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Night Vulture











Previous character: Sky Creeper
Next character: Major Altitude

 

Animated Appearances

DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Unknown7120 seconds11

Notes: DiC's Night Vultures wore the 1991 outfit in lighter colors.

 

Long Live Rock and Roll Part I34 seconds1 line
Long Live Rock and Roll Part II4 seconds 
The Greatest Evil Part I42 seconds 
The Greatest Evil Part II15 seconds 
A Is for Android7 seconds 
Basic Training5 seconds 
The Legend of Metal-Head13 seconds 

Headcanon

Night Vultures were introduced to Cobra's forces in late 1987, with their appearance represented by Version 1. Randomly selected from Cobra Troopers, they received no promotion, only being given makeshift gliders, combination laser/crossbows, and a license to keep whatever effects they managed to steal from one another.

Figure Releases

Versions: 1. 1991 (Air Commandos)    
Version 1: 1991 Air Commandos premium carded assortment
Fig. #0292: Air Recon Trooper
  • head: Night Vulture (91)
  • arms: Night Vulture (91)
  • torso: Night Vulture (91)
  • waist: Night Vulture (91)
  • legs: Night Vulture (91)
Accessories: purple crossbow (new, with gun barrel); black and blue hang glider with red Cobra emblems
NIGHT VULTURES are the airborne covert insertion and recon specialists of the Cobra legions. Given no formal training, the candidates for the Night Vultures programme are dropped with their gliders from transports over shark-infested waters at least five miles from land. Whoever makes it back is awarded the Night Vulture badge and gets to keep the personal effects of the "drop-outs"!
"Every badge-wearing Night Vulture knows that he can coax at least five miles out of his glider and that he has a will to survive. This makes them extremely efficient as recon scouts since they can glide silently at extended ranges and be careful enough not to get caught. Their worth as covert insertion troops is in doubt because they might be smart enough to fly in the opposite direction if the mission is too dangerous . . ."
Toy Notes: Item #6814.