|
|
| Chunnel | 3 seconds | used to attack Big Ben's flight |
| The Sword | 96 seconds | used to attack monastery, fly to Valley of Darkness, follow Cobra ninjas, and in final attack |
| Kindergarten Commandos | 65 seconds | used to flee warehouse, called in as reinforcements, used to power carousel |
| Long Live Rock and Roll Part I | 62 seconds | used by Metal-Head to steal guitar |
| Long Live Rock and Roll Part II | 65 seconds | used by Joes while countering sonic weapon |
| The Sludge Factor Part I | 30 seconds | used to threaten freighters |
| The Greatest Evil Part I | 16 seconds | used to attack plane |
| A Is for Android | 25 seconds | used to capture Hawk and attack Joe HQ, seen leaving Cobra base |
| Shadow of a Doubt | 26 seconds | launched to attack Joe HQ, parked on roof of inner city base |
| Keyboard Warriors | 19 seconds | launched by A.S.P., attacking Alpha Charlie |
| Cobra World | 10 seconds | used to defend Cobra World |
| Metal-Head's Reunion | 88 seconds | used to attack lab, board cruise ship, and fly around undersea base |
| Basic Training | 11 seconds | seen in flashback |
| The Legend of Metal-Head | 33 seconds | seen in flashback |
By my count, these Battle Copters were discernible in 9 panels in 2 issues from Jan. 1992 to Feb. 1992: #120 and 121.
Notes: Joe Battle Copters made 13 appearances in the DiC series, with a total of 336 seconds on screen. They were named 6 times in-story.
| Season 2 Opening (DiC) | 6 seconds | in footage from DiC season 2, in final shot |
| The Eliminator | 22 seconds | used to repel Hammerheads, attacking Cobra base in the Alps |
| Chunnel | 11 seconds | used to summon Joes and fly to Buckingham Palace |
| The Sword | 15 seconds | used to fight off final Cobra attack |
| Kindergarten Commandos | 8 seconds | among Duke's forces |
| Long Live Rock and Roll Part I | 104 seconds | used to follow Cobra gliders and search for Cobra |
| Long Live Rock and Roll Part II | 16 seconds | moving out in beginning, destroyed by sonic weapon |
| The Sludge Factor Part II | 22 seconds | searching for Flint in junkyard |
| The Greatest Evil Part I | 21 seconds | used to repel Cobra attack, being repaired by Falcon |
| Shadow of a Doubt | 56 seconds | used to fly to Cobra's inner city base |
| Keyboard Warriors | 30 seconds | used to escape Alpha Charlie |
| Basic Training | 20 seconds | seen in flashback |
| The Legend of Metal-Head | 5 seconds | seen in flashback |
By my count, these Battle Copters were discernible in 20 panels in 3 issues from May 1992 to Aug. 1992: #124, 125, and 127.
Notes: Badgers made 15 appearances in the DiC series, with a total of 428 seconds on screen. They were named 4 times in-story.
| Season 2 Opening (DiC) | 5 seconds | in footage from DiC season 2, in final shot |
| Chunnel | 42 seconds | used in first rescue attempt and to jump drawbridge |
| The Sword | 38 seconds | used to defend monastery |
| El Dorado - The Lost City of Gold | 53 seconds | on cargo plane, airdropped to rescue Grunt |
| Kindergarten Commandos | 26 seconds | leaving Joe HQ, among Duke's forces |
| Long Live Rock and Roll Part I | 3 seconds | parked at Billy Blaster concert |
| The Sludge Factor Part I | 20 seconds | parked at Joe camp, at rice field |
| The Sludge Factor Part II | 4 seconds | seen in junkyard base |
| The Greatest Evil Part I | 15 seconds | used to attack distribution house |
| The Greatest Evil Part II | 18 seconds | being airlifted, used to attack factory |
| A Is for Android | 158 seconds | used in ambush, by Hawk to escort Adam, driven by android, in battle at HQ |
| Shadow of a Doubt | 10 seconds | returning to new Headquarters after desert mission |
| Cobra World | 3 seconds | used to attack Cobra World |
| Basic Training | 29 seconds | seen in flashback |
| The Legend of Metal-Head | 4 seconds | seen in flashback |
By my count, Badgers were discernible in 36 panels in 4 issues from Jan. 1992 to Apr. 1992: #120, 121, 122, and 123.
Notes: Paralyzers made 13 appearances in the DiC series, with a total of 560 seconds on screen. They were named 4 times in-story.
| Season 2 Opening (DiC) | 2 seconds | in footage from DiC season 2 (0:18-19) |
| Chunnel | 55 seconds | used to defend tunnel and pursue Big Bear |
| The Sword | 6 seconds | used in final attack |
| El Dorado - The Lost City of Gold | 67 seconds | used to search for El Dorado and to fight Pizarro |
| Kindergarten Commandos | 37 seconds | parked outside school, called in as reinforcements |
| The Greatest Evil Part I | 17 seconds | destroyed by Metal-Head's missiles, used to attack Headman |
| The Greatest Evil Part II | 32 seconds | being airlifted, used to attack factory |
| A Is for Android | 75 seconds | used to capture Hawk and attack Joe HQ |
| Shadow of a Doubt | 42 seconds | parked in desert base, used to capture Hawk and attack Joe HQ, used to chase Joes in inner city |
| Cobra World | 172 seconds | crashing Magic World, turned into a float, digging tunnel, attacking Fort Hobbs, defending Cobra World |
| Metal-Head's Reunion | 30 seconds | used to attack lab |
| Basic Training | 12 seconds | seen in flashback |
| The Legend of Metal-Head | 13 seconds | seen in flashback |
By my count, Paralyzers were discernible in 104 panels in 13 issues from Sept. 1991 to Jun. 1993: #116, 122, 123, 127, 128, 129, 130, 131, 132, 133, 134, 136, and 137.
Notes: Ice Sabres made 5 appearances in the DiC series, with a total of 178 seconds on screen. They were named 3 times in-story.
| The Eliminator | 92 seconds | used to defend Alps base, used by Duke's team to escape |
| Keyboard Warriors | 25 seconds | launched by A.S.P., attacking Patriot |
| Cobra World | 36 seconds | hijacked by Joes on Ice Mountain |
| Basic Training | 14 seconds | seen in flashback |
| The Legend of Metal-Head | 11 seconds | seen in flashback |
As far as I can tell, Ice Sabres were only discernible in 1 panel of 1 issue: #136 in May 1993.
Notes: Attack Cruisers made 7 appearances in the DiC series, with a total of 320 seconds on screen. They were named 3 times in-story.
| Chunnel | 11 seconds | used in first rescue attempt |
| The Sludge Factor Part I | 95 seconds | parked at Joe camp, used to rescue Major Altitude, at rice field |
| The Sludge Factor Part II | 47 seconds | chasing Septic Tank in junkyard |
| A Is for Android | 36 seconds | used to defend Joe HQ |
| Shadow of a Doubt | 41 seconds | used to attack Cobra weapons stockpile, returning to new Headquarters |
| Cobra World | 4 seconds | used to attack Cobra World |
| Basic Training | 86 seconds | seen in flashback |
Notes: Brawlers made 7 appearances in the DiC series, with a total of 82 seconds on screen. They were only named once in-story (in A Is for Android).
| Season 2 Opening (DiC) | 3 seconds | in final shot |
| The Eliminator | 14 seconds | attacking Cobra base in the Alps |
| Chunnel | 1 second | seen entering the tunnel (3:54) |
| Infested Island | 18 seconds | used to stop Cesspool from destroying redwoods |
| A Is for Android | 26 seconds | used to defend Joe HQ |
| Cobra World | 7 seconds | used to attack Cobra World |
| Basic Training | 13 seconds | seen in flashback |
By my count, Brawlers were discernible in 13 panels in 3 issues from Jan. 1992 to Mar. 1992: #120, 121, and 122.
Notes: Gliders with Skymate's color scheme made 4 appearances in the DiC series, with a total of 42 seconds on screen.
| Season 2 Opening (DiC) | 1 second | passing through final shot (0:58) |
| Kindergarten Commandos | 22 seconds | used to fly to warehouse |
| Long Live Rock and Roll Part II | 15 seconds | destroyed while attacking Cobra base |
| The Greatest Evil Part I | 3 seconds | used to repel Cobra attack |
As far as I can tell, Skymate's glider (or at least a plain green one with camo outlines) was only discernible in 4 panels of 1 issue: #118 in Nov. 1991.
Notes: Gliders with Cloudburst's color scheme made 9 appearances in the DiC series, with a total of 349 seconds on screen.
| Season 2 Opening (DiC) | 1 second | in footage from DiC season 2 (0:22) |
| The Sword | 107 seconds | used to escape ambush, defend monastery, and follow Cobra ninjas |
| El Dorado - The Lost City of Gold | 13 seconds | used to bail out of Storm Eagle |
| Long Live Rock and Roll Part II | 5 seconds | moving out in beginning |
| The Sludge Factor Part I | 17 seconds | used for recreation by Major Altitude |
| The Sludge Factor Part II | 79 seconds | used to attack volcano base and evacuate |
| Infested Island | 67 seconds | used to eject from Storm Eagle, to dive from Retaliator, and to assault island base |
| Keyboard Warriors | 18 seconds | used to fly to A.S.P. lab |
| Basic Training | 42 seconds | seen in flashback |
Notes: Gliders with Sky Creeper's color scheme made 5 appearances in the DiC series, with a total of 122 seconds on screen.
| The Sword | 2 seconds | flown by Cobra Cmdr's B.A.T.s in final attack (19:21-22) |
| Long Live Rock and Roll Part I | 90 seconds | used to kidnap engineers and Billy Blaster, used to catch Billy |
| A Is for Android | 14 seconds | ambushed by Joes |
| Basic Training | 13 seconds | seen in flashback |
| The Legend of Metal-Head | 3 seconds | seen in flashback |
As far as I can tell, Cobra gliders (colored plain purple or plain green) were only discernible in 3 panels of 1 issue: #127 in Aug. 1992.
Notes: Gliders with Night Vulture's color scheme made 7 appearances in the DiC series, with a total of 109 seconds on screen.
| Chunnel | 10 seconds | used by Road Pig to bail out of Liquidator |
| The Sword | 33 seconds | used to attack monastery and retreat from final attack |
| Kindergarten Commandos | 4 seconds | called in as reinforcements |
| Long Live Rock and Roll Part I | 49 seconds | used to kidnap engineers and Billy Blaster |
| The Greatest Evil Part I | 4 seconds | used to attack plane |
| Basic Training | 6 seconds | seen in flashback |
| The Legend of Metal-Head | 3 seconds | seen in flashback |
Notes: Septic Tanks made 7 appearances in the DiC series, with a total of 298 seconds on screen. They were named twice in-story.
| Season 2 Opening (DiC) | 2 seconds | in footage from DiC season 2 (0:20, 0:26) |
| The Sludge Factor Part I | 113 seconds | used to attack Eco-Warrior HQ, escorting Flint and Clean-Sweep, chasing Clean-Sweep's car, at volcano base |
| The Sludge Factor Part II | 65 seconds | used to defend junkyard base |
| Infested Island | 51 seconds | used to destroy redwoods, destroyed at island base |
| Cobra World | 6 seconds | turned into a float |
| Basic Training | 56 seconds | seen in flashback |
| The Legend of Metal-Head | 5 seconds | seen in flashback |
As far as I can tell, Septic Tanks were only discernible in 5 panels of 1 issue: #131 in Dec. 1992.
Notes: Battle Wagons made 10 appearances in the DiC series, with a total of 242 seconds on screen. They were named 4 times in-story.
| Season 2 Opening (DiC) | 8 seconds | in footage from DiC season 2, in final shot |
| Long Live Rock and Roll Part II | 16 seconds | moving out in beginning, destroyed by sonic weapon, seen as ransom is delivered |
| The Greatest Evil Part I | 9 seconds | used to attack distribution house |
| The Greatest Evil Part II | 67 seconds | used to attack factory |
| A Is for Android | 16 seconds | used in ambush, driven by android Hawk during Joe HQ battle |
| Shadow of a Doubt | 11 seconds | returning to new Headquarters after desert mission |
| Cobra World | 12 seconds | used to attack Cobra World |
| Metal-Head's Reunion | 36 seconds | plated with gold armor, used to defend lab |
| Basic Training | 2 seconds | seen in flashback (12:19-20) |
| The Legend of Metal-Head | 65 seconds | seen in flashback |
By my count, Battle Wagons were discernible in 53 panels in 7 issues from Jan. 1992 to Jun. 1993: #120, 121, 122, 123, 128, 129, and 137.