|
|
Xamot
File Name: Xamot Rogue, born on an unspecified island in the Mediterranean Sea
Notes: The fifteen largest such islands are Sicily, Sardinia, Cyprus, Corsica, Crete, Euboea, Majorca, Lesbos, Rhodes, Minorca, Chios, Kefalonia, Corfu, Ibiza, and Djerba.
|
Animated Appearances
Sunbow Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
|
---|
Michael Bell | 38 | 2,754 seconds | 424 | 1,777
|
Notes: Except for rare animation errors, Sunbow's Xamot wore the figure Tomax's 1985 outfit (the uniforms were reversed). In the series, there was a sort of psychic link between the Crimson Twins, causing each to feel what the other felt and often to complete each other's sentences. The default rifle for cartoon Cobra troops was released with the 2008 versions of Tomax and Xamot. The Twins' original animation model sheet has the names TOVAM and MOVAT crossed out with their approved names written below.
Season 1 Opening (Sunbow) | 3 seconds | (silent) | attacking Snake Eyes on airship
| The Pyramid of Darkness, Part 1 | 121 seconds | 10 lines | in Trubble Bubble in shuttle attack, escaping to Enterprise Tower, at waterfall base
| The Pyramid of Darkness, Part 3 | 73 seconds | 14 lines | leading Cobra at City of the Dead
| The Pyramid of Darkness, Part 4 | 176 seconds | 26 lines | sensing and rescuing Tomax, firing flare, taking command from Cobra Cmdr
| The Pyramid of Darkness, Part 5 | 178 seconds | 19 lines | at Cobra base, flying Rattler to Enterprise Towers/battle rocket, escaping by subway
| Cobra's Candidate | 102 seconds | 12 lines | backing Harper's candidacy, fighting Scarlett and Lady Jaye
| Red Rocket's Glare | 128 seconds | 19 lines | meeting Destro, jumping from plane, in office, attacking Lady Jaye
| Money to Burn | 148 seconds | 25 lines | paying thieves, meeting with Henderhaunch, with Lady Jaye at Cobra base
| Spell of the Siren | 115 seconds | 9 lines | with Cobra Cmdr; joining with Lady Jaye at mountain hideout to free Tomax
| The Greenhouse Effect | 62 seconds | 13 lines | flying a C.L.A.W. and using vegetables to attack Chicago
| The Viper Is Coming | 42 seconds | 10 lines | denying involvement with The Viper; fighting at Enterprise Tower
| The Germ | 26 seconds | 5 lines | ordering theft of supergerm and diverting its delivery
| Captives of Cobra, Part 1 | 22 seconds | 5 lines | kidnapping Joe family members
| Captives of Cobra, Part 2 | 31 seconds | 9 lines | operating Baroness's helicarrier
| Bazooka Saw a Sea Serpent | 88 seconds | 15 lines | meeting with ship owners; arguing with Cobra Cmdr; monitoring sea serpent fight
| The Traitor, Part 1 | 115 seconds | 20 lines | flying Trubble Bubble to capture chemical, recruiting Dusty
| The Traitor, Part 2 | 134 seconds | 13 lines | suspicious of Dusty; employing Lt. Clay Moore as spy; escaping in Trubble Bubble
| Primordial Plot | 76 seconds | 9 lines | at fortress endorsing Commander's cloning plans; escaping with Destro
| Memories of Mara | 89 seconds | 17 lines | in Cobra sub; at undersea base; capturing Lady Jaye
| The Wrong Stuff | 39 seconds | 10 lines | meeting with Cobra TV's sponsors; watching attacks on space station
| The Invaders | 51 seconds | 12 lines | driving Ferret; abducted by flying saucer; capturing Snake Eyes and Wong
| Cold Slither | 59 seconds | 15 lines | declaring Cobra broke, selling Cobra assets, buying music rights
| The Great Alaskan Land Rush | 81 seconds | 15 lines | supervising Potemkin's installment as owner of Alaska
| There's No Place Like Springfield, Part 1 | 5 seconds | 1 line | captured in false flashback, interrogating Shipwreck in dream
| There's No Place Like Springfield, Part 2 | 105 seconds | 27 lines | supervising interrogation of Shipwreck; reporting to Cobra Cmdr
| Season 2 Opening (Sunbow) | 4 seconds | (silent) | tackling Leatherneck on Terror Drome, hit by Roadblock
| Arise Serpentor Arise Part 1 | 63 seconds | 5 lines | riding Stun against Joe HQ; at secret meeting with Dr. Mindbender
| Arise Serpentor Arise Part 2 | 47 seconds | 10 lines | leading Paris assault in Stun; stealing DNA from Napoleon's tomb
| Arise Serpentor Arise Part 3 | 84 seconds | 12 lines | flying F.A.N.G. to attack Sgt. Slaughter at Sun Tzu's burial mound
| Arise Serpentor Arise Part 4 | 135 seconds | 20 lines | taking Sgt. Slaughter's DNA; recapturing Slaughter; witnessing Serpentor's creation
| Arise Serpentor Arise Part 5 | 81 seconds | 10 lines | questioning Serpentor's ability to hold US territory
| Cobrathon | 69 seconds | 11 lines | recommending computer virus project
| The Million Dollar Medic | 120 seconds | 18 lines | flying Night Raven against factory; breaking into Van Mark home; in Stun and Snow Cat
| G.I. Joe: The Movie Opening | 4 seconds | (silent) | on Cobra airship, flying Trubble Bubble
| G.I. Joe: The Movie, Part 1 | 36 seconds | 7 lines | in Serpentor's war room; driving Stun in B.E.T. attack
| G.I. Joe: The Movie, Part 3 | 2 seconds | 1 line | pledging loyalty to Golobulus (2:18-19)
| G.I. Joe: The Movie, Part 4 | 31 seconds | (silent) | in Stun moving out from ice dome; at briefing in Terror Drome
| G.I. Joe: The Movie, Part 5 | 9 seconds | (silent) | with Cobra leaders when Rawhides' attack begins
|
Classic Marvel Comic Appearances
By my count, Xamot was discernible in 133 panels in 20 issues from Jul. 1985 to Sept. 1991: #37, 38, 40, 41, 46, 49, 52, 54, 55, Order of Battle 3, 56, 73, 74, 87, 108, 109, 110, 111, 112, and 116.
Figure Releases
Versions:
| 1. 1985 (2-Pack)
2. 2002/I (RAHC)
| 3. 2002/II (Crimson Strike Team)
4. 2003 (Crimson Command Copter)
| 5. 2005 (6-pack)
6. 2008 (Comic #36 1/2)
|
Version 1: spring 1985 Crimson Guard Commanders figure two-pack
|
---|
Crimson Guard Commander | MOS: Infiltration, espionage, sabotage, propaganda, and corporate law
|
| - head: Xamot (85, 02/I, 02/II, 05)
- arms: Xamot (85, 02/I, 02/II)
- torso: Xamot (85, 02/I, 02/II)
- waist: Xamot (85, 02/I, 02/II)
- legs: Xamot (85, 02/I, 02/II)
| Accessories: large black pistol (85 Tomax's), silver T-shaped sky hook with black string (shared with Tomax).
| Spell out the name TOMAX in capitals and hold it up to a mirror. It reads XAMOT. The same holds true for the actual brothers. Each is the mirror image of the other except for a scar on Xamot's face. Both twins served with the Foreign Legion Paras in Algeria before the officers Putsch. They honed their mercenary skills in the bush wars of Africa and South America. They were too smart to be soldiers forever. Went to Zurich and became bankers.
They quickly found the ins and outs of international finance to be too haphazard for their tastes. They preferred a situation they could control. COBRA was willing to give them access to that control. Now they command legions. But their legions wear three-piece suits and fight their battles in executive board rooms. These then are the most fearsome of the COBRA adversaries. They don't fight with steel and claw, backed with muscle and honest sweat... They chase you with paper, wound you with your own laws, and kill you with the money you loaned them.
| Toy Notes: Carded in a two-pack with Tomax. Item #6063. His head and weapon differ from the prototype in the 1985 insert catalog.
| Reissues: Reissued with Tomax in mail offers 1988-1992 (North Atlantic, Operation Blackout, End of Serpentor, Thrills Chills Spills, Rumble in the Jungle, Mission Rescue: Code Blue).
|
Version 2: April 2002 Real American Hero Collection Wave 5 figure two-pack assortment (02/I)
|
---|
Crimson Guard Commander | MOS: Infiltration, espionage, sabotage, propaganda, and corporate law
|
| - head: Xamot (85, 02/I, 02/II, 05)
- arms: Xamot (85, 02/I, 02/II)
- torso: Xamot (85, 02/I, 02/II)
- waist: Xamot (85, 02/I, 02/II)
- legs: Xamot (85, 02/I, 02/II)
| Accessories: black pistol (85 Tomax's), silver sky hook with black string (85 Tomax's, shared with Tomax).
| TOMAX and his twin brother, XAMOT, are silent, unseen enemies that do their destruction in the rarified world of finance. The brothers are mirror images of one another except for the scar on XAMOT's face. Both gravitated to corruption while young, were fascinated with war, and displayed a brilliance for financial intrigue. TOMAX plays havoc with international banking with just a three-piece suit and a laptop. He joined COBRA when he discovered the organization could give him unlimited opportunities to work his monetary destruction.
"A shift in accounts, a change in the stock market, a small business transaction - that's all it takes the throw the world into chaos."
| Toy Notes: Carded in a two-pack with Tomax. Item #53082. Very similar to the 1985 version, but slightly darker/duller and with a dim scar. This wave was exclusive to various online and specialty outlets.
|
Version 3: late June 2002 Crimson Strike Team boxed set (02/II)
|
---|
Crimson Guard Commander | MOS: Infiltration, espionage, sabotage, propaganda, and corporate law
|
| - head: Xamot (85, 02/I, 02/II, 05)
- arms: Xamot (85, 02/I, 02/II)
- torso: Xamot (85, 02/I, 02/II)
- waist: Xamot (85, 02/I, 02/II)
- legs: Xamot (85, 02/I, 02/II)
| Accessories: black submachine gun (89 Snake Eyes's), black knife (90 Range-Viper's).
| Using their Extensive Enterprises corporation, XAMOT and his twin brother, TOMAX, provide legal aid to COBRA by waging war with lawsuits and fighting legal battles in their executive boardrooms. The brothers are mirror images of one another except for the scar on XAMOT's face, acquired while serving in the Foreign Legion. It was this scar that finally propelled XAMOT to exchange his machine gun for a briefcase, ultimately creating two of the most fearsome mercenaries and allies to the COBRA Organization. After years of covering up the vast amounts of money spent by COBRA COMMANDER, they formulated a plot to gain far greater resources for themselves. With the help of the BARONESS, they formed the Crimson Strike Team made up of the best infantry soldiers COBRA has to offer (or take in this case). XAMOT shares command of the strike force with his brother. He uses his squad specifically for sabotage operations and raids on companies that conflict with their own private business ventures."
| Variations: The prototypes were colored a pinkish fuchsia, and each of the Twins had red hair. The official run of the figure sets was the correct crimson color. Per Yojoe.com, the numbers were 250 fuchsia sets, 150 bagged crimson sets, and 500 boxed crimson sets that came with the Crimson H.I.S.S. The fuchsia set was only sold to those who also got one of the crimson sets. While more crimson copies were made, fuchsia copies tend to be more common on the secondary market.
| Toy Notes: Boxed in a convention-exclusive set with Baroness, Tomax, and twelve copies of Viper. This figure is considered a moderately high-demand item, the true-crimson variant even more so.
|
Version 4: August 2003 boxed Crimson Command Copter vehicle
|
---|
Crimson Guard Commander | MOS: Infiltration, espionage, sabotage, propaganda, and corporate law
|
| - head: Scalpel (03), Tomax (03), Xamot (03)
- arms: C.L.A.W.S. Commander (03), Tomax (03), Xamot (03)
- torso: C.L.A.W.S. Commander (03), Tomax (03), Xamot (03), Crimson Guard (05/II), Cobra Interrogator (06)
- waist: C.L.A.W.S. Commander (03), Tomax (03), Xamot (03), Crimson Guard (05/II), Cobra Interrogator (06)
- legs: C.L.A.W.S. Commander (03), Tomax (03), Xamot (03), Crimson Guard (05/II), Cobra Interrogator (06)
| Accessories: dark grey helmet with grey forehead and black air mask (02 Duke's).
| After honing their skills in the Foreign Legion Paras, fighting in Bosnia, Lebanon, and Algeria, XAMOT and his twin brother TOMAX sought out lucrative mercenary contracts throughout southern Africa and South America. It was in the diamond wars of Sierra Leone and Angola that the twins found their true calling, secretly siphoning millions of dollars worth of stones from warlords on both sides and then selling them back for handsome profits. Along with commanding the elite network of CRIMSON GUARD operatives, TOMAX and XAMOT have an army of lawyers, accountants, and lobbyists under their command. They can bury their enemies in paperwork, manipulate the markets, and bend laws in their favor, all before lunchtime. The only way to tell the twins apart is a scar on the left cheek of XAMOT, a painful reminder that diamonds are deadly as well as beautiful. The twins' most annoying habit is the tendency to finish each other's sentences, which gets on the nerves of COBRA COMMANDER. As twins, they have the eerie quality of feeling whatever is happening to the other: if one is punched, the other will feel the blow and stagger back.
"I don't understand the G.I. JOE team. Their motives are not profit-centered."
| Toy Notes: Boxed with Tomax and a recolor of the Night Attack Chopper. Item #55456. Due to uneven distribution, this vehicle was considered a moderately hard-to-find item at the time of its release.
|
Version 5: February 2005 Crimson Guard Force carded set
|
---|
CRIMSON GUARD Commander
|
| - head: Xamot (85, 02/I, 02/II, 05)
- arms: Headman (92, 02), Gen. Flagg (04), Shrage (05), Tomax (05), Xamot (05), Lt. Gorky (06)
- torso: Headman (92, 02), Gen. Flagg (04), Tomax (05), Xamot (05)
- waist: Headman (92, 02), Gen. Flagg (04), Tomax (05), Xamot (05)
- legs: Headman (92, 02), Tomax (05), Xamot (05)
| Accessories: black pistol (83 Maj. Bludd's), black submachine gun (89 Snake Eyes's), black knife (03 Over Kill's), black figure stand (common).
| After honing their skills in the Foreign Legion Paras, fighting in Bosnia, Lebanon, and Algeria, XAMOT and his twin brother TOMAX sought out lucrative mercenary contracts around the world. In the diamond wars of Sierra Leone and Angola, they secretly siphoned millions of dollars worth of stones from warlords on both sides and then sold them back for handsome profits. Along with commanding the elite CRIMSON GUARD force, TOMAX and XAMOT have an army of lawyers, accountants, and lobbyists under their command. They can bury their enemies in paperwork, manipulate the markets, and bend laws in their favor, all before lunchtime. The only way to tell the twins apart is a scar on the left cheek of XAMOT, a painful reminder that diamonds are deadly as well as beautiful. The twins' most annoying habit is the tendency to finish each other's sentences, which gets on the nerves of COBRA COMMANDER. As twins, they have the eerie quality of feeling whatever is happening to the other; if one is punched, the other feels the blow and staggers back.
"I don't understand the G.I. JOE Team. Their motives are not profit-centered."
| Toy Notes: Item #05633. Carded in a Toys 'R Us-exclusive set with Firefly and four copies of Crimson Guard.
|
Version 6: March 2008 Wave 3 comic two-pack assortment
|
---|
| - head: Xamot (08)
- left arm: Xamot (08), Dreadnok Ripper (08/II)
- right arm: Xamot (08)
- torso: Xamot (08)
- waist: Tomax (08), Xamot (08)
- upper legs: Xamot (08)
- lower legs: Tomax (08), Xamot (08)
| Accessories: dark green Sunbow cartoon-style laser rifle with scope and long magazine (new), silver hinged armor on left shoulder, with red sash (new), black Cobra figure stand.
| Brilliant, ruthless, and ambitious. XAMOT and his twin brother TOMAX are near mirror images of one another. They have an eerie way of finishing each other's sentences, and each one can feel exactly what his twin is feeling. Their newly acquired command of the elite CRIMSON GUARD forces gives them unimaginable access to and control over the influential worlds of government, business, and finance. TOMAX and his brother use business fronts like the Arbco Bros. Circus for their CRIMSON GUARD operations.
"What an interesting and dangerous nest of vipers we are in, brother of mine..."
| Toy Notes: Carded in a two-pack with Tomax and an original comic (#36 1/2). Item #29343.
|
|