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Crimson Guard Immortal
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Animated Appearances
DiC Voice | Appearances | Time Identifiable On Screen | Total Lines (In Own Voice) | Total Words
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Various | 21 | 1,022 seconds | 46 | 510
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Notes: Regular Crimson Guards appeared in Operation Dragonfire, but afterward DiC's Siegies wore the 1991 outfits and were referred to as "Crimson Guardsmen."
Season 1 Opening (DiC) | 1 second | | running from Sandstorm (0:28)
| Victory at Volcania Part 1 | 49 seconds | | escorting Bullhorn and Salvo at volcano, uniforms stolen by Joes
| General Confusion | 45 seconds | | sapping explosives from trees, at Battle World command base, standing guard
| That's Entertainment | 114 seconds | | attacking Joe HQ, driving Rages, at Cobra briefing/tantrum, guarding Jackie Love
| An Officer and a Viperman | 28 seconds | 4 lines | manning Cobra recruiting station
| D-Day at Alcatraz Part 1 | 42 seconds | | parachuting/running from vehicles, imprisoned at Alcatraz
| D-Day at Alcatraz Part 2 | 35 seconds | | guarding captured Joes at Alcatraz, standing guard, shooting at Sky Patrol and ground vehicles
| The Mind Mangler | 61 seconds | 1 line | at Cobra base, attacking in forest, on Mind Mangler's viewscreen, flying F.A.N.G.s to extract Zarana
| BIOK | 11 seconds | | advancing on Sky Patrol at remote base (mostly still shots for some reason)
| Season 2 Opening (DiC) | 1 second | | in footage created for DiC season 1 opening (0:28)
| Long Live Rock and Roll Part I | 36 seconds | | constructing sonic weapon, guarding Billy, operating weapon
| Long Live Rock and Roll Part II | 31 seconds | | in band with Billy Blaster, guarding Cobra base, running from exploding Cobra base
| The Sludge Factor Part I | 59 seconds | | on sub at volcano base, among Cobra troops during base attack, inside giant sub
| The Sludge Factor Part II | 15 seconds | | tied up in volcano base, attacking Joes inside base, evacuating
| The Greatest Evil Part I | 183 seconds | 24 lines | flying chopper, fighting Duke, forming alliance, at Joe/Cobra briefing, in crashing Locust with Shockwave
| The Greatest Evil Part II | 199 seconds | 17 lines | pretending to switch sides, destroying distribution house, driving Paralyzer, chasing Headman
| Shadow of a Doubt | 39 seconds | | driving Paralyzers in desert, guarding Hawk, fleeing exploding Rats, flying Liquidator, at inner city base
| Keyboard Warriors | 23 seconds | | with Destro as he tries to regain control of A.S.P.
| Metal-Head's Reunion | 12 seconds | | jumping from exploding Paralyzer, in undersea base command center
| Basic Training | 1 second | | seen in flashback (10:48)
| The Legend of Metal-Head | 37 seconds | | seen in flashback
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Classic Marvel Comic Appearances
As far as I can tell, Crimson Guard Immortals were only discernible in 1 panel of 1 issue: #116 in Sept. 1991.
Figure Releases
Version 1: spring 1991 Wave 1 carded figure assortment
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Cobra Elite Trooper
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| - head: Crimson Guard Immortal (91, 03), Create-a-Cobra (93)
- arms: Crimson Guard Immortal (91, 03), Destro (05/II)
- torso: Crimson Guard Immortal (91, 03), Destro (05/II)
- waist: Crimson Guard Immortal (91, 03), Destro (05/II)
- legs: Crimson Guard Immortal (91, 03), Destro (05/II)
| Accessories: black mini-machine gun with attached missile launch tube (new), black handheld twin missile launcher (new), six black long thin missiles with pin behind tiny fins (new), black rectangular backpack with rack for three missiles (new), black ammo belt with "H" patterns down middle and holes on both ends (new).
| CRIMSON GUARD IMMORTALS are fanatical super soldiers who swear a fearsome oath of absolute obedience to Cobra Commander. Advanced weapons systems marksmen and martial arts experts, they are the most formidable fighters in the Cobra Legions. A "Siegie" (CG), when not serving as a personal bodyguard to the Head Snake, is involved in covert operations around the country under deep cover, assuming an apparently normal occupation and frequently running for public office.
"The Immortals are lawyers or accountants who pump iron, wear body armor, and carry big guns. What they can't get by stomping and shooting, they'll get by suing and auditing."
Vehicle Proficiency: Cobra Grade 8.
Licensed to operate: All Cobra land and air vehicles, including Hammerhead and Hurricane.
| Toy Notes: Item #6584. The 1991 insert catalog lists this figure simply as Crimson Guard.
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Version 2: 2003 boxed Cobra C.A.T. II vehicle
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COBRA Elite Trooper
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| - head: Crimson Guard Immortal (91, 03), Name Your Own Cobra (93)
- arms: Crimson Guard Immortal (91, 03), Destro (05/II)
- torso: Crimson Guard Immortal (91, 03), Destro (05/II)
- waist: Crimson Guard Immortal (91, 03), Destro (05/II)
- legs: Crimson Guard Immortal (91, 03), Destro (05/II)
| Accessories: none
| CRIMSON GUARD IMMORTAL troopers are fanatical super soldiers who swear a fearsome oath of absolute obedience to COBRA COMMANDER. Advanced weapons systems marksmen and martial arts experts, they are the most formidable fighters in the COBRA legions. A "Siegie" (CG), when not serving as a personal bodyguard to the commander, is involved in covert operations around the country under deep cover, assuming an apparently normal occupation and frequently running for public office. The IMMORTALS are lawyers or accountants who pump iron, wear body armor, and carry big guns. What they can't get by stomping and shooting, they'll get by suing and auditing. This tank is their idea of a recreation vehicle: superb on rough terrain and brutally effective for missions upon which they're sure to engage the G.I. JOE team in battle.
Vehicle Proficiency: COBRA Grade 8
Licensed to operate: All COBRA land and air vehicles, including Cobra Cat-2
| Toy Notes: Boxed with a Kay-Bee Toys-exclusive recolor of the M.O.B.A.T.. Item #56930.
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