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Spell of the Siren

22nd of 55 episodes in Sunbow season 1. Written by Gerry and Carla Conway. First aired October 25, 1985.









Previous episode: Synthoid Conspiracy, Part 2
Next episode: Twenty Questions

A team of G.I. Joe SHARCs search the Adriatic Sea to investigate Cobra involvement. They attack an undersea base where Cobra has discovered a conch shell whose Siren-like song places men in a trance. Destro is captured, but the Baroness flees with the shell. Mocked by Cobra Commander, she tests the shell herself during an operation at the Alaskan pipeline, causing the Joe and Cobra men to be frozen in place but leaving the women unaffected. She then uses the shell to take over Cobra, capturing Cobra Commander and Tomax and imprisoning them at her mountain hideout.

The Baroness next stages an attack on Joe Headquarters using all-female forces. She frees Destro and leads the male Joes captive to her will. Scarlett, Lady Jaye, and Cover Girl, as well as a few Joes who were away from the base during the attack, locate the mountain hideout and form a brief alliance with Xamot, who wishes to free his brother. They attack the hideout and use a device that counters the effects of the siren song. The men return to normal, the prisoners are freed, and the Joes celebrate at Headquarters. Scarlett and Lady Jaye destroy the shell to "make the world safe" for men.


Appearing Cast and Equipment

Featured Characters
Baroness325 seconds32 linesfinding conch shell, escaping undersea base, taking command of Cobra
Lady Jaye276 seconds25 linesat undersea base, defending Joe HQ, attacking hideout, fleeing with Xamot, etc.
Destro178 seconds20 linesat undersea base, captured by Joes; freed by Baroness; at mountain hideout
Scarlett116 seconds13 linesat HQ when conch identified; defending Joe HQ; in Silver Mirage to attack hideout; in final scene
Xamot115 seconds9 lineswith Cobra Cmdr; joining with Lady Jaye at mountain hideout to free Tomax
Flint115 seconds8 linesin SHARC against undersea base; entranced at Joe HQ; in final scene
Cobra Commander100 seconds13 linesopposing conch search; entranced and jailed by Baroness; freed by Tomax and Xamot
Cover Girl97 seconds4 linesin Polar Battle Bear at pipeline; defending Joe HQ; in Silver Mirage to attack hideout; in final scene
Roadblock81 seconds1 linein SHARC against undersea base; entranced at Joe HQ; in final scene
Duke70 seconds4 linesentranced at pipeline, training at mountain hideout; in final scene
Tomax55 seconds3 lineswith Cobra Cmdr; entranced by conch shell and jailed by Baroness; freed by Xamot
Maj. Bludd43 seconds5 linesentranced at pipeline; in Rattler shot down by Lady Jaye
Deep Six31 seconds2 linesin SHARC against undersea base; entranced, training at mountain hideout
Breaker19 seconds1 lineat HQ during pipeline alert; entranced at Joe HQ; in final scene
Torpedo18 seconds2 linesriding SHARC against undersea base
Wild Bill15 seconds4 linesin Dragonfly at pipeline and searching for mountain hideout; at HQ with Xamot
Recondo11 seconds2 linesin Dragonfly searching for mountain hideout; at HQ with Xamot
 
Background Characters
Snake Eyes31 seconds entranced at Joe HQ; in final scene
Gung-Ho29 seconds (silent)entranced at pipeline; training at mountain hideout
Rip Cord20 seconds (silent)in Dragonfly searching for mountain hideout; at HQ with Xamot
Thunder19 seconds (silent)entranced at Joe HQ
Snow Job15 seconds (silent)entranced at pipeline
Stalker9 seconds (silent)entranced at Joe HQ; in final scene
Zap8 seconds (silent)entranced at Joe HQ; training at mountain hideout
Rock 'n Roll6 seconds (silent)entranced at Joe HQ
Flash5 seconds (silent)entranced at Joe HQ; in final scene
Clutch4 seconds (silent)entranced at Joe HQ
Short-Fuze4 seconds (silent)entranced at Joe HQ
Spirit4 seconds (silent)entranced at Joe HQ
Tripwire4 seconds (silent)entranced at Joe HQ
Ace3 seconds (silent)entranced at Joe HQ
Grunt3 seconds (silent)entranced at Joe HQ
Shipwreck3 seconds (silent)at Joe HQ in final scene
Bazooka2 seconds (silent)entranced at Joe HQ (10:44, 10:49, miscolored)
Footloose2 seconds (silent)entranced at Joe HQ (10:44-45)
Mutt2 seconds (silent)entranced at Joe HQ (12:40-41)
Quick Kick2 seconds (silent)entranced at Joe HQ (10:44-45, miscolored)
Airborne1 second (silent)entranced at Joe HQ (10:44)
Frostbite1 second (silent)entranced at Joe HQ (10:46)
Heavy Metal1 second (silent)entranced at Joe HQ (10:46)
 
Troops Appearing
Cobra98 seconds3 linesdefending undersea base; at pipeline; attacking Joe HQ; defending mountain hideout
Eel29 seconds2 linesin ASPs defending undersea base; outfit worn by Baroness when finding conch shell
Greenshirt28 seconds3 linesfighting and entranced at Joe HQ
Crimson Guard25 seconds entranced at Enterprise Tower
Cobra Diver11 seconds searching for conch shell
Tele-Viper8 seconds1 lineat Enterprise Tower; preparing for attack on Joe HQ
Snow Serpent7 seconds entranced at pipeline
Cobra Officer3 seconds driving the Baroness's Stinger
 
Vehicles Appearing
Rattler52 seconds used to defend captured pipeline, chase Firebat, and flee mountain hideout
Firebat51 seconds used by Lady Jaye and Xamot to escape mountain hideout
SHARC48 seconds used to attack undersea base
ASP35 seconds used to defend undersea base and captured pipeline, and to attack Joe HQ
HISS31 seconds seen at pipeline; used to attack HQ
Dragonfly26 seconds used to attack Cobra at pipeline and scout for mountain hideout
Stinger22 seconds used to transmit siren song at Joe HQ
USS Flagg19 seconds used to launch attack on undersea base
Skystriker18 seconds flying over USS Flagg and parked on deck
Silver Mirage15 seconds used to attack mountain hideout
Snow Cat14 seconds used to attack Cobra at pipeline
Polar Battle Bear8 seconds used to attack Cobra at pipeline
SNAKE8 seconds used to defend mountain hideout
Trubble Bubble8 seconds used by Baroness to travel to pipeline
Ferret6 seconds used by Xamot to attack mountain hideout
Slugger6 seconds used to attack mountain hideout
VAMP6 seconds used as cover during attack on Joe HQ
FANG3 seconds used to chase Firebat
Viper Glider2 seconds used by Baroness to travel to Enterprise Tower (5:03-04)
 
Non-Toy Characters: "blueshirts" on Flagg deck, Joes in yellow diving suits, Dr. Blackstone
Non-Toy Equipment: Cobra hovercraft, Army truck

Misc. Notes

  • On the DVDs from Shout! Factory, this episode is included in the Season 1.2 set (Disc 7, Episode 4).
  • Curiously, one of Recondo's lines of dialogue is delivered by Hal Rayle, and the other is voiced by Michael Bell.
  • As with the previous episode, off-model artwork and coloring errors mar the large group shots of Joes during the Headquarters attack.