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Coil

(aka Cobra Coils)









Previous character: Depth Charge
Next character: Inferno BAT

 

Animated Appearances

To my knowledge, Coils were never animated.

Headcanon

Coils were introduced to Cobra's forces in late 1992, with their appearance represented by Version 2. They were among Cobra's higher-ranked non-Viper units, similar to Stinger Drivers.

Figure Releases

Versions: 1. 2003/I (blue Tread Fire) 2. 2003/II (Spy Troops Wave 7) 3. 2003/III (red Tread Fire)
Version 1: 2003 Spy Troops Wave 6 carded Tread Fire vehicle (03/I)
Fig. #0713: High Speed Pursuit Vehicle Driver
Cobra Coils
  • head: Cobra Coil (03/I, 03/II, 03/III)
  • arms: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • torso: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • waist: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • legs: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
Accessories: brown-grey helmet (new, round with blue visor)
COBRA COILS are guys with primitive central nervous systems and high pain thresholds who ride motorcycles and other fast-assault vehicles. Their armored crash helmets contain voice-activated servo-controls to allow them to control their motorcycles simply by telling it what to do. "Go faster, shift down, brake, etc." Steering is accomplished at high speeds by leaning and shifting body weight, freeing the driver's hands so he can fire and operate his weapons at the same time. COBRA COILS train hard. If they aren't making strafing runs on the practice range with their vehicles, they are blasting away on their computer simulators. Their training objective is to function as a single entity with their vehicle. This has led to several cases where COBRA COILS have been heard to make revving noises in their throats when they walk faster.
"The only thing better than going fast and shooting hard is going faster and shooting harder."
Toy Notes: Item #57530.
Version 2: 2003 Spy Troops Wave 7 two-pack assortment (03/II)
Fig. #0738: High Speed Pursuit Motorcycle Driver
Cobra Coils
  • head: Cobra Coil (03/I, 03/II, 03/III)
  • arms: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • torso: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • waist: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • legs: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
Accessories: black helmet (03/I Coil's, with silver faceplate); black mini-revolver (02 Wild Bill's); two black pistols (02 Shipwreck's Uzi)
DREADNOKS are just guys with primitive central nervous systems and high pain thresholds who happen to ride motorcycles. On the other hand, COBRA COILS are highly trained professionals with unique skills and specialized equipment. Their armored crash helmets contain voice-activated servo-controls to allow them to control their motorcycles simply by telling them what to do. "Go faster, shift down, brake, etc." Steering is gyro-stabilized and accomplished at high speeds by leaning and shifting body weight. This frees both the driver's hands to fire and operate his weapons at the same time. COBRA COILS train hard. If they aren't on their COBRA VENOM CYCLE vehicles making strafing runs on the practice range, they are blasting away at pixels on their computer simulators. Their training objective is to function as a single entity with their COBRA VENOM CYCLE vehicles. This has led to several cases where COBRA COILS have been heard to make revving noises in their throats when they walk faster.
"The only thing better than going fast and shooting hard is going faster and shooting harder."
Toy Notes: Carded in a two-pack with Red Spot (03). Item #55424.
Re-releases: Also boxed in 2004 with the Costco-exclusive Battle-in-a-Box.
Version 3: 2003 Spy Troops Wave 7 carded Tread Fire vehicle (03/III)
Fig. #0748: High Speed Pursuit Vehicle Driver
Cobra Coils
  • head: Cobra Coil (03/I, 03/II, 03/III)
  • arms: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • torso: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • waist: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
  • legs: Cobra Coil (03/I, 03/II, 03/III), Guillotine (06)
Accessories: dark red helmet (03/I Coil's, with blue faceplate)
COBRA COILS are guys with primitive central nervous systems and high pain thresholds who ride motrocycles and other fast-assault vehicles. Their armored crash helmets contain voice-activated servo-controls to allow them to control their motorcycles simply by telling it what to do. "Go faster, shift down, brake, etc." Steering is accomplished at high speeds by leaning and shifting body weight, freeing the driver's hands so he can fire and operate his weapons at the same time. COBRA COILS train hard. If they aren't making strafing runs on the practice range with their vehicles, they are blasting away on their computer simulators. Their training objective is to function as a single entity with their vehicle. This has led to several cases where COBRA COILS have been heard to make revving noises in their throats when they walk faster.
"The only thing better than going fast and shooting hard is going faster and shooting harder."
Toy Notes: Item #57530. Due to uneven distribution and high demand, this vehicle was considered a moderately hard-to-find item at the time of its release.