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G.I. Joe Trooper










chronological: Hotwire<< G.I. Joe Trooper >>Crimson Guard Squad Leader
alphabetical: G.I. Joe<< G.I. Joe Trooper >>Gallows

 

Animated Appearances

Sunbow VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Various641,544 seconds17128
DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Various10107 seconds310

Both the Sunbow and DiC series used generic Joes, unofficially but universally called Greenshirts, in various support positions. Their outfits were distinct from regular Army, Navy, or MP uniforms. Sunbow's Greenshirts wore light green shirts, dark green pants, and brown harnesses with the same design as the one worn by Short-Fuze. DiC had green generics with various designs as well, but Orangeshirts were more prominent.

 

The Revenge of Cobra, Part 254 seconds driving V.A.M.P.s to DC battle, operating energy mirrors
The Revenge of Cobra, Part 338 seconds driving landing craft and M.A.N.T.A.s to Island of No Return
The Revenge of Cobra, Part 43 seconds in W.H.A.L.E. shooting down a F.A.N.G.
The Revenge of Cobra, Part 538 seconds2 linesguarding ion correlator, driving V.A.M.P. against Cobra temple
Season 1 Opening (Sunbow)1 second driving Alpine and Bazooka's Armadillo (0:05)
Cobra's Creatures30 seconds3 lineswatching jump test, in Sky Hawks attacked by locusts, attacking Lucifer's castle
Countdown for Zartan2 seconds guarding main entrance of defense center (5:47-5:48)
Cobra Soundwaves9 seconds flying a Falcon Glider against Cobra base
Cobra Stops the World6 seconds fighting at Cobra base near Patagonia
Haul Down the Heavens16 seconds preparing reinforcements at HQ during sabotage
The Pyramid of Darkness, Part 16 seconds in J.U.M.P.s, on foot, and driving Sluggers and V.A.M.P.2's to defend shuttle
The Pyramid of Darkness, Part 2113 seconds on U.S.S. Flagg, at Devil's Playground, used as slave labor on space station
The Pyramid of Darkness, Part 354 seconds at Devil's Playground, City of the Dead, Mountain of Glass
The Pyramid of Darkness, Part 49 seconds fighting at Mountain of Glass, on space station when Dreadnoks take control
The Pyramid of Darkness, Part 586 seconds at Joe HQ, on U.S.S. Flagg, retaking Space Station Delta, attacking Cobra base
Battle for the Train of Gold79 seconds in Silver Mirages outside Bureau; fighting at Fort Knox; chasing train
Lights! Camera! Cobra!15 seconds portrayed in movie; present at studio battle
Red Rocket's Glare27 seconds in Armadillo to Cobra base; in various vehicles to destroy diners; in final scene
The Phantom Brigade3 seconds1 lineguarding castle exit during assault
Synthoid Conspiracy, Part 15 seconds on Flagg after war games; running from exploding Skystrikers at Joe HQ
Spell of the Siren28 seconds3 linesfighting and entranced at Joe HQ
Twenty Questions13 seconds in shooting range tower; scrambling to Dragonflies
The Gamesmaster14 seconds parachuting and on foot for island battle
The Viper Is Coming136 seconds4 linesat Barbecue's party, fighting at R&R base, West Point, & Enterprise Tower, meeting The Viper
The Funhouse20 seconds in Dragonflies and on foot assaulting South American base; rounding up prisoners
Where the Reptiles Roam35 seconds driving R.A.M.s, V.A.M.P.s, and M.O.B.A.T.s against ranch hideout
Lasers in the Night5 seconds2 linesalerting Breaker to Rattler attack on Joe HQ
The Germ31 seconds1 linedriving convoy of Armadillos, A.W.E. Strikers, and apple trucks
Captives of Cobra, Part 13 seconds preparing to transport explosive crystals
Bazooka Saw a Sea Serpent14 seconds on Flagg; manning Whirlwinds against sea serpent
The Traitor, Part 116 seconds collecting weapons at HQ, defending stockade when Dusty is rescued
The Traitor, Part 2106 seconds defending Cobra attacks in numerous vehicles; captured by Dusty
Cobra Quake9 seconds rounding up Cobras; standing guard outside economic summit
Excalibur24 seconds setting up radar system; helping with town clean-up
Eau de Cobra2 seconds flying cargo plane to Madagascar (6:13-14)
An Eye for an Eye14 seconds fighting at Cobra base
Primordial Plot10 seconds at HQ command center
The Pit of Vipers24 seconds driving A.W.E. Strikers against Watchdog, flying Dragonflies against Cerebus
The Invaders8 seconds defending Kremlin; celebrating at White House as Cobra retreats
Cold Slither16 seconds attacking vault and fortress, at briefing
The Great Alaskan Land Rush65 seconds at HQ during broadcast; driving Snow Cats to recover seal; captured by Romanov crew
Skeletons in the Closet5 seconds led by Barbecue inside manor house
There's No Place Like Springfield, Part 113 seconds1 linemanning Flagg guns; at medal ceremony in false flashback
There's No Place Like Springfield, Part 24 seconds on U.S.S. Flagg
Arise Serpentor Arise Part 127 seconds observed by Cobra; on airfield during B.A.T. attack; marching for Sgt. Slaughter; at briefing
Arise Serpentor Arise Part 213 seconds in H.A.V.O.C.s on Dusty's team in Egypt; driving A.W.E. Strikers in Paris and Transylvania
Arise Serpentor Arise Part 335 seconds fighting at tombs of Ivan the Terrible, Sun Tzu, and Genghis Khan
Arise Serpentor Arise Part 42 seconds returning to Joe HQ in wrecked vehicles
Arise Serpentor Arise Part 56 seconds using riot shields and driving H.A.V.O.C.s to retake Washington DC
Last Hour to Doomsday11 seconds on copter capturing Cobra Moray; watching Shipwreck's arm removal
Let's Play Soldier11 seconds driving H.A.V.O.C. as part of rescue team
Computer Complications53 seconds with Roadblock outside HQ; at diner and on U.S.S. Flagg
Sink the Montana5 seconds driving W.H.A.L.E.s against U.S.S. Montana; fighting B.A.T.s on board
The Million Dollar Medic41 seconds loading casualties onto Tomahawk; defending Joe HQ; in H.A.V.O.C.s and Dragonflies
The Rotten Egg3 seconds loading Cobra prisoners onto A.P.C.
Once Upon a Joe18 seconds driving Silver Mirages and H.A.V.O.C.s to defend lab; helping rebuild orphanage
The Spy Who Rooked Me2 seconds near Rocky Mountains for survival training (4:45-46)
Grey Hairs and Growing Pains3 seconds guarding Naval yard during Joe briefing
Raise the Flagg!41 seconds in Killer W.H.A.L.E.s; fighting Cobras on oil rig and in Devilfish
The Most Dangerous Thing in the World40 seconds patrolling Joe HQ; in Killer W.H.A.L.E.s & H.A.V.O.C.s during lab attack; defending Joe HQ
Not a Ghost of a Chance9 seconds watching Hector Ramirez interview
Sins of Our Fathers7 seconds in Killer W.H.A.L.E. during attack on Cobra sub
G.I. Joe: The Movie Opening6 seconds emerging from Liberty's crown, flying in J.U.M.P.s
G.I. Joe: The Movie, Part 22 seconds marching at Joe HQ (3:19-20)
Operation Dragonfire Opening4 seconds in footage from Operation Dragonfire
Operation Dragonfire: Day 558 seconds1 linedriving Armadillos and Lynxes, with Sarge at Sorcerer's Mesa, in montage and final photo
Season 1 Opening (DiC)2 seconds in footage from DiC season 1 (0:23-24)
United We Stand17 seconds1 linein Mobile Battle Bunkers seeking Cobra lab, driving Hammers attacking rocket base
Revenge of the Pharaohs2 seconds driving Hammers (14:17; 18:59)
Granny Dearest10 seconds1 lineassembled to defend Chicago, attacking Floating Fortress in Hammers, in General gun turrets
Victory at Volcania Part 11 second playing football (2:39)
The Nozone Conspiracy2 seconds rounding up Cobra prisoners (9:56-57)
Pigskin Commandos6 seconds playing football
D-Day at Alcatraz Part 15 seconds in Hammer to defend the Comstock Lode

Figure Releases

Versions: 1. 2008/I (brown hair)
2. 2008/II (red hair)
3. 2008/III (blond hair)
4. 2008/IV (black hair)
 
Version 1: September 2008 Firefly vs. G.I. Joe Troopers boxed set (08/I)
InfantryMOS 1: Infantry
MOS 2: Reconnaissance, Infiltration
  • head: Sgt. Flash (08), Grunt (08), Grand Slam (08), G.I. Joe Trooper (08/II)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: black pistol (07 Snake Eyes's), black Uzi (07 Snake Eyes's), black rifle (83 Snow Job's), black knife with silver blade (07 Snake Eyes's), olive helmet (08 Sgt. Flash's), brown webgear with graphite grenade (07 Snake Eyes's), black Joe figure stand.
G.I. JOE infantry troopers are a top-notch part of the G.I. JOE team. They're the backbone of any mission, slamming COBRA forces with solid muscle and overwhelming firepower. To be part of this infantry force, each trooper studies how COBRA fights so he can anticipate and counteract the enemy's moves. Providing essential ground and air support, G.I. JOE infantry troopers help ensure a mission's success with their superior skill and ferocious determination to win.
"We don't know the meaning of the word 'quit' and we never will. If you want to be one of us, then burn this word into your brain: victory."
Toy Notes: Boxed in a Toys 'R Us-exclusive set with Firefly and three other versions of G.I. Joe Trooper. Item #32542. All four versions shared a single filecard.
Version 2: 2008 Firefly vs. G.I. Joe Troopers boxed set (08/II)
InfantryMOS 1: Infantry
MOS 2: Reconnaissance, Infiltration
  • head: Duke (07, 08/I, 08/II, 08/III, 08/IV, 08/V, 09/II), G.I. Joe Trooper (08/III)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: black pistol (07 Snake Eyes's), black Uzi (07 Snake Eyes's), black rifle (83 Snow Job's), black knife with silver blade (07 Snake Eyes's), olive helmet (08 Sgt. Flash's), brown webgear with graphite grenade (07 Snake Eyes's), black Joe figure stand.
G.I. JOE infantry troopers are a top-notch part of the G.I. JOE team. They're the backbone of any mission, slamming COBRA forces with solid muscle and overwhelming firepower. To be part of this infantry force, each trooper studies how COBRA fights so he can anticipate and counteract the enemy's moves. Providing essential ground and air support, G.I. JOE infantry troopers help ensure a mission's success with their superior skill and ferocious determination to win.
"We don't know the meaning of the word 'quit' and we never will. If you want to be one of us, then burn this word into your brain: victory."
Toy Notes: Boxed in a Toys 'R Us-exclusive set with Firefly and three other versions of G.I. Joe Trooper. Item #32542. All four versions shared a single filecard.
Version 3: 2008 Firefly vs. G.I. Joe Troopers boxed set (08/III)
InfantryMOS 1: Infantry
MOS 2: Reconnaissance, Infiltration
  • head: Breaker (08/I, 08/II), Crankcase (08), G.I. Joe Trooper (08/I)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: black pistol (07 Snake Eyes's), black Uzi (07 Snake Eyes's), black rifle (83 Snow Job's), black knife with silver blade (07 Snake Eyes's), olive helmet (08 Cpl. Breaker's), brown webgear with graphite grenade (07 Snake Eyes's), black Joe figure stand.
G.I. JOE infantry troopers are a top-notch part of the G.I. JOE team. They're the backbone of any mission, slamming COBRA forces with solid muscle and overwhelming firepower. To be part of this infantry force, each trooper studies how COBRA fights so he can anticipate and counteract the enemy's moves. Providing essential ground and air support, G.I. JOE infantry troopers help ensure a mission's success with their superior skill and ferocious determination to win.
"We don't know the meaning of the word 'quit' and we never will. If you want to be one of us, then burn this word into your brain: victory."
Toy Notes: Boxed in a Toys 'R Us-exclusive set with Firefly and three other versions of G.I. Joe Trooper. Item #32542. All four versions shared a single filecard.
Version 4: 2008 Firefly vs. G.I. Joe Troopers boxed set (08/IV)
InfantryMOS 1: Infantry
MOS 2: Reconnaissance, Infiltration
  • head: G.I. Joe Hawk (08/I, 08/II), G.I. Joe Trooper (08/IV), Skyduster (08)
  • arms: Flint (07), Duke (07, 08/I, 08/II, 08/III), Ssgt. Rock 'n Roll (08/I), G.I. Joe Doc (08), Cpl. Breaker (08/I, 08/II), Red Star (08), Steeler (08/I), Double Clutch (08), Lt. Falcon (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Leatherneck (08)
  • body: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/IV, 08/VII, 08/IX, 09/I, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I), Cpl. Breaker (08/I, 08/II), Ssgt. Rock 'n Roll (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Sgt. Airborne (08), Short-Fuze (08), Outback (09)
  • upper legs: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), Steeler (08/I, 08/II), Double Clutch (08), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Skyduster (08), Dataframe (08), Short-Fuze (08), Firefly (09/II)
  • lower legs to ankle: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
  • feet: Snake Eyes (07/I, 07/II, 08/I, 08/II, 08/III, 08/IV, 08/VII, 09/III, 09/IV), Sgt. Stalker (07, 08/I, 08/II), G.I. Joe Hawk (08/I, 08/II), Grunt (08), Duke (08/IV), G.I. Joe Trooper (08/I, 08/II, 08/III, 08/IV), Dataframe (08), Firefly (09/II)
Accessories: black pistol (07 Snake Eyes's), black Uzi (07 Snake Eyes's), black rifle (83 Snow Job's), black knife with silver blade (07 Snake Eyes's), olive helmet (08 Sgt. Flash's), brown webgear with graphite grenade (07 Snake Eyes's), black Joe figure stand.
G.I. JOE infantry troopers are a top-notch part of the G.I. JOE team. They're the backbone of any mission, slamming COBRA forces with solid muscle and overwhelming firepower. To be part of this infantry force, each trooper studies how COBRA fights so he can anticipate and counteract the enemy's moves. Providing essential ground and air support, G.I. JOE infantry troopers help ensure a mission's success with their superior skill and ferocious determination to win.
"We don't know the meaning of the word 'quit' and we never will. If you want to be one of us, then burn this word into your brain: victory."
Toy Notes: Boxed in a Toys 'R Us-exclusive set with Firefly and three other versions of G.I. Joe Trooper. Item #32542. All four versions shared a single filecard.