBRA VIPER air troopers are skilled pilots with a necessary reckless disregard for their own safety that makes them especially effective. They favor small, lightweight aircraft like the COBRA C.L.A.W. and COBRA F.A.N.G.; these let them display their piloting skills and allow them to get as close to their targets as possible, so they can enjoy every second of the chaos and destruction they deliver.
"Being a COBRA VIPER trooper means you're the one that goes fist-to-fist, barrel-to-barrel with the G.I. JOE team. But isn't that the fun part?"
Toy Notes: Boxed with Cobra Pilot (08), a retooled FANG vehicle, and a slightly miniaturized CLAW vehicle. Item #33557.
Version 19: 2008 Extreme Conditions: Arctic Assault Squad boxed set (08/III)
Fig. #1386: Arctic Trooper
COBRA Viper
MOS 1: Infantry
  • head: Cobra Viper (08/I, 08/II, 08/III, 08/IV, 09/II), Cobra Trooper (08/V)
  • left arm: Cobra Officer (07, 08/I, 08/II, 08/III, 08/IV), Cobra Trooper (07/I, 07/II, 07/III, 08/I, 08/II, 08/III, 08/IV), Air Trooper (07), Vehicle Driver (07), Night Watch Officer (08), Night Watch Trooper (08/I, 08/II, 08/III, 08/IV), Grunt (08), G.I. Joe Hawk (08/II), Cobra Driver (08), Cobra Bazooka Trooper (08), Cobra Pilot (08), Scrap-Iron (08/I, 08/II), Short-Fuze (08), Steeler (08/II), Vehicle Gunner (08), Maj. Bludd (08/III), Cobra Viper (08/III), Cobra Paratrooper (08), Shockblast (09), Cobra Stinger Driver (09)
  • right arm: Cobra Officer (07, 08/I, 08/II, 08/III, 08/IV), Cobra Trooper (07/I, 07/II, 07/III, 08/I, 08/II, 08/III, 08/IV), Air Trooper (07), Vehicle Driver (07), Night Watch Officer (08), Night Watch Trooper (08/I, 08/II, 08/III, 08/IV), Grunt (08), G.I. Joe Hawk (08/II), Cobra Driver (08), Cobra Bazooka Trooper (08), Cobra Pilot (08), Scrap-Iron (08/I, 08/II), Short-Fuze (08), Steeler (08/II), Vehicle Gunner (08), Cobra Viper (08/III), Cobra Paratrooper (08), Shockblast (09), Cobra Stinger Driver (09)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Cobra Trooper (08/IV)
Accessories: black goggles (08/I Viper's with silver lenses); grey vest (08/I Viper's, with black trim and silver grenades); black backpack (08/I Viper's, with silver grenades), black assault rifle (08/I Viper's); black Cobra figure stand
Highly motivated, superbly trained, and formidably equipped, COBRA VIPER troopers are the backbone of the COBRA legions. Each one is issued a combination assault rifle/grenade launcher, the rifle part of which can function as a short burst assault weapon; a sustained fire cover support weaon; or a long range marksman rifle with an advanced light-intensification, night vision telescopic sight with a built-in range finder. Those who wish to prove their ability to go further up the ranks compete for a place in elite units like the arctic assault squad, where the stakes are higher and the challenges are greater.
"If you want to get anywhere in COBRA, you have to start out as a COBRA VIPER. That's the bottom of the pyramid, but it's a small price to pay to gain access to the glitering prizes at the top: wealth, power, and an outlet for the terrible urges that drive the greedy, the envious, and the cruel."
Toy Notes: Sold in an Internet-exclusive boxed set with Scrap-Iron (08/II), Cobra Tele-Viper (08/II), Cobra Viper (08/IV), Snow Serpent Officer (08), and two copies of Snow Serpent Trooper (08/II).
Version 20: 2008 Extreme Conditions: Arctic Assault Squad boxed set (08/IV)
Fig. #1387: Heavy Weapons Trooper
COBRA Viper
MOS 1: Anti-Armor Weapons
  • head: Cobra Viper (08/I, 08/II, 08/III, 08/IV, 09/II), Cobra Trooper (08/V)
  • arms to wrist: Roadblock (07, 08/I, 08/II), Copperhead (08, 09/I), Cobra Viper (08/IV)
  • hands: Roadblock (07, 08/I, 08/II), Copperhead (08, 09/I), Cobra Viper (08/IV), Outback (09)
  • body: Roadblock (07, 08/I, 08/II), Copperhead (08, 09/I), Cobra Viper (08/IV)
  • legs: Copperhead (08, 09/I), Cobra Viper (08/IV)
Accessories: black goggles (08/I Viper's, with silver lenses); black vest (08/I Roadblock's, with brown strap); light grey backpack (08 Snow Serpent's), black pistol (07 Flint's 9mm); grey AK-47 (08 Snow Serpent's); black mini-machine gun (06 SAW-Viper's M249) with tripod (84 Roadblock's); gold ammo belt (07 Roadblock's); grey mortar (85 Snow Serpent's) with stand; black Cobra figure stand
COBRA VIPER forces are chosen for their independent thinking, initiative, and daring. They are expected to carry the fight far inside enemy territory, and are given advanced training in deep battle tactics and survival techniques. Their armored climate-controlled suits enable them to function efficiently in extreme environments. Aggressive, focused, and ferocious in battle, they are formidable infantry forces. Heavy weapons troopers are experts in all anti-tank weaponry, and those in the COBRA arctic assault squad have additional expertise in regions with severe climates to ensure high accuracy and precise targeting, despite challenging environmental conditions.
"Nothing makes your day like welcoming the G.I. JOE team to our neighborhood with a few well-aimed rounds of anti-tank fire."
Toy Notes: Sold in an Internet-exclusive boxed set with Scrap-Iron (08/II), Cobra Tele-Viper (08/II), Cobra Viper (08/III), Snow Serpent Officer (08), and two copies of Snow Serpent Trooper (08/II).
Version 21: 2009 Cobra Collector 5 Pack boxed set (09/I)
Fig. #1411: Infantry
Cobra Vipers
  • head: Cobra Viper (09/I, 09/III)
  • upper arms: Cobra Viper (08/I, 08/II, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08)
  • lower arms: Cobra Viper (09/I, 09/III)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Cobra Trooper (08/IV)
Accessories: black goggles (08/I Viper's, with silver lenses); black vest (08/I Viper's, with red padding and grenades); black backpack (08/I Viper's, with red grenades), metallic assault rifle (08/I Viper's); black Cobra figure stand
The COBRA VIPER units are the backbone of the COBRA legions. They are highly motivated, superbly trained, and formidably equipped. This is the group that all new COBRA recruits want to join, and they'll do everything they can - fight hard, betray fellow troopers - to be chosen for advancement to the COBRA VIPER force. They get bigger weapons, better training, and more opportunities to rise even further up the lader of power and privilege. Because they have nothing to lose (being comprised of thugs and criminals hiding from the law) and everything to gain as a COBRA VIPER, they are willing to do anything asked of them.
"G.I. JOE, be warned! We have more weapons and more guts than you could ever hope to have. One thing we don't have: a conscience. And that makes us even more dangerous."
Toy Notes: Boxed with Baroness (09), Cobra Commander (09/II), Storm Shadow (09/II), and Zartan (09/I). Item #36448.
Version 22: 2009 Conquest X-30 boxed vehicle (09/II)
Fig. #1431: Python Patrol Assault Viper
Python Patrol Viper
  • head: Cobra Viper (08/I, 08/II, 08/III, 08/IV, 09/II), Cobra Trooper (08/V)
  • upper arms: Cobra Viper (08/I, 08/II, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08)
  • lower arms: Cobra Viper (08/I, 08/II, 09/II), Tele-Viper (08/I)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Cobra Trooper (08/IV)
Accessories: grey goggles (08/I Viper's, with red lenses); grey vest (08/I Viper's, with yellow padding); grey backpack (08/I Viper's), black assault rifle (08/I Viper's)
PYTHON PATROL VIPERS comprise the bulk of the elite PYTHON PATROL corps. Each is highly trained in experimental weaponry, explosive ordnance, and stealth infiltration. Fluency in several martial art forms is required, with focus on close quarters melee combat. PYTHON PATROL VIPERS are outfitted with radar and thermal-detection resistant clothing - the same used on all PYTHON PATROL vehicles - making them hard to identify with instrumentation, even at close range. They're the "Black Ops" of an already wicked organization; to PYTHON PATROL VIPERS wreaking havoc isn't just sport - it's art.
"Architecting our enemy's demise takes skill, patience, coordination and resolve. We don't take destruction lightly: we make masterpieces of mayhem."
Toy Notes: Boxed with the Target-exclusive Python Patrol recolor of the Conquest X-30 (2009).
Version 23: 2009 Hall of Heroes carded assortment, #6 (09/III)
Fig. #1437: Infantry
Cobra Viper
  • head: Cobra Viper (09/I, 09/III)
  • upper arms: Cobra Viper (08/I, 08/II, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08)
  • lower arms: Cobra Viper (09/I, 09/III)
  • body: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Mutt (08), Scrap-Iron (08/I), Lift Ticket (09), Duke (09/II), Firefly (09/II)
  • legs: Cobra Viper (08/I, 08/II, 08/III, 09/I, 09/II, 09/III), Tele-Viper (08/I), Cobra Trooper (08/IV)
Accessories: black goggles (08/I Viper's, with silver lenses); black vest (08/I Viper's, with red padding and grenades); black backpack (08/I Viper's, with red grenades), metallic assault rifle (08/I Viper's), gold Cobra figure stand
COBRA VIPERS are the backbone of the COBRA legions. They are highly motivated, superbly trained, and formidably equipped. All COBRA VIPERS are issued a combination assault rifle/grenade launcher, the rifle part of which can function as a short burst assault weapon, a sustained fire cover suppor weapon, or a long range marksman rifle with a built-in range-finder. Multi-layer body armor and wraparound acrylic/composite helmets with built-in RTO (radio telecommunications) gear are standard issue.
"If you want to get anywhere in COBRA, you have to start out as a COBRA VIPER. That's the bottom of the pyramid, and serving in the COBRA infantry is a small price to pay to gain access to the glittering prizes at the top. COBRA doesn't reward success with parades and medals. They offer material wealth, power, and an outlet for the terrible urges that drive the greedy, the devious, and the cruel. If that doesn't make a COBRA VIPER a dangerous opponent, nothing does! "
Toy Notes: Item #39532.