Serpentor delivers the B.E.T. to Cobra-La, and it immediately begins energizing the mutating spores in orbit. Hawk rallies the Joes for an immediate raid of Cobra-La's ice dome, but he leaves the Rawhides to watch Joe HQ. Roadblock is found by Flint's search party, and he warns the Rawhides about Cobra-La's dangerous plants, but the warning comes too late to prevent the capture of Hawk's team. The Rawhides rendezvous with Flint and Roadblock and, aided by the mutated Cobra Commander, find a secret entrance to Cobra-La. They free the other Joes and lead an assault on the ice dome. After successfully dueling Cobra-La's leaders, they use the B.E.T. to fry the orbiting spores while the Joes evacuate. The machine's overload destroys the ice dome, and the Joes celebrate as Doc reports that Duke has come out of his coma.
Featured Characters
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Falcon | 312 seconds | 17 lines | at HQ; joining Flint; infiltrating ice dome; fighting Serpentor and Golobulus; with Jinx after battle
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Jinx | 215 seconds | 12 lines | at HQ; joining Flint; infiltrating ice dome; fighting Pythona; with Falcon after battle
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Sgt. Slaughter | 138 seconds | 8 lines | at ice dome entrance; fighting inside; dueling Nemesis Enforcer; cheering after battle
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Golobulus | 115 seconds | 9 lines | ordering creatures to defend Cobra-La; fighting Falcon
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Roadblock | 103 seconds | 11 lines | found by search party; helping Rawhides assault ice dome
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Cobra Commander | 81 seconds | 4 lines | leading Joes to ice dome; fighting Serpentor as a snake
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Serpentor | 80 seconds | 9 lines | in Air Chariot to present B.E.T. and in duel with Falcon; fleeing
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Hawk | 74 seconds | 11 lines | briefing Joes; leading assault on ice dome; present after battle
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Tunnel Rat | 72 seconds | 2 lines | at HQ; meeting Flint; in Swampfire to assault ice dome; cheering after battle
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Flint | 65 seconds | 5 lines | meeting Rawhides; infiltrating ice dome in Swampfire; with Lady Jaye during battle
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Big Lob | 59 seconds | 6 lines | at HQ; flying Tomahawk to Flint; in Swampfire to assault ice dome; cheering after battle
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Pythona | 53 seconds | 1 line | dueling Jinx; tricked into falling into a crevice
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Chuckles | 48 seconds | (silent) | at HQ; flying Tomahawk to Flint; in Swampfire to assault ice dome; cheering after battle
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Nemesis Enforcer | 47 seconds | | dueling Sgt. Slaughter; tossed into a crevice
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Law | 42 seconds | 2 lines | at HQ; joining Flint; infiltrating ice dome; cheering after battle
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Lifeline | 35 seconds | 3 lines | joining Rawhides to infiltrate ice dome; charging toward palace; running during retreat
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Iceberg | 26 seconds | 1 line | with search party; infiltrating ice dome with Rawhides; with Joes just before explosion
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Beach Head | 24 seconds | 2 lines | questioning Rawhides' readiness; assaulting ice dome; cheering after battle
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Monkeywrench | 17 seconds | 2 lines | guarding tunnel entrance
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Zarana | 16 seconds | 1 line | in Swampfire to guard tunnel entrance
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Baroness | 15 seconds | 1 line | with Cobra leaders when Rawhides' attack begins
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Dr. Mindbender | 14 seconds | 1 line | with Cobra leaders when Rawhides' attack begins
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Dial-Tone | 12 seconds | 1 line | locating Cobra-La's ice dome
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Destro | 10 seconds | 1 line | with Cobra leaders when Rawhides' attack begins
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Doc | 0 seconds | 1 line | contacting Hawk from Joe HQ after battle (audio only)
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Background Characters
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Red Dog | 22 seconds | (silent) | at ice dome entrance; charging into ice dome; with Joes during explosion and after battle
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Scarlett | 22 seconds | (silent) | freed from carnal trees; charging toward palace; running during retreat; with Joes after battle
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Footloose | 17 seconds | (silent) | assaulting ice dome; charging toward palace
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Mercer | 15 seconds | (silent) | at ice dome entrance; charging into ice dome
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Lady Jaye | 14 seconds | (silent) | freed from carnal trees; with Flint during ice dome battle
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Leatherneck | 13 seconds | (silent) | at ice dome entrance; charging ice dome; with Joes after battle
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Taurus | 13 seconds | (silent) | at ice dome entrance; charging into ice dome; fighting after death of carnal trees
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Shipwreck | 11 seconds | (silent) | freed from carnal trees; charging toward palace; running during retreat; with Joes after battle
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Quick Kick | 9 seconds | (silent) | freed from carnal trees; fighting Cobra in ice dome; charging toward palace; running during retreat
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Tomax | 9 seconds | (silent) | with Cobra leaders when Rawhides' attack begins
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Xamot | 9 seconds | (silent) | with Cobra leaders when Rawhides' attack begins
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Mainframe | 8 seconds | (silent) | at Hawk's briefing; at ice dome entrance
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Recondo | 8 seconds | (silent) | at ice dome entrance; charging toward palace; shielding eyes during explosion
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Order | 7 seconds | | riding on Law's Swampfire; running during retreat; celebrating after battle
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Blowtorch | 7 seconds | (silent) | at Hawk's briefing; at ice dome entrance
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Airtight | 6 seconds | (silent) | at Hawk's briefing; charging toward palace
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Barbecue | 6 seconds | (silent) | charging toward palace; running during ice dome retreat
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Cover Girl | 6 seconds | (silent) | charging toward palace
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Cross-Country | 6 seconds | (silent) | at Hawk's briefing; charging toward palace
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Low-Light | 6 seconds | (silent) | at ice dome entrance; charging toward palace; shielding eyes during explosion; with Joes after battle
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Stalker | 6 seconds | (silent) | running into ice dome; running during retreat
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Torch | 6 seconds | (silent) | in Swampfire to guard tunnel entrance
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Snake Eyes | 5 seconds | | freed from carnal trees and fighting inside ice dome
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Mutt | 5 seconds | (silent) | at Hawk's briefing
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Steeler | 5 seconds | (silent) | at Hawk's briefing; charging toward palace; running during retreat
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Thrasher | 5 seconds | (silent) | guarding tunnel entrance
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Ace | 4 seconds | (silent) | at Hawk's briefing; running during ice dome retreat
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Airborne | 4 seconds | (silent) | at ice dome entrance; in Mauler during ice dome charge; running during retreat
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Buzzer | 4 seconds | (silent) | in Swampfire to guard tunnel entrance
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Rock 'n Roll | 4 seconds | (silent) | at Hawk's briefing; shielding eyes from ice dome explosion
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Tollbooth | 4 seconds | (silent) | charging toward palace; running during ice dome retreat
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Zandar | 4 seconds | (silent) | in Swampfire to guard tunnel entrance
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Breaker | 3 seconds | (silent) | charging toward palace
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Crankcase | 3 seconds | (silent) | at ice dome entrance; charging toward palace
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Flash | 3 seconds | (silent) | charging toward palace; shielding eyes during ice dome explosion
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Lift-Ticket | 3 seconds | (silent) | at ice dome entrance; charging toward palace
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Ripper | 3 seconds | (silent) | in Swampfire to guard tunnel entrance
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Spirit | 3 seconds | (silent) | at ice dome entrance; fighting after death of carnal trees
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Tripwire | 3 seconds | (silent) | running during ice dome retreat
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Freedom | 2 seconds | | attacking Cobra inside ice dome (6:53-54, colored as brown eagle)
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Bazooka | 2 seconds | (silent) | charging toward palace (7:06-07)
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Heavy Metal | 2 seconds | (silent) | assaulting ice dome (3:04-05)
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Rip Cord | 2 seconds | (silent) | charging toward palace (7:10-11)
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Sci-Fi | 2 seconds | (silent) | charging toward palace (7:11-12)
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Wet-Suit | 2 seconds | (silent) | at ice dome entrance; fighting inside ice dome (2:47; 6:46)
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Zartan | 2 seconds | (silent) | in Swampfire to guard tunnel entrance (5:06-07)
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Alpine | 1 second | (silent) | charging toward palace (7:08)
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Cutter | 1 second | (silent) | at ice dome entrance (2:47)
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Snow Job | 1 second | (silent) | running during retreat from ice dome (15:49)
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Thunder | 1 second | (silent) | running during retreat from ice dome (15:51)
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Troops Appearing
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Royal Guard | 36 seconds | | at ice dome for B.E.T.'s arrival; defending ice dome during Joe attack
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Viper | 19 seconds | 1 line | fighting Joes inside ice dome
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Vehicles Appearing
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Air Chariot | 67 seconds | | used by Serpentor when fighting Falcon
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Swampfire | 45 seconds | | stolen by Joes to infiltrate ice dome
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Snow Cat | 44 seconds | | used by Flint's search party; used by Hawk to lead assault on ice dome
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Tomahawk | 8 seconds | | used by Rawhides to meet Flint
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Mauler | 2 seconds | | used to assault ice dome (3:04-05)
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Non-Toy Characters: Cobra-La citizens and creatures of various types
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Non-Toy Equipment: Cobra-La airship, Cobra-La fighter craft
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