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In the basement of a castle-like building in an otherwise American suburb, Cobra's leaders (in disguise) prepare to activate a new computer system, A.S.P., to oversee their global operations. They are assisted by a well-meaning engineer, whose son Kevin and his friend Bobby into the lab to play. They find the computer and activate it, thinking it is a game. Overkill assumes the machine is being run by Destro, while Destro assumes it has been activated by Cobra Commander. When the Commander shows up later, they both assume Metal-Head is toying around. The kids select an attack on G.I. Joe base Alpha Charlie, but Grunt takes the lead in thwarting the attack. Overkill is captured and, controlled by A.S.P., plants a tracking device on Grunt.
Still thinking A.S.P. is a game system, the children assign more Cobra forces to attack Grunt specifically. The Joes bring Overkill to an arctic base where they fend off another attack. Hooking Overkill up to a computer there, they trace the location of A.S.P. When Grunt arrives at the lab, A.S.P. sets itself to self-destruct in order to destroy him, but he rescues the children and gets out in time.
Appearing Cast and Equipment
Featured Characters
| Grunt | 274 seconds | 34 lines | flying Storm Eagle, interrogating Overkill, operating forklift, driving Patriot, in Glider to assault A.S.P.
| Wet-Suit | 173 seconds | 16 lines | interrogating Overkill, flying Battle Copter, fighting android shark, in Glider to assault A.S.P.
| Overkill | 152 seconds | 3 lines | in lab monitoring tower, flying Battle Copter, captured
| Big Bear | 127 seconds | 13 lines | in Storm Eagle in Alpha Charlie attack, interrogating Overkill, in Patriot, in Glider to assault A.S.P.
| Destro | 115 seconds | 17 lines | disguised in lab, at planning table in war room, connecting to A.S.P.
| Cobra Commander | 59 seconds | 6 lines | disguised in lab, in war room
| Duke | 44 seconds | 4 lines | landing cargo plane, at Blizzard Bay base
| Metal-Head | 41 seconds | 5 lines | disguised in lab, at planning table in war room
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| Background Characters
| Salvo | 5 seconds | (silent) | on forklift at Alpha Charlie
| Bullhorn | 2 seconds | (silent) | at Locusts during Alpha Charlie attack (7:06-07)
| Pathfinder | 2 seconds | (silent) | operating forklift at Alpha Charlie (7:04-05)
| Low-Light | 1 second | (silent) | running to Locusts during Alpha Charlie attack (7:08)
| Ozone | 1 second | (silent) | running to Locusts during Alpha Charlie attack (7:09)
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| Troops Appearing
| B.A.T. | 61 seconds | | guarding lab in police uniforms, in castle towers, flying Liquidators, driving Ice Sabres
| Crimson Guard Immortal | 23 seconds | | with Destro as he tries to regain control of A.S.P.
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| Vehicles Appearing
| Storm Eagle | 34 seconds | | attacked at Alpha Charlie base
| Patriot | 33 seconds | | destroyed on viewscreen, attacked at Blizzard Bay
| Battle Copter | 30 seconds | | used to escape Alpha Charlie
| Liquidator | 30 seconds | | launched by A.S.P., attacking Alpha Charlie
| Ice Sabre | 25 seconds | | launched by A.S.P., attacking Patriot
| Cobra Battle Copter | 19 seconds | | launched by A.S.P., attacking Alpha Charlie
| Locust | 19 seconds | | parked at Alpha Charlie base
| Glider (Cloudburst's) | 18 seconds | | used to fly to A.S.P. lab
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| Non-Toy Characters: Mr. Wilson, A.S.P. computer system, Kevin, Bobby
| Non-Toy Equipment: Joe forklift, Cobra android shark, green Joe cargo plane
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Misc. Notes
- On the DVDs from Shout! Factory, this episode is included in the Series 2, Season 2 set (Disc 3, Episode 2)
- In one early shot, multiple Overkills are seen flying Battle Copters.
- Grunt's file name and SN appear on A.S.P.'s viewscreen.
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