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Range-Viper
(aka Range Viper)
Note: The 2006 filecard gives a file name of Keith B. Holland and birthplace of Australia for the individual described in the text.
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Animated Appearances
DiC Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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Various | 27 | 1,801 seconds | 64 | 443
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Notes: DiC's Range-Vipers wore the 1990 outfit. In commercial animation they had larger eyes, blue teeth, and white ammo belts. The numbers above do not include the character Evy, who is called a Range-Viper but wears a different uniform.
United We Stand | 15 seconds | | in rocket base command center, donning gas mask
| Revenge of the Pharaohs | 22 seconds | 2 lines | working Cobra Cmdr's broadcast, guarding occupied dam
| Granny Dearest | 27 seconds | | guarding vehicles at Cobra base, escorting Granny, flying F.A.N.G.s
| Victory at Volcania Part 1 | 20 seconds | | manning landing craft turret, jumping from H.I.S.S. II, holding Salvo and Bullhorn, driving Rages
| Victory at Volcania Part 2 | 98 seconds | 1 line | driving Rages and H.I.S.S. II, capturing Joes, defending volcano base, guarding space guns
| The Nozone Conspiracy | 14 seconds | | at Nozone briefing
| Pigskin Commandos | 316 seconds | 41 lines | building Cobra base, capturing Sgt. Slaughter, playing football, in Hammerhead, Rage, and Dominator
| Injustice and the Cobra Way | 3 seconds | | guarding Pres. Mason at Millard Fillmore Memorial
| General Confusion | 4 seconds | | capturing Low-Light and Heavy Duty in Cave World
| Night of the Creepers | 24 seconds | 1 line | guarding Cobra's jungle base, driving Rage with army, fleeing warriors, firing from Avalanche
| That's Entertainment | 66 seconds | | at Cobra briefing/tantrum, guarding Jackie Love & crew, cornering Hawk and Krimov
| I Found You...Evy | 184 seconds | 11 lines | in desert for survival training, attacking Joes, driving Rages; one named Evy is old friend of Ambush
| An Officer and a Viperman | 379 seconds | 1 line | training at Viper Academy (incl. Pathfinder and Hubert), attacking Tokyo base, captured at end
| D-Day at Alcatraz Part 1 | 109 seconds | 1 line | in Lappland ambush, imprisoned, in Hammerhead command modules, capturing Pathfinder, driving Rages
| D-Day at Alcatraz Part 2 | 71 seconds | | firing at sailboats, captured when Comstock Lode is boarded, at Alcatraz, repairing sub, defending island
| The Mind Mangler | 3 seconds | | running for cover in forest
| El Dorado – The Lost City of Gold | 143 seconds | | driving Paralyzers to find El Dorado, fighting Pizarro
| Long Live Rock and Roll Part I | 37 seconds | | with Road Pig in private zoo
| Long Live Rock and Roll Part II | 63 seconds | 6 lines | driving motorcycle to chase warthog in private zoo, captured, running from exploding Cobra base
| The Sludge Factor Part I | 12 seconds | | defending volcano base
| The Sludge Factor Part II | 53 seconds | | at comm panel in volcano base, evacuating
| Messenger from the Deep | 12 seconds | | holding prisoners at Joe water base, evacuating in chopper
| The Greatest Evil Part I | 2 seconds | | in wide shot of Joe/Cobra briefing (14:04-05)
| A Is for Android | 61 seconds | | capturing and restraining Hawk, attacking Joe HQ, chasing Adam
| Shadow of a Doubt | 53 seconds | | in desert base, capturing Joes in inner city and confronting them on the roof
| Basic Training | 5 seconds | | seen in flashback
| The Legend of Metal-Head | 5 seconds | | seen in flashback
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Classic Marvel Comic Appearances
By my count, Range-Vipers were discernible in 5 panels in 2 issues from Jun. 1992 to Nov. 1992: #113 and 130.
Figure Releases
Version 1: spring 1990 regular carded figure assortment
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Cobra Wilderness Trooper
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| - head: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02), Imperial Guard (05)
- arms: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02)
- torso: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02)
- waist: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02), Imperial Guard (05)
- legs: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02), Imperial Guard (05)
| Accessories: black multi-shot grenade launcher with square trigger guard and removable round 11-grenade chamber (new), short grey handheld mortar (new), grey cylindrical mortar shell with cap (new), black knife with diamond-shaped blade and pegs on cross-guard (new), large dark grey square backpack with engraved grenades and groove across middle (new), short black hose (common).
| Range-Vipers are usually committed to long-term operations deep within unfriendly territory, completely cut off from communications or supplies. They have an unusually high tolerance for discomfort and can survive on a diet of snakes, grubs, roots, berries, nuts, and whatever slow rodents they can catch. They are expected to build their shelters out of indigenous materials, usually rocks and mud, and procure their own ammunition by way of hit and run raids on enemy ammo depots.
"Range-Vipers are favorites of the Cobra High Command since they are so inexpensive to sustain. Once they're in the field, they don't cost anything to feed, clothe, and arm. Range-Vipers don't care who they shoot, as long as they shoot at someone or something. That's why the Cobra High Command makes sure they stay out in the bush."
| Toy Notes: Featured in 1990's second new figures commercial. Item #6573.
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Version 2: September 2005 Direct-to-Consumer Wave 2 carded figure assortment
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COBRA Wilderness Trooper Range Viper
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| - head: Range Viper (05), Cobra Trooper (06/I), Nullifier (06/I, 06/II), Cobra Officer (08/V)
- arms: Destro (04), Range Viper (05)
- torso: Swamp Rat (04/I, 04/II, 05), Range Viper (05)
- waist: Swamp Rat (04/I, 04/II, 05), Range Viper (05)
- legs: Swamp Rat (04/I, 04/II, 05), Range Viper (05)
| Accessories: dark grey submachine gun (05 Duke's), grey rifle (03 Recondo's), two black knives with silver blade (04 Swamp Rat's), blue helmet with grey skull face and red crest (new).
| RANGE VIPER troopers are usually committed to long-term operations deep within unfriendly territory, completely cut off from communications or supplies. They have an unusually high tolerance for discomfort and can survive on a diet of grubs, roots, berries, nuts, and whatever they can catch. They are expected to build their shelters out of indigenous materials such as rocks and mud, and procure their own ammunition by way of hit-and-run raids on enemy ammunition depots. They are favorites of COBRA COMMANDER because they are so inexpensive to sustain. Once they're in the field, they don't cost anything to feed, clothe, or arm.
"We don't care who we shoot, as long as we get to shoot at someone or something. It's a real party when a G.I. JOE patrol comes by. Otherwise, it becomes pretty boring."
| Toy Notes: Item #61851.
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Version 3: March 2006 Operation Flaming M.O.T.H. two-pack assortment, #2
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COBRA Wilderness Trooper Range Viper | MOS 1: Long Range Recon MOS 2: Survivalist
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| - head: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02), Imperial Guard (05)
- arms: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02)
- torso: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02)
- waist: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02), Imperial Guard (05)
- legs: Range-Viper (90, 06), Rock Viper (00), Skull Buster (02), Imperial Guard (05)
| Accessories: black grenade launcher and chamber (90 Range-Viper's), black mortar (90 Range-Viper's), black mortar shell (90 Range-Viper's), black backpack (90 Range-Viper's), short black hose (common).
| RANGE-VIPERs are trained to survive long-term operations deep within unfriendly territory, completely cut off from communications or supplies. They have an unusually high tolerance for discomfort and can survive on a diet of snakes, grubs, roots, berries, nuts, and whatever slow rodents they can catch. They are expected to procure their own ammunition by way of hit and run raids on enemy camps and ammo depots. These troopers are the top of the food chain and can flourish in the uninhabited wastelands of any region.
The sole survivor of a suspicious accident in the Simpson Desert that claimed his entire family, this anti-social youth grew up to be the perfect candidate for the COBRA corps. Coincidentally, it was years later as a RANGE-VIPER that he was the only survivor of a long range recon team that went into the rugged desert and disappeared without a trace. He actually enjoys being posted in remote locations, left to his own devices, and lying in wait to take out a G.I. JOE patrol. He was chosen by SKULLBUSTER, the Range-Viper Commander, to return to the Australian Outback for Operation: Flaming M.O.T.H. because of his knowledge of the area and his apparently uncanny knack for survival. He grudgingly accepts the aid of one of COBRA COMMANDER's top FLAK-VIPERs, but no one is counting on them both making it back.
"No one enters my territory and leaves alive!"
| Toy Notes: Boxed in a Collector's Club-exclusive Desert Theater two-pack with Flak-Viper.
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