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Crimson Guard Immortal










chronological: Big Ben<< Crimson Guard Immortal >>Desert Scorpion
alphabetical: Crimson Guard Commander<< Crimson Guard Immortal >>Crimson Guard Officer

 

Animated Appearances

DiC VoiceAppearancesTime Identifiable On ScreenTotal Lines (In Own Voice)Total Words
Various211,022 seconds46510

Notes: Regular Crimson Guards appeared in Operation Dragonfire, but afterward DiC's Siegies wore the 1991 outfits and were referred to as "Crimson Guardsmen."

 

Season 1 Opening (DiC)1 second running from Sandstorm (0:28)
Victory at Volcania Part 149 seconds escorting Bullhorn and Salvo at volcano, uniforms stolen by Joes
General Confusion45 seconds sapping explosives from trees, at Battle World command base, standing guard
That's Entertainment114 seconds attacking Joe HQ, driving Rages, at Cobra briefing/tantrum, guarding Jackie Love
An Officer and a Viperman28 seconds4 linesmanning Cobra recruiting station
D-Day at Alcatraz Part 142 seconds parachuting/running from vehicles, imprisoned at Alcatraz
D-Day at Alcatraz Part 235 seconds guarding captured Joes at Alcatraz, standing guard, shooting at Sky Patrol and ground vehicles
The Mind Mangler61 seconds1 lineat Cobra base, attacking in forest, on Mind Mangler's viewscreen, flying F.A.N.G.s to extract Zarana
BIOK11 seconds advancing on Sky Patrol at remote base (mostly still shots for some reason)
Season 2 Opening (DiC)1 second in footage created for DiC season 1 opening (0:28)
Long Live Rock and Roll Part I36 seconds constructing sonic weapon, guarding Billy, operating weapon
Long Live Rock and Roll Part II31 seconds in band with Billy Blaster, guarding Cobra base, running from exploding Cobra base
The Sludge Factor Part I59 seconds on sub at volcano base, among Cobra troops during base attack, inside giant sub
The Sludge Factor Part II15 seconds tied up in volcano base, attacking Joes inside base, evacuating
The Greatest Evil Part I183 seconds24 linesflying chopper, fighting Duke, forming alliance, at Joe/Cobra briefing, in crashing Locust with Shockwave
The Greatest Evil Part II199 seconds17 linespretending to switch sides, destroying distribution house, driving Paralyzer, chasing Headman
Shadow of a Doubt39 seconds driving Paralyzers in desert, guarding Hawk, fleeing exploding Rats, flying Liquidator, at inner city base
Keyboard Warriors23 seconds with Destro as he tries to regain control of A.S.P.
Metal-Head's Reunion12 seconds jumping from exploding Paralyzer, in undersea base command center
Basic Training1 second seen in flashback (10:48)
The Legend of Metal-Head37 seconds seen in flashback

Classic Marvel Comic Appearances

As far as I can tell, Crimson Guard Immortals were only discernible in 1 panel of 1 issue: #116 in Sept. 1991.

Figure Releases

Versions: 1. 1991 2. 2003 (C.A.T. II)  
Version 1: spring 1991 Wave 1 carded figure assortment
Cobra Elite Trooper
  • head: Crimson Guard Immortal (91, 03), Create-a-Cobra (93)
  • arms: Crimson Guard Immortal (91, 03), Destro (05/II)
  • torso: Crimson Guard Immortal (91, 03), Destro (05/II)
  • waist: Crimson Guard Immortal (91, 03), Destro (05/II)
  • legs: Crimson Guard Immortal (91, 03), Destro (05/II)
Accessories: black mini-machine gun with attached missile launch tube (new), black handheld twin missile launcher (new), six black long thin missiles with pin behind tiny fins (new), black rectangular backpack with rack for three missiles (new), black ammo belt with "H" patterns down middle and holes on both ends (new).
CRIMSON GUARD IMMORTALS are fanatical super soldiers who swear a fearsome oath of absolute obedience to Cobra Commander. Advanced weapons systems marksmen and martial arts experts, they are the most formidable fighters in the Cobra Legions. A "Siegie" (CG), when not serving as a personal bodyguard to the Head Snake, is involved in covert operations around the country under deep cover, assuming an apparently normal occupation and frequently running for public office.
"The Immortals are lawyers or accountants who pump iron, wear body armor, and carry big guns. What they can't get by stomping and shooting, they'll get by suing and auditing."
Vehicle Proficiency: Cobra Grade 8.
Licensed to operate: All Cobra land and air vehicles, including Hammerhead and Hurricane.
Toy Notes: Item #6584. The 1991 insert catalog lists this figure simply as Crimson Guard.
Version 2: 2003 boxed Cobra C.A.T. II vehicle
COBRA Elite Trooper
  • head: Crimson Guard Immortal (91, 03), Name Your Own Cobra (93)
  • arms: Crimson Guard Immortal (91, 03), Destro (05/II)
  • torso: Crimson Guard Immortal (91, 03), Destro (05/II)
  • waist: Crimson Guard Immortal (91, 03), Destro (05/II)
  • legs: Crimson Guard Immortal (91, 03), Destro (05/II)
Accessories: none
CRIMSON GUARD IMMORTAL troopers are fanatical super soldiers who swear a fearsome oath of absolute obedience to COBRA COMMANDER. Advanced weapons systems marksmen and martial arts experts, they are the most formidable fighters in the COBRA legions. A "Siegie" (CG), when not serving as a personal bodyguard to the commander, is involved in covert operations around the country under deep cover, assuming an apparently normal occupation and frequently running for public office. The IMMORTALS are lawyers or accountants who pump iron, wear body armor, and carry big guns. What they can't get by stomping and shooting, they'll get by suing and auditing. This tank is their idea of a recreation vehicle: superb on rough terrain and brutally effective for missions upon which they're sure to engage the G.I. JOE team in battle.
Vehicle Proficiency: COBRA Grade 8
Licensed to operate: All COBRA land and air vehicles, including Cobra Cat-2
Toy Notes: Boxed with a Kay-Bee Toys-exclusive recolor of the M.O.B.A.T.. Item #56930.