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Buzzer
(aka Dreadnok Buzzer)
File Name: Richard "Dick" Blinken-Smythe of Cambridge, England, UK.
Notes: Cambridge is about 50 miles north of London. The original Dreadnoks' names are a play on the proverbial Tom, Dick, and Harry, and on the Dutch Lullaby fishermen Wynken, Blynken, and Nod.
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Animated Appearances
Sunbow Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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Neil Ross | 52 | 1,976 seconds | 122 | 825
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Notes: Sunbow's Buzzer wore his 1985 outfit, with short sleeves, brown leg padding, and a thin brown chest strap with grey grenades.
The Revenge of Cobra Opening | 3 seconds | (silent) | cutting energy tower, driving motorcycle
| The Revenge of Cobra, Part 1 | 83 seconds | 2 lines | on Chameleon capturing Col. Sharp, rescuing Cobra Cmdr.
| The Revenge of Cobra, Part 3 | 9 seconds | (silent) | with Cobra's leaders, in sub with Zartan monitoring battle
| The Revenge of Cobra, Part 4 | 70 seconds | (silent) | in sub with Zartan, on motorcycle to retrieve laser core
| The Revenge of Cobra, Part 5 | 50 seconds | 1 line | hiding with Zartan at amusement park, escaping in Chameleon
| Season 1 Opening (Sunbow) | 1 second | (silent) | falling when Destro is thrown on top of Dreadnoks (0:25)
| Countdown for Zartan | 116 seconds | 9 lines | training recruits, capturing Mettier, watching Spirit's cell, in F.A.N.G. attacking defense center
| Jungle Trap | 12 seconds | 3 lines | ambushing Joes on stairway
| The Pyramid of Darkness, Part 1 | 13 seconds | (silent) | stowing away on shuttle, riding Ferret during station takeover
| The Pyramid of Darkness, Part 2 | 51 seconds | 5 lines | in Ferret as enforcer on space station, chasing Dusty
| The Pyramid of Darkness, Part 3 | 1 second | (silent) | on space station as cubes activate (18:17)
| The Pyramid of Darkness, Part 4 | 42 seconds | 1 line | taking over space station from Zartan, communicating with Cobra Cmdr
| The Pyramid of Darkness, Part 5 | 54 seconds | 3 lines | captured on Space Station, freed by Zartan, escaping in garbage module
| Battle for the Train of Gold | 68 seconds | 6 lines | capturing Gen. Stack, guarding Joe prisoners, on train
| Lights! Camera! Cobra! | 86 seconds | 6 lines | aborting bank theft, sabotaging movie set, on Ferret rescuing Torch
| Cobra's Candidate | 98 seconds | 13 lines | in Ferret against Joes, supervising gangs to disrupt election
| Synthoid Conspiracy, Part 1 | 38 seconds | 3 lines | in F.A.N.G. attacking Skystrikers; capturing and holding Duke
| Synthoid Conspiracy, Part 2 | 4 seconds | (silent) | capturing Duke (flashback)
| Twenty Questions | 117 seconds | 8 lines | operating missile defense; on Ferrets raiding chem arsenal and inside base
| Where the Reptiles Roam | 39 seconds | 4 lines | disguised as ranch hand at hideout, driving ATV
| Worlds Without End Part I | 56 seconds | 4 lines | stealing transmuter; alt version serving as police officer
| Worlds Without End Part II | 38 seconds | 3 lines | alt version pursuing Joes in DC; rebuked by Zartan
| Cobra CLAWs Are Coming to Town | 13 seconds | (silent) | miniaturized to attack Joe HQ in ATV, stealing a R.A.M.
| Flint's Vacation | 43 seconds | 5 lines | dressed as police chasing Flint; in Moray attacking Joes
| Memories of Mara | 36 seconds | 4 lines | leading Dreadnoks attempting to capture Mara
| The Wrong Stuff | 76 seconds | 9 lines | manning defenses of space station
| The Invaders | 24 seconds | 2 lines | on flying saucer; captured by Snake Eyes and Wong
| Cold Slither | 83 seconds | 5 lines | playing drums for Cold Slither plot
| There's No Place Like Springfield, Part 2 | 22 seconds | 1 line | playing with mini-synthoids; cornering Shipwreck in lab
| Season 2 Opening (Sunbow) | 2 seconds | (silent) | riding on Thunder Machine (0:12-13)
| Arise Serpentor Arise Part 1 | 43 seconds | 2 lines | at Dreadnok audition
| Arise Serpentor Arise Part 2 | 26 seconds | (silent) | at Dreadnok audition; attacking Flint's team at Montezuma's tomb
| Arise Serpentor Arise Part 4 | 12 seconds | 1 line | flying Swampfire on Cobra Island
| Arise Serpentor Arise Part 5 | 17 seconds | 1 line | attacked by Joe rescue team; driving motorcycle in DC
| Let's Play Soldier | 60 seconds | 4 lines | enforcing Thailand drug sales; deserting on a Ferret
| Computer Complications | 30 seconds | (silent) | at Dreadnok camp; driving Ferret to assault diner and Joe HQ
| Cobrathon | 39 seconds | 2 lines | ambushing rescue team in Vegas
| The Million Dollar Medic | 31 seconds | (silent) | in overcoat breaking into Van Mark mansion
| The Rotten Egg | 22 seconds | (silent) | driving motorcycle to Parris Island; attacking at ceremony
| Once Upon a Joe | 5 seconds | 1 line | brawling with other Dreadnoks
| Glamour Girls | 45 seconds | 1 line | helping set up photo shoots; flying Swampfire to Vail's island
| The Spy Who Rooked Me | 27 seconds | 1 line | on motorcycle attacking Joes; searching Burke's car
| Grey Hairs and Growing Pains | 10 seconds | 1 line | covering Zarana's escape
| My Brother's Keeper | 84 seconds | 3 lines | recruiting Penser, flying Swampfire against Joes
| Nightmare Assault | 7 seconds | 2 lines | taking hostages on oil rig
| Second-Hand Emotions | 55 seconds | 1 line | planting receivers; attacking affected Joes; securing Roadblock
| Into Your Tent I Will Silently Creep | 14 seconds | 2 lines | pursuing Cross-Country in Coil hideout
| G.I. Joe: The Movie, Part 1 | 27 seconds | 2 lines | in motorcycle during attack on B.E.T.; entering Cobra-La's grove
| G.I. Joe: The Movie, Part 2 | 42 seconds | 1 line | commissioned by Pythona; freeing Serpentor; escaping in Ferret
| G.I. Joe: The Movie, Part 3 | 9 seconds | (silent) | witnessing Cobra Commander's trial and punishment
| G.I. Joe: The Movie, Part 4 | 19 seconds | (silent) | in Thunder Machine during lab battle; breaking through B.E.T.'s armor
| G.I. Joe: The Movie, Part 5 | 4 seconds | (silent) | in Swampfire to guard tunnel entrance
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Classic Marvel Comic Appearances
By my count, Buzzer was discernible in 331 panels in 39 issues from Jul. 1984 to Nov. 1994: #25, 28, 30, 32, 33, 35, 40, 42, 43, 47, 48, 49, 50, 51, 52, 54, 55, Order of Battle 3, GIJTF 1, GIJTF 3, GIJTF 4, Yearbook 3, 60, 73, 74, 75, 76, 77, 79, 81, SM 21, 89, 90, 91, 93, 94, 98, 99, and 145.
Figure Releases
Versions:
| 1. 1985
2. 2004 (Convention)
| 3. 2005 (Comic #75)
4. 2007 (25th Wave 2)
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Version 1: spring 1985 regular carded figure assortment
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Fig. #0052: Dreadnok
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| - head: Buzzer (85, 04)
- arms: Buzzer (85, 04, 05)
- torso: Buzzer (85, 04, 05)
- waist: Buzzer (85, 04, 05)
- legs: Buzzer (85, 04, 05)
| Accessories: silver chain axe (new), silver chainsaw rifle (new), silver square frame backpack with peg for gas can (new), silver gasoline can (new).
| Buzzer was an extreme left-wing Cambridge sociology don who went to Australia to research the biker gang phenomenon only to be transformed into the very object of his research. Years of intellectual displeasure and extreme indignation at society's two-faced morality manifested into the intense desire to chainsaw apart the expensive geegaws of technological society.
Specialty and M.O.: A scavenger of the swamps, Buzzer can cut through steel, wrought iron, and any metal (except armor plate) with his diamond-toothed chain saw.
| Variations: Early versions of Buzzer's filecard refer to "repressed psychotic anger" instead of "extreme indignation." Late versions finish the first sentence, "went to Australia for a short respite only to find himself - one year later - transformed into a vexated wanderer."
| Toy Notes: Item #6433. Buzzer's swivel-head construction points to a 1984 design. He was also introduced in the cartoon and comics in 1984.
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Version 2: July 2004 Dreadnok Rampage: Escapades in the Everglades boxed set
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Fig. #0869: Dreadnok Agent Dreadnok Buzzer
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| - head: Buzzer (85, 04)
- arms: Buzzer (85, 04, 05)
- torso: Buzzer (85, 04, 05)
- waist: Buzzer (85, 04, 05)
- legs: Buzzer (85, 04, 05)
| Accessories: dark grey axe (85 Buzzer's), dark grey chainsaw (85 Buzzer's), dark grey backpack (85 Buzzer's), dark grey gas can (85 Buzzer's), clear figure stand (common).
| One of the founding members of the Dreadnoks, DREADNOK BUZZER fell in with ZARTAN's gang while on a sociological research assignment for Cambridge in his native England. He soon came to enjoy the same lifestyle he was studying, and now thrives on the anarchy that comes with being a Dreadnok. His intelligence once made him second-in-command of the Dreadnoks, but his ineptitude led to his being supplanted by ZARANA. He still maintains some authority over newer Dreadnoks, but secretly yearns for the day he can regain his position - even if it means getting rid of the competition.
DREADNOK BUZZER's love of chainsaws makes him annoying - the constant noise even gets on the nerves of his fellow Dreadnoks. But what makes him truly evil is his apparent hatred for animals. He has a particular animosity toward the K-9 unit of the G.I. Joe team, especially JUNKYARD and his partner MUTT. They have clashed numerous times over the years, and DREADNOK BUZZER sadistically looks forward to the day he can engage them again.
"Hey mate, I let my chainsaw do the talking for me!"
| Toy Notes: Boxed in a convention-exclusive set with Beachhead, Hardtop, Sgt. Mutt, Dreadnok Ripper, Dreadhead Cletus, Dreadhead Otis, Dreadnok Road Pig, Zarana, Dreadhead Billy-Bob, Joe-Bob, Dreadnok Crusher, Dreadnok Demolishor, Dreadhead Roscoe, and Dreadnok Vance.
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Version 3: October 2005 Wave 6 comic three-pack assortment
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Fig. #1101: Dreadnok Dreadnok Buzzer
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| - head: Dreadnok Buzzer (05)
- arms: Buzzer (85, 04, 05)
- torso: Buzzer (85, 04, 05)
- waist: Buzzer (85, 04, 05)
- legs: Buzzer (85, 04, 05)
| Accessories: black axe (85 Buzzer's), black chainsaw (85 Buzzer's), black backpack (85 Buzzer's), black gas can (85 Buzzer's).
| DREADNOK BUZZER fell in with biker gangs while on a sociological research assignment for Cambridge University in his native England. He soon enjoyed the same lifestyle he was studying, and now thrives on the anarchy that comes with being a DREADNOK member. Anything with a sharp edge is his friend. His skill with a chainsaw is legendary and his creativity in its use is frightening. ZARTAN recruited him instantly when he saw the glowering youth swiftly and expertly turn a lorry into several neat piles of metal. He has a large collection of chainsaws and is never without one. The DREADNOK forces have learned to keep scrap metal and abandoned cars nearby for DREADNOK BUZZER to slice into, if they want to keep their own rides in one piece.
"Nothing's as sweet as cutting into a G.I. JOE vehicle and sending it back to them in pieces."
| Toy Notes: Carded in a three-pack with Dreadnok Ripper, Dreadnok Thrasher, and a reprint of Marvel #75. Item #07098.
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Version 4: September 2007 25th Anniversary Wave 2 carded figure assortment
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Fig. #1178: Dreadnok
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| - head: Buzzer (07)
- arms: Buzzer (07), Dreadnok Ripper (08/I)
- body: Buzzer (07), Leatherneck (08)
- legs: Buzzer (07), Dreadnok Ripper (08/I, 08/II)
| Accessories: large silver chainsaw with red flame detailing (new), grey frame backpack with attached red gas can (new), black Cobra figure stand.
| BUZZER was an extreme left-wing Cambridge sociology don who went to Australia to research the biker gang phenomenon only to be changed into the very object of his research. Years of intellectual displeasure and extreme indignation at society's two-faced morality manifested into the intense desire to chainsaw apart the expensive geegaws of technological society.
Specialty and M.O.: A scavenger of the swamps, BUZZER can cut through steel, wrought iron, and any metal (except armor plate) with his diamond-toothed chain saw.
| Toy Notes: Item #25982.
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