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Night-Viper

(aka Cobra Night Viper)

Note: The 2006 filecard gives a file name of Spencer L. Davis and birthplace of "United States" for the individual described in the text.







Previous character: Frag-Viper
Next character: Annihilator

 

Animated Appearances

DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Various6462 seconds34

Notes: DiC's Night-Vipers wore the 1989 outfit, with shorter night scopes and usually with their visors up. Most of the Night-Viper screen time consits of a uniform worn by Low-Light as he infiltrated Cobra to capture Scoop.

 

Operation Dragonfire Opening4 seconds 
Operation Dragonfire: Day 146 seconds1 line
Operation Dragonfire: Day 292 seconds1 line
Operation Dragonfire: Day 314 seconds 
Operation Dragonfire: Day 4149 seconds 
Operation Dragonfire: Day 5157 seconds1 line

Headcanon

Night-Vipers were introduced to Cobra's forces in 1986 for night ops and forest duties, with their appearance represented by Version 1, changing to Version 3 in 1991. They ranked in the fourth tier of Vipers, alongside generic Vipers, Rock-Vipers, and Range-Vipers.

Figure Releases

Versions: 1. 1989 2. 2006 (Flaming MOTH) 3. 2008 (DTC Wave 4)
Version 1: 1989 regular carded assortment
Fig. #0213: Cobra Night Fighter
  • head: Night-Viper (89, 06)
  • arms: Night-Viper (89, 06), Iron Grenadier (05)
  • torso: Night-Viper (89, 06), Heli-Viper (92), Iron Grenadier (05)
  • waist: Night-Viper (89, 06), Heli-Viper (92), Iron Grenadier (05)
  • legs: Night-Viper (89, 06), Heli-Viper (92), Iron Grenadier (05)
Accessories: dark green visor (new) wth detachable scope; black backpack (new, with antenna); black rifle (new, with night scope, sling, and two peg holes)
A NIGHT-VIPER's helmet is a miracle of electronic-miniaturization. Aside from its wide-angle, third-generation, image-intensifier, directional sound amplifier and laser range-finder, the helmet boasts a passive infrared detector that can spot the body heat of a squirrel at 100 yards. The Night-Viper's helmet, combat suit and weapons are mostly made of synthetic composites that reduce the wearer's own infrared signature and defy most ground radars.
"Night-Vipers are always in traning and never see daylight. They live in windowless barracks with no interior lights. They spend most of their time trying to sneak up on each other. All you have to do to knock one out is to shine a flashlight in his face and burn out his sensors. The problem is, you have to find him first."
Toy Notes: Item #6547.
Re-releases: A slightly different version was released in India.
Version 2: 2006 Operation Flaming MOTH two-pack assortment, #1
Fig. #1140: COBRA Night FighterMOS 1: Squad Leader
MOS 2: Night Spotter
  • head: Night-Viper (89, 06)
  • arms: Night-Viper (89, 06), Iron Grenadier (05)
  • torso: Night-Viper (89, 06), Heli-Viper (92), Iron Grenadier (05)
  • waist: Night-Viper (89, 06), Heli-Viper (92), Iron Grenadier (05)
  • legs: Night-Viper (89, 06), Heli-Viper (92), Iron Grenadier (05)
Accessories: black visor (89 Night-Viper's, with blue lens); black backpack (89 Night-Viper's); dark grey rifle (89 Night-Viper's)
The NIGHT-VIPER helmet is a miracle of electronic-miniaturization. Aside from its Monocular Night Vision Device (MNVD), it includes a wide-angle, third-generation, image-intensifier, directional sound amplifier, laser range-finder, and boasts a passive infrared detector that can spot the body heat of a lizard at 100 yards. The NIGHT-VIPER combat suit, helmet, and weapons are mostly made of synthetic composites that reduce the wearer's own infrared signature and defy most ground radars. He can use either electronically assisted ranged weapons or vicious CQB (close quarter battle) techniques to accomplish any mission. Al these components give hm a "see first...eliminate first" advntage in any night fighting scenario.
In his youth, this future COBRA found comfort in perpetual darkness, hating sunglight and those who would revel in it. His criminal exploits in the dark hours of night lead [sic] him to join COBRA and gradually rise within its ranks. He gained the attention of COBRA high command after leading many successful raids on G.I. JOE outposts. It was COBRA COMMANDER who personally chose this NIGHT-VIPER squad leader for Operation: Flaming M.O.T.H. and teamed him with a FRAG-VIPER for the satellite recovery mission. Combining their specialized skills and equipment, the jungle duo must creep into the deepest, darkest jungles of South America to locate the first of four components from the sabotaged US military satellite. They must find this crucial piece wherever it may be hidden in the nearly impenetrable labyrinth of trees and vines before any G.I. JOE troops can intervene.
quot;Say goodnight, G.I. JOE!"
Toy Notes: Boxed in a Collector's Club-exclusive Jungle Theater two-pack with Frag-Viper (06).
Version 3: 2008 Direct-to-Consumer Wave 4 carded assortment
Fig. #1395: Cobra Infantry
Cobra Night Viper
  • head: Kamakura (04/II, 05), Tiger Claw (05), Cobra Night Viper (08)
  • arms: Kamakura (04/II, 05), Tiger Claw (05), Cobra Night Viper (08)
  • torso: Halo Jumper (03), Sgt. Airborne (03, 04), Cobra Night Viper (08)
  • waist: Halo Jumper (03), Sgt. Airborne (03, 04), Cobra Night Viper (08)
  • upper legs: Halo Jumper (03), Sgt. Airborne (03, 04), Copperhead (07, 09), Cobra Night Viper (08)
  • lower legs: Kamakura (04/II, 05), Tiger Claw (05), Cobra Night Viper (08)
Accessories: black helmet (new, with hinged night scope); black webbing (new, with leg straps); two black submachine guns (new, Uzi with brown butt stock); black machine gun (new, MOD EEP KEDR-B); clear figure stand
COBRA NIGHT VIPER troops wear specialized gear for nighttime operations. Their helmets have a wide-angle image intensifier, directional sound amplifier and passive infrared detector, enabling them to easily locate the enemy via sight and sound with diabolical accuracy. Their combat suits are constructed of a customized synthetic composite that reduces their own infrared signature and renders them invisible to most conventional ground radar systems. Trained and billeted in perpetually dark environments, they constantly hone their skills by trying to sneak up on one another undetected. Shining a light in their faces tends to stun them momentarily and max their sensors, but that works only when you can find them before they find you.
"The night is our ally, the darkness is our weapon."
Toy Notes: Sold exclusively through the G.I. Joe Collector's Club. Originally intended for release in 2006.