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Short-Fuze

(aka Short-Fuse)

File Name: Eric W. Freistadt, of Chicago, Illinois.
Grades: Army E-4 (1982); E-5 (1997-2007)
SNs: RA380225432; 380-22-EW32
Notes: Chicago is in the state's northeast corner, at the south end of Lake Michigan. Bullet-Proof, Ghostrider, Hardtop, Heavy Duty, Scoop, and Static Line are also from Chicago.



Previous character: Stalker
Next character: Breaker

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Frank Welker17299 seconds25221

Notes: Short-Fuze wore his 1982 outfit, with dark grey helmet, blue-tinted visor, and black belt.

 

A Real American Hero Opening3 seconds (silent)
A Real American Hero, Part 111 seconds (silent)
A Real American Hero, Part 362 seconds4 lines
A Real American Hero, Part 426 seconds4 lines
A Real American Hero, Part 520 seconds (silent)
The Revenge of Cobra, Part 124 seconds1 line
The Revenge of Cobra, Part 23 seconds (silent)
The Revenge of Cobra, Part 532 seconds6 lines
Season 1 Opening (Sunbow)2 seconds (silent)
Battle for the Train of Gold61 seconds5 lines
The Synthoid Conspiracy, Part 210 seconds (silent)
Spell of the Siren4 seconds (silent)
Twenty Questions2 seconds (silent)
The Funhouse10 seconds (silent)
The Traitor, Part 18 seconds (silent)
Eau de Cobra20 seconds5 lines
G.I. Joe: The Movie Opening1 second (silent)

Headcanon

Born October 8, 1955. Short-Fuze was one of the charter members of the Joe Team, which formed in January 1980 and went active that June. His appearance is represented by Version 6. He was among the Joes reactivated in June 1991, with his Version 3 appearance.

Figure Releases

Versions: 1. 1982
2. 1997 (Stars & Stripes)
3. 2004 (Night Force)
4. 2005/I (Comic #8)
5. 2005/II (Winter Ops)
6. 2008 (Ultimate Battle Pack)
Version 1: 1982 regular carded assortment
Fig. #0002: Mortar SoldierMOS 1: Artillery [prob. 13E]
MOS 2: Infantry Engineer [prob. 21B]
  • head: Short-Fuze (82, 97), Flash (82), Hawk (82), Steeler (82), Starduster (87)
  • upper arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Snow Job (83), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • lower arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • torso: Short-Fuze (82, 97, 05/I), Zap (82, 97)
  • waist: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97), Flash (82), Rock 'n Roll (82), Grunt (82, 83, 97), Hawk (82), Grand Slam (82, 83), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
  • legs: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Zap (82, 97), Rock 'n Roll (82), Grunt (82, 83), Hawk (82), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
Accessories: olive green helmet (small standard, with visor holes); visor (clear standard); olive green backpack (shared with Zap; squarish, with shells); dark grey mortar (new, with handle) with stand
Short-fuze comes from military family (Father and Grandfather both career Top Sergeants). Enjoys abstract mathematics and can plot artillery azimuths and triangulations in his head. Specialized Education: Artillery School; Engineer School; Advanced Infantry Training. Qualified Expert: M-14; M-16; M-1911A1; M-79 (Grenade Launcher); M-2 (60mm Light Mortar); M-1 (81mm Medium Mortar).
"Short-Fuze is logical and sensitive. Has a tendency to blow his stack - hence the nick-name . . . Short-Fuze."
Variations: Re-tooled in 1983 to accommodate swivel-arm battle grip and a new waistpiece design. Yojoe.com lists swivel-arm Short-Fuze as version 1.5. There are three accessory variations based on the size and shape of Short-Fuze's mortar. The prototype in the 1982 catalog has a Grunt backpack, a solid black visor, and an olive green mortar, as well as more intricate facial features.
Toy Notes: Item #6402.
Re-releases: Also boxed in a J.C. Penney-exclusive three-pack with Breaker (82) and Zap (82). Swivel-arm version also available through the mail offer Original Adventure Team in 1986. Recolored versions were released in Europe as Moondance and in India as Short Fuse.
Version 2: 1997 Stars & Stripes Forever boxed set
Fig. #0517: Mortar Soldier
Short-Fuse
MOS 1: Artillery [prob. 13E]
MOS 2: Infantry Engineer [prob. 21B]
  • head: Short-Fuze (82, 97), Flash (82), Hawk (82), Steeler (82), Starduster (87)
  • upper arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Snow Job (83), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • lower arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • torso: Short-Fuze (82, 97, 05/I), Zap (82, 97)
  • waist: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97), Flash (82), Rock 'n Roll (82), Grunt (82, 83, 97), Hawk (82), Grand Slam (82, 83), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
  • legs: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Zap (82, 97), Rock 'n Roll (82), Grunt (82, 83), Hawk (82), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
Accessories: green helmet (small standard, with visor holes); clear visor (standard); green backpack (82 Short-Fuze's, with black shells); green bazooka (82 Zap's); black mortar (82 Short-Fuze's) with stand
Short-Fuse was chosen from the top of his class, to join the G.I. Joe team at its inception. He comes from a traditional military family - all career soldiers. His artillery experience and expertise helped the JOES win many battles. He can actually plot artillery azimuths and triangulations in his head. His love for abstract mathematics makes him somewhat of a nerd, however, no one would dare tease him. It seems he's quite sensitive about it and can lose his temper very quickly, hence his code name . . . Short-Fuse continued his regular military service until he received word about the original G.I. Joe team re-organizing its members; he returned with full support.
After the team's first encounter with COBRA forces, they found a suitable location and in the tradition of the men and women who served their country before them, raised the flag in their honor, and declared - STARS and STRIPES FOREVER!
From General Hawk's Files: "In all my days, I've never seen a guy remember the information he does. Short-Fuse can plot artillery triangulations in his head, faster than someone with a compass. He pinpoints targets with over ninety-five percent accuracy and provides the team with a huge advantage. The one thing you don't want to do around him is mock his gift of intelligence. The guy's temper flares up mighty quick, and everyone best stand back to let him cool down. He loves his job and can be counted on to lend the support we need."
Motto: "Make me mad, and I'll get more than even."
Toy Notes: Boxed in a Toys 'R Us-exclusive set with Breaker (97), Grunt (97), Rock 'n Roll (97), Scarlett (97), Snake-Eyes (97), Stalker (97), and Sgt. Zap (97). Item #28020.
Version 3: 2004 Night Force carded set
Fig. #0823: Mortar SoldierMOS 1: Artillery [prob. 13E]
MOS 2: Infantry Engineer [prob. 21B]
  • head: Downtown (89), Short-Fuze (04), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Starduster (07)
  • arms: Downtown (89), Short-Fuze (04)
  • torso: Downtown (89), Short-Fuze (04), Starduster (07)
  • waist: Downtown (89), Short-Fuze (04), Starduster (07)
  • legs: Downtown (89), Short-Fuze (04), Sgt. Flash (07), Grand Slam (07), Starduster (07)
Accessories: black pistol (85 Tomax/Xamot's); black machine gun (91 Big Ben's M240)
SHORT-FUZE was chosen from the top of his class to join the G.I. JOE team at its inception. He comes from a traditional military family - all career soldiers. His artillery experience and expertise helped the G.I. JOE team win many battles. He can actually plot artillery azimuths and triangulations in his head. His love for abstract mathematics makes him somewhat of a nerd. However, no one would dare tease him. It seems he's quite sensitive about it and can lose his temper very quickly, hence his code name.
"I can pinpoint targets with over ninety-five percent accuracy so that we give COBRA forces a real incentive to turn tail and run if they know what's good for them."
Toy Notes: Carded in a Toys 'R Us-exclusive set with Action Man (04), Beachhead (04/I), Flint (04/I), Roadblock (04/II), and Tunnel Rat (04/I). Item #50802.
Version 4: 2005 Wave 1 comic three-pack assortment (05/I)
Fig. #1007: Mortar SoldierMOS 1: Artillery [prob. 13E]
MOS 2: Infantry Engineer [prob. 21B]
  • head: Short-Fuze (05/I)
  • upper arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Snow Job (83), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • lower arms: Stalker (82, 97, 04/II, 05/I), Short-Fuze (82, 97, 05/I), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97, 04), Grunt (82, 83, 97), Hawk (82, 04/I), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI), Breaker (05), Cobra Mortal (06)
  • torso: Short-Fuze (82, 97, 05/I), Zap (82, 97)
  • waist: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Snake Eyes (82, 97/I, 97/II, 03/I, 03/II, 04/IV, 05/IV), Zap (82, 97), Flash (82), Rock 'n Roll (82), Grunt (82, 83, 97), Hawk (82), Grand Slam (82, 83), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
  • legs: Stalker (82, 97), Short-Fuze (82, 97, 05/I), Breaker (82), Zap (82, 97), Rock 'n Roll (82), Grunt (82, 83), Hawk (82), Clutch (82, 84), Steeler (82), Lt. Falcon (03), Infantry Division (05/I, 05/II, 05/III, 05/IV, 05/V, 05/VI)
Accessories: black backpack (84 Roadblock's) with attached ammo box; black handgun (03 Beachhead's); black mortar (03 Iron Grenadier's) with stand
SHORT-FUZE was chosen from the top of his class to join the G.I. JOE Team at its inception. He comes from a traditional military family - all career soldiers. His artillery experience and expertise helped the G.I. JOE Team win many battles. He can actually plot artillery azimuths and triangulations in his head. His love for abstract mathematics makes him somewhat of a nerd, however, no one would dare tease him. It seems he's quite sensitive about it and can lose his temper very quickly, hence his code name.
"I can pinpoint targets with over ninety-five percent accuracy so that we give COBRA forces a real incentive to turn tail and run if they know what's good for them."
Toy Notes: Carded in a three-pack with Flash (05), Rock 'n Roll (05), and a reprint of Marvel #8. Item #60892.
Version 5: 2005 Winter Operations carded set (05/II)
Fig. #1066 Mortar SoldierMOS 1: Artillery [prob. 13E]
MOS 2: Infantry Engineer [prob. 21B]
  • head: Blizzard (88), Short-Fuze (05/II)
  • arms: Blizzard (88), Short-Fuze (05/II)
  • torso: Blizzard (88), Short-Fuze (05/II)
  • waist: Blizzard (88), Short-Fuze (05/II)
  • legs: Blizzard (88), Short-Fuze (05/II)
Accessories: two ice shoes (88 Blizzard's); black backpack (92 Gung-Ho's); black laser rifle (83 Snow Job's XMLR-3A); black crossbow (82 Scarlett's XK-1)
SHORT-FUZE was chosen from the top of his class to join the G.I. JOE Team at its inception. He comes from a traditional military family - all career soldiers. His artillery experience and expertise helped the G.I. JOE Team win many battles. He can actually plot artillery azimuths and triangulations in his head. His love for abstract mathematics makes him somewhat of a nerd, however, no one would dare tease him. It seems he's quite sensitive about it and can lose his temper very quickly, hence his code name.
"I can pinpoint targets with over ninety-five percent accuracy so that we give COBRA forces a real incentive to turn tail and run if they know what's good for them."
Toy Notes: Carded in a Toys 'R Us-exclusive set with Backblast (05), Frostbite (05/II), Mirage (05), Snake Eyes (05/V), and Sgt. Stalker (05/II). Item #07253.
Version 6: 2008 Ultimate Battle Pack boxed set
Fig. #1360: Mortar SoldierMOS 1: Artillery [prob. 13E]
MOS 2: Infantry Engineer [prob. 21B]
  • head: Short-Fuze (08)
  • left arm: Cobra Officer (07, 08/I, 08/II, 08/III, 08/IV), Cobra Trooper (07/I, 07/II, 07/III, 08/I, 08/II, 08/III, 08/IV), Air Trooper (07), Vehicle Driver (07), Night Watch Officer (08), Night Watch Trooper (08/I, 08/II, 08/III, 08/IV), Grunt (08), G.I. Joe Hawk (08/II), Cobra Driver (08), Cobra Bazooka Trooper (08), Cobra Pilot (08), Scrap-Iron (08/I, 08/II), Short-Fuze (08), Steeler (08/II), Vehicle Gunner (08), Maj. Bludd (08/III), Cobra Viper (08/III), Cobra Paratrooper (08), Shockblast (09), Cobra Stinger Driver (09)
  • right arm: Cobra Officer (07, 08/I, 08/II, 08/III, 08/IV), Cobra Trooper (07/I, 07/II, 07/III, 08/I, 08/II, 08/III, 08/IV), Air Trooper (07), Vehicle Driver (07), Night Watch Officer (08), Night Watch Trooper (08/I, 08/II, 08/III, 08/IV), Grunt (08), G.I. Joe Hawk (08/II), Cobra Driver (08), Cobra Bazooka Trooper (08), Cobra Pilot (08), Scrap-Iron (08/I, 08/II), Short-Fuze (08), Steeler (08/II), Vehicle Gunner (08), Cobra Viper (08/III), Cobra Paratrooper (08), Shockblast (09), Cobra Stinger Driver (09)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs: Steeler (08/I, 08/II), Double Clutch (08), Skyduster (08), Short-Fuze (08)
Accessories: dark green helmet (07 Duke's); black webbing (07/II Snake Eyes's, with brown pockets and holster); two black pistols (07/II Snake Eyes's); black knife (07 Snake Eyes's); black mortar (82 Short-Fuze's) with stand; black Joe figure stand
SHORT-FUZE comes from military family; his father and grandfather were both career Top Sergeants. He enjoys abstract mathematics and can actually plot artillery azimuths and triangulations in his head. He's logical and sensitive; he has a tendency to blow his stack, which accounts for his code name. Specialized Education includes Artillery School, Engineer School, and Advanced Infantry Training. Qualified Expert: M14 rifle, M16 rifle, M1911A1 pistol, M79 grenade launcher, M2 mortar, and M1 mortar.
"I can pinpoint targets with over ninety-five percent accuracy so that we give COBRA forces a real incentive to turn tail and run if they know what's good for them."
Toy Notes: Sold in a Target-exclusive boxed set with Sgt. Stalker (08/II), Steeler (08/II), Cobra Commander (08/X), Destro (08/V), Cobra HISS Driver (08/II), and Cobra Vehicle Gunner (08), plus a MOBAT, a blue Flight Pod, and a red HISS Tank. Item #34106.